#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
defect
|
normal
|
Ports
|
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
feature request
|
normal
|
Engine: AGS
|
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
defect
|
normal
|
Engine: AGS
|
|
#14907 |
SCI: KQ7: Crash on reaching chapter 4
|
new
|
defect
|
normal
|
Engine: SCI
|
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
defect
|
normal
|
Engine: SCI
|
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
feature request
|
normal
|
Engine: Mohawk
|
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
defect
|
normal
|
Graphics
|
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
defect
|
normal
|
Engine: Ultima
|
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
feature request
|
normal
|
Graphics
|
|
#14963 |
TeenAgent Czech Language support not working
|
new
|
defect
|
normal
|
Engine: TeenAgent
|
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
defect
|
normal
|
Graphics: Scalers
|
|
#14992 |
Application window GUI not resized on Linux
|
new
|
defect
|
normal
|
Port: Linux
|
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
defect
|
normal
|
GUI
|
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
patch
|
normal
|
Engine: Cruise
|
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
defect
|
normal
|
Port: Win64
|
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
defect
|
normal
|
Common
|
|
#15014 |
"MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing
|
new
|
defect
|
normal
|
Audio: MT32
|
|
#15016 |
COMMON: macresman.cpp (i think) interferes with "Mass Add"
|
new
|
defect
|
normal
|
--Unset--
|
|
#15019 |
GUI: Extra path gets deleted from settings
|
new
|
defect
|
normal
|
GUI
|
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
defect
|
normal
|
Port: PS3
|
|
#15021 |
Macintosh sound only available on MAC OS X with SCI engine
|
new
|
defect
|
normal
|
Engine: SCI
|
|
#15023 |
ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error
|
new
|
defect
|
normal
|
Engine: Plumbers
|
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
|
#15026 |
SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
defect
|
normal
|
Engine: Director
|
|
#15030 |
SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
defect
|
normal
|
Engine: SAGA
|
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
defect
|
normal
|
Engine: Ultima
|
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
defect
|
normal
|
Tools
|
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
defect
|
normal
|
Engine: Mohawk
|
|
#15047 |
SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15050 |
ULTIMA: Can't transfer a character in Ultima VI
|
new
|
defect
|
normal
|
Engine: Ultima
|
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
defect
|
normal
|
Port: Win64
|
|
#15053 |
BACKENDS: AMIGAOS: another unsupported GL uniform?
|
new
|
defect
|
normal
|
Port: AmigaOS4
|
|
#15055 |
Flatpak version keeps setting preferred device to FluidSynth
|
new
|
defect
|
normal
|
Audio
|
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
feature request
|
normal
|
Engine: Tetraedge
|
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
defect
|
normal
|
Port: Mac OS X
|
|
#15063 |
SCUMM: Autosave warnings still pop up when classic menus are used
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15064 |
SCUMM: DIG: Muscle flex Easter egg inaccessible
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
defect
|
normal
|
Engine: Director
|
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
defect
|
normal
|
Engine: Tetraedge
|
|
#15078 |
Unknown game variant for director
|
new
|
defect
|
normal
|
Engine: Director
|
|
#15079 |
MM: XEEN: Can't start World of Xeen from commandline
|
new
|
defect
|
normal
|
Engine: MM: Xeen
|
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
defect
|
normal
|
Engine: AGS
|
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
defect
|
normal
|
Engine: Groovie
|
|
#15089 |
SWORD1: Unknown game variant
|
new
|
defect
|
normal
|
Engine: Sword1
|
|
#15091 |
MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug)
|
new
|
defect
|
normal
|
Engine: mTropolis
|
|
#15093 |
MYST3: Support original DVD layout
|
new
|
feature request
|
normal
|
Engine: Myst3
|
|
#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
|
new
|
defect
|
normal
|
Common
|
|
#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
|
new
|
defect
|
normal
|
Engine: AGI
|
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
defect
|
normal
|
Engine: Sword1
|
|
#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
new
|
defect
|
normal
|
Engine: Kyra
|
|
#15104 |
ULTIMA8: Option to disable the turning animations when turning the Avatar around
|
new
|
feature request
|
normal
|
Engine: Ultima
|
|
#15107 |
SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15110 |
[sword1] Add intro.dxa compression hash for FR_FRA version
|
new
|
patch
|
normal
|
Engine: Sword1
|
|
#15111 |
Unknown game variant for sci
|
new
|
defect
|
normal
|
Engine: SCI
|
|
#15112 |
TWINE: Unknown game variant for twine
|
new
|
defect
|
normal
|
Engine: TwinE
|
|
#15113 |
TWINE: Unknown game variant for twine
|
new
|
defect
|
normal
|
Engine: TwinE
|
|
#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
new
|
defect
|
normal
|
Port: PSP Vita
|
|
#15116 |
GLK ZCODE: Shogun fails to launch
|
new
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15117 |
GLK ZCODE: iOS ScummVM crashes when launching Shogun
|
new
|
defect
|
normal
|
Engine: GLK: ZCode
|
|
#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
new
|
defect
|
normal
|
Engine: Director
|
|
#15122 |
WEB: Bug Tracker - Logging in redirects to homepage
|
new
|
defect
|
normal
|
Web
|
|
#15124 |
Option to lock the window size
|
new
|
feature request
|
normal
|
Common
|
|
#15125 |
SCUMM: DIG: segmentation fault after entering the asteroid
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#15126 |
AGI: KQ3: Intro Text Goes by Too Quickly
|
new
|
defect
|
normal
|
Engine: AGI
|
|
#15127 |
King's Quest 7 - Unknown version
|
new
|
defect
|
normal
|
Engine: SCI
|
|
#15128 |
SCUMM: INDY4 (FM Towns/Eng) More corrupted graphics during screen transitions without "smooth scrolling"
|
new
|
defect
|
normal
|
Engine: SCUMM
|
|
#7647 |
KYRA3: add subtitles in VQA videos
|
new
|
feature request
|
low
|
Engine: Kyra
|
|
#7818 |
LOL: Support subtitles in "Lore of the Lands"
|
new
|
feature request
|
low
|
Engine: Kyra
|
|
#9013 |
Enforce aspect ratio in fullscreen SDL
|
new
|
patch
|
low
|
Ports
|
|
#9697 |
BACKENDS: RPi3 - mouse / desktop capture issue
|
new
|
defect
|
low
|
Ports
|
|
#9726 |
AGI IIgs: implement inventory/see object screen
|
new
|
defect
|
low
|
Engine: AGI
|
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
defect
|
low
|
Engine: SCI
|
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
defect
|
low
|
Engine: SCI
|
|
#9866 |
PRINCE: Original game keyboard shortcuts not working (F1-F5)
|
new
|
defect
|
low
|
Engine: Prince
|
|
#9872 |
SKY: BASS - Save game MetaInfo is missing
|
new
|
defect
|
low
|
Engine: Sky
|
|
#10135 |
MOHAWK: Riven: Graphics glitch after Gehn leaves office.
|
new
|
defect
|
low
|
Engine: Mohawk
|
|
#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
|
new
|
feature request
|
low
|
Engine: AGOS
|
|
#10363 |
GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard
|
new
|
feature request
|
low
|
GUI
|
|
#10382 |
GOB: LIT: Loading save in boat closet shows wrong palette
|
new
|
defect
|
low
|
Engine: Gob
|
|
#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
|
new
|
defect
|
low
|
Engine: Gob
|
|
#10384 |
GOB: LIT: Bad palette around manor area
|
new
|
defect
|
low
|
Engine: Gob
|
|
#10397 |
FULLPIPE: Memory leak when loading a saved game
|
new
|
defect
|
low
|
Engine: NGI
|
|
#10439 |
SKY: BASS - vkeybd only allows 1 keyboard input at a time
|
new
|
defect
|
low
|
Engine: Sky
|
|
#10523 |
TITANIC: SGT Room Transition video has black spots
|
new
|
defect
|
low
|
Engine: Titanic
|
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
new
|
defect
|
low
|
Engine: MM: Xeen
|
|
#10557 |
MOHAWK: MYST: Thumbnail has black top and bottom
|
new
|
defect
|
low
|
Engine: Mohawk
|
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
defect
|
low
|
Engine: Mohawk
|
|
#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
new
|
defect
|
low
|
Engine: Tinsel
|
|
#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
defect
|
low
|
Engine: Tinsel
|
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
defect
|
low
|
Engine: Tinsel
|
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
defect
|
low
|
Engine: SCI
|
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
defect
|
low
|
Engine: SCI
|
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
defect
|
low
|
Engine: SCI
|
|
(more results for this group on next page)
|