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Results (601 - 700 of 1030)

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Ticket Summary Status Owner Type Priority Component
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new defect low Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new defect low Engine: SCI
#14915 ScummVM Tools: Mohawk Bitmaps new feature request normal Engine: Mohawk
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal Graphics
#14954 TETRAEDGE: Syberia 2 - Texture Problems new defect normal Engine: Tetraedge
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new defect normal Engine: Ultima
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics
#14963 MD5: TEENAGENT: TeenAgent Czech Language support not working new feature request normal Engine: TeenAgent
#14970 M4: Orion Burger: Volume not correctly adjusted new defect low Engine: M4
#14984 SCUMM/HE: Backyard Football Online softlocks regularly new defect normal Engine: SCUMM
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new defect normal Graphics: Scalers
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI
#14997 M4: Orion Burger: Potential memory leak still existing new defect low Engine: M4
#15008 AGS: Heroine's Quest: Two achievements not unlocking new defect low Engine: AGS
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down new defect normal Port: Win64
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3
#15026 SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN) new defect normal Engine: SCUMM
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new defect normal Engine: SAGA
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request normal Engine: SCUMM
#15038 ULTIMA4: Title screen not displaying correctly new defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect normal Engine: SCUMM
#15053 BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform? new defect normal Port: AmigaOS4
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request normal Engine: Tetraedge
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal Engine: SCUMM
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal Engine: Tetraedge
#15086 GROOVIE: Clandestiny final cutscene crashes new defect high Engine: Groovie
#15099 SWORD1: Unknown game variant for sword1 new defect normal Engine: Sword1
#15100 KYRA: Legend of Kyrandia (Amiga) crash new defect normal Engine: Kyra
#15104 ULTIMA8: Option to disable the turning animations when turning the Avatar around new feature request normal Engine: Ultima
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) new defect normal Port: PSP Vita
#15124 Option to lock the window size new feature request normal Common
#15134 MD5: ADL: Unknown game variant for hires2 new defect normal Engine: ADL
#15138 AGI: LSL1: Error in the Age Quiz at the Beginning of the Game new feature request low Engine: AGI
#15143 SCUMM: Options dialog lists the wrong Music devices new defect normal Engine: SCUMM
#15149 PINK: Hokus Pokus Pink shows a different scene transition with invalid scene parameters new defect low Engine: Pink
#15156 SCUMM: Skipped dialogue in Full Throttle with the DS port new defect normal Engine: SCUMM
#15157 SKY: BASS cursor disappeared new defect high Engine: Sky
#15158 MYST3: Spider Spinner animation does not reset correctly new defect normal Engine: Myst3
#15163 BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity new feature request normal Engine: BBVS
#15169 DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working new defect normal Engine: Director
#15177 SCI: LSL5: Drawing issues when using the "?" icon new defect low Engine: SCI
#15180 BACKENDS: WII: DRAGONS: Immediate crash at start-up new defect normal Port: Wii
#15183 COMMON: Automatically handle RISC OS files with NFS extensions new feature request normal Common
#15190 CINE: Operation Stealth demo hangs on the DS new defect high Engine: Cine
#15192 CRYO: Mouse input doesn’t work well with touchscreens and controllers new defect normal Engine: Cryo
#15194 BACKENDS: DS: Switching to an unsupported resolution should return an error new defect normal Port: NDS
#15196 DS: Limited virtual keyboard support new feature request normal Port: NDS
#15197 HUGO: Icon bar gets stuck with the DS port new defect high Engine: Hugo
#15199 MADS: Demos are not supported new feature request normal Engine: MADS
#15201 PARALLACTION: Use custom actions for the keymapper new defect low Engine: Parallaction
#15202 PARALLACTION: In-application help for the manual protection new feature request low Engine: Parallaction
#15204 DS: Improve touch screen input new feature request normal Port: NDS
#15210 GUI: GMM: Mouse cursor is offset when screen is shaking new defect normal GUI
#15228 AGS: Robert Redford 2: Sprite glitches [upstream bug] new defect normal Engine: AGS
#15234 DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop new defect normal Engine: Dragons
#15238 ZVISION: ZGI: Proper Dolby Digital 5.1 support new feature request normal Engine: ZVision
#15239 GRAPHICS: Support double height resolutions new feature request normal Graphics
#15247 SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press new defect normal Engine: SCI
#15249 MM: XEEN: Protection From Elements Bug new defect normal Engine: MM: Xeen
#15253 MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing new defect normal Engine: Mohawk
#15254 MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely new defect normal Engine: Mohawk
#15257 GOB: Goblins 1 - amiga version - fade in problems after the intro new defect normal Engine: Gob
#15265 TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes new defect normal Engine: Tinsel
#15271 TINYGL: glPolygonStipple seems to work when looking at one side only new defect normal Graphics
#15272 TINYGL: triangle fan produces less triangles than expected? new defect normal Graphics
#15280 GRIM: Keymap for Pick up/Take away doesn't work in Spanish version new defect normal Engine: Grim
#15284 TOON: Support running in 320x200 modes new feature request normal Engine: Toon
#15294 AGS: Frequent use of bitwise OR/ANDs instead of logical operators [upstream "bug"] new defect normal Engine: AGS
#15297 MYST3: Persistent video in scene is out of sync with end of full screen animation new defect normal Engine: Myst3
#15306 TINSEL: Various glitches in Discworld1 Macintosh Japanese new defect normal Engine: Tinsel
#15307 AGS: The Blackwell Legacy - Music keeps playing on dev commentary new defect normal Engine: AGS
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up new feature request normal Engine: Stark
#15316 MTROPOLIS: Undetected mTropolis Titles new defect normal Engine: MTROPOLIS
#15320 SCI: KQ6: Volume settings do not change the volume of videos new defect normal Engine: SCI
#15328 GUI: Some strings missing French translation new defect normal GUI: Translations
#15333 GROOVIE: T11H: Implement support for spooky animation mode new feature request normal Engine: Groovie
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth new feature request normal Engine: Groovie
#15339 SCI: KQ6: Distorted music when using NukedOPL new defect normal Engine: SCI
#15340 GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button new defect normal GUI
#15342 ULTIMA8: Problem with fonts substitution in spanish version new defect normal Engine: Ultima
#15348 BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1 new defect normal Ports
#15349 SCUMM: MM (NES) - Known implementation inaccuracies new defect normal Engine: SCUMM
#15351 ZVISION: ZGI: Save game can get stuck in a death loop new defect normal Engine: ZVision
#15355 Zork Grand Inquisitor does not show autosaves in it's menu new feature request normal Engine: ZVision
#15356 AGS: Implement custom keymapper for a selection of games new feature request high Engine: AGS
#15357 BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI new defect normal Port: Wii
#15364 ANDROID: SCUMM: SIGSEGV when pausing sounds new defect normal Engine: SCUMM
#15369 SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect new defect normal Engine: SCUMM
#15373 ULTIMA8: Original Cheats Not Available new feature request normal Engine: Ultima
#15375 SCI: SQ4 Korean text not rendered after refactor new defect normal Engine: SCI
#15378 DIRECTOR: Show Required Director Version In GUI Game Chooser new feature request normal Engine: Director
#15388 TWINE: LBA: Bulldozer driven by Twinsen can get stuck behind truck (soft lock) new defect normal Engine: TwinE
#15393 BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim) new defect normal Port: PSP
#15394 BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo new defect normal Port: PSP
#15395 TWINE: Shading Palette loss of colours?! new defect normal Engine: TwinE
#15396 TWINE: Menu Plasma loss of quality new defect normal Engine: TwinE
#15399 GRAPHICS: Main window has no minimum size on Linux new defect low GUI
#15403 SHERLOCK: Mouse clicks may be ignored new defect normal Engine: Sherlock
#15404 SCUMM: DOTT: nothing clickable after loading save game new defect normal Engine: SCUMM
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