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Owner: (none) (100 matches)

Ticket Summary Status Type Priority Component Version
#7140 SCI: QFG3 - Incorrect Keyboard Movement new defect normal Engine: SCI
#7146 MOHAWK: Riven's movies don't quite match the still scenes in terms of color. new defect normal Engine: Mohawk
#7155 SCI: Differences in the pathfinding algorithm new defect normal Engine: SCI
#7175 SCUMM: Sam and Max - Wrong music cue at bigfoot party new defect normal Engine: SCUMM
#7180 TOUCHE: Incorrect position of main character animation new defect normal Engine: Touche
#7182 LURE: DOS/ITALIAN - stuck characters new defect normal Engine: Lure
#7331 MIDI: Percussive Organ pitch correction with GM output new feature request normal Audio: MT32
#7420 MT-32: Write "Memory Timbres" names to LCD new feature request normal Audio: MT32
#7457 GOBLIIINS: Atari ST version color palette new feature request normal Engine: Gob
#7535 Move special debug flags init to plugin API new feature request normal --Other--
#7602 Expose game hotspots to backend new feature request normal --Other--
#7605 Different game description according to language new feature request normal GUI
#7705 BACKENDS: Dreamcast - Simon Puzzle Pack crashes new defect normal Engine: AGOS
#7722 GUI: volume and subtitles speed sliders new feature request normal GUI
#7782 GUI: Game Sortation: Folders / Subfolders new feature request normal GUI
#7793 AGI: Better mapping for mouse buttons new feature request normal Engine: AGI
#7813 Dreamcast SD card support new feature request normal Port: Dreamcast
#7839 AGI: Add three voice MIDI with AGI games. new feature request normal Engine: AGI
#7853 CRUISE: Add MT-32 emu support to Cruise for a Corpse new feature request normal Engine: Cruise
#9058 Using more than one FM_OPL object (experimental) new patch normal Engine: SCUMM
#9203 SDL: Avoiding pathological screen updates new patch normal --Other--
#7647 KYRA3: add subtitles in VQA videos new feature request low Engine: Kyra
#7818 LOL: Support subtitles in "Lore of the Lands" new feature request low Engine: Kyra
#9013 Enforce aspect ratio in fullscreen SDL new patch low Ports
#9697 BACKENDS: RPi3 - mouse / desktop capture issue new defect low Ports
#9726 AGI IIgs: implement inventory/see object screen new defect low Engine: AGI
#9846 SCI: PQ4: Can't leave morgue by clicking on car new defect low Engine: SCI
#9852 SCI: PQ4: Repeated speech outside of morgue new defect low Engine: SCI
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) new defect low Engine: Prince
#9872 SKY: BASS - Save game MetaInfo is missing new defect low Engine: Sky
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. new defect low Engine: Mohawk
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new feature request low Engine: AGOS
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new feature request low GUI
#10382 GOB: LIT: Loading save in boat closet shows wrong palette new defect low Engine: Gob
#10383 GOB: LIT: Cursor flashes when talking to Dalia new defect low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area new defect low Engine: Gob
#10397 FULLPIPE: Memory leak when loading a saved game new defect low Engine: NGI
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time new defect low Engine: Sky
#10523 TITANIC: SGT Room Transition video has black spots new defect low Engine: Titanic
#10547 MM: XEEN: Hanging notes in AdLib music new defect low Engine: MM: Xeen
#10557 MOHAWK: MYST: Thumbnail has black top and bottom new defect low Engine: Mohawk
#10578 MOHAWK: MYST: Matches and Held pages new defect low Engine: Mohawk
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new defect low Engine: Tinsel
#10658 TINSEL: DW1: ACT3 Guard floating equals new defect low Engine: Tinsel
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new defect low Engine: Tinsel
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar new defect low Engine: SCI
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong new defect low Engine: SCI
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor new defect low Engine: SCI
#10831 SCI: QFG3 - Harami escape speed uncapped new defect low Engine: SCI
#10957 TINSEL: DW1 - Psy office event not triggered new defect low Engine: Tinsel
#11287 WME: Some games are using same fonts for selected and normal text new defect low Engine: Wintermute
#11373 SCI: Quest for Glory 3 game script bugs new defect low Engine: SCI
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. new defect low GUI
#11645 GUI: "New save" button still enabled when all save locations are used new defect low GUI
#11693 DRAGONS: dust cloud in library new defect low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long new defect low Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game new defect low Engine: Dragons
#11724 SWORD25: Slow video and out of synch audio on old Android devices new defect low Engine: Sword25
#11766 GRIM: EMI - french version shows english subtitles new defect low Engine: Grim
#11790 EMI: Some text is split incorrectly new defect low Engine: Grim
#11794 EMI: Lever of the stove in LUA bar misplaced new defect low Engine: Grim
#11798 EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line new defect low Engine: Grim
#11801 GRIM: Stuck in animaton - Second Year new defect low Engine: Grim
#11804 GRIM: Issue with Toto new defect low Engine: Grim
#11810 GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket new defect low Engine: Grim
#11822 EMI: Guybrush walks through tourist body new defect low Engine: Grim
#11828 EMI: Missing subtitles by default in demo (french/german) new defect low Engine: Grim
#11847 EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL new defect low Engine: Grim
#11881 MYST3: wrong texts on letters in Polish version new defect low Engine: Myst3
#11889 STARK: No dedicated "listKnowledges" command new defect low Engine: Stark
#11890 STARK: listLocations debug command should print actual location numbers, not file paths new defect low Engine: Stark
#12007 SWORD2DEMO: Missing songs in Spanish Windows demo? new defect low Engine: Sword2
#12019 ULTIMA8: Bentic talks to himself during conversation new defect low Engine: Ultima
#12059 GRIM: Grim Fandango always overrides savegame path new defect low Engine: Grim
#12178 EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely new defect low Engine: Grim
#12302 ULTIMA4: Moongate remains on screen new defect low Engine: Ultima
#12316 Configurable quick buttons for the Android and IOS ports new feature request low GUI
#12480 ULTIMA4:: sound FX loops new defect low Engine: Ultima
#12481 ULTIMA4: Text Colorization does not work new defect low Engine: Ultima
#12484 ULTIMA4: Dungeon Combat always skips the first character new defect low Engine: Ultima
#12537 AUDIO: Support hardware OPL on Windows new feature request low Audio
#12554 SCUMM: MM Amiga: Volume not changeable new defect low Engine: SCUMM
#12597 3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes new defect low Engine: Mohawk
#12604 AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues new defect low Engine: AGS
#12674 CGE: Soltys demos are missing new defect low Engine: CGE
#12778 Crusader: No Remorse - Num Pad Keys do not change with capslock new feature request low Engine: Ultima
#12875 TWINE: rendering issues on the left side in 1920x1200 new defect low Engine: TwinE
#12890 CLOUD: NextCloud Support new feature request low Cloud
#12929 TOON: Idle animations do not loop new defect low Engine: Toon
#12966 STARK: April spins around on right side of Mercury Theatre entrance scene new defect low Engine: Stark
#12969 GRIM: Rendering difference with OpenGL with shaders new defect low Engine: Grim
#12973 STARK: Dialogue line cut in half, stops reproducing new defect low Engine: Stark
#13016 AGS: text appears in german Gemini Rue version that shouldn't be there new defect low Engine: AGS
#13057 PORTS: ANDROID: Android load game screen distorted while downloading from Cloud new defect low Port: Android
#13077 GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched new defect low Engine: Grim
#13092 GRIM: Keybord shortcut 'A' for help not working (French version) new defect low Engine: Grim
#13125 GRIM: Grim Fandango: opengl dialog transcript text errors new defect low Engine: Grim
#13127 GRIM: Grim Fandango - change default controller keys new feature request low Engine: Grim
#13140 GRIM: Grim Fandango, year 3 chain foreground new defect low Engine: Grim
#13141 GRIM: Grim Fandango ! year 3 end cutscene cuts early new defect low Engine: Grim
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