#14296 |
ACCESS: Amazon - add support for Super VGA
|
new
|
feature request
|
normal
|
Engine: Access
|
15 months
|
15 months
|
Amazon: Guardians of Eden
|
#12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
|
feature request
|
normal
|
Engine: AGS
|
3 years
|
3 years
|
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
defect
|
low
|
Engine: AGS
|
3 years
|
10 months
|
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
defect
|
normal
|
Engine: AGS
|
3 years
|
12 months
|
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
defect
|
low
|
Engine: AGS
|
3 years
|
17 months
|
|
#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
7 months
|
|
#13276 |
AGS: Cannot open files with non-ASCII characters in their name
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
4 months
|
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
defect
|
low
|
Engine: AGS
|
2 years
|
7 months
|
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
|
new
|
feature request
|
normal
|
Engine: AGS
|
2 years
|
18 months
|
|
#13557 |
AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games
|
new
|
defect
|
normal
|
Engine: AGS
|
2 years
|
5 months
|
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
defect
|
normal
|
Engine: AGS
|
23 months
|
23 months
|
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
new
|
defect
|
normal
|
Engine: AGS
|
18 months
|
4 days
|
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
defect
|
low
|
Engine: AGS
|
17 months
|
12 months
|
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
defect
|
low
|
Engine: AGS
|
17 months
|
10 months
|
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
defect
|
low
|
Engine: AGS
|
15 months
|
8 months
|
|
#14609 |
BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32'
|
new
|
defect
|
normal
|
Engine: AGS
|
9 months
|
3 weeks
|
|
#14633 |
AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds
|
new
|
defect
|
high
|
Engine: AGS
|
8 months
|
5 months
|
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
defect
|
normal
|
Engine: AGS
|
8 months
|
3 months
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
defect
|
normal
|
Engine: AGS
|
5 months
|
5 months
|
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
defect
|
normal
|
Engine: AGS
|
5 months
|
4 weeks
|
Quest for Glory 2
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
defect
|
low
|
Engine: AGS
|
4 months
|
4 days
|
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
feature request
|
normal
|
Engine: AGS
|
4 months
|
4 months
|
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
defect
|
normal
|
Engine: AGS
|
4 months
|
4 months
|
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
defect
|
low
|
Engine: AGS
|
2 months
|
4 days
|
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
defect
|
normal
|
Engine: AGS
|
4 weeks
|
4 weeks
|
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
defect
|
low
|
Engine: AGOS
|
16 years
|
16 months
|
Simon the Sorcerer 1
|
#4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
defect
|
normal
|
Engine: AGOS
|
15 years
|
4 years
|
Simon the Sorcerer 2
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
defect
|
normal
|
Engine: AGOS
|
14 years
|
4 years
|
Elvira 2
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
defect
|
normal
|
Engine: AGOS
|
13 years
|
9 months
|
Simon the Sorcerer 2
|
#6046 |
AGOS: SIMON1DOS French Barman Animation Glitch
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 years
|
12 years
|
Simon the Sorcerer 1
|
#6050 |
AGOS: SIMON1 DOS French Animation glitch
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 years
|
12 years
|
Simon the Sorcerer 1
|
#6051 |
AGOS: SIMON1DOS French Text Glitch
|
new
|
defect
|
low
|
Engine: AGOS
|
12 years
|
6 years
|
Simon the Sorcerer 1
|
#6143 |
AGOS: Simon 1 - Random Screen Fade Glitch
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 years
|
12 years
|
Simon the Sorcerer 1
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
4 years
|
The Feeble Files
|
#6356 |
AGOS: Simon1 Crash in Dwarf Cave
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
4 years
|
Simon the Sorcerer 1
|
#6409 |
AGOS: Elvira 2 Power Points stop regenerating in Studio 3
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
18 months
|
Elvira 2
|
#6840 |
AGOS: SIMON2 - Dog Glitch on Save Loading
|
new
|
defect
|
normal
|
Engine: AGOS
|
9 years
|
9 years
|
Simon the Sorcerer 2
|
#7705 |
BACKENDS: Dreamcast - Simon Puzzle Pack crashes
|
new
|
defect
|
normal
|
Engine: AGOS
|
15 years
|
7 months
|
Simon the Sorcerer Puzzle Pack
|
#9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
|
new
|
defect
|
normal
|
Engine: AGOS
|
8 years
|
4 years
|
Simon the Sorcerer 1
|
#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
|
new
|
feature request
|
low
|
Engine: AGOS
|
7 years
|
7 years
|
Waxworks
|
#10477 |
AGOS: Simon the Sorcerer 1 & 2 - Voice cut off
|
new
|
defect
|
normal
|
Engine: AGOS
|
6 years
|
5 years
|
|
#10803 |
AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs
|
new
|
defect
|
normal
|
Engine: AGOS
|
6 years
|
3 years
|
Simon the Sorcerer 2
|
#10940 |
AGOS: StS1 - savegame causes hang after first interaction (quick save/load)
|
new
|
defect
|
normal
|
Engine: AGOS
|
5 years
|
6 months
|
Simon the Sorcerer 1
|
#11688 |
AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 years
|
4 years
|
The Feeble Files
|
#11707 |
AGOS: Feeble - Background color change
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 years
|
4 years
|
The Feeble Files
|
#12788 |
AGOS: Frozen character animation when skipping dialog
|
new
|
defect
|
normal
|
Engine: AGOS
|
3 years
|
3 years
|
Simon the Sorcerer 1
|
#14494 |
AGOS: SIMON1 subtitles not showing
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 months
|
12 months
|
Simon the Sorcerer 1
|
#14495 |
AGOS: SIMON1 crash when you trigger any text line twice
|
new
|
defect
|
normal
|
Engine: AGOS
|
12 months
|
12 months
|
Simon the Sorcerer 1
|
#14886 |
AGOS: Waxworks crashing at Egypt Level 3, corrupting save file
|
pending
|
defect
|
high
|
Engine: AGOS
|
4 months
|
6 weeks
|
Waxworks
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
defect
|
normal
|
Engine: AGOS
|
4 months
|
4 months
|
Simon the Sorcerer 1
|
#4388 |
AGI: Incorrect CGA palette
|
new
|
defect
|
normal
|
Engine: AGI
|
15 years
|
8 years
|
|
#5730 |
AGI: Winnie: Color flood fill issue
|
new
|
defect
|
normal
|
Engine: AGI
|
13 years
|
4 years
|
PreAGI
|
#7049 |
AGI: KQ2 - Bell Sound for PC Speaker Is Off
|
new
|
defect
|
normal
|
Engine: AGI
|
8 years
|
4 years
|
King's Quest 2
|
#7569 |
AGI: Add the function keys to the keymap
|
new
|
feature request
|
normal
|
Engine: AGI
|
17 years
|
4 years
|
|
#7793 |
AGI: Better mapping for mouse buttons
|
new
|
feature request
|
normal
|
Engine: AGI
|
14 years
|
2 months
|
|
#7839 |
AGI: Add three voice MIDI with AGI games.
|
new
|
feature request
|
normal
|
Engine: AGI
|
12 years
|
3 years
|
|
#9725 |
AGI IIgs: shift key commands don't work
|
new
|
defect
|
low
|
Engine: AGI
|
7 years
|
7 years
|
|
#9726 |
AGI IIgs: implement inventory/see object screen
|
new
|
defect
|
low
|
Engine: AGI
|
7 years
|
3 years
|
|
#10409 |
AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load
|
new
|
defect
|
normal
|
Engine: AGI
|
6 years
|
2 months
|
Space Quest 1
|
#10444 |
AGI: Graphics glitch when reloading a savegame after dying
|
new
|
patch
|
normal
|
Engine: AGI
|
6 years
|
6 years
|
|
#11513 |
AGI: SQ2 (AppleIIGS) - frame/audio sync issues
|
new
|
defect
|
normal
|
Engine: AGI
|
4 years
|
4 years
|
Space Quest 2
|
#14454 |
AGI: Winnie the Pooh unable to parse wind sound (sound 10)
|
new
|
defect
|
normal
|
Engine: AGI
|
13 months
|
2 months
|
|
#14549 |
AGI: Missing fill in Winnie the Pooh (pre-AGI!)
|
new
|
defect
|
normal
|
Engine: AGI
|
10 months
|
10 months
|
|
#15098 |
AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin)
|
new
|
defect
|
normal
|
Engine: AGI
|
3 weeks
|
3 weeks
|
King's Quest 2
|
#15126 |
AGI: KQ3: Intro Text Goes by Too Quickly
|
new
|
defect
|
normal
|
Engine: AGI
|
4 days
|
3 days
|
King's Quest 3
|
#15130 |
AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken
|
new
|
defect
|
normal
|
Engine: AGI
|
8 hours
|
5 hours
|
King's Quest 3
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
new
|
defect
|
normal
|
Engine: ADL
|
4 years
|
2 years
|
Hi-Res Adventure #4: Ulysses and the Golden Fleece
|
#13939 |
MD5: ADL: Unknown game variant for hires2
|
new
|
defect
|
high
|
Engine: ADL
|
18 months
|
6 months
|
|
#13393 |
DOCUMENTATION: ScummVM API docs (Doxygen) are unreadable on mobile
|
new
|
defect
|
normal
|
Documentation
|
2 years
|
2 years
|
|
#14684 |
DOCUMENTATION: The Wiki documentation and CLI parameter commentary of the --scaler CLI parameter are wrong.
|
new
|
defect
|
normal
|
Documentation
|
7 months
|
6 months
|
|
#12345 |
BASE: The detection plugin is almost always loaded in memory
|
new
|
defect
|
normal
|
Common
|
3 years
|
2 years
|
|
#12410 |
KEYMAPPER: `SHIFT`+`.` is modified to `.`
|
new
|
defect
|
normal
|
Common
|
3 years
|
3 years
|
|
#12882 |
WII: scummvm always returns to system menu on exit
|
new
|
defect
|
normal
|
Common
|
3 years
|
2 years
|
|
#12975 |
BASE: FSNode or DefaultSaveFileManager should provide an overloadable remove file method.
|
pending
|
defect
|
normal
|
Common
|
3 years
|
3 years
|
|
#13157 |
COMMON: EventManager's getMousePos() is not always reliable
|
new
|
defect
|
normal
|
Common
|
2 years
|
2 years
|
|
#13418 |
Consider implementing auto-complete for individual games that can support it.
|
new
|
feature request
|
normal
|
Common
|
2 years
|
22 months
|
|
#13432 |
GUI: Options dialog complains about non-existing saves in autosave slot
|
new
|
defect
|
normal
|
Common
|
2 years
|
14 months
|
Future Wars
|
#13456 |
SDL: No Mouse or Keyboard with SDL 2.20
|
new
|
defect
|
normal
|
Common
|
2 years
|
5 months
|
|
#13805 |
OPENGL: Graphics filters not applied to mouse cursor
|
new
|
defect
|
normal
|
Common
|
21 months
|
21 months
|
|
#13911 |
Gracefully handle multiple controllers
|
new
|
feature request
|
normal
|
Common
|
19 months
|
19 months
|
|
#14161 |
ENGINES: Allow running multi-CD games directly from the original discs
|
new
|
feature request
|
low
|
Common
|
15 months
|
14 months
|
|
#14174 |
When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend
|
new
|
defect
|
normal
|
Common
|
15 months
|
13 months
|
Full Throttle
|
#14359 |
BASE: Window resolution setting via command line is broken
|
new
|
defect
|
normal
|
Common
|
14 months
|
14 months
|
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
feature request
|
normal
|
Common
|
6 months
|
7 weeks
|
|
#14816 |
Cleanup feature
|
new
|
feature request
|
normal
|
Common
|
4 months
|
4 months
|
|
#14843 |
MacResManager: don't look for files outside game folder
|
new
|
defect
|
normal
|
Common
|
4 months
|
4 months
|
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
defect
|
normal
|
Common
|
4 months
|
4 months
|
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
defect
|
normal
|
Common
|
4 months
|
2 months
|
|
#15013 |
COMMON: Invalid save path leads to crash/debugger coming up
|
new
|
defect
|
normal
|
Common
|
2 months
|
2 months
|
|
#15095 |
ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game"
|
new
|
defect
|
normal
|
Common
|
3 weeks
|
2 weeks
|
|
#15124 |
Option to lock the window size
|
new
|
feature request
|
normal
|
Common
|
6 days
|
6 days
|
|
#11245 |
CLOUD: Saves sync triggered twice in a row after saving
|
new
|
defect
|
normal
|
Cloud
|
5 years
|
5 years
|
|
#11257 |
CLOUD: Issue with case sensitive filesystems
|
new
|
defect
|
normal
|
Cloud
|
5 years
|
5 years
|
|
#12890 |
CLOUD: NextCloud Support
|
new
|
feature request
|
low
|
Cloud
|
3 years
|
3 years
|
|
#13533 |
CLOUD: Syncing breaks if "Add Game" dialogue comes up
|
new
|
defect
|
normal
|
Cloud
|
2 years
|
2 years
|
|
#14690 |
WIN32: Cloud sync broken due to revocation server being unreachable
|
pending
|
defect
|
normal
|
Cloud
|
6 months
|
6 months
|
|
#14691 |
WIN32: Google Cloud fails to sync on current master
|
new
|
defect
|
normal
|
Cloud
|
6 months
|
6 months
|
|
#7331 |
MIDI: Percussive Organ pitch correction with GM output
|
new
|
feature request
|
normal
|
Audio: MT32
|
21 years
|
6 years
|
|
#7420 |
MT-32: Write "Memory Timbres" names to LCD
|
new
|
feature request
|
normal
|
Audio: MT32
|
19 years
|
6 years
|
|
#11182 |
GUI Dialog for missing Roland MT-32 support
|
new
|
feature request
|
normal
|
Audio: MT32
|
5 years
|
5 years
|
|