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Results (2201 - 2300 of 8281)

Ticket Summary Owner Type Priority Component Version
#14418 TETRAEDGE: Syberia 1 - Hot spots and walk behind areas turn to solid white rectangles mduggan defect normal Engine: Tetraedge
#14484 Spanish translation game variant for ultima VIII (EN translation fixing Devon bug) mduggan feature request normal Engine: Ultima
#14540 TETRAEDGE: Actor looking in the wrong direction mduggan defect normal Engine: Tetraedge
#14680 REMORSE: Game-breaking bugs in Mission 12 mduggan defect high Engine: Ultima
#14705 REMORSE: Silencer unable to climb onto platforms (must jump) mduggan defect normal Engine: Ultima
#14748 TETRAEDGE: The expected pixel format is not provided to the Theora decoder mduggan defect blocker Engine: Tetraedge
#10044 MOHAWK: Riven: Excessive delay before cursor appears after movie ends. macca8 defect low Engine: Mohawk
#10635 MOHAWK: Riven: End game Autosave may set incorrect save/load status when loaded. macca8 defect low Engine: Mohawk
#11399 MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened by F5. macca8 defect normal Engine: Mohawk
#12041 GUI: EDIT GAME DIALOG: Selecting <default> for the Graphics Stretch Mode doesn’t revert to default setting. macca8 defect normal GUI
#12428 GRAPHICS: OPENGL: Thumbnail omitted from Save/Load dialogs in list mode. macca8 defect normal Graphics
#12845 GUI: AUTOSAVE OPTION: Enabling Autosave displays warning when no non-autosave saved games exist. macca8 defect normal GUI
#13841 ENGINES: AUTOSAVE: Setting a file's _saveType value by where it’s stored can cause a regular save to be overwritten. macca8 defect high --Other--
#13842 ENGINES: AUTOSAVE: Fix identification of autosaves by isAutosave() function. macca8 defect normal --Other--
#3563 AGI: The 13th Disciple: Game freezes in Dean's office m-kiewitz defect normal Engine: AGI
#3697 AGI: Fan(Get Outta SQ) - Graphics messed up m-kiewitz defect low Engine: AGI
#4606 DW1: flac compression not working m-kiewitz defect normal Engine: Tinsel
#4813 SCI: Instruments changes when non digital sound is played m-kiewitz defect normal Engine: SCI
#4820 SCI LSL1: Assertion before finale m-kiewitz defect normal Engine: SCI
#4887 SCI LSL3: Music lost in Island Jungle m-kiewitz defect normal Engine: SCI
#4888 SCI LSL3: Door slam sound incorporated in background music m-kiewitz defect normal Engine: SCI
#4894 SCI LSL5: Crash after coffee incident m-kiewitz defect normal Engine: SCI
#4921 [SCI] PQ2 1.002.011 Crash at Intro m-kiewitz defect normal Engine: SCI
#4928 AGI: SQ2 : Falling Off Log Almost Immediate m-kiewitz defect high Engine: AGI
#4942 SCI, Castlebrain/Amiga: Crash when exiting wordsearch puzzle m-kiewitz defect low Engine: SCI
#4943 SCI, Islandbrain: script error at elevator gear ratio puzzle m-kiewitz defect normal Engine: SCI
#4953 KQ6CD: Crash on reading book m-kiewitz defect normal Engine: SCI
#4956 ECOQUEST: Object movement in intro m-kiewitz defect normal Engine: SCI
#4957 KQ6CD: Strange screen transitions m-kiewitz defect normal Engine: SCI
#4958 KQ6CD: Crash in the catacombs m-kiewitz defect normal Engine: SCI
#4961 KQ5CD: Crash when skipping dialogue m-kiewitz defect normal Engine: SCI
#4965 SQ5: Bold Font Issue m-kiewitz defect normal Engine: SCI
#4968 ECOQUEST/floppy: "no free channels" m-kiewitz defect normal Engine: SCI
#4980 Hoyle 3: Credits don't appear during intro m-kiewitz defect normal Engine: SCI
#4985 SCI: PHARKAS floppy/demo 1/demo 2: Music marker behavior m-kiewitz defect normal Engine: SCI
#4993 ECOQUEST2: Initial text not cleared from ecorder m-kiewitz defect low Engine: SCI
#4995 ECOQUEST2: Game hangs on receiving amulet m-kiewitz defect normal Engine: SCI
#4998 kq6-win m-kiewitz defect normal Engine: SCI
#5003 PEPPER demo: graphic glitch m-kiewitz defect normal Engine: SCI
#5005 SCI: Restoring in some games doesn't work correctly m-kiewitz defect normal Engine: SCI
#5006 Mixed-Up Fairy Tales (VGA) Crash when saving prince m-kiewitz defect normal Engine: SCI
#5016 PQ1VGA: No map when loading a save while patrolling m-kiewitz defect normal Engine: SCI
#5019 QG2: Error entering first alley m-kiewitz defect normal Engine: SCI
#5021 Middle Mouse Button does not work in SCI1 games m-kiewitz defect normal Engine: SCI
#5022 PQ1VGA - Poker Game crashes at random moments on the script m-kiewitz defect normal Engine: SCI
#5023 EQ1CD: right at the credits VM hangs m-kiewitz defect normal Engine: SCI
#5030 LB2Floppy & LB2CD: Game does not advance at docks m-kiewitz defect normal Engine: SCI
#5038 QFG1 VGA: Combat buttons work only sometimes m-kiewitz defect normal Engine: SCI
#5039 HOYLE3 Demo: Missing Animations m-kiewitz defect normal Engine: SCI
#5041 ECOQUEST2: Adam moving very fast in village m-kiewitz defect normal Engine: SCI
#5043 HOYLE3: Blurry dice in backgammon m-kiewitz defect normal Engine: SCI
#5044 PQ1VGA : Engine Abort When Putting Away Gun at Jail m-kiewitz defect low Engine: SCI
#5049 KQ5 VGA: Crash after being tied in the Inn's basement m-kiewitz defect normal Engine: SCI
#5050 Mixed Up Fairy-Tales EGA & VGA Crash: no free channels m-kiewitz defect normal Engine: SCI
#5051 LSL2: Long cutscene m-kiewitz defect normal Engine: SCI
#5052 LSL2: Crash at the airport m-kiewitz defect normal Engine: SCI
#5055 ECOQUEST2: Text vanishes too quickly for shaman puzzle m-kiewitz defect normal Engine: SCI
#5056 ECOQUEST2: Graphical fade-outs act oddly m-kiewitz defect normal Engine: SCI
#5058 KQ4SCI Early: Stuck on door m-kiewitz defect high Engine: SCI
#5059 PHARKAS: "Score" sound doesn't play m-kiewitz defect normal Engine: SCI
#5060 PHARKAS: Mouse and hotspot errors m-kiewitz defect normal Engine: SCI
#5061 LSL1VGA Polish version crash m-kiewitz defect normal Engine: SCI
#5065 SCI: ECOQUEST2: Gonzales Dance Movement m-kiewitz defect normal Engine: SCI
#5069 SCI: General issue with loading from ScummVM menu m-kiewitz defect normal Engine: SCI
#5071 LB2Floppy: Oversized Character m-kiewitz defect normal Engine: SCI
#5074 LB1: Crash on any dialogue m-kiewitz defect normal Engine: SCI
#5075 PQ3 : Game crashing when taking Officer Morales to the Mall m-kiewitz defect normal Engine: SCI
#5076 SCI: some actors teleport around (KQ5, SQ5, etc.) m-kiewitz defect normal Engine: SCI
#5077 KQ5: Crispin's chest doesn't stay open m-kiewitz defect normal Engine: SCI
#5081 QFG1(EGA) Crash when leaving/entering east of antwerp m-kiewitz defect normal Engine: SCI
#5084 LB1: Crash when you walk up the main stairs m-kiewitz defect normal Engine: SCI
#5086 FREDDYPHARKAS: AUDIO subfolder not recognized m-kiewitz defect normal Engine: SCI
#5093 SQ4: Pterodactyl flight m-kiewitz defect normal Engine: SCI
#5097 SQ1: Acid Drop voice clip cut off m-kiewitz defect normal Engine: SCI
#5103 LSL6: Uninitialized read on electric fence m-kiewitz defect normal Engine: SCI
#5104 LSL6-de: view resources not found (also happens in original) m-kiewitz defect low Engine: SCI
#5106 QFG2: crash when exiting streets in Shapier m-kiewitz defect normal Engine: SCI
#5107 EQ1CD: Crash at Cetus head (also happens in original sci) m-kiewitz defect low Engine: SCI
#5111 QFG3: Using MT-32 "no free channels" m-kiewitz defect normal Engine: SCI
#5112 SQ5 : Engine Abort on SCS Eureka Captain Console m-kiewitz defect normal Engine: SCI
#5122 EQ1CD: Graphics glitch at Cetus head m-kiewitz defect normal Engine: SCI
#5125 Jones in the Fast Lane CD, graphics missing m-kiewitz defect normal Engine: SCI
#5141 PHARKAS/German: issues m-kiewitz defect normal Engine: SCI
#5156 SCI: QFG2: Game can hang in desert m-kiewitz defect low Engine: SCI
#5161 PEPPER: Missing failure animation m-kiewitz defect normal Engine: SCI
#5163 QFG3: Can't import character m-kiewitz defect normal Engine: SCI
#5167 QFG3: Crash during Awari game m-kiewitz defect normal Engine: SCI
#5173 QFG3: priority issue in leopard chief hut m-kiewitz defect normal Engine: SCI
#5175 KQ5 EGA: Corrupt animation at anthill m-kiewitz defect normal Engine: SCI
#5178 SQ1SCI: Crash at Arcadia m-kiewitz defect normal Engine: SCI
#5179 SQ5: Game crash during scrubbing - still happening m-kiewitz defect normal Engine: SCI
#5181 KQ5 EGA: Corrupt animation at Inn m-kiewitz defect normal Engine: SCI
#5189 SQ4: GfxPorts::kernelSetActive error m-kiewitz defect normal Engine: SCI
#5192 LB2Floppy & LB2CD: Missing graphics at filthy cab m-kiewitz defect normal Engine: SCI
#5193 LB2Floppy & LB2CD: No visual perspective at Museum m-kiewitz defect normal Engine: SCI
#5198 KQ5CD: Crash when giving tambourine to beast m-kiewitz defect normal Engine: SCI
#5203 KQ6: Crashing when chasing Alhazred after wedding m-kiewitz defect normal Engine: SCI
#5209 KQ5CD: Sound gets muted at harpies island m-kiewitz defect normal Engine: SCI
#5210 SLATER: DOS version checksums m-kiewitz defect normal Engine: SCI
#5211 SQ1EGA: Graphical Glitch When Picking Up ID On the Deltaur m-kiewitz defect normal Engine: SCI
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