#13577 |
ASYLUM: Chapter 2 - general trader door is open but shouldn't
|
new
|
|
defect
|
normal
|
Engine: Asylum
|
#13578 |
GUI: Show ESRB/PEGI ratings of ScummVM games
|
new
|
|
feature request
|
normal
|
GUI
|
#13580 |
GUI: File browser should start from selected path
|
new
|
|
feature request
|
normal
|
GUI
|
#13582 |
BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens
|
new
|
|
defect
|
normal
|
Port: NDS
|
#13583 |
PEGASUS: Stun Gun usage teleport when re-visiting Sydney
|
new
|
|
defect
|
normal
|
Engine: Pegasus
|
#13585 |
PLUGINS: ELF memory manager doesn't work with dynamic detection
|
new
|
|
defect
|
normal
|
Ports
|
#13592 |
HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six)
|
new
|
neuromancer
|
defect
|
low
|
Engine: Hypno
|
#13599 |
PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items
|
new
|
|
defect
|
normal
|
Engine: Parallaction
|
#13609 |
CHEWY: Set game speed in ScummVM menu
|
new
|
|
feature request
|
normal
|
Engine: Chewy
|
#13611 |
Retrowave is not enabled on 2.6 Windows Build
|
new
|
|
feature request
|
low
|
Audio
|
#13613 |
RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac
|
new
|
|
defect
|
normal
|
Port: RISC OS
|
#13614 |
RISC OS Scumm 2.6.0 abuses user choices
|
new
|
|
defect
|
normal
|
Port: RISC OS
|
#13616 |
SCUMM: MANIAC (Original bug): walking on background in entrance hall
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13618 |
SCUMM: No start splash screen nor LFG-logo on NES MANIAC
|
new
|
|
feature request
|
low
|
Engine: SCUMM
|
#13623 |
GLK: SCOTT: Unicode characters not shown
|
new
|
|
defect
|
normal
|
Engine: GLK: Scott
|
#13635 |
SCUMM/HE: Puttzoo - Debug console room change always produces the message "AAAAAAAAAA! Help! No Room!"
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#13636 |
GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly
|
new
|
|
defect
|
normal
|
Engine: Groovie
|
#13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
|
new
|
bluegr
|
defect
|
low
|
Engine: Chewy
|
#13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
|
new
|
|
defect
|
normal
|
Port: Wii
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
|
new
|
|
defect
|
normal
|
Port: Wii
|
#13662 |
GUI: Default font is limited in language support
|
new
|
|
defect
|
normal
|
GUI
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13668 |
CHEWY: Cell air duct highlighted when switching full screen to window
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13670 |
CHEWY: Autosave will be overwritten when loaded from inside game
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13675 |
TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#13677 |
TWINE: pressing enter to choose an item in the inventory also recenters the camera
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13680 |
CHEWY: Cinema mode buggy
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13681 |
CHEWY: Intro is missing black screen at end
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13685 |
CHEWY: Videos are glitching in and out
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13686 |
CHEWY: Music during many videos missing
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13687 |
CHEWY: Harbour in Big City 2 not playing correct music
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13688 |
CHEWY: Missing dialogue between director and actress
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13689 |
CHEWY: No machine noise in hidden base
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13690 |
CHEWY: Nichelle back after Kong attack
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13691 |
CHEWY: Howard is missing his helmet in Big City 2
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13692 |
CHEWY: Inventory behavior quick select item
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13693 |
CHEWY: Inventory behavior quick action
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13695 |
CHEWY: Cyber-Crown hotspot already active before Surimy
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13696 |
CHEWY: Dugout race Chewy not moving
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13697 |
CHEWY: Menu hotkey
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13698 |
CHEWY: Getting the typing paper from Miss Hoggendobber
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13700 |
CHEWY: novel hotspot missing in howards room
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13702 |
CHEWY: Game gets unresponsive in certain situations
|
new
|
|
defect
|
low
|
Engine: Chewy
|
#13704 |
CHEWY: Detailed secondary comments missing
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13705 |
CHEWY: Missing animation for manipulating artifact
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13706 |
CHEWY: Cutscenes too easily skippable
|
new
|
|
defect
|
normal
|
Engine: Chewy
|
#13710 |
SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13711 |
SLUDGE: NSC Crashes in opening credits
|
new
|
|
defect
|
normal
|
Engine: SLUDGE
|
#13718 |
Add support for '.bf' based cryo games.
|
new
|
|
feature request
|
normal
|
Engine: Cryo
|
#13731 |
TWINE: The movement of the meca penguin is different from dos version
|
new
|
|
defect
|
normal
|
Engine: TwinE
|
#13736 |
EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#13737 |
SCUMM: Re-enable lines in DOTT
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#13739 |
SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13741 |
[Homepage] Please add a sub-URL, called "/statistics" and/or "/stats"
|
new
|
|
feature request
|
low
|
Web
|
#13745 |
SCI: Support playing low-resolution SCI32 games on platforms without highres support
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13747 |
SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13749 |
GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games
|
new
|
|
defect
|
normal
|
GUI
|
#13766 |
DIRECTOR: Unknown game variant for director (Leonardo the Inventor)
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13767 |
GRAPHICS: OpenGL screenshots not capturing latest frame if no input
|
new
|
|
defect
|
normal
|
Graphics
|
#13771 |
French translation variant for asylum
|
new
|
|
patch
|
high
|
Engine: Asylum
|
#13773 |
HYPNO: Some sound/music is missing in Soldier Boyz
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13774 |
HYPNO: Difficulty levels are not implemented in Soldier Boyz
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Hypno
|
#13782 |
MADE: ScummVM closes unexpectedly after playing first audio
|
new
|
|
defect
|
high
|
Engine: MADE
|
#13785 |
REMORSE: mouse rotation doesn't work
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#13792 |
DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13793 |
STARK: Background image overlapping text and icons
|
new
|
|
defect
|
normal
|
Engine: Stark
|
#13797 |
SCUMM/HE: Outline of Freddi appears in the leftmost tide pool
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13805 |
OPENGL: Graphics filters not applied to mouse cursor
|
new
|
|
defect
|
normal
|
Common
|
#13806 |
RINGWORLD: No MT-32 music, sound popping
|
new
|
|
defect
|
normal
|
Audio: MT32
|
#13814 |
BACKENDS: PSP: Common::array allocation error on PSP
|
new
|
|
defect
|
normal
|
Port: PSP
|
#13818 |
TWINE: FunFrock’s HQ Front Door Bug (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13819 |
TWINE: FunFrock’s HQ Safe (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13822 |
SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13824 |
SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13825 |
SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13826 |
SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#13833 |
DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13839 |
TOLTECS: Possible Unknown Variant of 3 Skulls of the Toltecs (CD DOS)
|
new
|
|
defect
|
normal
|
Engine: Toltecs
|
#13840 |
GameID's should be unique per game version + color bitness
|
new
|
|
defect
|
normal
|
--Other--
|
#13843 |
MI1 EGA: No sound effects when using Roland MT-32 Emulation
|
new
|
|
defect
|
normal
|
Audio
|
#13851 |
ULTIMA8: Middle click navigation isn't very smart
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#13855 |
XEEN: Support General Midi in Xeen games
|
new
|
|
feature request
|
normal
|
Engine: MM: Xeen
|
#13859 |
PINK: Can't use the mirror on the sun at stonehedge
|
new
|
|
defect
|
normal
|
Engine: Pink
|
#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13862 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame does not load levels correctly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13863 |
SCUMM/HE: Blue's Treasure Hunt - Breakout Minigame Editor crashes the program
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13864 |
SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#13870 |
GRIM: Can't load saved game
|
new
|
|
defect
|
normal
|
Engine: Grim
|
#13872 |
TWINE: minor wording issue - german translation (original bug)
|
new
|
|
defect
|
low
|
Engine: TwinE
|
#13876 |
ULTIMA8: smart navigation make avatar run in circles
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#13893 |
SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location.
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#13899 |
DIRECTOR: Opera Fatal gameplay issue update
|
new
|
|
defect
|
normal
|
Engine: Director
|
#13901 |
SCUMM: [Monkey 1 EGA / CMS audio] CMS music and sound effects dissapear after loading saved game.
|
new
|
|
defect
|
normal
|
Audio
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
|
defect
|
normal
|
Port: Linux
|
#13905 |
MOHAWK: Little Monster at School errors on page 16
|
new
|
|
defect
|
normal
|
Engine: Mohawk
|