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Results (901 - 1000 of 1314)

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Ticket Summary Status Owner Type Priority Component
#16118 GUI: Visual glitch in achievements tab on the vertical scrollbar in windowed mode new defect normal GUI
#16120 MOHAWK: MYST: Opening Linking Book Video Scaling Incorrect for Original Myst Release new feature request normal Engine: Mohawk
#16126 AGS: 1213 Special Edition Freeware is crashing ScummVM new defect normal Engine: AGS
#16129 SCI: QfG4 diskette version - Baba Yaga is weird new defect normal Engine: SCI
#16130 SAGA: IHNM (Ellen) CD appears after taking gem [original bug] new defect normal Engine: SAGA
#16131 SAGA: IHNM (Ellen) Ellen disappears when trying to exit after front door is closed new defect normal Engine: SAGA
#16132 SAGA: IHNM (Ellen) Sequence break when crossing the yellow room new defect normal Engine: SAGA
#16133 SAGA: IHNM (Ellen) Softlock if short-circuiting the Anubis statue before talking with it new defect normal Engine: SAGA
#16134 AGI: KQ3: Support misprinted spells from some collection's manuals new feature request normal Engine: AGI
#16135 SAGA: IHNM (Ellen) Character walks through Sphinx new defect normal Engine: SAGA
#16136 COMMON: Noir a shadowy thriller can't be scanned if discworld noir is already scanned new defect normal Common
#16137 Cloud: support for generic WebDAV storage new feature request low Cloud
#16145 AGS: Legend of Skye corrupt dialog portrait new defect normal Engine: AGS
#16146 AGS: iOS: Old Skies crashes in Chapter 6 fireworks scene new defect normal Port: iOS
#16147 DGDS: Gamepad (A,B,X,Y) buttons not working new defect normal Engine: DGDS
#16149 Voice recognition for platforms with it. new feature request normal Common
#16153 TOON: Typo in subtitles (from original game) new defect low Engine: Toon
#16156 BACKENDS: PSP: Crash at startup on PSP 1000 (1st gen) new defect normal Port: PSP
#16158 AGS: Old ags_snowrain implementation does not match original new defect normal Engine: AGS
#16162 TOON: Robot maker revives new defect normal Engine: Toon
#16163 MACVENTURE: Container class seems to access file out of bounds new defect normal Engine: Macventure
#16166 WAGE: Radical Castle does not show king on throne during sound new defect normal Engine: Wage
#16170 AGS: The Cabin: videos are unsupported new defect normal Engine: AGS
#16174 "crt-royale" Blown-out banding bloom on high resolution new patch low Graphics
#16178 VCRUISE: Schizm: Left and right turn arrows not appearing new elasota defect normal Engine: V-Cruise
#16181 SWORD2: Polish retail release incorrectly detected as a demo version new defect normal Engine: Sword2
#16185 AGS: Clock numbers aren't always drawn in On a Winter's Night, Four Travelers new defect normal Engine: AGS
#16187 MD5: DIRECTOR: Critical Path Unknown game variant new defect normal Engine: Director
#16188 DIRECTOR: Gadget fully playable with minor glitches new defect normal Engine: Director
#16190 TWP: Ransome unbeeped DLC doesn't work new scemino defect normal Engine: TWP
#16191 HYPNO: Missing fadeouts in Spider-Man: The Sinister Six new neuromancer defect normal Engine: Hypno
#16192 HYPNO: Shocker remains clickable after talking to him in the demo new neuromancer defect normal Engine: Hypno
#16193 HYPNO: Missing or incorrect sounds in the Spider-Man: The Sinister Six demo new neuromancer defect normal Engine: Hypno
#16198 MD5: DIRECTOR: (Gus is Gone/Lucy is Lost by Essex Interactive Media) new defect normal Engine: Director
#16200 MOBILE: Better touch controls new feature request normal GUI
#16201 MD5: DIRECTOR: CSI Crime Scene Investigation unknown variant new defect normal Engine: Director
#16208 WAGE: The Phoenix is not playable beyond the title screen new defect normal Engine: Wage
#16210 HPL1: Pressing tab when there's onscreen text causes lock-up new defect normal Engine: HPL1
#16214 SCUMM: MANIAC (v2) (Original bug): Sandy walking animation plays even when still new feature request normal Engine: SCUMM
#16216 SCI: QFG2: Keapon Laffin Does Not Give Particular Messages new defect normal Engine: SCI
#16218 SCI: CASTLEBRAIN: Disabled digital sound effects still play in some audio modes if there's no equivalent synthesized sound effect new defect normal Engine: SCI
#16230 HPL1: Language Selection in the options not permanent new defect normal Engine: HPL1
#16240 AGS: The Excavation of Hob's Barrow: Audio in cutscenes not finishing properly new defect normal Engine: AGS
#16242 AGS: game crash in the combat sequences of 'metro city: resistance' new defect normal Engine: AGS
#16245 SCI: QFG2: Dinarzad Only Offers Metal Worker House Job If You Make Thief Sign When First Meeting Her new defect normal Engine: SCI
#16260 WAGE: Some games seem to be missing fonts new defect normal Engine: Wage
#16263 PLUMBERS: 3DO version crashes during Jane's interview new defect normal Engine: Plumbers
#16264 PLUMBERS: 3DO version plays a wrong scene for "He plans a vigorous assault later on!" new defect normal Engine: Plumbers
#16265 PLUMBERS: selection boxes are rendered incorrectly in the 3DO version new defect normal Engine: Plumbers
#16267 WAGE: Queen Quest appears broken (bad dump?) new defect normal Engine: Wage
#16272 NANCY: Mass detection adds non-games new defect low Engine: Nancy
#16274 DGDS: Dragon: Spanish version not loading font files properly new defect normal Engine: DGDS
#16275 ACCESS: MARTIAN: Fading is very slow new defect normal Engine: Access
#16280 DIRECTOR: Gus Sing, Play and Paint-along (1994) new defect normal Engine: Director
#16281 DIRECTOR: Gus Goes to the Megarific Museum new defect normal Engine: Director
#16282 DIRECTOR: Gus Goes to the Kooky Carnival new defect normal Engine: Director
#16283 DIRECTOR: Gus Goes to Cybertown new defect normal Engine: Director
#16284 DIRECTOR: Gus Goes to CyberStone Park new defect normal Engine: Director
#16285 DIRECTOR: Gus Goes to Cyberopolis (1994) new defect normal Engine: Director
#16286 AGS: Sammy's Quest - Text issue new defect low Engine: AGS
#16290 WAGE: radicalcastle-alt3 should perhaps be packaged as radicalcastle-v2.0 alt? new defect normal Engine: Wage
#16291 AGS: Snakes of Avalon - Inventory doesn't work [upstream bug] new defect normal Engine: AGS
#16292 WAGE: invisible polygon objects are not clickable new defect normal Engine: Wage
#16295 LAB: Versions supported new feature request normal Engine: Lab
#16296 TWP: Control problems on Knulli (OS) / Trimui Brick console new scemino defect normal Engine: TWP
#16298 WME: 5MA: Segfault reading diary new defect normal Engine: Wintermute
#16303 AGS: AudioChannel.Position not working correctly for all sound types [upstream bug] new defect normal Engine: AGS
#16309 DIRECTOR: Elroy hits the pavement demo [D4] doesn't allow clicking new defect normal Engine: Director
#16311 ACCESS: Support for Martian Memorandum demo new feature request normal Engine: Access
#16312 SURFACESDL: Aspect ratio correction doesn't handle 640x350 new defect normal Graphics: Scalers
#16314 M4: Crash in demo version of Ripley's Believe It or Not!: The Riddle of Master Lu new defect normal Engine: M4
#16316 SCUMM: SAMNMAX: Vanishing sprites when pausing at Mystery Vortex (original bug) new feature request normal Engine: SCUMM
#16318 BACKENDS: SamsungTV: ScummVM 2.9.1 crashing on Samsung TV when trying to load default configuration new defect normal Ports
#16323 MOHAWK: Tortoise and the Hare title screen renders with incorrect palette (Korean version) new defect normal Engine: Mohawk
#16324 HPL1: Couldn't load image 'notebook_front.bmp' new defect normal Engine: HPL1
#16325 GOB: Goblins 1 - At the end of last level (22) game is stuck in celebrating animation new defect normal Engine: Gob
#16326 AGOS: Simon 1 DOS CD - MT-32 instrument bug (original game bug) new feature request normal Engine: AGOS
#16332 WAGE: All our copies of Space Adventure appear to be demos new defect normal Engine: Wage
#16342 ACCESS: Martian Memorandum Gameplay Issues new defect normal Engine: Access
#16348 SCUMM: DIG: Original Bug in German version with text at start of the intro new feature request normal Engine: SCUMM
#16350 WINTERMUTE: silent footsteps crashes scummvm when being scanned for some reason new defect normal Engine: Wintermute
#16353 SCUMM: MANIAC: Confused state when dying while being caught by Ed (original bug) new feature request normal Engine: SCUMM
#16354 MD5: KYRA1: Add detection entry for Polish CD version of The Legend of Kyrandia (Kyra 1) new defect normal Engine: Kyra
#16359 SAGA: IHNM (Nimdok) Jar remains in inventory after putting it in the box new defect normal Engine: SAGA
#16360 SAGA: IHNM (Nimdok) Multiple lines in golem dialogue give control back to the player before voiceovers are finished new defect normal Engine: SAGA
#16361 DIRECTOR: The Daedalus Encounter [D4] crashes during loading new defect normal Engine: Director
#16363 WME: Ghost in the Sheet: Gfx shifting to the right when lamp flashes new defect low Engine: Wintermute
#16364 GLK: ZCODE: Autosave never gets created new feature request normal Engine: GLK: ZCode
#16371 BACKENDS: WII: Groovie engine games result in an "Unsupported Color Mode" error new defect normal Engine: Groovie
#16373 BACKENDS: WII: Crashes When Loading Chivalry Is Not Dead (WME) new defect normal Engine: Wintermute
#16375 MD5: MOHAWK: Riven (Italian) unknown variant new defect normal Engine: Mohawk
#16378 TETRAEDGE: Bonus images cannot be accessed new defect normal Engine: Tetraedge
#16379 HYPNO: Friendly NPC speech is missing in Soldier Boyz new neuromancer defect normal Engine: Hypno
#16380 WAGE: "World Builder" and "World Builder 1.2" crash in loadWorld() new defect normal Engine: Wage
#16381 WAGE: Zhore's Xers crash when restarting game new defect normal Engine: Wage
#16383 QUEEN: FotAQ (Freeware CD/Floppy Versions) - MT-32 custom patches not sent at startup new defect normal Engine: Queen
#16384 TWP: Franklin ghost never appears and I’m stuck in the hotel new scemino defect normal Engine: TWP
#16385 WAGE: hauntedhouse-1.4 and hauntedhouse-1.5 should be named differently new defect normal Engine: Wage
#16389 SCUMM: MANIAC - Apple II version is listed as a non-existing Apple IIGS version new defect normal Engine: SCUMM
#16390 WAGE: Three games included in collection are not made with WorldBuilder new defect normal Engine: Wage
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