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Results (1001 - 1100 of 1144)

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Ticket Summary Status Owner Type Priority Component
#13814 BACKENDS: PSP: Common::array allocation error on PSP new defect normal Port: PSP
#11365 BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita new defect normal Port: PSP Vita
#11201 BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm new defect normal Port: PSP Vita
#11533 BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic) new defect normal Port: PSP Vita
#11525 BACKENDS: PSP VITA - Discworld II crash in university garden new defect normal Port: PSP Vita
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3
#13960 BACKENDS: PS3 and physical CD issues new defect normal Port: PS3
#14609 BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32' new defect normal Engine: AGS
#11374 BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet new defect normal Port: Mac OS X
#10691 BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays new defect normal Port: Mac OS X
#10371 BACKENDS: MacOSX - System cursor always visible when in fullscreen mode. new defect normal Port: Mac OS X
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new athrxx defect normal Port: Mac OS X
#10464 BACKENDS: MacOSX - Localised documentation resources are not bundled/used new defect normal Port: Mac OS X
#11203 BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. new defect normal Port: Mac OS X
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus new defect normal Ports
#13454 BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware. new defect normal Port: Mac OS X
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal Port: Mac OS X
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new defect normal Port: Mac OS X
#13453 BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games new defect normal Port: Mac OS X
#10698 BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen new defect normal Port: Linux
#14436 BACKENDS: LIBRETRO - Two gui issues new defect normal Ports
#6673 BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler new defect normal Port: IRIX
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" new defect normal Engine: SCUMM
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request normal Graphics
#11907 BACKENDS: Dreamcast - forced autosave make games crash new defect normal Port: Dreamcast
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new zeldin defect normal Port: Dreamcast
#7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes new defect normal Engine: AGOS
#10410 BACKENDS: Dreamcast - Riven: List for loading saved games is empty new defect normal Port: Dreamcast
#11760 BACKENDS: Dreamcast - Image not centered on screen in Mohawk games new defect normal Port: Dreamcast
#13904 BACKENDS: Can't change language / manage savegames on SteamDeck new defect normal Port: Linux
#6945 BACKENDS: Android - SCUMM: Subtitle speed settings being disregarded new defect normal Port: Android
#10546 BACKENDS: Android - Destruction Derby not completable in Full Throttle new defect normal Port: Android
#10929 BACKENDS: Android (ARM) - Discworld 1 crash in cutscene new defect normal Port: Android
#14441 BACKENDS: Add abstraction for read/write locks new feature request low Ports
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect normal Port: AmigaOS4
#11358 BACKENDS: 3DS - Blurry text in KQ6 new defect normal Ports
#14992 Application window GUI not resized on Linux new defect normal Port: Linux
#14692 Android: Discworld volume settings don't affect sound, except mute all. new defect normal Engine: Tinsel
#11932 Android TV support new feature request normal Port: Android
#13718 Add support for '.bf' based cryo games. new feature request normal Engine: Cryo
#12800 Add option to pass parameters to SCUMMVM on Android new feature request normal Port: Android
#11860 Add information to the dumped (mostly OpenGL) context new feature request normal Graphics
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new feature request normal Engine: Grim
#13386 Add a "clear" command to the general debugger new feature request normal Tools
#14000 Add Build for Windows on ARM64 new feature request normal Port: Win64
#14075 AUDIO: Volume settings are not applied on startup new defect normal Audio
#12537 AUDIO: Support hardware OPL on Windows new feature request low Audio
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new defect high Audio
#14267 AUDIO: Possible optimisations for the software mixer new feature request normal Audio
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators new defect normal Audio
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL new defect normal Audio
#11715 AUDIO: Games crash on launch with FluidSynth and no soundfont new defect normal Audio
#13145 ASYLUM: Corrupted magnifying glass pending alxpnv defect normal Engine: Asylum
#13577 ASYLUM: Chapter 2 - general trader door is open but shouldn't new defect normal Engine: Asylum
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games new defect normal Engine: Tetraedge
#14422 ANDROID: Support more virtual keyboard language layouts new feature request normal Port: Android
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 new defect normal Engine: Stark
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer new defect high Port: Android
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect normal Engine: Plumbers
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new feature request normal Port: Android
#7136 ANDROID: NEVERHOOD: Black screen upon launch (unplayable) new defect normal Engine: Neverhood
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal Port: Android
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new defect normal Port: Android
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new feature request normal Port: Android
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal Port: Android
#14559 ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device new defect normal Port: Android
#14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard new feature request normal Port: Android
#14446 ANDROID: Add Chromecast support new feature request normal Port: Android
#13952 ANDROID: AGS: Can't load games with resources >2GB on ARM32 new defect normal Port: Android
#14675 ALSA MIDI devices only use show/use the first available port new patch normal Audio
#7649 ALL: visible warning when CD music missing new bluegr feature request normal --Other--
#7283 ALL: Favor Adlib over MT32 for SFX tracks new feature request low Audio
#13016 AGS: text appears in german Gemini Rue version that shouldn't be there new defect low Engine: AGS
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save new defect normal Engine: AGS
#13412 AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier new defect low Engine: AGS
#12925 AGS: Time Gentlemen, Please visual differences with standalone version in early game new defect normal Engine: AGS
#15081 AGS: The Legend of Skye missing steam detection new defect normal Engine: AGS
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors new defect normal Engine: AGS
#13480 AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2) new feature request normal Engine: AGS
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new defect low Engine: AGS
#14873 AGS: Save games are always ordered by saveslot instead of last save date new defect low Engine: AGS
#14757 AGS: QfG2AGDI: Caravan cutscene can be skipped new defect normal Engine: AGS
#13557 AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games new defect normal Engine: AGS
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues new defect low Engine: AGS
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file new feature request normal Engine: AGS
#14639 AGS: MIDI files prefered over music.vox new defect normal Engine: AGS
#13187 AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent new defect normal Engine: AGS
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) new feature request normal Engine: AGS
#15008 AGS: Heroine's Quest: Two achievements not unlocking new defect low Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new defect low Engine: AGS
#13941 AGS: Heroine's Quest font rendering issue new defect normal Engine: AGS
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new defect normal Engine: AGS
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo new defect low Engine: AGS
#13659 AGS: Default "Game language" option in ScummVM does not override .cfg file new defect normal Engine: AGS
#13276 AGS: Cannot open files with non-ASCII characters in their name new defect normal Engine: AGS
#14018 AGS: Blackwell Legacy (old version & demo) issues new defect low Engine: AGS
#14633 AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds new fracturehill defect high Engine: AGS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new feature request low Engine: AGOS
#14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file pending athrxx defect high Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben defect normal Engine: AGOS
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