Bugfix  SIMON: Itemheap overflow on 64bit systems
|Reported by:||(none)||Owned by:||fingolfin|
|Game:||Simon the Sorcerer 1|
The following patch fixes the above mentioned crash by
enlarging the item heap and fixing alignment for native
pointers. I simply doubled the heap size, but if memory
consumption is an issue on other architectures, I can
try to find a more precise lower bound.
Tested on AMD64 with Simon the Sorcerer 1 and 2.
Ticket imported from: #1522592. Ticket imported from: patches/659.