Timeline
07/07/19:
- 10:34 Ticket #11015 (Unknown game variant for AGI preAGI + v2 + v3) created by
- The game in 'extract' seems to be an unknown game variant. Please …
- 09:16 Ticket #10985 (Machine gun disappears at Bullet Bob's) closed by
- The bug is considered fixed. No new feedback from the ticket creator …
- 00:42 Ticket #6839 (WME: white chamber - Launcher Load Missing) closed by
- outdated: Since this seems to be working fine and is not replicable, am going to …
- 00:26 Ticket #11014 (SCI: GK2 FR: Warning about missing / corrupt files when starting game.) created by
- The issue seems to be the same the German version of "Gabriel Knight 2 …
07/06/19:
- 21:46 Ticket #11010 (md5sum missing for Blade Runner - Italian version.) closed by
- worksforme: Oh ... weird, because I didn't touch the routine for md5 calculation …
07/05/19:
- 21:18 Ticket #11013 (SCI: Unknown game variant for Gabriel Knight II, Italian version) created by
- The game in 'Gabriel_Knight2' seems to be an unknown game variant. …
- 20:02 Ticket #11012 (MIDI volume is not reduced when character voices are speaking) created by
- In King's Quest VI and VII (and maybe all other SCI games), when …
- 02:08 Ticket #11011 (WME: Unknown game variant for Wintermute) created by
- The Game variant: Reversion: The Escape (Version 1.3/Windows/Latvian) …
07/04/19:
- 16:04 Ticket #11010 (md5sum missing for Blade Runner - Italian version.) created by
- I have a 4 CDs version of Blade Runner (Italian) which is not …
- 06:07 Ticket #11009 (WME: Unknown game variant for Wintermute) created by
- The game in 'Games\' seems to be an unknown game variant. Please …
07/02/19:
- 23:42 Ticket #11008 (Allow arbitrary scaling) created by
- Basically, a way to manually specify the exact size at which to render …
- 14:19 Ticket #11007 (WME: 1 1/2 Ritter - Menu font problem) created by
- ScummVM 2.1.0git (Jul 2 2019 12:57:32) Features compiled in: Vorbis …
- 05:01 Ticket #9861 (WME: Oknytt 1.13. Sliders in preferences don't work) closed by
- 05:00 Ticket #6567 (WME: 1 1/2 Ritter - Graphical slider issues in sound options menu) closed by
- 04:58 Ticket #11005 (WME: Unknown game variant for Wintermute) closed by
07/01/19:
- 22:08 Ticket #11006 (SCI: SQ4: Timepod code for removed-room crashes) closed by
- fixed: In d8efb64d: […]
- 21:00 Ticket #11006 (SCI: SQ4: Timepod code for removed-room crashes) created by
- SQ4CD had an easter egg room of things removed from Sierra games for …
- 05:06 Ticket #11005 (WME: Unknown game variant for Wintermute) created by
- The game in 'Games\' seems to be an unknown game variant. Please …
06/30/19:
- 12:46 Ticket #10990 (Blade Runner: Unable to locate page 2092 for animation 604 frame 0!) closed by
- fixed: I'm closing this one, since we have no further comments from the …
- 12:45 Ticket #10314 (iOS: LSL7: Unable to open Xqwsts’ locker on iOS) closed by
- fixed: I have added a bar above the keyboard for the keys not present on the …
- 12:40 Ticket #5914 (IPHONE: swipe to simulate arrow keys doesn't work) closed by
- fixed: Swipe gestures have been reinstated using three-fingers swipe gesture. …
- 11:51 Ticket #10765 (QFG4 floppy: Assertion Error celobj32.cpp:179 at the swamp) closed by
- fixed: Sanity checks have been put in place. Many thanks to everyone's work …
- 09:21 Ticket #6501 (WME: 5LD - Missing text in msg boxes) closed by
- 09:14 Ticket #11004 (SCI: SQ4: English Amiga dress-logic bugs) closed by
- fixed
- 03:25 Ticket #11004 (SCI: SQ4: English Amiga dress-logic bugs) created by
- English Amiga, and only this version, has weird dress logic changes …
06/28/19:
- 20:34 Ticket #11003 (MOHAWK: Unknown game (The New Kid on the Block)) created by
- Using ScummVM 2.0.0 (Dec 9, 2017 07:14:40) on Win 10 version 1803 (OS …
- 05:34 Ticket #11002 (SCI: QFG4: Character selection screen selects wrong character) closed by
- fixed
06/27/19:
- 22:48 Ticket #11002 (SCI: QFG4: Character selection screen selects wrong character) created by
- To reproduce in any version: 1. Create new character 2. Select magic …
- 20:25 Ticket #10967 ([Lands of Lore DOS Floppy English] Crash on assertion on the herb shop) closed by
- invalid
- 18:14 Ticket #10996 (Gamepad cursor jumps to the far left when you move it to the right ...) closed by
- fixed: In 0a8049e: […]
- 08:00 Ticket #10684 (WME: 1-pixel width sprite becomes a big rectangle is rotation is applied) closed by
06/26/19:
- 04:33 Ticket #10760 (QFG4: Crash entering the inn) closed by
- fixed
- 04:32 Ticket #10747 (QFG4: Crash when walking around the squid monolith) closed by
- fixed
- 04:31 Ticket #11001 (SCI: QFG4: Ad Avis' capture lockup (floppy 1.0)) closed by
- fixed
06/25/19:
- 22:50 Ticket #11001 (SCI: QFG4: Ad Avis' capture lockup (floppy 1.0)) created by
- Floppy 1.0 locks up when Ad Avis captures you with a Necrotaur in room …
- 05:20 Ticket #6572 (WME: Rosemary - Sprite flaw on going upwards) closed by
- 04:56 Ticket #11000 (SCI: QFG4: Rabbit combat gets stuck) closed by
- fixed
- 02:52 Ticket #11000 (SCI: QFG4: Rabbit combat gets stuck) created by
- During combat, if a rabbit is all the way to the right and attacks …
06/24/19:
- 19:51 Ticket #10983 (BLADERUNNER: GMM saved thumbnail is off) closed by
- fixed: In dd0c0302: […]
- 15:32 Ticket #10999 (SCUMM/HE: Big Thinkers Kindergarten - stray vertical line on all labyrinths) created by
- On "Big Thinkers Kindergarten", go to the Labyrinth activity. There …
- 15:27 Ticket #10998 (Freddi Fish 1: handle on grandma's door remains there when the door opens) created by
- On "Freddi Fish 1: The Case of the Missing Kelp Seeds", go to …
- 05:03 Ticket #10711 (QFG4: Lockup after defeating a Wraith) closed by
- fixed
06/23/19:
- 20:53 Ticket #10995 (SCI: QFG4: Town gate at night bug) closed by
- fixed
- 20:52 Ticket #10994 (SCI: QFG4: Lockup at monestary door) closed by
- fixed
- 08:11 Ticket #10997 (Two little typos in subtitles) created by
- "Yeah, looks like rd. Tyrell" …
- 06:09 Ticket #10996 (Gamepad cursor jumps to the far left when you move it to the right ...) created by
- Repro steps: 1 Start latest daily snapshot 2 Edit scummvm.ini to …
- 04:05 Ticket #10995 (SCI: QFG4: Town gate at night bug) created by
- When approaching the town gate at night in room 270, dismissing the …
- 02:54 Ticket #10994 (SCI: QFG4: Lockup at monestary door) created by
- Attempting to open the monastery door in room 250 while Igor is …
06/22/19:
- 19:18 Ticket #10992 (Inactive hotspot on used car shop roof) closed by
- fixed: In 1276fc4: […]
- 13:44 Ticket #10993 (ZVISION: Font rendering regression) created by
- Revision b87f69827c84715738a8aea5af35c792da9c1d59. The ZVision engine …
- 11:45 Ticket #10992 (Inactive hotspot on used car shop roof) created by
- On the used car shop roof, the hotspot over the black truck on the …
- 10:16 Ticket #10991 (Steele arrival issue at Tyrell building) closed by
- fixed
- 07:41 Ticket #10991 (Steele arrival issue at Tyrell building) created by
- At the start of Act 2, the first time you go back down the elevator at …
- 01:09 Ticket #10990 (Blade Runner: Unable to locate page 2092 for animation 604 frame 0!) created by
- Version: ScummVM 2.1.0git5818-gb49c7fa644 (Jun 21 2019 08:28:23) …
06/21/19:
- 13:18 Ticket #10987 (Volume level ignored in transition cut-scenes) closed by
- fixed: In 12b5dde4: […]
- 10:45 Ticket #10989 (SCI: QFG4: Bugs when throwing weapons at Ad Avis) closed by
- fixed
- 10:45 Ticket #10844 (QFG4: Ad Avis' death is interrupted, he returns and kills hero) closed by
- fixed
- 10:44 Ticket #10835 (QFG4: Mage stuck unable to cast spells in endgame crystal room) closed by
- fixed
- 10:20 Ticket #10984 (Chinatown Crash. (Non-HDFRAMES.DAT only)) closed by
- fixed
- 07:37 Ticket #10989 (SCI: QFG4: Bugs when throwing weapons at Ad Avis) created by
- More Ad Avis script bugs in all versions: 1. Ad Avis responds with …
06/20/19:
- 22:32 Ticket #10988 (Blade Runner lockup when entering Eisenduller Gravity Room) closed by
- duplicate
- 19:47 Ticket #10988 (Blade Runner lockup when entering Eisenduller Gravity Room) created by
- The game exits to console when entering the gravity room for the first …
- 19:30 Ticket #10987 (Volume level ignored in transition cut-scenes) created by
- Volume level setting doesn't affect the volume of the transition …
- 09:31 Ticket #10986 (Asset override) created by
- Lately there have been several projects regarding cleanup and …
06/19/19:
- 20:03 Ticket #10985 (Machine gun disappears at Bullet Bob's) created by
- Sometimes the machine gun disappears after looking at it. Not sure if …
- 14:39 Ticket #10888 (CRYO: Lost Eden Variant Not Detected) closed by
- wontfix
- 11:48 Ticket #10984 (Chinatown Crash. (Non-HDFRAMES.DAT only)) created by
- Attempting to travel to Chinatown in Chapter 2 produces the following …
- 01:33 Ticket #10983 (BLADERUNNER: GMM saved thumbnail is off) created by
- 2.1.0git5796-gbbed50ff27 bladerunner english When looking at a save …
06/18/19:
06/17/19:
- 19:23 Ticket #10977 (SCI: SQ4 Sequel police mall lockup and more) closed by
- fixed
- 19:14 Ticket #10863 (WME: Wintermute games not recognised) closed by
- 19:08 Ticket #10980 (WME: Unknown game variant for Wintermute) closed by
- 19:06 Ticket #10978 (SCI: QFG4: Domovoi never appears) closed by
- fixed
- 16:20 Ticket #10982 (Unknown game variant for MADE) created by
- The game in 'manholemaster' seems to be an unknown game variant. …
- 16:14 Ticket #10981 (Unknown game variant for The Journeyman Project: Pegasus Prime) created by
- The game in 'PP Data' seems to be an unknown game variant. Please …
- 16:08 Ticket #10980 (WME: Unknown game variant for Wintermute) created by
- The game in 'hamlet' seems to be an unknown game variant. Please …
- 15:54 Ticket #10979 (Feature Request: Text box above virtual keyboard for Starship Titanic ...) created by
- ScummVM Version: Google Play - v2.0 Loaded Game: Starship Titanic (GOG …
- 06:51 Ticket #10978 (SCI: QFG4: Domovoi never appears) created by
- QFG4 has a game breaking event bug where if you don't talk to the …
06/16/19:
- 23:56 Ticket #10977 (SCI: SQ4 Sequel police mall lockup and more) created by
- I'm bundling these bugs together because they're all part of the same …
- 10:30 Ticket #10976 (SCI: SQ4: Monolith Burger wrong door message) closed by
- fixed
- 01:31 Ticket #10976 (SCI: SQ4: Monolith Burger wrong door message) created by
- Clicking Do on the store's door in the CD version responds with "It's …
06/14/19:
- 22:15 Ticket #10975 (SCI: FPFP: Reappearing items) closed by
- fixed
- 07:44 Ticket #10975 (SCI: FPFP: Reappearing items) created by
- These are two different bugs but they're similar and I'm fixing them …
06/13/19:
06/12/19:
- 01:46 Ticket #10974 (SCI: SQ4: Crash when getting shot by police) created by
- Clicking Walk while getting shot by the Sequel Police outside of …
06/10/19:
- 04:32 Ticket #10306 (incorrect font in status window.) closed by
- 04:31 Ticket #10674 (KYRA: Animation of characters is greatly accelerated after a mouse click) closed by
- 04:28 Ticket #10892 (SAGA: IHNM: Too fast character movement/animations) closed by
- 04:25 Ticket #10898 (BLADERUNNER: path traversal problems) closed by
- 04:23 Ticket #10971 (XEEN: max SP invalid for attribute values > 250) closed by
- fixed
06/09/19:
- 16:27 Tickets #10972,10973 batch updated by
- fixed: In c0b78621: […]
- 08:45 Ticket #10973 (WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four ...) created by
- The game in 'Games\' seems to be an unknown game variant. Please …
- 08:43 Ticket #10972 (WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four ...) created by
- The game in 'Games\' seems to be an unknown game variant. Please …
06/08/19:
- 11:00 Ticket #10969 (SCI: LB2: Floppy version broken by recent commit) closed by
- fixed: Thanks for your report! Fixed. Closing this
06/07/19:
- 21:29 Ticket #10970 (SCI: SQ4: Sewer tunnel lockup) closed by
- fixed
- 20:38 Ticket #10971 (XEEN: max SP invalid for attribute values > 250) created by
- 1. Open attached save game 2. Open character screen for Sorcerer (F6) …
- 02:11 Ticket #10970 (SCI: SQ4: Sewer tunnel lockup) created by
- Walking around the sewer tunnels in the following sequence locks up …
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