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Ticket Summary Status Owner Type Priority Component
#13718 Add support for '.bf' based cryo games. new feature request normal Engine: Cryo
#13737 SCUMM: Re-enable lines in DOTT new feature request normal Engine: SCUMM
#13741 [Homepage] Please add a sub-URL, called "/statistics" and/or "/stats" new feature request low Web
#13855 XEEN: Support General Midi in Xeen games new feature request normal Engine: MM: Xeen
#13911 Gracefully handle multiple controllers new feature request normal Common
#13938 RISCOS: Investigate support for building with EABI toolchains? new feature request low Port: RISC OS
#13942 FREESCAPE: Add "Virtual Worlds" Atari ST support pending neuromancer feature request normal Engine: Freescape
#13993 TINYGL: glPolygonStipple is not implemented in TinyGL new feature request normal Graphics
#13995 Feature request: options could show *which* <default> is actually chosen for given game new feature request normal GUI
#14000 Add Build for Windows on ARM64 new feature request normal Port: Win64
#14009 SCUMM: Potential script errors at Lou's Loans in ZAK pending dwatteau feature request low Engine: SCUMM
#14011 ULTIMA8: Optional stacks automerging new feature request normal Engine: Ultima
#14071 The ability to mass remove games new feature request normal GUI
#14161 ENGINES: Allow running multi-CD games directly from the original discs new feature request low Common
#14173 SCI: Support Cinepak dithering with QuickTime videos new feature request normal Engine: SCI
#14175 Support for Atari ST mono rendering new feature request normal Engine: SCUMM
#14266 PUTTMOON: Add audio modding support for the MIDI versions of the tracks in Putt-Putt Goes to the Moon new feature request normal Engine: SCUMM
#14267 AUDIO: Possible optimisations for the software mixer new feature request normal Audio
#14296 ACCESS: Amazon - add support for Super VGA new feature request normal Engine: Access
#14314 ULTIMA8: Stacked sorcery reagents do not display number new feature request low Engine: Ultima
#14316 ULTIMA8: Enable cheater room teleport new feature request low Engine: Ultima
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new feature request normal Engine: Tetraedge
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 new feature request normal Engine: Tetraedge
#14350 iOS Pencil Support new feature request normal Port: iOS
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request normal GUI
#14380 WEB: Adding SEO to scummvm.org pages new feature request normal Web
#14407 3DS: make use of linear heap to make resource-intensive games playable new feature request normal Port: 3DS
#14422 ANDROID: Support more virtual keyboard language layouts new feature request normal Port: Android
#14423 ANDROID: Add a note or tip in the BACKEND tab about the Virtual Keyboard new feature request normal Port: Android
#14441 BACKENDS: Add abstraction for read/write locks new feature request low Ports
#14446 ANDROID: Add Chromecast support new feature request normal Port: Android
#14501 SCUMM: MANIAC: Support for the V1 built in demo. new feature request normal Engine: SCUMM
#14515 GUI: "Ask for confirmation on exit" option applies only to games new feature request normal GUI
#14631 ANDROID: I need a storage function that can be backed up in an Android environment new feature request normal Port: Android
#14695 ANDROID: No way to copy savegames out of internal storage or create a in progress save after changing the save path in runtime new feature request normal Port: Android
#14709 GUI: Please add a feature to filter by language to the mass add widget. new feature request normal GUI
#14715 TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one) new feature request normal Engine: Tinsel
#14722 XEEN: Fix inconsistencies with WoX Cloudside locations new feature request normal Engine: MM: Xeen
#14729 Newer updated signatures get games blocked until a new ScummVM is released new feature request normal Common
#14737 SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included) new feature request normal Engine: SCUMM
#14750 KYRA: Kyra1: Add support for hungarian translation new feature request normal Engine: Kyra
#14770 Update Nuked OPL3 emulator to lastest version. new feature request normal Audio
#14785 iOS: Allow engines to place on-screen buttons in specific locations new feature request normal Port: iOS
#14790 ULTIMA1: Do not bundle ultima*.dat files with it new feature request normal Engine: Ultima
#14815 Turn the "bad crack" fix into an optional enhancement new feature request normal Engine: SCUMM
#14816 Cleanup feature new feature request normal Common
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new feature request normal Engine: Kyra
#14860 SCUMM: Remove continuity error in toupee scene in SAMNMAX pending dwatteau feature request normal Engine: SCUMM
#14863 PRIVATE: use original cursors from the exe new neuromancer feature request high Engine: Private
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new feature request normal Engine: SCUMM
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) new feature request normal Engine: AGS
#14915 ScummVM Tools: Mohawk Bitmaps new feature request normal Engine: Mohawk
#14956 Unknown game variant for gob pending BJNFNE feature request low Engine: Gob
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request normal Engine: SCUMM
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request normal Engine: Tetraedge
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal Engine: SCUMM
#15092 SWORD1: Implement Windows version of the audio engine new AndywinXp feature request low Audio
#15093 MYST3: Support original DVD layout new feature request normal Engine: Myst3
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new feature request normal Engine: Ultima
#9013 Enforce aspect ratio in fullscreen SDL new patch low Ports
#9058 Using more than one FM_OPL object (experimental) new patch normal Engine: SCUMM
#9203 SDL: Avoiding pathological screen updates new patch normal --Other--
#10444 AGI: Graphics glitch when reloading a savegame after dying new patch normal Engine: AGI
#13771 French translation variant for asylum new patch high Engine: Asylum
#14590 Korean translate for sword2 new patch high Engine: Sword2
#14675 ALSA MIDI devices only use show/use the first available port new patch normal Audio
#14693 Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN) pending somaen patch high Engine: Wintermute
#14697 Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN) pending somaen patch high Engine: Wintermute
#14889 Broken Sword 1 Subtitles AddOn new patch normal Engine: Sword1
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new patch normal Engine: Cruise
#15110 [sword1] Add intro.dxa compression hash for FR_FRA version new patch normal Engine: Sword1
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new defect low Engine: SCUMM
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp defect low Engine: Sky
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new defect normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new defect normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new defect normal Engine: SCUMM
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence new defect low Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new defect normal Engine: SCUMM
#3401 GOB3: double sprite glitch in the queen level new DrMcCoy defect high Engine: Gob
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new defect normal Engine: SCUMM
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 new defect low Engine: SCUMM
#3757 AGOS: StS1 - Bad sync in Italian CD version new defect low Engine: AGOS
#3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy defect low Engine: Gob
#3838 GOB: LIT - palette issue with sprites new DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy defect low Engine: Gob
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new Kirben defect normal Engine: AGOS
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new defect low Engine: SCUMM
#4388 AGI: Incorrect CGA palette new sev- defect normal Engine: AGI
#4480 SAGA: ITE - Graphics glitches in rat cave new defect normal Engine: SAGA
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new defect normal Engine: SCUMM
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new Kirben defect normal Engine: SCUMM
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy defect normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy defect normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy defect normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy defect normal Engine: Gob
#4687 SAGA: ITE - Jail bug after speaking to Shiala new defect normal Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new defect normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben defect normal Engine: SCUMM
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