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Results (101 - 200 of 977)

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Ticket Summary Status Owner Priority Component Version
#13637 CHEWY: Sprite of Chewy and Howard in train placed wrong new bluegr low Engine: Chewy
#13668 CHEWY: Cell air duct highlighted when switching full screen to window new low Engine: Chewy
#13677 TWINE: pressing enter to choose an item in the inventory also recenters the camera new low Engine: TwinE
#13680 CHEWY: Cinema mode buggy new low Engine: Chewy
#13681 CHEWY: Intro is missing black screen at end new low Engine: Chewy
#13685 CHEWY: Videos are glitching in and out new low Engine: Chewy
#13686 CHEWY: Music during many videos missing new low Engine: Chewy
#13687 CHEWY: Harbour in Big City 2 not playing correct music new low Engine: Chewy
#13689 CHEWY: No machine noise in hidden base new low Engine: Chewy
#13691 CHEWY: Howard is missing his helmet in Big City 2 new low Engine: Chewy
#13693 CHEWY: Inventory behavior quick action new low Engine: Chewy
#13695 CHEWY: Cyber-Crown hotspot already active before Surimy new low Engine: Chewy
#13696 CHEWY: Dugout race Chewy not moving new low Engine: Chewy
#13697 CHEWY: Menu hotkey new low Engine: Chewy
#13702 CHEWY: Game gets unresponsive in certain situations new low Engine: Chewy
#13818 TWINE: FunFrock’s HQ Front Door Bug (original bug) new low Engine: TwinE
#13819 TWINE: FunFrock’s HQ Safe (original bug) new low Engine: TwinE
#13872 TWINE: minor wording issue - german translation (original bug) new low Engine: TwinE
#13949 WME3D: Limbo of the Lost - sprite color and transparency issue new low Engine: Wintermute
#13977 AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug] new low Engine: AGS
#14018 AGS: Blackwell Legacy (old version & demo) issues new low Engine: AGS
#14022 MTROPOLIS: Obsidian music, transitions, and exiting new low Engine: mTropolis
#14048 SCUMM: DIG: Low latency mode causes stutter at the beginning of speech clips in videos new low Engine: SCUMM
#14160 GRIM: Patched installers are required even with pre-patched installations new low Engine: Grim
#14258 AGS: Dreams in the Witch House: character briefly appearing after logo new low Engine: AGS
#14301 TETRAEDGE: Hotspot to Leave Notary's Office Does Not Work new low Engine: Tetraedge
#14311 ULTIMA8: Disappearing Stepping Stone new low Engine: Ultima
#14629 CGE: Soltys freezes when pressing F1 in the intro new low Engine: CGE
#14694 Missing undocumented keystrokes: Alt+NumPad 3 and Alt+NumPad9 new low Engine: SCI
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new low Engine: SCUMM
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new low Engine: SCI
#14811 SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate new low Engine: SCI
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new low Engine: Director
#14857 GOB: Version from main menu shows nothing for GOG version new low Engine: Gob
#14873 AGS: Save games are always ordered by saveslot instead of last save date new low Engine: AGS
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new low Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new low Engine: SCI
#14919 M4: Orion Burger: Footstep Soundeffect missing new dreammaster low Engine: M4
#14970 M4: Orion Burger: Volume not correctly adjusted new low Engine: M4
#14997 M4: Orion Burger: Potential memory leak still existing new low Engine: M4
#15008 AGS: Heroine's Quest: Two achievements not unlocking new low Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new low Engine: AGS
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new low Port: Mac OS X
#15054 SCI: Unable to Detect Colonel's Bequest Game new low Engine: SCI
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new low Engine: Ultima
#15071 TWP: Recap/hints when changing characters are not shown new scemino low Engine: TWP
#15096 compilation issue: no more ARM64 cpu optimisations (NEON) new low Port: Win64
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new normal Engine: SCUMM
#3110 SCUMM: Zak McKracken (FM-Towns) - Time bug in airplane new normal Engine: SCUMM
#3467 SCUMM: MANIAC (Original bug): Feeding Meat Eating Plant doesn't work correctly new normal Engine: SCUMM
#4078 AGOS: StS2 - Cat disappears and doesn't reappear new Kirben normal Engine: AGOS
#4388 AGI: Incorrect CGA palette new sev- normal Engine: AGI
#4480 SAGA: ITE - Graphics glitches in rat cave new normal Engine: SAGA
#4499 SCUMM: MI2 - MIXER: bad wiring in adlib and mixed midi modes new normal Engine: SCUMM
#4562 SCUMM/HE: Spy Fox: Cheese Chase - can't create new levels new Kirben normal Engine: SCUMM
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy normal Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy normal Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy normal Engine: Gob
#4687 SAGA: ITE - Jail bug after speaking to Shiala new normal Engine: SAGA
#4719 SCUMM: MI2 Dancing Skeletons cause Game Loop new normal Engine: SCUMM
#4767 SCUMM/HE: Spyfox 3 - Sprite problem with Spyfox's head new Kirben normal Engine: SCUMM
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy normal Engine: Gob
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres normal Engine: Parallaction
#4926 TOOLS: descumm "} else {" blocks new normal Tools
#4935 AGOS: Elvira2 - Gameplay issue / Fighting bugs new Kirben normal Engine: AGOS
#5320 BACKENDS: MacOSX - MT-32 MIDI broken between 1.0 and 1.1 releases new athrxx normal Port: Mac OS X
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy normal Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke normal Engine: Gob
#5638 SAGA: IHNM - Animations speed/sequence is off new normal Engine: SAGA
#5667 HUGO: Whodunit? - Priority glitches in Main Hall new Strangerke normal Engine: Hugo
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz normal Engine: AGI
#5732 BACKENDS: Dreamcast - Toonstruck (demo) launch error new zeldin normal Port: Dreamcast
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- normal Engine: SAGA
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy normal Engine: Gob
#5828 SAGA: IHNM - Character selection animations often miss a frame new normal Engine: SAGA
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new bluegr normal Engine: AGOS
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy normal Engine: Gob
#5950 BACKENDS: iOS - Airplay Mirroring not working correctly new vinterstum normal Port: iOS
#6013 TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions new normal Engine: Tinsel
#6018 BACKENDS: Touchscreen Tablets - Fullscreen mode unusable new normal Ports
#6046 AGOS: SIMON1DOS French Barman Animation Glitch new normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch new normal Engine: AGOS
#6054 HUGO: Whodunit? - Priority glitch with Parrot new Strangerke normal Engine: Hugo
#6143 AGOS: Simon 1 - Random Screen Fade Glitch new normal Engine: AGOS
#6144 TEENAGENT: Polish CD (Nowy) Version Issue new digitall normal Engine: TeenAgent
#6149 SCUMM/HE: Blue's Clues Art Time is not completable new normal Engine: SCUMM
#6150 SCUMM/HE: Blue's Clues 123 Time Graphic Glitches new normal Engine: SCUMM
#6236 TOLTECS: Actor "vanishes" and won't be displayed any more new normal Engine: Toltecs
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben normal Engine: AGOS
#6266 MOHAWK: LB - Extended Characters in Living Books Outline File new fuzzie normal Engine: Mohawk
#6271 TINSEL: DW1 - Can't take custard book new bluegr normal Engine: Tinsel
#6293 TOON: Mouse isn't deactivated after being picked up new sylvaintv normal Engine: Toon
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new normal Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new normal Engine: Gob
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