#7056 |
MADS: Console: warnigs SFX
|
new
|
|
defect
|
Engine: MADS
|
|
#7077 |
TSAGE: BF: No General MIDI soundtrack (English CD DOS version)
|
new
|
|
defect
|
Engine: TsAGE
|
|
#7103 |
GUI: GMM Options dialog doesn't adapt to changing resolutions
|
new
|
|
defect
|
GUI
|
|
#7136 |
ANDROID: NEVERHOOD: Black screen upon launch (unplayable)
|
new
|
|
defect
|
Engine: Neverhood
|
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
|
defect
|
Engine: SCI
|
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
|
defect
|
Engine: Mohawk
|
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
|
defect
|
Engine: SCI
|
|
#7175 |
SCUMM: Sam and Max - Wrong music cue at bigfoot party
|
new
|
|
defect
|
Engine: SCUMM
|
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
|
defect
|
Engine: Touche
|
|
#7182 |
LURE: DOS/ITALIAN - stuck characters
|
new
|
|
defect
|
Engine: Lure
|
|
#7331 |
MIDI: Percussive Organ pitch correction with GM output
|
new
|
|
feature request
|
Audio: MT32
|
|
#7420 |
MT-32: Write "Memory Timbres" names to LCD
|
new
|
|
feature request
|
Audio: MT32
|
|
#7457 |
GOBLIIINS: Atari ST version color palette
|
new
|
|
feature request
|
Engine: Gob
|
|
#7535 |
Move special debug flags init to plugin API
|
new
|
|
feature request
|
--Other--
|
|
#7602 |
Expose game hotspots to backend
|
new
|
|
feature request
|
--Other--
|
|
#7605 |
Different game description according to language
|
new
|
|
feature request
|
GUI
|
|
#7705 |
BACKENDS: Dreamcast - Simon Puzzle Pack crashes
|
new
|
|
defect
|
Engine: AGOS
|
|
#7722 |
GUI: volume and subtitles speed sliders
|
new
|
|
feature request
|
GUI
|
|
#7782 |
GUI: Game Sortation: Folders / Subfolders
|
new
|
|
feature request
|
GUI
|
|
#7793 |
AGI: Better mapping for mouse buttons
|
new
|
|
feature request
|
Engine: AGI
|
|
#7813 |
Dreamcast SD card support
|
new
|
|
feature request
|
Port: Dreamcast
|
|
#7839 |
AGI: Add three voice MIDI with AGI games.
|
new
|
|
feature request
|
Engine: AGI
|
|
#7853 |
CRUISE: Add MT-32 emu support to Cruise for a Corpse
|
new
|
|
feature request
|
Engine: Cruise
|
|
#9058 |
Using more than one FM_OPL object (experimental)
|
new
|
|
patch
|
Engine: SCUMM
|
|
#9203 |
SDL: Avoiding pathological screen updates
|
new
|
|
patch
|
--Other--
|
|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
|
new
|
zeldin
|
defect
|
Port: Dreamcast
|
|
#7307 |
DC: Possibility to select a specific VMU for saving
|
new
|
zeldin
|
feature request
|
Port: Dreamcast
|
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
vinterstum
|
defect
|
Port: iOS
|
|
#7603 |
iPhone: Pie menu for keyboard input?
|
new
|
vinterstum
|
feature request
|
Port: iOS
|
|
#12044 |
MOHAWK: Myst ME: Wrong map colors in the GOG Polish version
|
new
|
tag2015
|
defect
|
Engine: Mohawk
|
|
#6293 |
TOON: Mouse isn't deactivated after being picked up
|
new
|
sylvaintv
|
defect
|
Engine: Toon
|
|
#6453 |
WME: Rosemary - Text glitch
|
new
|
somaen
|
defect
|
Engine: Wintermute
|
|
#6541 |
WME: Theora A/V Sync drifts
|
new
|
somaen
|
defect
|
Video
|
|
#6649 |
WME: 5MA - wasps animation is too slow
|
new
|
somaen
|
defect
|
Engine: Wintermute
|
|
#6652 |
WME: white chamber - bot flickers when changing directions
|
new
|
somaen
|
defect
|
Engine: Wintermute
|
|
#6653 |
WME: white chamber - slow scrolling
|
new
|
somaen
|
defect
|
Engine: Wintermute
|
|
#6722 |
WME: The Kite - Script runtime errors
|
new
|
somaen
|
defect
|
Engine: Wintermute
|
|
#4388 |
AGI: Incorrect CGA palette
|
new
|
sev-
|
defect
|
Engine: AGI
|
|
#5745 |
SAGA: ITE (Floppy) - Audio loops and game stops responding
|
new
|
sev-
|
defect
|
Engine: SAGA
|
|
#7527 |
Recognize zipped savegame when no Zlib was compiled
|
new
|
sev-
|
feature request
|
--Other--
|
|
#7564 |
FOTAQ code modifications (mostly for greek translation)
|
pending
|
sev-
|
feature request
|
Engine: Queen
|
|
#7597 |
ITE: Add support for Inherit the Earth OS X bundle
|
new
|
sev-
|
feature request
|
Engine: SAGA
|
|
#7720 |
GUI: default option
|
new
|
sev-
|
feature request
|
GUI
|
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
sev-
|
defect
|
Engine: SCI
|
|
#11479 |
NEVERHOOD: Game crashes at certain scene
|
pending
|
sev-
|
defect
|
Engine: Neverhood
|
|
#11636 |
ILLUSIONS: Duckman: Subtitle timing is too fast to read
|
new
|
sev-
|
defect
|
Engine: Illusions
|
|
#12550 |
SCUMM/HE: Bad ID 69696869 Error in Backyard Baseball 2001/3
|
pending
|
sev-
|
defect
|
Engine: SCUMM
|
|
#14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
new
|
sev-
|
defect
|
Engine: GLK: Adrift
|
|
#14574 |
GOB: Excessive blitting drags performance down
|
pending
|
sdelamarre
|
defect
|
Engine: Gob
|
|
#6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
rspalek
|
defect
|
Engine: Draci
|
|
#4821 |
PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't
|
new
|
peres
|
defect
|
Engine: Parallaction
|
|
#13264 |
HYPNO: Puzzle timer: Marvel Comics Spider-Man: The Sinister Six (German version)
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#13268 |
HYPNO: Music stops playing when someone starts talking and starts again after the whole dialogue is finished
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#13472 |
HYPNO: Some of the hotkeys detailed in the manual do not work yet with ScummVM
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#13663 |
HYPNO: Slow frame rate, navigation issue and frequent sound pops
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#13773 |
HYPNO: Some sound/music is missing in Soldier Boyz
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#13774 |
HYPNO: Difficulty levels are not implemented in Soldier Boyz
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#13942 |
FREESCAPE: Add "Virtual Worlds" Atari ST support
|
pending
|
neuromancer
|
feature request
|
Engine: Freescape
|
|
#13954 |
FREESCAPE: certain UI elements are not implemented yet in Driller
|
pending
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#13956 |
FREESCAPE: intro title sequences are not completely implemented in Driller
|
pending
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#13992 |
FREESCAPE: implement CGA/ZX colors using TinyGL
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#14073 |
FREESCAPE: several types of rendering artifacts are visible
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#14535 |
WETLANDS: missing korean text in the localized release
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
neuromancer
|
defect
|
Engine: Hypno
|
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
neuromancer
|
defect
|
Engine: Freescape
|
|
#12074 |
TWINE: rendering of the holomap is broken
|
pending
|
mgerhardy
|
defect
|
Engine: TwinE
|
|
#13177 |
TWINE: Tank is stuck
|
new
|
mgerhardy
|
defect
|
Engine: TwinE
|
|
#5730 |
AGI: Winnie: Color flood fill issue
|
new
|
m-kiewitz
|
defect
|
Engine: AGI
|
|
#14690 |
WIN32: Cloud sync broken due to revocation server being unreachable
|
pending
|
lotharsm
|
defect
|
Cloud
|
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu
|
new
|
lotharsm
|
defect
|
Engine: Director
|
|
#12532 |
PORTS: ANDROID: Mouse Cursor Snaps to Top Left Corner on Android 8.1.0 Device
|
pending
|
lephilousophe
|
defect
|
Port: Android
|
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
new
|
lephilousophe
|
defect
|
Common
|
|
#13301 |
MD5: DIRECTOR: Unknown game: Kings of the Ice (D8)
|
new
|
jamie-marchant
|
defect
|
Engine: Director
|
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
new
|
jamie-marchant
|
defect
|
Port: Mac OS X
|
|
#6266 |
MOHAWK: LB - Extended Characters in Living Books Outline File
|
new
|
fuzzie
|
defect
|
Engine: Mohawk
|
|
#6333 |
TONY: Flickering sprites at Shack's Door left of Lorenz
|
new
|
fuzzie
|
defect
|
Engine: Tony
|
|
#6380 |
MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French
|
new
|
fuzzie
|
defect
|
Engine: Mohawk
|
|
#14922 |
VCRUISE: Schizm: low performance when playing directly from the DVD
|
new
|
elasota
|
defect
|
Engine: V-Cruise
|
|
#14860 |
SCUMM: Remove continuity error in toupee scene in SAMNMAX
|
pending
|
dwatteau
|
feature request
|
Engine: SCUMM
|
|
#6831 |
MADS: User Interface gradually gets corrupted from background animations
|
new
|
dreammaster
|
defect
|
Engine: MADS
|
|
#7012 |
SHERLOCK: volume settings don't work
|
new
|
dreammaster
|
defect
|
Engine: Sherlock
|
|
#10356 |
TSAGE: RtR - Error when you don't use Quinn
|
new
|
dreammaster
|
defect
|
Engine: TsAGE
|
|
#11516 |
GLK: Glulxe - crash when loading Counterfeit Monkey
|
new
|
dreammaster
|
defect
|
Engine: GLK: Glulxe
|
|
#11518 |
GLK: ZCode - status line has no left margin
|
new
|
dreammaster
|
defect
|
Engine: GLK: ZCode
|
|
#11584 |
GLK: GLULX - Unknown (crashing/erroring) game variants
|
new
|
dreammaster
|
defect
|
Engine: GLK: Glulxe
|
|
#14859 |
GLK: Glulxe - Crash when saving in Counterfeit Monkey
|
new
|
dreammaster
|
defect
|
Engine: GLK: Glulxe
|
|
#14981 |
Unknown game variant for tinsel
|
pending
|
dreammaster
|
defect
|
Engine: Tinsel
|
|
#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
|
new
|
digitall
|
defect
|
Engine: TeenAgent
|
|
#10663 |
GROOVIE: T7G: Cannot finish game
|
new
|
digitall
|
defect
|
Engine: Groovie
|
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
new
|
digitall
|
defect
|
Port: Wii
|
|
#7700 |
Wii: Support Sound Settings
|
new
|
dhewg
|
feature request
|
Port: Wii
|
|
#12975 |
BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method.
|
pending
|
criezy
|
defect
|
Common
|
|
#13768 |
STARK: TLJ no longer uses correct aspect ratio (stretched, widescreen bug/regression)
|
pending
|
ccawley2011
|
defect
|
Engine: Stark
|
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
bluegr
|
defect
|
Engine: AGOS
|
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
bluegr
|
defect
|
Engine: Tinsel
|
|
#7649 |
ALL: visible warning when CD music missing
|
new
|
bluegr
|
feature request
|
--Other--
|
|