#11367 |
WEB: I18N and punctuation improvements
|
pending
|
feature request
|
normal
|
Web
|
4 years
|
3 years
|
|
#12396 |
WEB: Buildbot web pages are blank when viewed on older systems.
|
new
|
defect
|
normal
|
Web
|
3 years
|
3 years
|
|
#12774 |
Better notes about residualvm merge
|
new
|
feature request
|
normal
|
Web
|
3 years
|
6 months
|
|
#13216 |
WEB: "Other" screenshots page is broken
|
new
|
defect
|
normal
|
Web
|
2 years
|
2 years
|
|
#13422 |
Bug tracker's main page has obsolete instructions and link
|
new
|
defect
|
normal
|
Web
|
2 years
|
6 months
|
|
#13741 |
[Homepage] Please add a sub-URL, called "/statistics" and/or "/stats"
|
new
|
feature request
|
low
|
Web
|
21 months
|
19 months
|
|
#14380 |
WEB: Adding SEO to scummvm.org pages
|
new
|
feature request
|
normal
|
Web
|
13 months
|
38 hours
|
|
#14481 |
Web: Fix wiki statement about not being able to import QFG4 to itself
|
new
|
defect
|
normal
|
Web
|
11 months
|
11 months
|
Quest for Glory 4
|
#6541 |
WME: Theora A/V Sync drifts
|
new
|
defect
|
normal
|
Video
|
10 years
|
6 years
|
Wintermute
|
#14280 |
VIDEO: VideoDecoder::loadStream() may delete the stream on failure
|
new
|
defect
|
normal
|
Video
|
14 months
|
6 months
|
|
#4926 |
TOOLS: descumm "} else {" blocks
|
new
|
defect
|
normal
|
Tools
|
14 years
|
4 years
|
Monkey Island 1
|
#13030 |
Option to Disable Status Window
|
new
|
feature request
|
normal
|
Tools
|
3 years
|
3 years
|
|
#13386 |
Add a "clear" command to the general debugger
|
new
|
feature request
|
normal
|
Tools
|
2 years
|
7 months
|
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
defect
|
normal
|
Tools
|
6 weeks
|
4 weeks
|
|
#13463 |
SCREENSHOTS: "Website screenshot" mode for taking screenshots ready for our website's screenshots page
|
new
|
feature request
|
normal
|
Screenshots
|
2 years
|
2 years
|
|
#6018 |
BACKENDS: Touchscreen Tablets - Fullscreen mode unusable
|
new
|
defect
|
normal
|
Ports
|
12 years
|
4 years
|
|
#9013 |
Enforce aspect ratio in fullscreen SDL
|
new
|
patch
|
low
|
Ports
|
15 years
|
6 years
|
|
#9697 |
BACKENDS: RPi3 - mouse / desktop capture issue
|
new
|
defect
|
low
|
Ports
|
7 years
|
4 years
|
|
#10300 |
BACKENDS: SDL: ScummVM-gui can resize weird when changing graphics and fullscreen toggle
|
new
|
defect
|
normal
|
Ports
|
7 years
|
3 years
|
|
#11199 |
BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting
|
new
|
defect
|
normal
|
Ports
|
5 years
|
4 years
|
|
#11358 |
BACKENDS: 3DS - Blurry text in KQ6
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
King's Quest 6
|
#11405 |
BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game
|
new
|
defect
|
normal
|
Ports
|
4 years
|
4 years
|
|
#12978 |
KEYMAPPER: Separate the virtual mouse from the global keymap
|
new
|
defect
|
normal
|
Ports
|
3 years
|
3 years
|
|
#13585 |
PLUGINS: ELF memory manager doesn't work with dynamic detection
|
new
|
defect
|
normal
|
Ports
|
23 months
|
23 months
|
|
#14171 |
PLUGINS: ELF loader doesn't support multiple segments
|
new
|
defect
|
normal
|
Ports
|
15 months
|
15 months
|
|
#14436 |
BACKENDS: LIBRETRO - Two gui issues
|
new
|
defect
|
normal
|
Ports
|
13 months
|
10 months
|
|
#14441 |
BACKENDS: Add abstraction for read/write locks
|
new
|
feature request
|
low
|
Ports
|
12 months
|
12 months
|
|
#14554 |
PLUGINS: ELF loader doesn't handle mixed ARM and Thumb code
|
new
|
defect
|
high
|
Ports
|
9 months
|
5 months
|
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
defect
|
normal
|
Ports
|
3 months
|
7 weeks
|
|
#5950 |
BACKENDS: iOS - Airplay Mirroring not working correctly
|
new
|
defect
|
normal
|
Port: iOS
|
12 years
|
4 years
|
|
#7603 |
iPhone: Pie menu for keyboard input?
|
new
|
feature request
|
normal
|
Port: iOS
|
16 years
|
6 years
|
|
#11462 |
IOS: Apple Magic Keyboard support
|
new
|
feature request
|
normal
|
Port: iOS
|
4 years
|
13 months
|
|
#11633 |
ULTIMA: iOS needs better mouse control
|
new
|
defect
|
normal
|
Port: iOS
|
4 years
|
6 months
|
Ultima VIII: Pagan
|
#13317 |
Update aspect ratio for new iPad Mini 6 2021
|
new
|
feature request
|
normal
|
Port: iOS
|
2 years
|
10 months
|
|
#14350 |
iOS Pencil Support
|
new
|
feature request
|
normal
|
Port: iOS
|
14 months
|
13 months
|
|
#14623 |
BACKENDS: iOS: Games and config being lost
|
new
|
defect
|
normal
|
Port: iOS
|
8 months
|
5 months
|
|
#14704 |
IOS: On Screen control can obstruct the global settings
|
new
|
defect
|
normal
|
Port: iOS
|
6 months
|
4 months
|
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
|
defect
|
normal
|
Port: iOS
|
4 months
|
4 months
|
Driller
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
new
|
feature request
|
normal
|
Port: iOS
|
4 months
|
4 months
|
|
#9664 |
BACKENDS: Win64 - Conf parameter still creates files in %appdata% thus breaking portability (create portable mode)
|
new
|
feature request
|
normal
|
Port: Win64
|
7 years
|
15 months
|
|
#13423 |
PORTS: Tests do not compile with Visual Studio
|
new
|
defect
|
normal
|
Port: Win64
|
2 years
|
2 years
|
|
#14000 |
Add Build for Windows on ARM64
|
new
|
feature request
|
normal
|
Port: Win64
|
16 months
|
15 months
|
|
#14789 |
Win64 - ini file got reset shortly after using v2.8.0
|
new
|
defect
|
normal
|
Port: Win64
|
4 months
|
4 months
|
|
#14818 |
WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini
|
new
|
defect
|
normal
|
Port: Win64
|
4 months
|
4 months
|
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
defect
|
normal
|
Port: Win64
|
2 months
|
2 months
|
|
#15051 |
Win64 - 2.8.1 zipfile build has version number appended to the exe filename
|
new
|
defect
|
normal
|
Port: Win64
|
5 weeks
|
5 weeks
|
|
#15096 |
compilation issue: no more ARM64 cpu optimisations (NEON)
|
new
|
defect
|
low
|
Port: Win64
|
7 days
|
7 days
|
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
defect
|
normal
|
Port: Win32
|
4 months
|
2 months
|
|
#7700 |
Wii: Support Sound Settings
|
new
|
feature request
|
normal
|
Port: Wii
|
15 years
|
6 years
|
|
#10408 |
BACKENDS: Wii - Static sound in Discworld
|
new
|
defect
|
normal
|
Port: Wii
|
6 years
|
4 years
|
Discworld
|
#11376 |
BLADERUNNER: freezing on ScummVM Wii 2.1.1
|
new
|
defect
|
normal
|
Port: Wii
|
4 years
|
3 years
|
Blade Runner
|
#12704 |
PORTS: WII: Aspect ratio and resolution issues on 2.2.1 pre
|
new
|
defect
|
normal
|
Port: Wii
|
3 years
|
2 years
|
|
#13641 |
BACKENDS: Wii - MYST3: NEW GAME CRASHES
|
new
|
defect
|
normal
|
Port: Wii
|
23 months
|
10 months
|
Myst 3: Exile
|
#13660 |
WII: BLADERUNNER: Blade Runner crashes in chinatown or soon after that
|
new
|
defect
|
normal
|
Port: Wii
|
22 months
|
22 months
|
Blade Runner
|
#14366 |
BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count
|
new
|
defect
|
normal
|
Port: Wii
|
13 months
|
13 months
|
|
#14390 |
BACKENDS: WII: Wii crashes on Daily Build
|
new
|
defect
|
normal
|
Port: Wii
|
13 months
|
10 days
|
|
#13613 |
RISC OS Scumm 2.6.0 fails to start on RISC OS Pyromaniac
|
new
|
defect
|
normal
|
Port: RISC OS
|
23 months
|
22 months
|
|
#13614 |
RISC OS Scumm 2.6.0 abuses user choices
|
new
|
defect
|
normal
|
Port: RISC OS
|
23 months
|
22 months
|
|
#13938 |
RISCOS: Investigate support for building with EABI toolchains?
|
new
|
feature request
|
low
|
Port: RISC OS
|
18 months
|
18 months
|
|
#11201 |
BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm
|
new
|
defect
|
normal
|
Port: PSP Vita
|
5 years
|
4 years
|
|
#11365 |
BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Laura Bow 2: The Dagger of Amon-Ra
|
#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Discworld II
|
#11533 |
BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic)
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Starship Titanic
|
#13229 |
PSP: PS Vita Ultima 8: controls don´t work at all
|
new
|
defect
|
normal
|
Port: PSP Vita
|
2 years
|
6 days
|
Ultima VIII: Pagan
|
#13814 |
BACKENDS: PSP: Common::array allocation error on PSP
|
new
|
defect
|
normal
|
Port: PSP
|
20 months
|
17 months
|
Broken Sword 1
|
#14391 |
PSP 2.7.0 black screen on startup
|
new
|
defect
|
normal
|
Port: PSP
|
13 months
|
10 months
|
|
#14497 |
BACKENDS: PSP: Crash on Start since 2.7.0
|
new
|
defect
|
high
|
Port: PSP
|
11 months
|
4 weeks
|
|
#13960 |
BACKENDS: PS3 and physical CD issues
|
new
|
defect
|
normal
|
Port: PS3
|
17 months
|
14 months
|
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
defect
|
normal
|
Port: PS3
|
7 weeks
|
4 weeks
|
Lands of Lore
|
#13582 |
BACKENDS: ScummVM 2.5.1 on Nintendo DS with CycloDS is not launching; only white screens
|
new
|
defect
|
normal
|
Port: NDS
|
23 months
|
18 months
|
|
#5320 |
BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases
|
new
|
defect
|
normal
|
Port: Mac OS X
|
14 years
|
4 years
|
Monkey Island 1
|
#10371 |
BACKENDS: MacOSX - System cursor always visible when in fullscreen mode.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
6 years
|
3 years
|
|
#10464 |
BACKENDS: MacOSX - Localised documentation resources are not bundled/used
|
new
|
defect
|
normal
|
Port: Mac OS X
|
6 years
|
4 years
|
|
#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
|
new
|
defect
|
normal
|
Port: Mac OS X
|
6 years
|
4 years
|
|
#11203 |
BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
5 years
|
6 months
|
|
#11374 |
BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet
|
new
|
defect
|
normal
|
Port: Mac OS X
|
4 years
|
4 years
|
|
#11427 |
BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder
|
new
|
defect
|
normal
|
Port: Mac OS X
|
4 years
|
4 years
|
|
#11428 |
macOS: Change default savegame location for macOS
|
new
|
feature request
|
normal
|
Port: Mac OS X
|
4 years
|
23 months
|
|
#12395 |
BUILDBOT: MAC OS X: 32-bit daily builds crash on macOS 10.6.8.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
6 months
|
|
#12793 |
MACOSX: When switching between windows created with different graphics types, both may be retained as active windows.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
3 years
|
|
#13024 |
MACOS: Can't map Command and Fn keys
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
2 years
|
|
#13054 |
MACOS: OPENGLSDL: Maximizing a window doesn’t set SDL_WINDOW_MAXIMIZED flag.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
3 years
|
2 years
|
|
#13453 |
BACKENDS: MACOSX - Entering fullscreen from "maximized" mode leads to crash when running 3D games
|
new
|
defect
|
normal
|
Port: Mac OS X
|
2 years
|
2 years
|
|
#13454 |
BACKENDS: MACOSX - alt-enter fullscreen isn't notch-aware.
|
new
|
defect
|
normal
|
Port: Mac OS X
|
2 years
|
2 years
|
|
#14074 |
MACOS: ScummVM Fails To Start
|
new
|
defect
|
normal
|
Port: Mac OS X
|
15 months
|
15 months
|
|
#14262 |
OSXPPC: ScummVM fails to start without "millions of colors" setting
|
new
|
defect
|
normal
|
Port: Mac OS X
|
14 months
|
3 months
|
|
#14433 |
MACOS: mouse cursor appearing / failing to capture when in fullscreen mode
|
new
|
defect
|
normal
|
Port: Mac OS X
|
13 months
|
5 weeks
|
|
#15052 |
can not compile scummvm source gcc version: 14.0.1 20240326 (experimental)
|
new
|
defect
|
low
|
Port: Mac OS X
|
5 weeks
|
4 weeks
|
|
#15058 |
BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura
|
new
|
defect
|
normal
|
Port: Mac OS X
|
4 weeks
|
4 weeks
|
|
#10698 |
BACKENDS: Linux (OPENGL/SDL) - BadMatch crash when switching from windowed to fullscreen
|
new
|
defect
|
normal
|
Port: Linux
|
6 years
|
6 months
|
|
#13364 |
FluidSynth: If audio preferred device is set to default, it auto sets to FluidSynth in next startup
|
new
|
defect
|
normal
|
Port: Linux
|
2 years
|
2 years
|
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
defect
|
normal
|
Port: Linux
|
19 months
|
19 months
|
Discworld
|
#14992 |
Application window GUI not resized on Linux
|
new
|
defect
|
normal
|
Port: Linux
|
2 months
|
2 months
|
|
#6673 |
BACKENDS: IRIX - build and runtime failures when building with MIPSPro compiler
|
new
|
defect
|
normal
|
Port: IRIX
|
10 years
|
4 years
|
|
#12970 |
PORTS: GC: bugs with latest ScummVM buildbot releases (eg.: gamecube-stable-64c94097)
|
new
|
defect
|
normal
|
Port: GameCube
|
3 years
|
2 years
|
|
#5732 |
BACKENDS: Dreamcast - Toonstruck (demo) launch error
|
new
|
defect
|
normal
|
Port: Dreamcast
|
13 years
|
4 years
|
Toonstruck
|
#7307 |
DC: Possibility to select a specific VMU for saving
|
new
|
feature request
|
normal
|
Port: Dreamcast
|
21 years
|
6 years
|
|
#7813 |
Dreamcast SD card support
|
new
|
feature request
|
normal
|
Port: Dreamcast
|
13 years
|
6 years
|
|
#10410 |
BACKENDS: Dreamcast - Riven: List for loading saved games is empty
|
new
|
defect
|
normal
|
Port: Dreamcast
|
6 years
|
10 months
|
Riven
|
#11760 |
BACKENDS: Dreamcast - Image not centered on screen in Mohawk games
|
new
|
defect
|
normal
|
Port: Dreamcast
|
4 years
|
4 years
|
Myst
|