Opened 17 months ago

Last modified 9 months ago

#15357 new defect

BACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI

Reported by: dwatteau Owned by:
Priority: normal Component: Port: Wii
Version: Keywords: cursor
Cc: Game: Monkey Island 3

Description

Running Curse of Monkey Island on today's daily build for Wii, the game looks mostly fine, but the colors of the cursors look wrong, especially when doing the following:

  1. Start a new game of COMI on Wii
  2. Pick up an object
  3. Then, pick it up from the inventory

The colors are off, for example some objects appear mostly blue or green, when they replace the default cursor.

I'm not sure whether if it's an engine issue or a backend issue. So far, I've only seen this problem with a SCUMM game, on Wii. But the same game is fine on OSX PPC or PS3, so it doesn't appear to be big-endian related (at least at first sight).

Attachments (1)

IMG_2893.jpg (235.5 KB ) - added by dwatteau 17 months ago.
Example of an object appearing blue on Wii

Download all attachments as: .zip

Change History (3)

by dwatteau, 17 months ago

Attachment: IMG_2893.jpg added

Example of an object appearing blue on Wii

comment:1 by tag2015, 15 months ago

Summary: WII: SCUMM: Wrong colors for cursor objects in COMI on WiiBACKENDS: WII: SCUMM: Wrong colors for cursor objects in COMI

comment:2 by digitall, 9 months ago

This was first reported on 7th Sept 2024, but may have been present prior to this.

Feedback on Discord on 25th May 2025 indicates that this is still occurring and/or other issues with cursor transparency on Wii are present.

Will need to check this exact issue is replicable on current nightly build, then do gross bisection to determine if this is a regression from v2.8.0 etc. before fine bisection to determine cause...

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