Opened 17 years ago

Closed 17 years ago

Last modified 13 months ago

#8120 closed patch

Bomp masking fix (regression)

Reported by: eriktorbjorn Owned by: SF/ender
Priority: normal Component: Engine: SCUMM
Keywords: Cc:
Game: Full Throttle

Description

This fixes the first (easy) part of bug #635369 ("Bomp
regressions") by making drawBomp() honor the topmost
mask. I've tested it against three different scenes:

* The fuel tower scene in Full Throttle, where the
hover-whatever would be drawn over the text.

* Inside the asteroid in The Dig, where the inventory
window would be drawn over text when examining objects
you were carrying. (This may depend a bit on where in
the room Boston is at the time.)

* Outside the Mystery Vortex in Sam & Max, where the
floating objects in the foreground would be drawn over
the conversation icons when talking to Max. (As I've
pointed out before, this actually happens with the
original interpreter as well.)

Ticket imported from: #635477. Ticket imported from: patches/225.

Attachments (1)

bomp-mask.diff (2.7 KB ) - added by eriktorbjorn 17 years ago.
Patch against an October 8 CVS snapshot

Download all attachments as: .zip

Change History (4)

by eriktorbjorn, 17 years ago

Attachment: bomp-mask.diff added

Patch against an October 8 CVS snapshot

comment:1 by SF/ender, 17 years ago

Owner: set to SF/ender
Status: newclosed

comment:2 by SF/ender, 17 years ago

Applied, great work :)

comment:3 by digitall, 13 months ago

Component: Engine: SCUMM
Game: Full Throttle
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