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Results (301 - 400 of 963)

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Ticket Summary Status Owner Priority Component Version
#9749 SCI: SQ6: Shuttle Bay Entrance bug new normal Engine: SCI
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new normal Engine: SCI
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new low Engine: SCI
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger new normal Engine: SCI
#11373 SCI: Quest for Glory 3 game script bugs new low Engine: SCI
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate new normal Engine: SCI
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise new normal Engine: SCI
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened new normal Engine: SCI
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword new normal Engine: SCI
#11419 SCI: QfG3 - losing local money with the money exchanger new normal Engine: SCI
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking new normal Engine: SCI
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep new normal Engine: SCI
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) new normal Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new low Engine: SCI
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new low Engine: SCI
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor new low Engine: SCI
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong new low Engine: SCI
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar new low Engine: SCI
#11432 SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference new normal Engine: SCI
#13222 SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation. new normal Engine: SCI
#7140 SCI: QFG3 - Incorrect Keyboard Movement new normal Engine: SCI
#10831 SCI: QFG3 - Harami escape speed uncapped new low Engine: SCI
#9646 SCI: QFG1: Running on ice till health points depletion won't kill hero. new normal Engine: SCI
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new normal Engine: SCI
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding new normal Engine: SCI
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new normal Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue new low Engine: SCI
#9846 SCI: PQ4: Can't leave morgue by clicking on car new low Engine: SCI
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new sev- normal Engine: SCI
#14585 SCI: LSL6: Objects disappear temporarily after using the controls dialog new normal Engine: SCI
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new normal Engine: SCI
#14588 SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version new normal Engine: SCI
#14591 SCI: LSL6: ?-cursor in hi-res does not appear new normal Engine: SCI
#11356 SCI: LSL6 Mac (floppy) requires native Mac menubar new normal Engine: SCI
#9593 SCI: LSL5 (and others): port drawing issues new normal Engine: SCI
#14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save new normal Engine: SCI
#14796 SCI: LONGBOW: Game gets stuck when changing screens at fair new normal Engine: SCI
#9787 SCI: KQ7: Rosella walks through walls new normal Engine: SCI
#14907 SCI: KQ7: Crash on reaching chapter 4 new normal Engine: SCI
#12071 SCI: KQ4 SCI version 1.000.111 - MT-32 plays back some improper instruments new normal Audio: MT32
#11353 SCI: Hangs on Load of GK2 with subtitles patch on 3DS new normal Engine: SCI
#7155 SCI: Differences in the pathfinding algorithm new normal Engine: SCI
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new normal Engine: SCI
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music new normal Engine: SCI
#14811 SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate new low Engine: SCI
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die new normal Engine: SCI
#13153 SCI Games begin lagging either at launch or after moving about outside of window new normal Engine: SCI
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new normal Engine: SAGA
#4687 SAGA: ITE - Jail bug after speaking to Shiala new normal Engine: SAGA
#4480 SAGA: ITE - Graphics glitches in rat cave new normal Engine: SAGA
#14322 SAGA: ITE - FLAC compressed music does not play new normal Engine: SAGA
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. new normal Engine: SAGA
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- normal Engine: SAGA
#12435 SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM new normal Engine: SAGA
#10012 SAGA: IHNM - End game area easy to get stuck near beginning new normal Engine: SAGA
#5828 SAGA: IHNM - Character selection animations often miss a frame new normal Engine: SAGA
#5638 SAGA: IHNM - Animations speed/sequence is off new normal Engine: SAGA
#10010 SAGA: IHNM (Ellen) - Anubis problems at end new normal Engine: SAGA
#13613 RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac new normal Port: RISC OS
#13614 RISC OS Scumm 2.6.0 abuses user choices new normal Port: RISC OS
#13806 RINGWORLD: No MT-32 music, sound popping new normal Audio: MT32
#13785 REMORSE: mouse rotation doesn't work new normal Engine: Ultima
#12748 REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2 new normal Engine: Ultima
#12759 REMORSE: Rendering order issue - items sometimes disappear new normal Engine: Ultima
#12749 REMORSE: FMV difference: background should be faded to greyscale new normal Engine: Ultima
#12750 REMORSE: Enemy AI does not exactly match original new normal Engine: Ultima
#12751 REMORSE: Differences from original game when controlling Thresher cannon new normal Engine: Ultima
#13229 PSP: PS Vita Ultima 8: controls don´t work at all new normal Port: PSP Vita
#14391 PSP 2.7.0 black screen on startup new normal Port: PSP
#13074 PRINCE: Timing issue / Scene skipping new normal Engine: Prince
#11677 PRINCE: Text missing when using examine (english translation) new normal Engine: Prince
#11675 PRINCE: Overlapping text (English translation) new normal Engine: Prince
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) new low Engine: Prince
#13294 PRINCE: Galador translation only being picked up in the game directory when adding game. new normal Engine: Prince
#12704 PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre new normal Port: Wii
#13423 PORTS: Tests do not compile with Visual Studio new normal Port: Win64
#12970 PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097) new normal Port: GameCube
#12532 PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device pending lephilousophe normal Port: Android
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new low Port: Android
#13585 PLUGINS: ELF memory manager doesn't work with dynamic detection new normal Ports
#14171 PLUGINS: ELF loader doesn't support multiple segments new normal Ports
#14554 PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code new sev- high Ports
#13859 PINK: Can't use the mirror on the sun at stonehedge new normal Engine: Pink
#14813 PINK: Broken cyrillic symbols in both pink panther games new normal Engine: Pink
#12062 PETKA: Wrong fonts in subtitles/inventory pending whiterandrek low Engine: Petka
#13424 PETKA: Crashes on PSP new normal Engine: Petka
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney new normal Engine: Pegasus
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items new normal Engine: Parallaction
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new normal Engine: Parallaction
#13445 PARALLACTION: Nippon - Scene initialization does not respect (save) state new normal Engine: Parallaction
#13444 PARALLACTION: Nippon - Scene initialization bug new normal Engine: Parallaction
#13446 PARALLACTION: Nippon - Hotspot bug new normal Engine: Parallaction
#13441 PARALLACTION: Nippon - Flickering objects new low Engine: Parallaction
#13442 PARALLACTION: Nippon - Donna vanishing when in disguise new normal Engine: Parallaction
#12780 PARALLACTION: Nippon - Donna not disguised new normal Engine: Parallaction
#13443 PARALLACTION: Nippon - Dino vanishing after restarting new normal Engine: Parallaction
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new peres low Engine: Parallaction
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres normal Engine: Parallaction
#13440 PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty new normal Engine: Parallaction
#13429 OpengGL with Shaders over OGLES2 cause visuall trash when we spawn a GUI of Launcher. new normal Graphics
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