Custom Query (808 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (501 - 600 of 808)

1 2 3 4 5 6 7 8 9
Ticket Summary Status Owner Type Priority Component
#10425 BASS: invalid mode debug window/crash new defect normal Engine: Sky
#10427 ANDROID : SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games new defect normal Engine: SCUMM
#10428 ANDROID : SCUMMVM 2.0 does not start on ACER ICONIA TAB new defect normal Port: Android
#10429 SCI: SQ1 VGA Russian crashes on start new defect normal Engine: SCI
#10433 Gold Rush! not detected in nightly build new defect normal Engine: AGI
#10434 sword25: ERROR: IDAT: chunk data is too large! new defect normal Engine: Sword25
#10441 GUI: Save/load dialog flickers when repeatedly clicking the list/grid buttons new defect normal GUI
#10444 AGI: Graphics glitch when reloading a savegame after dying new patch normal Engine: AGI
#10447 [monkey-sega-jp] Character speech display does not match that of Mega CD behaviour new defect normal Engine: SCUMM
#10453 SCI: Patch file conventions should not be version agnostic new defect normal Engine: SCI
#10464 macOS: Localised documentation resources are not bundled/used new defect normal Port: Mac OS X
#10467 Renewal of the CLI parameter --list-games new enhancement normal --Other--
#10473 COMI: Barbery Coast theme starts before the introductory theme finishes new defect normal Engine: SCUMM
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off new defect normal Engine: AGOS
#10478 SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched) new defect normal Engine: SCUMM
#10500 Broken Sword 2.5 Apple IOS Could not initialize color format new defect normal Engine: Sword25
#10509 SCI: Various crashes in LSL1 (Polish) new defect normal Engine: SCI
#10530 ZAK: Cutscene stack overflow after (FM-TOWNS) ending new defect normal Engine: SCUMM
#10535 DOCS: Update style guide for naming of functions and template types new enhancement normal Documentation
#10546 FT: Destrution Derby not completable on Android new defect normal Port: Android
#10566 ZVISION: ZGI: Adding DVD version shows windows engine id new defect normal Engine: ZVision
#10567 ZVISION: ZGI: Subtitles bugged when collecting Lantern Crate from the Dock new defect normal Engine: ZVision
#10569 FULLPIPE: Unrecognized version of Full Pipe new sev- defect normal Engine: Fullpipe
#10570 SCI: PHANT2: Missing implementation of kInputText[4b] crashes obscure easter eggs new defect normal Engine: SCI
#10571 MONKEY1: Object 907 stopped with active cutscene/override! new defect normal Engine: SCUMM
#10574 MOHAWK: MYST ME: Held pages look off in a few ages new defect normal Engine: Mohawk
#10584 SCI: Larry7 - Animation slows down when inventory window is open new defect normal Engine: SCI
#10593 MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list new defect normal Engine: Mohawk
#10596 Myst: Do not play fullscreen Myst Island flyby new bgK defect normal Engine: Mohawk
#10597 Myst: Black/frozen graphic at the start of Myst flyby animation new defect normal Engine: Mohawk
#10598 Myst and Riven: Space should skip cinematics, not pause new defect normal Engine: Mohawk
#10599 Myst: Fullscreen flyby videos should loop and be clickable new defect normal Engine: Mohawk
#10602 MYST: Opening logos should be played after the menu, not before new enhancement normal Engine: Mohawk
#10611 Making of Myst Video no longer runs pending defect normal Engine: Mohawk
#10613 ScummVM 2.0.0 on Windows 98 new defect normal Port: Win32
#10630 SCUMMVM won't play some sounds in Backyard Baseball 2003 new defect normal Engine: SCUMM
#10643 FW screen change crash new defect normal Engine: Cine
#10644 Ultimate Talkie Monkey Island preferences keyboard controls no longer function new defect normal Engine: SCUMM
#10648 ScummVM DS Acekard 2i crash new defect normal Port: NDS
#10650 DREAMWEB: Graphical glitches during intro in Eden's room new defect normal Engine: Dreamweb
#10652 Errors new defect normal --Other--
#10659 TINSEL: DW1: Act4 hidden city guards crash new defect normal Engine: Tinsel
#10663 GROOVIE: T7G: Cannot finish game pending digitall defect normal Engine: Groovie
#10682 SCI: KQ6 long messages truncated new defect normal Engine: SCI
#10685 SCI: GK1 music issue on restore new defect normal Engine: SCI
#10688 Indy3 EGA: Incorrect sprite ordering in the catacombs new defect normal Engine: SCUMM
#10689 Indy3 EGA: "Führer" rendered as "Fhrer" new defect normal Engine: SCUMM
#10691 macOS: sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new defect normal Port: Mac OS X
#10695 ppc64le incorrectly detected as big endian new defect normal Ports
#10696 Monkey Island EGA: CMS music has problems new defect normal Engine: SCUMM
#10698 OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen new defect normal Port: Linux
#10708 Unknown game variant: Danish Pink Panther: Passport to Peril localisation pending whiterandrek enhancement normal Engine: Pink
#10714 WOODRUFF: Couldn't talk to the Beast new defect normal Engine: Gob
#10719 Save game at any point (ex. in dialogue menu) new enhancement normal Engine: Sword1
#10720 Option to save games at any point new enhancement normal GUI
#10728 MOHAWK: MYST: ES: Marker instructions wrong new defect normal Engine: Mohawk
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start new defect normal Engine: AGI
#10734 SCI: LB1: Turn-crank and open-vault sound fx not playing new defect normal Engine: SCI
#10737 AGI: Fan Game DG: The AGIMouse Adventure freeze new defect normal Engine: AGI
#10738 AGI: Fan Games (Demos) shut down ScummVM new defect normal Engine: AGI
#10790 HOYLE4: Sample is cut short in Crazy Eights / incorrect game pacing new defect normal Engine: SCI
#10794 Strip scummmodern.zip and other dat files from zip cause they are already inside win32 exe new enhancement normal Port: Win32
#10798 Kyrandia 2 Original Floppy Spanish Version new defect normal Engine: Kyra
#10803 Simon The Sorcerer 2 CD32 foreign subtitles? new defect normal Engine: AGOS
#10804 MADE: Return to Zork FM-TOWNS Unknown Variant new defect normal Engine: MADE
#10809 WIN32: Command line is parsed but nothing prints new defect normal Port: Win32
#10810 Graphics: Return to Launcher changes fullscreen/windowed mode new defect normal Graphics
#10812 SCI: KQ6CD wallflower dance music not restarting, leads to lockup new defect normal Engine: SCI
#10815 SCI: Incorrect list of supported games new defect normal Engine: SCI
#10821 Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x') new defect normal Engine: ZVision
#10833 Police Quest: SWAT - Skipping Tactics Training causes crash! new defect normal Engine: SCI
#10836 SHERLOCK: Serrated Scalpel inventory glitch new defect normal Engine: Sherlock
#10838 SHERLOCK: Bad sound effect in The Case of the Serrated Scalpel new defect normal Engine: Sherlock
#10841 SHERLOCK: Scalpel inventory not updated when item is added new defect normal Engine: Sherlock
#10850 SHERLOCK: Rose tattoo city map glitch new defect normal Engine: Sherlock
#10851 Unknown game variant: Polish Pink Panther: Passport to Peril localisation new whiterandrek defect normal Engine: Pink
#10852 SCI: GK2: Italian version: Lack words to complete tape splice puzzle new defect normal Engine: SCI
#10854 MI1 Floppy: Color cycling in lava cave backwards new defect normal Engine: SCUMM
#10867 GLK: FROTZ: Beyond Zork graphics font gets downscaled, losing detail new defect normal Engine: GLK
#10872 SQ1 - AGI - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts new defect normal Engine: AGI
#10875 In-build Add Game Screen doesn't work new criezy defect normal Port: Win32
#10876 GUI: Incorrect font when adding a game in the Russian and other interfaces new defect normal GUI: Translations
#10877 KYRA: Sound issues in the Legend of Kyrandia 2 new defect normal Engine: Kyra
#10886 Add massive configurations list removing / purge option new enhancement normal GUI
#10887 AGI: FANMADE: Biri Quest exits at startup new defect normal Engine: AGI
#10890 DIRECTOR: Journeyman Project not recognized new defect normal Engine: Director
#10897 ZVISION: Assertion fails on locales with decimal comma new defect normal Engine: ZVision
#10899 SCUMM: Full Throttle "Remastered" Crash in SMUSH Codec new defect normal Engine: SCUMM
#10907 SCI: Wrong music when restoring games new defect normal Engine: SCI
#10923 Wiki: Pajama Sam's Sock Works Datafiles new defect normal Web
#10927 SCI: KQ6 - MIDI playback broken (by interrupting a scene) new defect normal Audio
#10928 Fonts are not working in Traditional Chinese version of The Dig. new defect normal Engine: SCUMM
#10929 Discworld crash on ARM new defect normal Port: Android
#10933 SCUMM: [Pajama Sam 2, English GB] Crash/Exit upon launching game, "failed to read MAXS data" new defect normal Engine: SCUMM
#10934 GUI: REMASTERED THEME: 'Remove Game' dialog missing defined top edge. new defect normal GUI
#10935 GUI: REMASTERED THEME: Clean up tooltip presentation. new enhancement normal GUI
#10936 MOHAWK: RIVEN: Accessing Save/Load new defect normal Engine: Mohawk
#10940 SimonI savegame causes hang after first interaction new defect normal Engine: AGOS
#10944 ScummVM: Implement High DPI Scaling Warnings for Windows Users new enhancement normal Graphics
#10946 MAC OS X: README.html contains invalid links for locally bundled files. new defect normal Port: Mac OS X
1 2 3 4 5 6 7 8 9
Note: See TracQuery for help on using queries.