#14371 |
LAN: Server's IP interface is sometimes from a virtual adapter
|
new
|
defect
|
normal
|
--Other--
|
14 months
|
4 months
|
|
#14380 |
WEB: Adding SEO to scummvm.org pages
|
new
|
feature request
|
normal
|
Web
|
14 months
|
8 hours
|
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
new
|
defect
|
normal
|
Port: Wii
|
13 months
|
3 weeks
|
|
#14391 |
PSP 2.7.0 black screen on startup
|
new
|
defect
|
normal
|
Port: PSP
|
13 months
|
10 months
|
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
defect
|
high
|
Engine: Mohawk
|
13 months
|
6 months
|
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
defect
|
high
|
Engine: Mohawk
|
13 months
|
6 months
|
|
#14407 |
3DS: make use of linear heap to make resource-intensive games playable
|
new
|
feature request
|
normal
|
Port: 3DS
|
13 months
|
12 months
|
|
#14417 |
GUI: Only default icons in grid view
|
new
|
defect
|
normal
|
GUI
|
13 months
|
10 months
|
|
#14422 |
ANDROID: Support more virtual keyboard language layouts
|
new
|
feature request
|
normal
|
Port: Android
|
13 months
|
13 months
|
|
#14423 |
ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard
|
new
|
feature request
|
normal
|
Port: Android
|
13 months
|
13 months
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
new
|
defect
|
normal
|
Engine: Director
|
13 months
|
6 months
|
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
new
|
defect
|
normal
|
Port: Mac OS X
|
13 months
|
6 weeks
|
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
new
|
defect
|
normal
|
Ports
|
13 months
|
10 months
|
|
#14441 |
BACKENDS: Add abstraction for read/write locks
|
new
|
feature request
|
low
|
Ports
|
13 months
|
13 months
|
|
#14446 |
ANDROID: Add Chromecast support
|
new
|
feature request
|
normal
|
Port: Android
|
12 months
|
6 months
|
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
new
|
defect
|
normal
|
Engine: AGI
|
12 months
|
2 months
|
|
#14458 |
GUI: Modern "non-fancy" themes do not take shading into account when building layout
|
new
|
defect
|
normal
|
GUI
|
12 months
|
12 months
|
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
defect
|
high
|
Port: PSP
|
11 months
|
5 weeks
|
|
#14506 |
GRAPHICS: Shaders broken(?)
|
new
|
defect
|
normal
|
Graphics: Scalers
|
11 months
|
10 months
|
|
#14510 |
SCUMM: Inconsistent Audio setting between in-game GMM menu and launcher's Game Options
|
new
|
defect
|
normal
|
Engine: SCUMM
|
11 months
|
11 months
|
|
#14515 |
GUI: "Ask for confirmation on exit" option applies only to games
|
new
|
feature request
|
normal
|
GUI
|
11 months
|
6 months
|
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
defect
|
normal
|
GUI
|
10 months
|
10 months
|
|
#14542 |
SWORD1: Subtitle-only languages cannot be selected in 2.7.0
|
new
|
defect
|
normal
|
Engine: Sword1
|
10 months
|
10 months
|
|
#14549 |
AGI: Missing fill in Winnie the Pooh (pre-AGI!)
|
new
|
defect
|
normal
|
Engine: AGI
|
10 months
|
10 months
|
|
#14553 |
GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable
|
new
|
defect
|
normal
|
Engine: Gob
|
10 months
|
13 days
|
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
|
defect
|
high
|
Ports
|
10 months
|
5 months
|
|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
|
new
|
defect
|
normal
|
Engine: Director
|
10 months
|
9 months
|
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
defect
|
normal
|
Engine: SCI
|
10 months
|
9 months
|
|
#14559 |
ANDROID: Crash when a bluetooth keyboard reconnects on Android 7 device
|
new
|
defect
|
normal
|
Port: Android
|
10 months
|
10 months
|
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
|
new
|
defect
|
normal
|
Engine: Director
|
9 months
|
2 weeks
|
|
#14609 |
BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32'
|
new
|
defect
|
normal
|
Engine: AGS
|
8 months
|
2 weeks
|
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
defect
|
normal
|
Port: iOS
|
8 months
|
5 months
|
|
#14631 |
ANDROID: I need a storage function that can be backed up in an Android environment
|
new
|
feature request
|
normal
|
Port: Android
|
8 months
|
8 months
|
|
#14633 |
AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds
|
new
|
defect
|
high
|
Engine: AGS
|
8 months
|
4 months
|
|
#14635 |
GLK: ADRIFT - Crashing/erroring game variants
|
new
|
defect
|
normal
|
Engine: GLK: Adrift
|
8 months
|
2 weeks
|
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
defect
|
normal
|
Engine: AGS
|
8 months
|
3 months
|
|
#14675 |
ALSA MIDI devices only use show/use the first available port
|
new
|
patch
|
normal
|
Audio
|
7 months
|
7 months
|
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
|
new
|
defect
|
normal
|
Documentation
|
6 months
|
6 months
|
|
#14686 |
MM: MM1: Still some inconsistency on QuickRef page
|
new
|
defect
|
normal
|
Engine: MM: MM1
|
6 months
|
7 weeks
|
|
#14690 |
WIN32: Cloud sync broken due to revocation server being unreachable
|
pending
|
defect
|
normal
|
Cloud
|
6 months
|
6 months
|
|
#14691 |
WIN32: Google Cloud fails to sync on current master
|
new
|
defect
|
normal
|
Cloud
|
6 months
|
6 months
|
|
#14695 |
ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime
|
new
|
feature request
|
normal
|
Port: Android
|
6 months
|
6 months
|
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
new
|
defect
|
normal
|
Port: iOS
|
6 months
|
4 months
|
|
#14709 |
GUI: Please add a feature to filter by language to the mass add widget.
|
new
|
feature request
|
normal
|
GUI
|
6 months
|
6 months
|
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
feature request
|
normal
|
Common
|
6 months
|
6 weeks
|
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
5 months
|
|
#14740 |
SCUMM: Incorrect special keyboard commands in Help dialog
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
5 months
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
defect
|
normal
|
Engine: AGS
|
5 months
|
5 months
|
|
#14749 |
TETRAEDGE: Use BlitImages in the TinyGL renderer
|
new
|
defect
|
high
|
Engine: Tetraedge
|
5 months
|
5 months
|
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
3 months
|
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
4 months
|
|
#14758 |
Unknown game variant for director
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
4 months
|
|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
|
defect
|
normal
|
Engine: Director
|
5 months
|
5 months
|
|
#14770 |
Update Nuked OPL3 emulator to lastest version.
|
new
|
feature request
|
normal
|
Audio
|
5 months
|
4 months
|
|
#14772 |
M4: Orion Burger - Gfx mesh and crash on BE target
|
new
|
defect
|
normal
|
Engine: M4
|
4 months
|
3 months
|
|
#14774 |
GUI: Full Title + version requires at least 748px wide window
|
new
|
defect
|
normal
|
GUI
|
4 months
|
4 months
|
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
new
|
feature request
|
normal
|
Port: iOS
|
4 months
|
4 months
|
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
defect
|
normal
|
Port: Win64
|
4 months
|
4 months
|
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
feature request
|
normal
|
Engine: Ultima
|
4 months
|
4 months
|
|
#14816 |
Cleanup feature
|
new
|
feature request
|
normal
|
Common
|
4 months
|
4 months
|
|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
|
new
|
defect
|
normal
|
Port: Win64
|
4 months
|
4 months
|
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu
|
new
|
defect
|
normal
|
Engine: Director
|
4 months
|
12 days
|
|
#14827 |
ANDROID: Launcher GUI layout issues for Backend tabs
|
new
|
defect
|
normal
|
Port: Android
|
4 months
|
4 months
|
|
#14830 |
DIRECTOR: The Dark Eye - wrong palette on Credits
|
new
|
defect
|
low
|
Engine: Director
|
4 months
|
4 months
|
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
defect
|
normal
|
Common
|
4 months
|
4 months
|
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
defect
|
normal
|
Common
|
4 months
|
3 months
|
|
#14854 |
MD5: DIRECTOR: New application "Magician's Secrets"
|
new
|
defect
|
normal
|
Engine: Director
|
4 months
|
4 months
|
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
defect
|
normal
|
Port: Win32
|
4 months
|
2 months
|
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
defect
|
low
|
Engine: AGS
|
4 months
|
3 months
|
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
defect
|
normal
|
Common
|
4 months
|
2 months
|
|
#14880 |
Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
4 months
|
4 months
|
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
defect
|
normal
|
Port: Android
|
4 months
|
4 months
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
defect
|
normal
|
Ports
|
4 months
|
2 months
|
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
feature request
|
normal
|
Engine: AGS
|
4 months
|
3 months
|
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
defect
|
normal
|
Engine: AGS
|
4 months
|
3 months
|
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
feature request
|
normal
|
Engine: Mohawk
|
3 months
|
3 months
|
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
feature request
|
normal
|
Graphics
|
3 months
|
3 months
|
|
#14981 |
Unknown game variant for tinsel
|
pending
|
defect
|
normal
|
Engine: Tinsel
|
3 months
|
3 weeks
|
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
defect
|
normal
|
Graphics: Scalers
|
3 months
|
2 months
|
|
#14992 |
Application window GUI not resized on Linux
|
new
|
defect
|
normal
|
Port: Linux
|
2 months
|
2 months
|
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
defect
|
normal
|
GUI
|
2 months
|
2 months
|
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
defect
|
low
|
Engine: AGS
|
2 months
|
2 months
|
|
#15011 |
AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug)
|
new
|
defect
|
low
|
Engine: AGS
|
2 months
|
2 months
|
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
defect
|
normal
|
Port: Win64
|
2 months
|
2 months
|
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
defect
|
normal
|
Common
|
2 months
|
2 months
|
|
#15014 |
"MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
|
new
|
defect
|
normal
|
Audio: MT32
|
2 months
|
2 months
|
|
#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
|
new
|
defect
|
normal
|
--Unset--
|
2 months
|
2 months
|
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
defect
|
normal
|
GUI
|
2 months
|
3 weeks
|
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
defect
|
normal
|
Engine: Plumbers
|
2 months
|
8 weeks
|
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
2 months
|
6 weeks
|
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
defect
|
normal
|
Engine: Director
|
8 weeks
|
5 weeks
|
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
defect
|
normal
|
Tools
|
7 weeks
|
5 weeks
|
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
7 weeks
|
5 weeks
|
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
defect
|
high
|
Engine: Freescape
|
7 weeks
|
7 weeks
|
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
defect
|
high
|
Engine: Freescape
|
7 weeks
|
7 weeks
|
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
defect
|
normal
|
Engine: Freescape
|
7 weeks
|
7 weeks
|
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
defect
|
normal
|
Engine: Freescape
|
6 weeks
|
6 weeks
|
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
defect
|
normal
|
Port: Win64
|
6 weeks
|
6 weeks
|
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
defect
|
low
|
Port: Mac OS X
|
6 weeks
|
5 weeks
|
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
defect
|
normal
|
Audio
|
5 weeks
|
5 weeks
|
|