#11585 |
Blazing Dragons: Music Level only adjust after dialogue
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11634 |
Blazing Dragons: Music for dancing contest missing
|
yuv422
|
defect
|
low
|
Engine: Dragons
|
|
#11607 |
Blazing Dragons: Other characters talk out of Flicker's mouth when interrupted
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11638 |
Blazing Dragons: Play sfx with correct pitch
|
yuv422
|
defect
|
high
|
Engine: Dragons
|
|
#11578 |
Blazing Dragons: Wrong sounds during intro cutscene (or bad data files?)
|
yuv422
|
defect
|
normal
|
Engine: Dragons
|
|
#729 |
Blinking pixeles on full screen
|
fingolfin
|
defect
|
normal
|
Ports
|
|
#8342 |
Blocky 4x scaler
|
|
patch
|
normal
|
Graphics: Scalers
|
|
#7838 |
Blue Force: Add support for Spanish version
|
dreammaster
|
feature request
|
normal
|
Engine: TsAGE
|
|
#6001 |
Blue Force: blurry and buggy
|
dreammaster
|
defect
|
normal
|
Engine: TsAGE
|
|
#5999 |
Blue force: No script action on item
|
|
defect
|
normal
|
Engine: TsAGE
|
|
#3761 |
Blue's 123 Time MD5
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2707 |
Blue's Birthday Adventure (Demo) problem
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3700 |
Blue's Birthday Adventure (Red Disc) MD5 info
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#2720 |
Blue's Birthday Adventure bug?
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#7505 |
Blues' Clues/FF: MPEG2/AVI Support
|
Kirben
|
feature request
|
normal
|
Video
|
|
#4143 |
BluesBirthday : Unknown Demo
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#5583 |
BluesBirthday: Crash in the demo
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#7858 |
Bluetooth keyboard in full screen ipad
|
criezy
|
feature request
|
normal
|
Port: iOS
|
|
#8120 |
Bomp masking fix (regression)
|
SF/ender
|
patch
|
normal
|
Engine: SCUMM
|
|
#8403 |
Boot Parameters for Fate of Atlantis
|
fingolfin
|
patch
|
normal
|
Documentation
|
|
#7789 |
Both text and speech in SQ4
|
|
feature request
|
normal
|
Engine: SCI
|
|
#2249 |
Box at Swampling disappears
|
|
defect
|
normal
|
Engine: AGOS
|
|
#1275 |
Broken "Screenshots" link on web site
|
|
defect
|
normal
|
Web
|
|
#14025 |
Broken Sword 1 & 2 pretends to be 640x480 but it is never initialized / updated as such
|
|
defect
|
normal
|
Engine: Sword1
|
|
#7522 |
Broken Sword 1 & 2, add theora video support
|
sev-
|
feature request
|
normal
|
Engine: Sword1
|
|
#14276 |
Broken Sword 1 Polish doesn't work on 2.7.0
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#4514 |
Broken Sword 1 onb vista
|
fingolfin
|
defect
|
normal
|
Engine: Sword1
|
|
#7319 |
Broken Sword 1 support?
|
fingolfin
|
feature request
|
normal
|
Engine: Sword1
|
|
#5978 |
Broken Sword 1+2 Crash with Android Desire Z
|
|
defect
|
normal
|
Engine: Sword1
|
|
#8993 |
Broken Sword 2 PSX Support
|
|
patch
|
normal
|
Engine: Sword2
|
|
#14277 |
Broken Sword 2 Polish doesn't work on 2.7.0
|
sev-
|
defect
|
normal
|
Engine: Sword2
|
|
#2651 |
Broken Sword 2 cutscenes subtitles
|
eriktorbjorn
|
defect
|
normal
|
Engine: Sword2
|
|
#6977 |
Broken Sword 2.5 After a while, saves cannot be re-loaded
|
wjp
|
defect
|
high
|
Engine: Sword25
|
|
#6979 |
Broken Sword 2.5 Crashes when the time-bomb on train should go off
|
sev-
|
defect
|
high
|
Engine: Sword25
|
|
#12173 |
Broken Sword 2.5 crash
|
criezy
|
defect
|
normal
|
--Unset--
|
|
#8965 |
Broken Sword PSX Support
|
sev-
|
patch
|
normal
|
Engine: Sword1
|
|
#14274 |
Broken Sword: The Shadow of the Templars game data are no longer found
|
sev-
|
defect
|
normal
|
Engine: Sword1
|
|
#13018 |
Broken link to discord on main page.
|
Thunderforge
|
defect
|
normal
|
Web
|
|
#13351 |
Broken rendering in GRIM on AmigaOS4 with all shaders disabled when GLAD were added
|
kas1e
|
defect
|
normal
|
Graphics
|
|
#12701 |
Broken sword 2.5 Video speed
|
sev-
|
defect
|
normal
|
Engine: Sword25
|
|
#8943 |
Bud Tucker in Double Trouble screenshots
|
sev-
|
patch
|
normal
|
Screenshots
|
|
#8975 |
Buffer Overflow
|
wjp
|
patch
|
normal
|
--Other--
|
|
#1566 |
Bug report in script_v5.cpp
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#2837 |
Bug with auto-generated game IDs
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#8554 |
Bugfix [1498158] SIMON: Itemheap overflow on 64bit systems
|
fingolfin
|
patch
|
normal
|
Engine: AGOS
|
|
#8000 |
Bugfix for extract.c
|
|
patch
|
normal
|
Tools
|
|
#967 |
Bugs with BASS 0.0288
|
|
defect
|
normal
|
Engine: Sky
|
|
#8309 |
Build Script for Slackware
|
fingolfin
|
patch
|
normal
|
Port: Linux
|
|
#450 |
Build error
|
|
defect
|
normal
|
Port: Linux
|
|
#446 |
Build fails on Jaguar - Mac OS X 10.2
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#7830 |
Build for CycloDS iEvolution
|
ccawley2011
|
feature request
|
normal
|
Port: NDS
|
|
#4260 |
Build under Windows+cygwin+fluidsynth broken
|
Kirben
|
defect
|
normal
|
Port: Win32
|
|
#10673 |
Build: DWP fails when compiling bladerunner
|
dafioram
|
defect
|
normal
|
Engine: Bladerunner
|
|
#9554 |
Build: GUI part build fails
|
criezy
|
defect
|
normal
|
Tools
|
|
#7697 |
Buildbot for WinCE ARM build
|
lordhoto
|
feature request
|
normal
|
Port: WinCE
|
|
#10405 |
Building on MSYS2/Mingw-w64 currently completely broken
|
rootfather
|
defect
|
high
|
Port: Win64
|
|
#2253 |
Bundle build on Mac OS X fails
|
fingolfin
|
defect
|
normal
|
Port: Mac OS X
|
|
#13190 |
Buried: Transition speed not saved when upgrading save and process is confusing.
|
bluegr
|
defect
|
normal
|
Engine: Buried
|
|
#1336 |
Burke walks strange
|
|
defect
|
normal
|
Engine: Sky
|
|
#1013 |
Bus error on startup (FreeBSD)
|
|
defect
|
normal
|
Engine: Sky
|
|
#10544 |
BusyTown Best Christmas Ever Richard Scary
|
bonki
|
defect
|
normal
|
--Other--
|
|
#10545 |
BusyTown Best Christmas Ever Richard Scary
|
dafioram
|
defect
|
normal
|
--Other--
|
|
#13932 |
Byzantine demo for ags
|
tag2015
|
defect
|
normal
|
Engine: AGS
|
|
#4972 |
CAMELOT demo: Crash
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5216 |
CAMELOT: Crash at Start
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5237 |
CAMELOT: Crash at the ending
|
m-kiewitz
|
defect
|
normal
|
Engine: SCI
|
|
#5348 |
CASTLE/BRAIN: Save/Restore in room 380 breaks puzzle
|
m-kiewitz
|
defect
|
blocker
|
Engine: SCI
|
|
#4973 |
CASTLEBRAIN demo: No music
|
SF/mthreepwood
|
defect
|
normal
|
Engine: SCI
|
|
#5143 |
CASTLEBRAIN: Crashes in robot room
|
bluegr
|
defect
|
normal
|
Engine: SCI
|
|
#6023 |
CATALOG2: Humongous catalog different version not recognized
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#3892 |
CATALOG: Unknown French version
|
Kirben
|
defect
|
normal
|
Engine: SCUMM
|
|
#4667 |
CAULDRON: Gfx Priority issue
|
sev-
|
defect
|
normal
|
Engine: AGI
|
|
#7219 |
CD Audio Tracks in Sam and Max
|
|
feature request
|
normal
|
Engine: SCUMM
|
|
#172 |
CD Music
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#181 |
CD Music problem
|
SF/ender
|
defect
|
normal
|
Engine: SCUMM
|
|
#198 |
CD audio/mp3 music does not loop
|
fingolfin
|
defect
|
low
|
Engine: SCUMM
|
|
#197 |
CD audio/mp3 plays in pause mode
|
fingolfin
|
defect
|
low
|
Audio
|
|
#1047 |
CD version italian menu glitch
|
|
defect
|
normal
|
Engine: Sky
|
|
#1150 |
CD/MP3/OGG: No music after loading savegame.
|
fingolfin
|
defect
|
normal
|
Engine: SCUMM
|
|
#1686 |
CD: Music continues when leaving a room after loading a save
|
eriktorbjorn
|
defect
|
normal
|
Engine: SCUMM
|
|
#7323 |
CGA palette support
|
sev-
|
feature request
|
low
|
Engine: SCUMM
|
|
#8398 |
CGA rendering in early LEC titles
|
|
patch
|
normal
|
Engine: SCUMM
|
|
#12852 |
CGE2: Random crash with sound thread accessing freed memory
|
criezy
|
defect
|
high
|
--Unset--
|
|
#14383 |
CGE2: Sfinx crashes on exit dialog under specific compile options
|
mikrosk
|
defect
|
normal
|
Engine: CGE2
|
|
#10307 |
CGE: Bug with pig in game "Sołtys"
|
digitall
|
defect
|
normal
|
Engine: CGE
|
|
#5913 |
CGE: Crash in stage 14
|
Strangerke
|
defect
|
normal
|
Engine: CGE
|
|
#5912 |
CGE: Graphic glitch after loading game and travelling
|
Strangerke
|
defect
|
normal
|
Engine: CGE
|
|
#6126 |
CGE: Soltys's shadow not initialized properly
|
Strangerke
|
defect
|
normal
|
Engine: CGE
|
|
#6107 |
CGE: Travel buttons missing after saving
|
Strangerke
|
defect
|
normal
|
Engine: CGE
|
|
#13621 |
CHEWY: Amazonia Village screen auto scrolls on entry
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13610 |
CHEWY: Arrow buttons in inventory missing
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13620 |
CHEWY: Ash tray graphic not loaded in studio
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13701 |
CHEWY: Blaster fight shoot automatically
|
bluegr
|
defect
|
low
|
Engine: Chewy
|
|
#13638 |
CHEWY: Boo Boo Ba Baby scene slightly broken
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13694 |
CHEWY: Book "Escape from F5" cursor visible
|
bluegr
|
defect
|
low
|
Engine: Chewy
|
|
#13667 |
CHEWY: Book "Escape from F5" detail view cant be exited
|
bluegr
|
defect
|
high
|
Engine: Chewy
|
|
#13539 |
CHEWY: Crash during intro
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13639 |
CHEWY: Cursor visible in hermits diary
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|
#13604 |
CHEWY: Fight Scene in Big City not playing correctly
|
dreammaster
|
defect
|
normal
|
Engine: Chewy
|
|
#13593 |
CHEWY: Frontal Dialog Scenes: Chewy auto choose answer on hover
|
bluegr
|
defect
|
normal
|
Engine: Chewy
|
|