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Results (3101 - 3200 of 8264)

Ticket Summary Owner Type Priority Component Version
#4921 [SCI] PQ2 1.002.011 Crash at Intro m-kiewitz defect normal Engine: SCI
#4923 PSP : LGOP2 save files crash the PSP when loading bluddy defect normal Engine: MADE
#4924 SYMBIAN: Unexpected game cursor behavior anotherguest defect normal Engine: Lure
#4925 error() sometimes doesn't show up but ScummVM terminates sev- defect normal Engine: SCI
#4927 SQ2 : Crash when "Examine Order Form" sev- defect normal Engine: AGI
#4934 GOB: Mute is not respected on startup DrMcCoy defect normal Engine: Gob
#4938 Manhunter: New York keyboard unresponsive sev- defect normal Engine: AGI
#4939 ECOQUEST2: Crash near beginning bluegr defect normal Engine: SCI
#4943 SCI, Islandbrain: script error at elevator gear ratio puzzle m-kiewitz defect normal Engine: SCI
#4944 LAURABOW2: signature mismatch in introduction bluegr defect normal Engine: SCI
#4946 LSL6: Segfault while leaving the penthouse bluegr defect normal Engine: SCI
#4947 QFG4 Demo: kPalette Subfunction Sig Mismatch bluegr defect normal Engine: SCI
#4948 PQ2 Demo: Non-existant menu item bluegr defect normal Engine: SCI
#4949 XMAS1990 EGA: Views not erased SF/mthreepwood defect normal Engine: SCI
#4950 GK1 Demo: kIsObject Sig Mismatch bluegr defect normal Engine: SCI
#4951 AMIGAOS4: SCI - Compiler error bluegr defect normal Port: AmigaOS4
#4953 KQ6CD: Crash on reading book m-kiewitz defect normal Engine: SCI
#4954 KQ6CD: Crash on taking piece of paper from spider web bluegr defect normal Engine: SCI
#4955 KQ6CD: Missing speech bluegr defect normal Engine: SCI
#4956 ECOQUEST: Object movement in intro m-kiewitz defect normal Engine: SCI
#4957 KQ6CD: Strange screen transitions m-kiewitz defect normal Engine: SCI
#4958 KQ6CD: Crash in the catacombs m-kiewitz defect normal Engine: SCI
#4959 KQ6CD: Crash in endgame (short path) bluegr defect normal Engine: SCI
#4961 KQ5CD: Crash when skipping dialogue m-kiewitz defect normal Engine: SCI
#4962 SCI: GK1 Demo: Can't research Malia SF/mthreepwood defect normal Engine: SCI
#4963 ICEMAN Demo: Fails to find base object bluegr defect normal Engine: SCI
#4964 KQ5CD: ScummVM freezes in dark forest bluegr defect normal Engine: SCI
#4965 SQ5: Bold Font Issue m-kiewitz defect normal Engine: SCI
#4966 LB2 Demo: kUnLoad Sig Mismatch SF/mthreepwood defect normal Engine: SCI
#4967 LB1 Demo: kUnloadScript Sig Mismatch SF/mthreepwood defect normal Engine: SCI
#4968 ECOQUEST/floppy: "no free channels" m-kiewitz defect normal Engine: SCI
#4969 PHARKAS/LB2: Unsupported magnifier-cursor bluegr defect normal Engine: SCI
#4970 SCI: Music out of tune after loading a save bluegr defect normal Engine: SCI
#4971 LB1: Crash on Intro bluegr defect normal Engine: SCI
#4972 CAMELOT demo: Crash SF/mthreepwood defect normal Engine: SCI
#4975 ISLANDBRAIN demo: Crash SF/mthreepwood defect normal Engine: SCI
#4976 ECOQUEST demo: Crashing menu bluegr defect normal Engine: SCI
#4977 ECOQUEST demo: Missing subtitles SF/mthreepwood defect normal Engine: SCI
#4979 LB2CD: Crash in first room, asking about burglary bluegr defect normal Engine: SCI
#4980 Hoyle 3: Credits don't appear during intro m-kiewitz defect normal Engine: SCI
#4981 Hoyle 3: Problems in checkers bluegr defect normal Engine: SCI
#4982 Hoyle 3: Uninitialized read script error bluegr defect normal Engine: SCI
#4983 Hoyle 3: Can't play snakes and ladders bluegr defect normal Engine: SCI
#4984 Camelot: Crash at launch bluegr defect normal Engine: SCI
#4985 SCI: PHARKAS floppy/demo 1/demo 2: Music marker behavior m-kiewitz defect normal Engine: SCI
#4987 ECOQUEST2: Crash When Receiving Ecorder bluegr defect normal Engine: SCI
#4988 HOYLE3 demo: Stuck in the intro bluegr defect normal Engine: SCI
#4989 ISLANDBRAIN: Crash on "info" selection bluegr defect normal Engine: SCI
#4990 MD5 Checksum for Castle of Dr. Brain - EGA SF/mthreepwood defect normal Engine: SCI
#4991 MD5 Checksum for Mixed-Up Fairy Tales EGA SF/mthreepwood defect normal Engine: SCI
#4992 MD5 Checksum for Mixed-Up Mother Goose (1990 EGA, SCI01) SF/mthreepwood defect normal Engine: SCI
#4995 ECOQUEST2: Game hangs on receiving amulet m-kiewitz defect normal Engine: SCI
#4996 KQ5: Crash when start the game bluegr defect normal Engine: SCI
#4997 MD5 Checksum for King's Quest 5 EGA SF/mthreepwood defect normal Engine: SCI
#4998 kq6-win m-kiewitz defect normal Engine: SCI
#5000 LSL6: Exit game warning bluegr defect normal Engine: SCI
#5003 PEPPER demo: graphic glitch m-kiewitz defect normal Engine: SCI
#5004 PEPPER demo: no looping bluegr defect normal Engine: SCI
#5005 SCI: Restoring in some games doesn't work correctly m-kiewitz defect normal Engine: SCI
#5006 Mixed-Up Fairy Tales (VGA) Crash when saving prince m-kiewitz defect normal Engine: SCI
#5007 PEPPER non-interactive demo: Crash lordhoto defect normal Engine: SCI
#5009 SCI: QFG3 demo: Rope swinging more heroic than ever bluegr defect normal Engine: SCI
#5010 LB2: crash to console when selecting in-game load/save menu bluegr defect normal Engine: SCI
#5012 SQ1SCI demo: Menu crash SF/mthreepwood defect normal Engine: SCI
#5013 SCI Fan Games: Incorrect Version Detection SF/mthreepwood defect normal Engine: SCI
#5014 SQ5: battle cruiser minigame bluegr defect normal Engine: SCI
#5016 PQ1VGA: No map when loading a save while patrolling m-kiewitz defect normal Engine: SCI
#5017 kq6-win: more crashes on rats in catacombs bluegr defect normal Engine: SCI
#5019 QG2: Error entering first alley m-kiewitz defect normal Engine: SCI
#5020 SCI: Fanmade (Checksums) SF/mthreepwood defect normal Engine: SCI
#5021 Middle Mouse Button does not work in SCI1 games m-kiewitz defect normal Engine: SCI
#5022 PQ1VGA - Poker Game crashes at random moments on the script m-kiewitz defect normal Engine: SCI
#5023 EQ1CD: right at the credits VM hangs m-kiewitz defect normal Engine: SCI
#5024 FOTAQ : PSP won't load save game bluddy defect normal Engine: Queen
#5025 LB2CD: Disappearing Journal Entries bluegr defect normal Engine: SCI
#5026 LB2CD: Crash in Police Station, asking about Ziggy bluegr defect normal Engine: SCI
#5028 LB2CD: Crash in Docks, actor animation bluegr defect normal Engine: SCI
#5029 LB2CD: Game Hangs at Speakeasy bluegr defect normal Engine: SCI
#5030 LB2Floppy & LB2CD: Game does not advance at docks m-kiewitz defect normal Engine: SCI
#5031 KQ5: Floppy version crashes after title bluegr defect normal Engine: SCI
#5033 QFG3: Crash when talking to King Rajah bluegr defect normal Engine: SCI
#5034 LSL2: Crash at the ship bluegr defect normal Engine: SCI
#5035 LONGBOW: Druid hand code brings up ScummVM console bluegr defect normal Engine: SCI
#5036 LONGBOW: Looping script during green man riddles sluicebox defect normal Engine: SCI
#5038 QFG1 VGA: Combat buttons work only sometimes m-kiewitz defect normal Engine: SCI
#5039 HOYLE3 Demo: Missing Animations m-kiewitz defect normal Engine: SCI
#5040 HOYLE3 Demo: Bad Dialog Priorities bluegr defect normal Engine: SCI
#5041 ECOQUEST2: Adam moving very fast in village m-kiewitz defect normal Engine: SCI
#5042 HOYLE3: Uninitialized read for temp 1 bluegr defect normal Engine: SCI
#5043 HOYLE3: Blurry dice in backgammon m-kiewitz defect normal Engine: SCI
#5045 KQ4SCI demo: Menu crash bluegr defect normal Engine: SCI
#5047 KQ5 EGA (0.000.055 & 0.000.062) Crash on Startup SF/mthreepwood defect normal Engine: SCI
#5048 MD5 Checksum for KQ5 VGA v0.000.051 SF/mthreepwood defect normal Engine: SCI
#5049 KQ5 VGA: Crash after being tied in the Inn's basement m-kiewitz defect normal Engine: SCI
#5050 Mixed Up Fairy-Tales EGA & VGA Crash: no free channels m-kiewitz defect normal Engine: SCI
#5051 LSL2: Long cutscene m-kiewitz defect normal Engine: SCI
#5052 LSL2: Crash at the airport m-kiewitz defect normal Engine: SCI
#5053 MD5 Checksum for Jones in the Fast Lane VGA SF/mthreepwood defect normal Engine: SCI
#5054 Jones in the Fast Lane EGA - fails to start SF/mthreepwood defect normal Engine: SCI
#5055 ECOQUEST2: Text vanishes too quickly for shaman puzzle m-kiewitz defect normal Engine: SCI
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