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Results (601 - 700 of 929)

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Ticket Summary Status Owner Type Component Version
#11802 EMI: PS2 videos have flicker at the bottom new defect Engine: Grim
#11803 EMI: PS2 "no memory card"-message doesn't fit inside the box it's supposed to new defect Engine: Grim
#11805 EMI: Memory-card support is missing from PS2-version new defect Engine: Grim
#11806 EMI: PS2 attract-screen locks up when it's expecting to show a demo new defect Engine: Grim
#11807 EMI: The text in the scene tri is placed incorrectly new defect Engine: Grim
#11809 EMI: Some text is placed 1 pixel too low new defect Engine: Grim
#11812 GRIM: Staying in manny's inventory in the high rollers lounge kitchen when the waiter is in the pantry is different than in grim new defect Engine: Grim
#11813 GRIM: Manny can walk inside of tattoo guy when he's on the phone new defect Engine: Grim
#11814 EMI: The diving judges signs show through the desk new defect Engine: Grim
#11816 EMI: Actors are drawn through the port authority building on Lucre new defect Engine: Grim
#11817 EMI: Ozzie has odd pathing when getting his cane new defect Engine: Grim
#11818 GRIM: Manny turns orange when using the grinder new defect Engine: Grim
#11819 EMI: Guybrush rotates at a weird angle when getting on the raft new defect Engine: Grim
#11820 EMI: Guybrush is visible through the city hall door new defect Engine: Grim
#11823 GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates new defect Engine: Grim
#11824 EMI: Issues with logs facing the wrong direction and going through other logs new defect Engine: Grim
#11825 GRIM DEMO: Running with numpad keys causes issues new defect Engine: Grim
#11826 GRIM DEMO: Cannot toggle character movement mode or subtitles using right CTRL keys new defect Engine: Grim
#11827 GRIM: Head movement it too slow when entering "do" through window new defect Engine: Grim
#11829 GRIM: Elevator doors do not behave like in original new defect Engine: Grim
#11830 GRIM: Manny's neck does not bend like in original new defect Engine: Grim
#11831 EMI: Text in memory-card dialogue for PS2 is misaligned new defect Engine: Grim
#11832 EMI: Some lines are not spoken new defect Engine: Grim
#11833 EMI: Only left shift makes guybrush run new defect Engine: Grim
#11834 GRIM: Eva lifts her arms twice in a row new defect Engine: Grim
#11835 GRIM: Robert Frost's head visible on manny's back when stored in inventory new defect Engine: Grim
#11836 GRIM: In-game 'videos' don't always blend in with backgrounds new defect Engine: Grim
#11837 GRIM: Maintenance demon's face shading problem new defect Engine: Grim
#11839 GRIM: Strange lighting on Meche's face when first talking to Manny new defect Engine: Grim
#11840 GRIM: Only a black screen at the edge of the world new defect Engine: Grim
#11841 GRIM: Game locks if the user opens the inventory while Manny is knocking at Glottis' door new defect Engine: Grim
#11842 GRIM: When using the metal detector to find Naranja's dogtag parts of the flowers are visible through the coroner's head new defect Engine: Grim
#11843 GRIM: Num Lock problem new defect Engine: Grim
#11844 GRIM: graphic glitch - Manny in the elevator new defect Engine: Grim
#11845 GRIM DEMO: Videos are a bit off on the brightness new defect Engine: Grim
#11846 GRIM: Iris doesn't close fully on the Bee-revolution (TinyGL) new defect Engine: Grim
#11849 EMI: When switching sets wrong setup is rendered breifly new defect Engine: Grim
#11852 GRIM: Characters showing through sets with OpenGL renderer new defect Engine: Grim
#11853 GRIM: Pidgeon flies through wall in LSA headquarters new defect Engine: Grim
#11854 GRIM: Wheelbarrow missing from tr_pmpws new defect Engine: Grim
#11855 GRIM: Mannys arm reaches out to the ladder and vanishes new defect Engine: Grim
#11857 GRIM: Elevator glitch in the High Roller Lounge new defect Engine: Grim
#11858 EMI: Launcher sees the list of EMI saved games but crashes loading them new defect Engine: Grim
#11859 GRIM: Membrillo walking on spot and facing wrong direction new defect Engine: Grim
#11862 EMI: Dark lines in the intro with TinyGL, clamping not supported new defect Engine: Grim
#11865 EMI: PS2: Game stuck at bio-luminescent fish catching new defect Engine: Grim
#11866 EMI: PS2: Crash at scumm bar / darts players new defect Engine: Grim
#11870 EMI: Sawdust Graphics Issues new defect Engine: Grim
#11873 EMI: Miss Rivers walks through Yannia's chair new defect Engine: Grim
#11879 GRIM: Conveyer belt doesn't render correctly new defect Engine: Grim
#11882 GRIM: [AMIGAOS4] Software renderer wrong colors new defect Engine: Grim
#11886 EMI: Guybrush can get stuck after bumping into the LUA bar waitress new defect Engine: Grim
#11896 GRIM: Grinder gfx shift to the left when placed back new defect Engine: Grim
#11898 GRIM: "OpenGL with shaders" draws subtitles differently than the other renderers new defect Engine: Grim
#11920 GRIM: Characters disappear under the sea new defect Engine: Grim
#11940 Add both Traditional and Simplified Chinese support for Escape From Monkey Island. new feature request Engine: Grim
#12931 GRIM: Grim Fandango invisible Manny near beginning of the game new defect Engine: Grim
#13031 GRIM: Cutscene cut off at the end in German version new defect Engine: Grim
#13032 GRIM: All objects turn invisible after returning Glotti's heart new defect Engine: Grim
#13035 GRIM: Olivia's smoking animation in the Blue Casket wrong new defect Engine: Grim
#13036 GRIM: Mabrillo's animations during conversation new defect Engine: Grim
#13040 GRIME: Menu Cursor Bug new defect Engine: Grim
#13047 GRIM: Glottis' comments are too loud while talking to Nick new defect Engine: Grim
#13051 GRIM: Can't type German Umlauts new defect Engine: Grim
#13117 GRIM: DiMUSE: Lighthouse music not played correctly new defect Engine: Grim
#13139 GRIM: Grim Fandango - model glitch year 3 new defect Engine: Grim
#13459 EMI: Crashes during cutscenes with subtitles on new defect Engine: Grim
#13467 Built in Point & Click Support for GRIM Games new feature request Engine: Grim
#13528 GRIM: Grim Fandango crashes after loading a save (MAC) new defect Engine: Grim
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM new defect Engine: Grim
#13870 GRIM: Can't load saved game new defect Engine: Grim
#12854 GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM new defect Engine: Griffon
#12855 GRIFFON: Always return to launcher option not working new defect Engine: Griffon
#4618 GOB: Goblins Quest 3 - Actor animation is stuck or something new DrMcCoy defect Engine: Gob
#4620 GOB: Goblins Quest 3 - Duplicate main character sprite new DrMcCoy defect Engine: Gob
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy defect Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy defect Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy defect Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy defect Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new defect Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy defect Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy defect Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke defect Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy defect Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy defect Engine: Gob
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new defect Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new defect Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new defect Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new DrMcCoy defect Engine: Gob
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click new defect Engine: Gob
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new defect Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new defect Engine: Gob
#7457 GOBLIIINS: Atari ST version color palette new feature request Engine: Gob
#7554 GOB: Gob2 (Mac): Add support for Mac music new DrMcCoy feature request Engine: Gob
#9710 GOB: LIT - Palette corruption new defect Engine: Gob
#10714 GOB: Woodruff - Couldn't talk to the Beast new defect Engine: Gob
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new defect Engine: Gob
#11535 GOB: Goblin Quest 3 - Head of ego partly vanishes new defect Engine: Gob
#11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload new defect Engine: Gob
#11598 GOB3: French version works incorrectly new defect Engine: Gob
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