#11802 |
EMI: PS2 videos have flicker at the bottom
|
new
|
|
defect
|
Engine: Grim
|
|
#11803 |
EMI: PS2 "no memory card"-message doesn't fit inside the box it's supposed to
|
new
|
|
defect
|
Engine: Grim
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|
#11805 |
EMI: Memory-card support is missing from PS2-version
|
new
|
|
defect
|
Engine: Grim
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|
#11806 |
EMI: PS2 attract-screen locks up when it's expecting to show a demo
|
new
|
|
defect
|
Engine: Grim
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|
#11807 |
EMI: The text in the scene tri is placed incorrectly
|
new
|
|
defect
|
Engine: Grim
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|
#11809 |
EMI: Some text is placed 1 pixel too low
|
new
|
|
defect
|
Engine: Grim
|
|
#11812 |
GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim
|
new
|
|
defect
|
Engine: Grim
|
|
#11813 |
GRIM: Manny can walk inside of tattoo guy when he's on the phone
|
new
|
|
defect
|
Engine: Grim
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|
#11814 |
EMI: The diving judges signs show through the desk
|
new
|
|
defect
|
Engine: Grim
|
|
#11816 |
EMI: Actors are drawn through the port authority building on Lucre
|
new
|
|
defect
|
Engine: Grim
|
|
#11817 |
EMI: Ozzie has odd pathing when getting his cane
|
new
|
|
defect
|
Engine: Grim
|
|
#11818 |
GRIM: Manny turns orange when using the grinder
|
new
|
|
defect
|
Engine: Grim
|
|
#11819 |
EMI: Guybrush rotates at a weird angle when getting on the raft
|
new
|
|
defect
|
Engine: Grim
|
|
#11820 |
EMI: Guybrush is visible through the city hall door
|
new
|
|
defect
|
Engine: Grim
|
|
#11823 |
GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates
|
new
|
|
defect
|
Engine: Grim
|
|
#11824 |
EMI: Issues with logs facing the wrong direction and going through other logs
|
new
|
|
defect
|
Engine: Grim
|
|
#11825 |
GRIM DEMO: Running with numpad keys causes issues
|
new
|
|
defect
|
Engine: Grim
|
|
#11826 |
GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys
|
new
|
|
defect
|
Engine: Grim
|
|
#11827 |
GRIM: Head movement it too slow when entering "do" through window
|
new
|
|
defect
|
Engine: Grim
|
|
#11829 |
GRIM: Elevator doors do not behave like in original
|
new
|
|
defect
|
Engine: Grim
|
|
#11830 |
GRIM: Manny's neck does not bend like in original
|
new
|
|
defect
|
Engine: Grim
|
|
#11831 |
EMI: Text in memory-card dialogue for PS2 is misaligned
|
new
|
|
defect
|
Engine: Grim
|
|
#11832 |
EMI: Some lines are not spoken
|
new
|
|
defect
|
Engine: Grim
|
|
#11833 |
EMI: Only left shift makes guybrush run
|
new
|
|
defect
|
Engine: Grim
|
|
#11834 |
GRIM: Eva lifts her arms twice in a row
|
new
|
|
defect
|
Engine: Grim
|
|
#11835 |
GRIM: Robert Frost's head visible on manny's back when stored in inventory
|
new
|
|
defect
|
Engine: Grim
|
|
#11836 |
GRIM: In-game 'videos' don't always blend in with backgrounds
|
new
|
|
defect
|
Engine: Grim
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|
#11837 |
GRIM: Maintenance demon's face shading problem
|
new
|
|
defect
|
Engine: Grim
|
|
#11839 |
GRIM: Strange lighting on Meche's face when first talking to Manny
|
new
|
|
defect
|
Engine: Grim
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|
#11840 |
GRIM: Only a black screen at the edge of the world
|
new
|
|
defect
|
Engine: Grim
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|
#11841 |
GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door
|
new
|
|
defect
|
Engine: Grim
|
|
#11842 |
GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head
|
new
|
|
defect
|
Engine: Grim
|
|
#11843 |
GRIM: Num Lock problem
|
new
|
|
defect
|
Engine: Grim
|
|
#11844 |
GRIM: graphic glitch - Manny in the elevator
|
new
|
|
defect
|
Engine: Grim
|
|
#11845 |
GRIM DEMO: Videos are a bit off on the brightness
|
new
|
|
defect
|
Engine: Grim
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|
#11846 |
GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL)
|
new
|
|
defect
|
Engine: Grim
|
|
#11849 |
EMI: When switching sets wrong setup is rendered breifly
|
new
|
|
defect
|
Engine: Grim
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|
#11852 |
GRIM: Characters showing through sets with OpenGL renderer
|
new
|
|
defect
|
Engine: Grim
|
|
#11853 |
GRIM: Pidgeon flies through wall in LSA headquarters
|
new
|
|
defect
|
Engine: Grim
|
|
#11854 |
GRIM: Wheelbarrow missing from tr_pmpws
|
new
|
|
defect
|
Engine: Grim
|
|
#11855 |
GRIM: Mannys arm reaches out to the ladder and vanishes
|
new
|
|
defect
|
Engine: Grim
|
|
#11857 |
GRIM: Elevator glitch in the High Roller Lounge
|
new
|
|
defect
|
Engine: Grim
|
|
#11858 |
EMI: Launcher sees the list of EMI saved games but crashes loading them
|
new
|
|
defect
|
Engine: Grim
|
|
#11859 |
GRIM: Membrillo walking on spot and facing wrong direction
|
new
|
|
defect
|
Engine: Grim
|
|
#11862 |
EMI: Dark lines in the intro with TinyGL, clamping not supported
|
new
|
|
defect
|
Engine: Grim
|
|
#11865 |
EMI: PS2: Game stuck at bio-luminescent fish catching
|
new
|
|
defect
|
Engine: Grim
|
|
#11866 |
EMI: PS2: Crash at scumm bar / darts players
|
new
|
|
defect
|
Engine: Grim
|
|
#11870 |
EMI: Sawdust Graphics Issues
|
new
|
|
defect
|
Engine: Grim
|
|
#11873 |
EMI: Miss Rivers walks through Yannia's chair
|
new
|
|
defect
|
Engine: Grim
|
|
#11879 |
GRIM: Conveyer belt doesn't render correctly
|
new
|
|
defect
|
Engine: Grim
|
|
#11882 |
GRIM: [AMIGAOS4] Software renderer wrong colors
|
new
|
|
defect
|
Engine: Grim
|
|
#11886 |
EMI: Guybrush can get stuck after bumping into the LUA bar waitress
|
new
|
|
defect
|
Engine: Grim
|
|
#11896 |
GRIM: Grinder gfx shift to the left when placed back
|
new
|
|
defect
|
Engine: Grim
|
|
#11898 |
GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers
|
new
|
|
defect
|
Engine: Grim
|
|
#11920 |
GRIM: Characters disappear under the sea
|
new
|
|
defect
|
Engine: Grim
|
|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
|
feature request
|
Engine: Grim
|
|
#12931 |
GRIM: Grim Fandango invisible Manny near beginning of the game
|
new
|
|
defect
|
Engine: Grim
|
|
#13031 |
GRIM: Cutscene cut off at the end in German version
|
new
|
|
defect
|
Engine: Grim
|
|
#13032 |
GRIM: All objects turn invisible after returning Glotti's heart
|
new
|
|
defect
|
Engine: Grim
|
|
#13035 |
GRIM: Olivia's smoking animation in the Blue Casket wrong
|
new
|
|
defect
|
Engine: Grim
|
|
#13036 |
GRIM: Mabrillo's animations during conversation
|
new
|
|
defect
|
Engine: Grim
|
|
#13040 |
GRIME: Menu Cursor Bug
|
new
|
|
defect
|
Engine: Grim
|
|
#13047 |
GRIM: Glottis' comments are too loud while talking to Nick
|
new
|
|
defect
|
Engine: Grim
|
|
#13051 |
GRIM: Can't type German Umlauts
|
new
|
|
defect
|
Engine: Grim
|
|
#13117 |
GRIM: DiMUSE: Lighthouse music not played correctly
|
new
|
|
defect
|
Engine: Grim
|
|
#13139 |
GRIM: Grim Fandango - model glitch year 3
|
new
|
|
defect
|
Engine: Grim
|
|
#13459 |
EMI: Crashes during cutscenes with subtitles on
|
new
|
|
defect
|
Engine: Grim
|
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
|
feature request
|
Engine: Grim
|
|
#13528 |
GRIM: Grim Fandango crashes after loading a save (MAC)
|
new
|
|
defect
|
Engine: Grim
|
|
#13736 |
EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM
|
new
|
|
defect
|
Engine: Grim
|
|
#13870 |
GRIM: Can't load saved game
|
new
|
|
defect
|
Engine: Grim
|
|
#12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
|
defect
|
Engine: Griffon
|
|
#12855 |
GRIFFON: Always return to launcher option not working
|
new
|
|
defect
|
Engine: Griffon
|
|
#4618 |
GOB: Goblins Quest 3 - Actor animation is stuck or something
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#4620 |
GOB: Goblins Quest 3 - Duplicate main character sprite
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#4647 |
GOB: Goblins Quest 3 - Ooya can walk in the air
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#4649 |
GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#4775 |
GOB: Gobliins 2 - Machine hotspot disappears in armor room
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#5405 |
GOB: Woodruff - Can't Get Master's Powers
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
|
defect
|
Engine: Gob
|
|
#5409 |
GOB: Woodruff - Annoying scrolling behaviour in windowed mode
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#5490 |
GOB: GOB3: Incorrect Name of Potion Object In Lab
|
new
|
Strangerke
|
defect
|
Engine: Gob
|
|
#5760 |
GOB: Goblins Quest 3 - Cannot move Blount in the Brain level
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#5901 |
GOB: Woodruff - Priest doesn't prevent you from taking the disk
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#6329 |
GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles
|
new
|
|
defect
|
Engine: Gob
|
|
#6330 |
GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard
|
new
|
|
defect
|
Engine: Gob
|
|
#6331 |
GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard
|
new
|
|
defect
|
Engine: Gob
|
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
DrMcCoy
|
defect
|
Engine: Gob
|
|
#6685 |
GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click
|
new
|
|
defect
|
Engine: Gob
|
|
#6701 |
GOB: WOODRUFF - Bug allows river crossing without boots
|
new
|
|
defect
|
Engine: Gob
|
|
#6702 |
GOB: WOODRUFF - Double click to do fast scene change not implemented
|
new
|
|
defect
|
Engine: Gob
|
|
#7457 |
GOBLIIINS: Atari ST version color palette
|
new
|
|
feature request
|
Engine: Gob
|
|
#7554 |
GOB: Gob2 (Mac): Add support for Mac music
|
new
|
DrMcCoy
|
feature request
|
Engine: Gob
|
|
#9710 |
GOB: LIT - Palette corruption
|
new
|
|
defect
|
Engine: Gob
|
|
#10714 |
GOB: Woodruff - Couldn't talk to the Beast
|
new
|
|
defect
|
Engine: Gob
|
|
#11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
|
defect
|
Engine: Gob
|
|
#11535 |
GOB: Goblin Quest 3 - Head of ego partly vanishes
|
new
|
|
defect
|
Engine: Gob
|
|
#11536 |
GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload
|
new
|
|
defect
|
Engine: Gob
|
|
#11598 |
GOB3: French version works incorrectly
|
new
|
|
defect
|
Engine: Gob
|
|