Opened 15 years ago

Closed 15 years ago

Last modified 5 years ago

#4260 closed defect (wontfix)

Build under Windows+cygwin+fluidsynth broken

Reported by: SF/mac_es Owned by: Kirben
Priority: normal Component: Port: Win32
Version: Keywords: build
Cc: Game:

Description

The libraries added in r39749 make that scummvm hangs at startup in windows.

If you remove the libraries it works correctly, even fluidsynth. So I suspect that these links are needed only for crosscompiling...

Ticket imported from: #2721819. Ticket imported from: bugs/4260.

Change History (6)

comment:1 by Kirben, 15 years ago

Owner: set to Kirben

comment:2 by Kirben, 15 years ago

No, the additional libraries are required for a static build of fluidsynth (1.0.8), when compiling directly under mingw.

The DirectSound library (libdsound.a) is the only additional library added, and I can only suggest you check you are still using the version included in w32api (3.13 is current version).

In meantime, can use the current Windows snapshot, which includes fluidsynth support now.

comment:3 by Kirben, 15 years ago

Component: --Unset--
Resolution: wontfix

comment:4 by Kirben, 15 years ago

Actually dropping Cygwin support completely, considering the '-mno-cygwin' option used for a mingw compile, won't be available in GCC much longer.

You really should be using a native mingw compiler or mingw cross compiler for Windows builds anyway.

Closing as won't fix, since Cygwin support is been dropped.

comment:5 by Kirben, 15 years ago

Status: newclosed

comment:6 by digitall, 5 years ago

Component: --Unset--Port: Win32
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