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Results (801 - 900 of 981)

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Ticket Summary Status Owner Type Component Version
#15324 Unknown game variant for sword2 new defect Engine: Sword2
#15327 SCI: LSL5: Silas blinks distractingly frequently when talking to Julius new defect Engine: SCI
#15328 GUI: Some strings missing French translation new defect GUI: Translations
#15331 FREESCAPE: width of rendered lines depends on the computer resolution new neuromancer defect Engine: Freescape
#15339 SCI: KQ6: Distorted music when using NukedOPL new defect Engine: SCI
#15340 GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button new defect GUI
#15342 ULTIMA8: Problem with fonts substitution in spanish version new defect Engine: Ultima
#15343 NANCY: The Vampire Diaries cannot be completed new defect Engine: Nancy
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands new neuromancer defect Engine: Hypno
#15347 HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six new neuromancer defect Engine: Hypno
#15348 BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1 new defect Ports
#15349 SCUMM: MM (NES) - Known implementation inaccuracies new defect Engine: SCUMM
#15350 SCUMM: INDY3: atari st - no sound after modifying the resources for new translation pending dwatteau defect Engine: SCUMM
#15351 ZVISION: ZGI: Save game can get stuck in a death loop new defect Engine: ZVision
#15357 WII: SCUMM: Wrong colors for cursor objects in COMI on Wii new defect Port: Wii
#15358 SCI: SQ6: GMM Saving not loadable new defect Engine: SCI
#15361 MD5: GLK: Unknown game (?) new defect Engine: GLK: ZCode
#15362 Unknown game variant for director new defect Engine: Director
#15363 SCI: SQ3: Text Boxes at Death Scenes Clear the Screen Too Quickly new defect Engine: SCI
#15364 ANDROID: SCUMM: SIGSEGV when pausing sounds new defect Engine: SCUMM
#15367 MD5: SCI: Space Quest 6 Unknown Variant new defect Engine: SCI
#15369 SCUMM: MI (Sega MegaCD) - audio pops at the end of every SBL sound effect new defect Engine: SCUMM
#15370 PORT: PS3: Thimbleweed Park engine not available in PS3 build new scemino defect Engine: TWP
#15371 PORT: PS3: Grim Fandango not running on PS3 build new defect Engine: Grim
#15372 Unknown game variant for Broken Sword 1 new defect Engine: Sword1
#15373 ULTIMA8: Original Cheats Not Available new defect Engine: Ultima
#15374 ANDROID: Log Debug level is reset when force closing the app new defect Port: Android
#15375 SCI: SQ4 Korean text not rendered after refactor new defect Engine: SCI
#15377 Unknown game variant for sci (KQ5 EGA German) new defect Engine: SCI
#9058 Using more than one FM_OPL object (experimental) new patch Engine: SCUMM
#9203 SDL: Avoiding pathological screen updates new patch --Other--
#14675 ALSA MIDI devices only use show/use the first available port new patch Audio
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new feature request Engine: SCUMM
#6716 Implement descriptive error message on save failure new feature request --Other--
#6804 SWORD25: add option to choose language speech new feature request Engine: Sword25
#7013 SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles new feature request Engine: SCUMM
#7077 TSAGE: BF: No General MIDI soundtrack (English CD DOS version) new feature request Engine: TsAGE
#7307 DC: Possibility to select a specific VMU for saving new zeldin feature request Port: Dreamcast
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD new feature request Audio: MT32
#7457 GOBLIIINS: Atari ST version color palette new feature request Engine: Gob
#7527 Recognize zipped savegame when no Zlib was compiled new sev- feature request --Other--
#7535 Move special debug flags init to plugin API new feature request --Other--
#7546 SCUMM: Keymapper support for Sam and Max new agent-q feature request Engine: SCUMM
#7554 GOB: Gob2 (Mac): Add support for Mac music new DrMcCoy feature request Engine: Gob
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- feature request Engine: Queen
#7569 AGI: Add the function keys to the keymap new feature request Engine: AGI
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- feature request Engine: SAGA
#7602 Expose game hotspots to backend new feature request --Other--
#7603 iPhone: Pie menu for keyboard input? new vinterstum feature request Port: iOS
#7605 Different game description according to language new feature request GUI
#7649 ALL: visible warning when CD music missing new bluegr feature request --Other--
#7700 Wii: Support Sound Settings new dhewg feature request Port: Wii
#7720 GUI: default option new sev- feature request GUI
#7722 GUI: volume and subtitles speed sliders new feature request GUI
#7782 GUI: Game Sortation: Folders / Subfolders new feature request GUI
#7793 AGI: Better mapping for mouse buttons new feature request Engine: AGI
#7813 Dreamcast SD card support new feature request Port: Dreamcast
#7839 AGI: Add three voice MIDI with AGI games. new feature request Engine: AGI
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new feature request Engine: Cruise
#9664 BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode) new feature request Port: Win64
#10404 SCI: LSL7: parser behavior improvement new feature request Engine: SCI
#10979 Feature Request: Text box above virtual keyboard for Starship Titanic and other games new feature request Engine: Titanic
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request Graphics
#11182 GUI Dialog for missing Roland MT-32 support new feature request Audio: MT32
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully new feature request Audio
#11367 WEB: I18N and punctuation improvements pending IlDucci feature request Web
#11418 SCI: QfG3 - enhance game with keyboard shortcuts new feature request Engine: SCI
#11428 macOS: Change default savegame location for macOS new feature request Port: Mac OS X
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new feature request Audio
#11462 IOS: Apple Magic Keyboard support new feature request Port: iOS
#11520 ScummGlk has no text configuration options new feature request Engine: GLK
#11539 CRUISE: Add Amiga sound support new feature request Engine: Cruise
#11549 TONY: Undetected German "Shoe Box" Version new feature request Engine: Tony
#11632 Blazing Dragons: Subtitles are cropped new feature request Engine: Dragons
#11643 Blazing Dragons: Thumbwrestling too easy new feature request Engine: Dragons
#11860 Add information to the dumped (mostly OpenGL) context new feature request Graphics
#11913 MOHAWK: MYST: Include the Rime Age from the PSP port of Myst new feature request Engine: Mohawk
#11917 TEENAGENT: French Translation Support Patch new feature request Engine: TeenAgent
#11932 Android TV support new feature request Port: Android
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new feature request Engine: Grim
#12010 SCUMM: MI1: Giving items that Guybrush does not carry causes weird behavior new feature request Engine: SCUMM
#12242 SCUMM: INDY4 (Original bug): different palette at the Godhood Machine in CD-Version new feature request Engine: SCUMM
#12515 AGS: Mac Steam games by Clifftop Games not detected when user selects .app file new feature request Engine: AGS
#12623 TRECISION: œ (o+e ligature) missing from French subtitles new Kurufinwe21 feature request Engine: Trecision
#12713 STARTREK enable alternative path for voc files new feature request Engine: Startrek
#12774 Better notes about residualvm merge new feature request Web
#12800 Add option to pass parameters to SCUMMVM on Android new feature request Port: Android
#12839 DIRECTOR: Implement "return to launcher" feature for Director games new feature request Engine: Director
#12996 SCUMM: Restore unused item animation frames? new feature request Engine: SCUMM
#13030 Option to Disable Status Window new feature request Tools
#13200 Separate Full Screen setting for GUI and Games new feature request GUI
#13201 Option to make save/load screen conform to the screen size of the active game while in fullscreen mode new feature request GUI
#13239 ScummVM Classic Theme: Translation into other languages. new feature request GUI: Translations
#13240 Improvement of subtitle visualization. new feature request Graphics: Scalers
#13260 Support the composite palette for PC Engine new feature request Engine: SCUMM
#13317 Update aspect ratio for new iPad Mini 6 2021 new feature request Port: iOS
#13355 Options for "Capture mouse" and "Screenshot Path" in GUI new feature request GUI
#13365 SCUMM: French version of The Dig has original audio issues in SMUSH new feature request Engine: SCUMM
#13386 Add a "clear" command to the general debugger new feature request Tools
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