#12094 |
3DS - Nightlies crashing on startup, 2.2.0 works fine - loadDetectionPlugin?
|
3 years
|
ccawley2011
|
defect
|
normal
|
Ports
|
#12175 |
A Golden Wake Unknown Variant (GOG)
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12309 |
AGS: Blackwell Legacy: Joey's hitbox is too large
|
3 years
|
criezy
|
defect
|
normal
|
Engine: AGS
|
#12136 |
AGS: Detection entries for commercial AGS games
|
3 years
|
lotharsm
|
feature request
|
normal
|
Engine: AGS
|
#12317 |
AGS: Input cursor is misaligned
|
3 years
|
criezy
|
defect
|
normal
|
Engine: AGS
|
#12318 |
AGS: Resonance: Cursor is invisible
|
3 years
|
criezy
|
defect
|
normal
|
Engine: AGS
|
#12333 |
AGS: Slowdown when in dialogue in rainy scenes
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3 years
|
criezy
|
defect
|
normal
|
Engine: AGS
|
#12328 |
AGS: The Shivah Enhanced: Some GUI elements are misaligned
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3 years
|
criezy
|
defect
|
normal
|
Engine: AGS
|
#12314 |
AGS: The Shivah: Segfault when leaving the synagogue
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3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12322 |
AGS: Unknown game variant for AllTheWayDownV1
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12161 |
Application crash when assigning Xbox One buttons
|
3 years
|
criezy
|
defect
|
normal
|
Engine: Grim
|
#11968 |
BACKENDS: AMIGAOS: Fix GL crash on AmigaOS4 (at least)
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3 years
|
raziel-
|
defect
|
normal
|
Port: AmigaOS4
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#12012 |
BACKENDS: AMIGAOS: Rewrote of encoder causes assertion on typing ALT+(WASDXC) key combos (AmigaOS4)
|
3 years
|
ccawley2011
|
defect
|
normal
|
Common
|
#11149 |
BACKENDS: Android - Blade Runner Engine crash (SDL)
|
3 years
|
sev-
|
defect
|
normal
|
Engine: Bladerunner
|
#11305 |
BACKENDS: MacOSX - Dark Mode is not supported
|
3 years
|
criezy
|
defect
|
normal
|
Port: Mac OS X
|
#12013 |
BACKENDS: PSP: no mouse psp latest nightly(12-12-2020 dd-mm-yyyy)
|
3 years
|
gwlegion
|
defect
|
normal
|
--Unset--
|
#10299 |
BACKENDS: Retropie: SDL Cursor flashes in corner
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3 years
|
sev-
|
defect
|
normal
|
Ports
|
#11750 |
BACKENDS: Wii - ScummVM 2.2.0 blackscreen on exit
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3 years
|
AReim1982
|
defect
|
normal
|
Port: Wii
|
#12173 |
Broken Sword 2.5 crash
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3 years
|
criezy
|
defect
|
normal
|
--Unset--
|
#12072 |
Cannot quit Blazing Dragons when always return to launcher is selected
|
3 years
|
criezy
|
defect
|
normal
|
--Unset--
|
#12162 |
Chance of the Dead
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#11733 |
Compatibility list can't be switched to latest version
|
3 years
|
Mataniko
|
defect
|
normal
|
Web
|
#12054 |
Compatibility list should be arranged from newest to oldest
|
3 years
|
criezy
|
feature request
|
normal
|
Web
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#12127 |
Crash with "Unknown key!" while obtaining guardian realm coordinates
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3 years
|
criezy
|
defect
|
normal
|
Engine: Stark
|
#12073 |
Does not recognize Nitro (Discord) version of Fate of Atlantis
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3 years
|
zokum-no
|
defect
|
normal
|
Engine: SCUMM
|
#12189 |
EOB2 short sword "Sting" regression in v2.2.0
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3 years
|
athrxx
|
defect
|
normal
|
Engine: Kyra
|
#12097 |
Entrance to Recall Pad in upper catacombs unreachable
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3 years
|
mduggan
|
defect
|
normal
|
Engine: Ultima
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#12186 |
GRIFFON: Game crashes when multiple enemies are attacked at the same time.
|
3 years
|
athrxx
|
defect
|
normal
|
Engine: Griffon
|
#12015 |
GUI: "Game 3D Renderer" text partially replaced with ellipsis in ScummVM Classic Theme
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3 years
|
sev-
|
defect
|
normal
|
--Other--
|
#12041 |
GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting.
|
3 years
|
macca8
|
defect
|
normal
|
GUI
|
#12028 |
GUI: I18N - RTL: "Edit game" dialog looks distorted for SCI games
|
3 years
|
SupSuper
|
defect
|
normal
|
GUI
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#7715 |
GUI: Improve Mass Add button
|
3 years
|
Mataniko
|
feature request
|
normal
|
GUI
|
#12337 |
GUI: Part of game name moving around
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3 years
|
lephilousophe
|
defect
|
normal
|
GUI
|
#10934 |
GUI: REMASTERED THEME: 'Remove Game' dialog missing defined top edge.
|
3 years
|
sev-
|
defect
|
high
|
GUI
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#12125 |
Grim Fandango xinput controller crash
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3 years
|
criezy
|
defect
|
normal
|
Engine: Grim
|
#12157 |
Heroine's Quest Crash
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12167 |
KQ1 Remake from AGD unknown version
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3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12110 |
KQ1VGA Version 1.0 by Tierra Entertainment/AGDI detection
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3 years
|
dreammaster
|
feature request
|
normal
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Engine: AGS
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#12111 |
KQ1VGA Version 2.0 by Tierra Entertainment/AGDI detection
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3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
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#12112 |
KQ1VGA Version 3.0 by Tierra Entertainment/AGDI detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
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#12113 |
KQ2VGA Version 1.0 by Tierra Entertainment/AGDI detection
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3 years
|
dreammaster
|
feature request
|
normal
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Engine: AGS
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#12114 |
KQ2VGA Version 2.0 by Tierra Entertainment/AGDI detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12115 |
KQ3Redux Version 1.0 by Tierra Entertainment/AGDI detection
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3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12117 |
KQ3VGA V1.0 by Infamous Adventures detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12096 |
KYRA: LOL: Bug while using Valean Cube
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3 years
|
keumar76
|
defect
|
normal
|
Engine: Kyra
|
#12171 |
Kathy Rain Steam crash on boot.
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12069 |
King's Quest VI has a pixel rounding error
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11759 |
MADS: release build 2.2.0 can run unfinished game
|
3 years
|
bluegr
|
defect
|
normal
|
Engine: MADS
|
#12116 |
QFG2VGA V1.1 by Tierra Entertainment/AGDI detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12079 |
Return to Launcher crash with RGB rendering on and different graphic mode from global opengl
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3 years
|
criezy
|
defect
|
normal
|
Engine: SCI
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#12060 |
SCI: GK1: Can not restore saved game.
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10790 |
SCI: Hoyle4 - Sample is cut short in Crazy Eights / incorrect game pacing
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#9825 |
SCI: KQ1 demo: Incorrect animation speed of characters
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#12021 |
SCI: KQ4 Rosella gets stuck entering doors
|
3 years
|
yuv422
|
defect
|
normal
|
Engine: SCI
|
#10812 |
SCI: KQ6CD wallflower dance music not restarting, leads to lockup
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#10254 |
SCI: PQ3: Upcoming turns don't update when speeding
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#5307 |
SCI: PQ3: channel volumes are wrong when using Adlib
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#11660 |
SCI: PQ4 - crash involving subtitles
|
3 years
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
#12105 |
SCI: QFG4: Dr. Cranium's Bells only sound once, when rung multiple times
|
3 years
|
sluicebox
|
defect
|
normal
|
Engine: SCI
|
#9813 |
SCI: SQ4: Button audio for fast repeated click missing
|
3 years
|
sluicebox
|
defect
|
low
|
Engine: SCI
|
#12156 |
SCUMM: Crash when activating the context menu in Full throttle
|
3 years
|
criezy
|
defect
|
normal
|
Engine: SCUMM
|
#6857 |
SCUMM: FT, song on Todd's radio restarts when walking between rooms
|
3 years
|
AndywinXp
|
defect
|
normal
|
Engine: SCUMM
|
#11480 |
SCUMM: Loom (VGA) - Graphical glitches where some text appears over previous line and the wood musical note disappear
|
3 years
|
athrxx
|
defect
|
normal
|
Engine: SCUMM
|
#3707 |
SCUMM: accented characters not displayed in msg boxes
|
3 years
|
sev-
|
defect
|
low
|
Engine: SCUMM
|
#12118 |
SQ2VGA 1.1 by Infamous Adventures detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12119 |
SQ2VGA v1.0 by Infamous Adventures detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12121 |
SQ2VGA v2.0 by Infamous Adventures detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12174 |
Shardlight GOG unknown game variant.
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12120 |
Space Quest For Glory by Infamous Adventures detection
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12046 |
TWINE: Cannot turn while attacking in aggressive mode
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12057 |
TWINE: Crash near ferry
|
3 years
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
#12047 |
TWINE: Credits scene graphically corrupted
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#11981 |
TWINE: Manual mode for agressive behaviour doesn't work as expected
|
3 years
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
#12036 |
TWINE: No items in save game
|
3 years
|
vvs-
|
defect
|
normal
|
Engine: TwinE
|
#12035 |
TWINE: Rendering artifacts on the ground tiles.
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12038 |
TWINE: Rendering line artifact
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12048 |
TWINE: Text boxes overflowing horizontally
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12083 |
TWINE: crash after scene 68 leaving to "Haasi Dorf"
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12084 |
TWINE: credits sequence is playing while we are in question dialog
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12086 |
TWINE: endless loop in question dialog
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12056 |
TWINE: input for magic ball throwing feels wrong
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12070 |
TWINE: leaving text windows via space also triggers an attack if in aggressive mode
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12050 |
TWINE: palette issues for fla movie
|
3 years
|
mgerhardy
|
defect
|
normal
|
Engine: TwinE
|
#12158 |
The Adventures of Fatman (Steam)
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12339 |
The Longest Journey - crash when clicking on non hotspot
|
3 years
|
criezy
|
defect
|
high
|
Engine: Stark
|
#12263 |
The Longest Journey crash. "ERROR: Unknown key!"
|
3 years
|
criezy
|
defect
|
normal
|
Engine: Stark
|
#12087 |
ULTIMA8: Cannot use Space Bar in Journal
|
3 years
|
OMGPizzaGuy
|
defect
|
low
|
Engine: Ultima
|
#11969 |
Ultima 8 memset tests fail on big-endian platforms
|
3 years
|
mduggan
|
defect
|
normal
|
Engine: Ultima
|
#12101 |
Ultima IV: horse combat bug
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: Ultima
|
#12088 |
Ultima VIII - Lose all items when guards bring you to Devon
|
3 years
|
bliznik
|
defect
|
high
|
Engine: Ultima
|
#12184 |
Ultima VIII: Quotes do not unlock after beating the game, and the Endgame option does not persist
|
3 years
|
mduggan
|
defect
|
high
|
Engine: Ultima
|
#12176 |
Unknown AGS Game variant
|
3 years
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
#12177 |
Unknown AGS whispersofamachine Game variant
|
3 years
|
criezy
|
feature request
|
normal
|
Engine: AGS
|
#12160 |
Unknown Game Variants for AGS
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12126 |
Unknown game variant
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12107 |
Unknown game variant for ags
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12108 |
Unknown game variant for ags
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12109 |
Unknown game variant for ags
|
3 years
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#12155 |
Unknown game variant for ags
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|
#12168 |
Unknown game variant for ags
|
3 years
|
dreammaster
|
feature request
|
normal
|
Engine: AGS
|