#11181 |
ZVISION Audio is clipping
|
new
|
zork zvision audio clipping
|
|
defect
|
normal
|
#14530 |
BACKENDS: SDL2: Regression with software mode
|
new
|
window/fullscreen switch, launcher, SDL2 , regression
|
|
defect
|
normal
|
#11367 |
WEB: I18N and punctuation improvements
|
pending
|
web, I18N, internacionalization, translation
|
IlDucci
|
feature request
|
normal
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
warlock-demo-mac
|
|
defect
|
normal
|
#11598 |
GOB3: French version works incorrectly
|
new
|
unrecognized version French, Italian, Spanish
|
|
defect
|
normal
|
#11324 |
MADE: Return to Zork - ReelMagic / MPEG game variant
|
new
|
unknown-game
|
|
defect
|
normal
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
new
|
unknown-game
|
|
defect
|
normal
|
#13039 |
MYST3: Unknown game variant for myst3
|
new
|
unknown-game
|
|
defect
|
normal
|
#13301 |
DIRECTOR: Unknown game variant for director - Kings of the Ice
|
new
|
unknown-game
|
jamie-marchant
|
defect
|
normal
|
#13457 |
MD5: GOB: Unknown game variant (Playtoons: Far West, German big box)
|
new
|
unknown-game
|
|
defect
|
normal
|
#13465 |
QUEEN: Support fanmade Amiga CD releases
|
new
|
unknown-game
|
|
feature request
|
normal
|
#13766 |
DIRECTOR: Unknown game variant for director (Leonardo the Inventor)
|
new
|
unknown-game
|
|
defect
|
normal
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
new
|
unknown-game
|
|
defect
|
high
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
unknown-game
|
|
defect
|
high
|
#14401 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#14402 |
MD5: MOHAWK: Unknown game variant for mohawk
|
new
|
unknown-game
|
|
defect
|
high
|
#14590 |
Korean translate for sword2
|
new
|
unknown-game
|
|
patch
|
high
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
unknown-game
|
|
defect
|
high
|
#14693 |
Unknown game variant for wintermute (Rhiannon: Curse of the Four Branches GERMAN)
|
pending
|
unknown-game
|
somaen
|
patch
|
high
|
#14697 |
Unknown game variant for wintermute (Rhiannon: Prime Game GERMAN)
|
pending
|
unknown-game
|
somaen
|
patch
|
high
|
#14758 |
Unknown game variant for director
|
new
|
unknown-game
|
|
defect
|
normal
|
#14819 |
DIRECTOR: Backpacker unknown game variant for director
|
pending
|
unknown-game
|
lotharsm
|
feature request
|
normal
|
#14862 |
SWORD2: Unknown Game Variant
|
pending
|
unknown-game
|
digitall
|
defect
|
high
|
#14956 |
Unknown game variant for gob
|
pending
|
unknown-game
|
BJNFNE
|
feature request
|
low
|
#14981 |
Unknown game variant for tinsel
|
pending
|
unknown-game
|
dreammaster
|
defect
|
normal
|
#15024 |
MD5: MOHAWK: Unknown game (Noah's Ark)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15042 |
MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books)
|
new
|
unknown-game
|
|
defect
|
normal
|
#15068 |
Unknown game variant for glk
|
new
|
unknown-game
|
dreammaster
|
defect
|
normal
|
#15087 |
Unknown game variant for nancy
|
new
|
unknown-game
|
|
defect
|
normal
|
#15088 |
Unknown game variant for nancy
|
new
|
unknown-game
|
|
defect
|
normal
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
unknown-game
|
|
defect
|
normal
|
#11549 |
TONY: Undetected German "Shoe Box" Version
|
new
|
unknown game variant
|
|
feature request
|
normal
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
ultima1,ultima.dat,ultima8.dat
|
|
feature request
|
normal
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
ultima, crash, ultima 6, ultima VI, spells, GOG
|
|
defect
|
normal
|
#14778 |
TWINE: Some in-game options are being translated to ???
|
new
|
translation, broken, menu, options
|
|
defect
|
normal
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
timestamps, crash
|
|
defect
|
normal
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
thief harami escape
|
|
defect
|
low
|
#13418 |
Consider implementing auto-complete for individual games that can support it.
|
new
|
text-adventure autocomplete
|
|
feature request
|
normal
|
#14296 |
ACCESS: Amazon - add support for Super VGA
|
new
|
svga,supervga,super-vga
|
|
feature request
|
normal
|
#14311 |
ULTIMA8: Disappearing Stepping Stone
|
new
|
stone, lava
|
|
defect
|
low
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
|
steam macos
|
|
feature request
|
normal
|
#13741 |
[Homepage] Please add a sub-URL, called "/statistics" and/or "/stats"
|
new
|
statistics
|
|
feature request
|
low
|
#11715 |
AUDIO: Games crash on launch with FluidSynth and no soundfont
|
new
|
soundfont, FluidSynth, crash, Loom, Beneath a Steel Sky
|
|
defect
|
normal
|
#14880 |
Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
smooth scroll scumm amiga
|
|
feature request
|
normal
|
#13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
slow rendering,performance
|
|
defect
|
normal
|
#15082 |
AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7
|
new
|
skips, stutters, pops, audio, buffer
|
|
defect
|
high
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
signature,signatures,detection_tables
|
|
feature request
|
normal
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
shivahkosher original
|
|
defect
|
low
|
#14380 |
WEB: Adding SEO to scummvm.org pages
|
new
|
seo,pages
|
|
defect
|
normal
|
#12984 |
SCUMM: LOOM: Mac version font centering is inaccurate
|
new
|
scumm, loom, macintosh, mac
|
|
defect
|
normal
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
sci32, pathfinding
|
|
defect
|
low
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
sci32 original
|
|
defect
|
low
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
saving, platform dependant I/O access
|
|
defect
|
normal
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
saving fails, macOS Catalina
|
|
defect
|
normal
|
#11428 |
macOS: Change default savegame location for macOS
|
new
|
saving
|
|
feature request
|
normal
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
savegame, settings
|
|
defect
|
normal
|
#10940 |
AGOS: StS1 - savegame causes hang after first interaction (quick save/load)
|
new
|
savegame
|
|
defect
|
normal
|
#13201 |
Option to make save/load screen conform to the screen size of the active game while in fullscreen mode
|
new
|
save load screen
|
|
feature request
|
normal
|
#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
|
new
|
sRGB Display P3 color gamut iMac
|
|
defect
|
normal
|
#14314 |
ULTIMA8: Stacked sorcery reagents do not display number
|
new
|
reagents, number
|
|
feature request
|
low
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
rain, screen shake, differences
|
|
defect
|
normal
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
portable
|
|
feature request
|
normal
|
#14452 |
TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus
|
new
|
performance,theora
|
|
defect
|
normal
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
performance,regression
|
|
defect
|
normal
|
#14267 |
AUDIO: Possible optimisations for the software mixer
|
new
|
performance
|
|
feature request
|
normal
|
#14557 |
HYPNO: Screen mode should change when cutscenes are playing
|
new
|
performance
|
neuromancer
|
defect
|
normal
|
#14558 |
SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games
|
new
|
performance
|
|
defect
|
normal
|
#13580 |
GUI: File browser should start from selected path
|
new
|
paths, browser
|
|
feature request
|
normal
|
#13366 |
SCUMM: Loom (EGA) - Path finding or overlay issue at Dragon's caves
|
pending
|
pathfinding, overlay
|
athrxx
|
defect
|
normal
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#13804 |
SCI: LSL6: Larry can walk out of bounds in locker room
|
new
|
pathfinding
|
|
defect
|
normal
|
#13371 |
SCUMM: Loom (EGA) - Overlay glitch with edge of distaff in woodbin
|
new
|
overlay, stokes, distaff
|
|
defect
|
low
|
#14768 |
SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur
|
new
|
original SQ1 SCI, Star Generator, sound
|
|
defect
|
low
|
#4129 |
SCUMM: MI2 (Original bug): Waterfall sound breaks up
|
new
|
original
|
|
defect
|
low
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
original
|
bluegr
|
defect
|
normal
|
#6203 |
WME: Dirty Split - Dialog coming out of wrong character (original bug)
|
new
|
original
|
lolbot-iichan
|
defect
|
low
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
original
|
DrMcCoy
|
defect
|
normal
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
new
|
original
|
|
defect
|
low
|
#6721 |
WME: The Kite - Overlapping bug
|
new
|
original
|
lolbot-iichan
|
defect
|
low
|
#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!!
|
new
|
original
|
DrMcCoy
|
defect
|
low
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
new
|
original
|
|
defect
|
low
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
original
|
|
defect
|
normal
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
original
|
|
defect
|
low
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
#11287 |
WME: Some games are using same fonts for selected and normal text
|
new
|
original
|
|
defect
|
low
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
original
|
|
defect
|
low
|
#13165 |
SCI: QFG1-JP crash on long messages with Japanese subtitles
|
new
|
original
|
|
defect
|
normal
|
#13648 |
SCUMM/HE: Fix script to allow taking Mr. Baldini's picture
|
new
|
original
|
|
feature request
|
normal
|
#13699 |
SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame
|
new
|
original
|
|
feature request
|
normal
|
#14529 |
SCUMM/HE: FBEAR: Fatty Bear's teeth are green (Original bug)
|
new
|
original
|
|
defect
|
normal
|
#14883 |
ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden
|
new
|
orientation, virtual keyboard, toggle, pointer position
|
|
defect
|
normal
|