#13232 |
Use scaler to mouse cursor
|
new
|
feature request
|
low
|
Engine: Draci
|
2 years
|
2 years
|
Dragon History
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
new
|
defect
|
normal
|
Engine: Draci
|
15 months
|
15 months
|
Dragon History
|
#10176 |
TINSEL: DW2 (German) - displaced pixels in Intro
|
new
|
defect
|
normal
|
Engine: Tinsel
|
7 years
|
4 years
|
Discworld II
|
#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Discworld II
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
defect
|
high
|
Engine: Tinsel
|
15 months
|
6 months
|
Discworld II
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
defect
|
normal
|
Engine: Tinsel
|
12 years
|
4 years
|
Discworld
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#6395 |
TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#7047 |
TINSEL: DW - Graphic Glitch when opening inventory
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 years
|
3 years
|
Discworld
|
#10408 |
BACKENDS: Wii - Static sound in Discworld
|
new
|
defect
|
normal
|
Port: Wii
|
6 years
|
4 years
|
Discworld
|
#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10659 |
TINSEL: DW1: Act4 hidden city guards crash
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10929 |
BACKENDS: Android (ARM) - Discworld 1 crash in cutscene
|
new
|
defect
|
normal
|
Port: Android
|
5 years
|
16 months
|
Discworld
|
#10957 |
TINSEL: DW1 - Psy office event not triggered
|
new
|
defect
|
low
|
Engine: Tinsel
|
5 years
|
4 years
|
Discworld
|
#11368 |
Unknown game variant for tinsel - Discworld (PSX, Japanese)
|
new
|
feature request
|
low
|
Engine: Tinsel
|
4 years
|
3 years
|
Discworld
|
#13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
defect
|
normal
|
Engine: Tinsel
|
2 years
|
2 years
|
Discworld
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
defect
|
normal
|
Port: Linux
|
19 months
|
19 months
|
Discworld
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 months
|
5 months
|
Discworld
|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#14715 |
TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one)
|
new
|
feature request
|
normal
|
Engine: Tinsel
|
6 months
|
6 months
|
Discworld
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
8 years
|
19 months
|
Day of the Tentacle
|
#13737 |
SCUMM: Re-enable lines in DOTT
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
22 months
|
22 months
|
Day of the Tentacle
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
4 months
|
Day of the Tentacle
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
new
|
defect
|
normal
|
Audio
|
4 months
|
3 months
|
Day of the Tentacle
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
4 weeks
|
4 weeks
|
Day of the Tentacle
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
defect
|
normal
|
Engine: Freescape
|
8 months
|
8 months
|
Dark Side
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
defect
|
normal
|
Engine: Freescape
|
4 months
|
5 weeks
|
Dark Side
|
#12748 |
REMORSE: Silencer does not correctly follow Vargas at the end of Mission 2
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12749 |
REMORSE: FMV difference: background should be faded to greyscale
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12750 |
REMORSE: Enemy AI does not exactly match original
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12751 |
REMORSE: Differences from original game when controlling Thresher cannon
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12759 |
REMORSE: Rendering order issue - items sometimes disappear
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12778 |
Crusader: No Remorse - Num Pad Keys do not change with capslock
|
new
|
feature request
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#13785 |
REMORSE: mouse rotation doesn't work
|
new
|
defect
|
normal
|
Engine: Ultima
|
21 months
|
21 months
|
Crusader: No Remorse
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
defect
|
low
|
Engine: Ultima
|
4 weeks
|
4 weeks
|
Crusader: No Remorse
|
#13281 |
ULTIMA: Crusader No Regret, Crusader No Remorse, Ultima VIII are added by the Launcher twice in mass add
|
new
|
defect
|
normal
|
Engine: Ultima
|
2 years
|
2 years
|
Crusader: No Regret
|
#7853 |
CRUISE: Add MT-32 emu support to Cruise for a Corpse
|
new
|
feature request
|
normal
|
Engine: Cruise
|
11 years
|
3 years
|
Cruise for a Corpse
|
#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
|
defect
|
normal
|
Engine: Cruise
|
4 years
|
15 months
|
Cruise for a Corpse
|
#11539 |
CRUISE: Add Amiga sound support
|
new
|
feature request
|
normal
|
Engine: Cruise
|
4 years
|
3 years
|
Cruise for a Corpse
|
#15007 |
Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation)
|
new
|
patch
|
normal
|
Engine: Cruise
|
2 months
|
2 months
|
Cruise for a Corpse
|
#14519 |
Lower mouse sensitivity / slower cursor in SDL Wayland mode in Conquests of the Longbow
|
new
|
defect
|
normal
|
Graphics
|
11 months
|
7 months
|
Conquests of the Longbow
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of the Longbow
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of the Longbow
|
#14811 |
SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate
|
new
|
defect
|
low
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of Camelot
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of Camelot
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
defect
|
normal
|
Engine: SCI
|
4 months
|
4 months
|
Conquests of Camelot
|
#13636 |
GROOVIE: Clandestiny: Original Save/Load Screen not drawn correctly
|
new
|
defect
|
normal
|
Engine: Groovie
|
23 months
|
22 months
|
Clandestiny
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
defect
|
normal
|
Engine: Groovie
|
3 weeks
|
3 weeks
|
Clandestiny
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
defect
|
normal
|
Engine: Chewy
|
2 years
|
18 months
|
Chewy: ESC from F5
|
#13559 |
CHEWY: German demo crashes looking for a non-existing det0.taf file
|
new
|
defect
|
normal
|
Engine: Chewy
|
2 years
|
2 years
|
Chewy: ESC from F5
|
#13564 |
CHEWY: Too slow auto scrolling in ventilation pit
|
new
|
defect
|
normal
|
Engine: Chewy
|
2 years
|
2 years
|
Chewy: ESC from F5
|
#13594 |
CHEWY: Dialog canceled by subtitles
|
pending
|
defect
|
high
|
Engine: Chewy
|
23 months
|
6 months
|
Chewy: ESC from F5
|
#13609 |
CHEWY: Set game speed in ScummVM menu
|
new
|
feature request
|
normal
|
Engine: Chewy
|
23 months
|
23 months
|
Chewy: ESC from F5
|
#13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
|
new
|
defect
|
low
|
Engine: Chewy
|
23 months
|
22 months
|
Chewy: ESC from F5
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
defect
|
normal
|
Engine: Chewy
|
23 months
|
22 months
|
Chewy: ESC from F5
|
#13668 |
CHEWY: Cell air duct highlighted when switching full screen to window
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13670 |
CHEWY: Autosave will be overwritten when loaded from inside game
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13680 |
CHEWY: Cinema mode buggy
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13681 |
CHEWY: Intro is missing black screen at end
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13685 |
CHEWY: Videos are glitching in and out
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
9 days
|
Chewy: ESC from F5
|
#13686 |
CHEWY: Music during many videos missing
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13687 |
CHEWY: Harbour in Big City 2 not playing correct music
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13688 |
CHEWY: Missing dialogue between director and actress
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13689 |
CHEWY: No machine noise in hidden base
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13690 |
CHEWY: Nichelle back after Kong attack
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13691 |
CHEWY: Howard is missing his helmet in Big City 2
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13692 |
CHEWY: Inventory behavior quick select item
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13693 |
CHEWY: Inventory behavior quick action
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13695 |
CHEWY: Cyber-Crown hotspot already active before Surimy
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13696 |
CHEWY: Dugout race Chewy not moving
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13697 |
CHEWY: Menu hotkey
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13698 |
CHEWY: Getting the typing paper from Miss Hoggendobber
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13700 |
CHEWY: novel hotspot missing in howards room
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13702 |
CHEWY: Game gets unresponsive in certain situations
|
new
|
defect
|
low
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13704 |
CHEWY: Detailed secondary comments missing
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13705 |
CHEWY: Missing animation for manipulating artifact
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#13706 |
CHEWY: Cutscenes too easily skippable
|
new
|
defect
|
normal
|
Engine: Chewy
|
22 months
|
22 months
|
Chewy: ESC from F5
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
defect
|
normal
|
Engine: SCI
|
4 years
|
4 years
|
Castle of Dr. Brain
|
#13487 |
TUCKER: In-game quit doesn't respect "Ask for confirmation" on exit/quit
|
new
|
defect
|
normal
|
Engine: Tucker
|
2 years
|
2 years
|
Bud Tucker
|
#6804 |
SWORD25: add option to choose language speech
|
new
|
feature request
|
normal
|
Engine: Sword25
|
9 years
|
4 years
|
Broken Sword 2.5
|
#11724 |
SWORD25: Slow video and out of synch audio on old Android devices
|
new
|
defect
|
low
|
Engine: Sword25
|
4 years
|
4 years
|
Broken Sword 2.5
|
#13504 |
SWORD25: wrong shading in library
|
new
|
defect
|
normal
|
Engine: Sword25
|
2 years
|
2 years
|
Broken Sword 2.5
|
#12007 |
SWORD2DEMO: Missing songs in Spanish Windows demo?
|
new
|
defect
|
low
|
Engine: Sword2
|
3 years
|
3 years
|
Broken Sword 2
|
#14590 |
Korean translate for sword2
|
new
|
patch
|
high
|
Engine: Sword2
|
9 months
|
6 months
|
Broken Sword 2
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
defect
|
normal
|
Engine: Sword2
|
4 months
|
4 months
|
Broken Sword 2
|
#14862 |
SWORD2: Unknown Game Variant
|
pending
|
defect
|
high
|
Engine: Sword2
|
4 months
|
4 months
|
Broken Sword 2
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
new
|
defect
|
low
|
Engine: Sword1
|
10 years
|
5 years
|
Broken Sword 1
|
#13814 |
BACKENDS: PSP: Common::array allocation error on PSP
|
new
|
defect
|
normal
|
Port: PSP
|
21 months
|
18 months
|
Broken Sword 1
|
#14600 |
SWORD1: intro.dxa not supported for non-english versions
|
new
|
defect
|
normal
|
Engine: Sword1
|
8 months
|
8 months
|
Broken Sword 1
|
#14865 |
SWORD1: Unknown French variant (2.7.1 and 2.8.0)
|
new
|
defect
|
normal
|
Engine: Sword1
|
4 months
|
3 months
|
Broken Sword 1
|
#14889 |
Broken Sword 1 Subtitles AddOn
|
new
|
patch
|
normal
|
Engine: Sword1
|
4 months
|
4 months
|
Broken Sword 1
|
#15089 |
SWORD1: Unknown game variant
|
new
|
defect
|
normal
|
Engine: Sword1
|
3 weeks
|
3 weeks
|
Broken Sword 1
|
#15092 |
SWORD1: Implement Windows version of the audio engine
|
new
|
feature request
|
low
|
Audio
|
3 weeks
|
2 weeks
|
Broken Sword 1
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
defect
|
normal
|
Engine: Sword1
|
2 weeks
|
2 weeks
|
Broken Sword 1
|
#15110 |
[sword1] Add intro.dxa compression hash for FR_FRA version
|
new
|
patch
|
normal
|
Engine: Sword1
|
9 days
|
9 days
|
Broken Sword 1
|
#13861 |
SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs
|
new
|
defect
|
normal
|
Engine: SCUMM
|
20 months
|
20 months
|
Blue's Treasure Hunt
|