Opened 19 years ago
Closed 19 years ago
Last modified 5 years ago
#1566 closed defect
Bug report in script_v5.cpp
|Reported by:||SF/etrinh||Owned by:||fingolfin|
|Cc:||Game:||Indiana Jones 4|
Line 2154 should be:
Warning("New name of object %d too long: old '%s' (% d), new '%s' (%d))",obj, name, i, work, size);
the missing % involves a crash!!!! This resolves issue 890024
Ticket imported from: #924284. Ticket imported from: bugs/1566.
Change History (6)
comment:1 by , 19 years ago
|Component:||Engine: SCUMM → --Unset--|
|Game:||Indiana Jones 4|
comment:2 by , 19 years ago
comment:3 by , 19 years ago
comment:4 by , 19 years ago
|Status:||new → closed|
comment:5 by , 19 years ago
Fixed in the 0.6.0 branch.
The object name code in HEAD has been rewritten, erik, which is why you don't find the string there.
comment:6 by , 5 years ago
|Component:||--Unset-- → Engine: SCUMM|
|Game:||→ Indiana Jones 4|
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Assigning to Ender, since he'll probably want to fix it for 0.6.1. (As far as I can tell, this particular warning either doesn't occur in the development branch, or has been re-worded.)