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Results (1001 - 1100 of 1150)

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Ticket Summary Status Owner Type Priority Component
#14704 IOS: On Screen control can obstruct the global settings new defect normal Port: iOS
#14730 AGS: Whispers of a Machine crashes on Day 3 pending tag2015 defect normal Engine: AGS
#14732 SCUMM: Remaining Mac GUI issues for Indy3 and Loom new defect normal Engine: SCUMM
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE defect normal Engine: Gob
#14738 SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version new defect normal Engine: SCUMM
#14740 SCUMM: Incorrect special keyboard commands in Help dialog new defect normal Engine: SCUMM
#14743 AGS: The Excavation of Hob's Barrow: Small graphical priority errors new defect normal Engine: AGS
#14747 BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle" new defect normal Engine: SCUMM
#14749 TETRAEDGE: Use BlitImages in the TinyGL renderer new defect high Engine: Tetraedge
#14755 DIRECTOR: Alice - An Interactive Museum gameplay issues new defect normal Engine: Director
#14756 DIRECTOR: Two cursors in The Dark Eye new defect normal Engine: Director
#14757 AGS: QfG2AGDI: Caravan cutscene can be skipped new defect normal Engine: AGS
#14758 Unknown game variant for director new defect normal Engine: Director
#14759 SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions new defect low Engine: SCUMM
#14760 Crash at Eye of the Beholder 2 Launch new defect normal Engine: Kyra
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger new defect normal Engine: SCI
#14765 SCUMM V0: MANIAC: APPLE II: Palette is incorrect. new defect normal Engine: SCUMM
#14766 DIRECTOR: The Dark Eye - audio issues new defect normal Engine: Director
#14768 SCI: SQ1: Sound Cuts Off in Star Generator Room on Deltaur new defect low Engine: SCI
#14772 M4: Orion Burger - Gfx mesh and crash on BE target new defect normal Engine: M4
#14774 GUI: Full Title + version requires at least 748px wide window new defect normal GUI
#14778 TWINE: Some in-game options are being translated to ??? new defect normal Engine: TwinE
#14782 Freescape games need a specific iOS control config as default new defect normal Port: iOS
#14789 Win64 - ini file got reset shortly after using v2.8.0 new defect normal Port: Win64
#14793 AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL new defect normal Audio
#14796 SCI: LONGBOW: Game gets stuck when changing screens at fair new defect normal Engine: SCI
#14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save new defect normal Engine: SCI
#14803 SWORD2: Error during intro cutscene (Spanish Playstation version) new defect normal Engine: Sword2
#14805 TWINE: black screen after snow lift cutscene new defect normal Engine: TwinE
#14807 TWINE: TV screen in Principal Island house plays a second wrong video new defect normal Engine: TwinE
#14811 SCI: CAMELOT: Guards Use Wrong Text Box at Jaffa Gate new defect low Engine: SCI
#14813 PINK: Broken cyrillic symbols in both pink panther games new defect normal Engine: Pink
#14818 WIN32: Drive letters in browser_lastpath are punycoded in scummvm.ini new defect normal Port: Win64
#14819 DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu new lotharsm defect normal Engine: Director
#14823 ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games new defect normal Engine: Tetraedge
#14824 ANDROID: STARK: Crash when launching The Longest Journey on Android 13 new defect normal Engine: Stark
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die new defect normal Engine: SCI
#14827 ANDROID: Launcher GUI layout issues for Backend tabs new defect normal Port: Android
#14828 HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks new neuromancer defect high Engine: Hypno
#14829 ULTIMA8: Difficulty using stairs in Daemon's Crag houses new defect normal Engine: Ultima
#14830 DIRECTOR: The Dark Eye - wrong palette on Credits new defect low Engine: Director
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer defect normal Engine: Freescape
#14839 ULTIMA8: Bad render order on barrel at docks new defect normal Engine: Ultima
#14840 ULTIMA8: Mordea needs animation reset before cutscene new defect normal Engine: Ultima
#14841 ULTIMA8: Missing blood spray on player damage new defect normal Engine: Ultima
#14842 ULTIMA8: Paperdoll gump does not remember postion new defect normal Engine: Ultima
#14843 MacResManager: don't look for files outside game folder new defect normal Common
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music new defect normal Engine: SCI
#14846 ULTIMA8: No landing sound when finishing a jump new defect normal Engine: Ultima
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items new defect normal Engine: SCUMM
#14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode new defect normal Engine: Ultima
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground new defect normal Engine: Ultima
#14853 COMMON: Rework path handling causes performance regression new defect normal Common
#14854 MD5: DIRECTOR: New application "Magician's Secrets" new defect normal Engine: Director
#14857 GOB: Version from main menu shows nothing for GOG version new defect low Engine: Gob
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new defect normal Engine: SCI
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster defect normal Engine: GLK: Glulxe
#14862 SWORD2: Unknown Game Variant pending digitall defect high Engine: Sword2
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) new defect normal Engine: Sword1
#14866 ULTIMA8: Gumps aren't closed during Ancient Ones sequence new defect normal Engine: Ultima
#14867 ULTIMA8: NPCs keep moving during conversation new defect normal Engine: Ultima
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP new defect normal Port: Win32
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air new defect normal Engine: Ultima
#14873 AGS: Save games are always ordered by saveslot instead of last save date new defect low Engine: AGS
#14875 COMMON: Fallback detection of games happen even when there are exact matches new defect normal Common
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal Port: Android
#14886 AGOS: Waxworks crashing at Egypt Level 3, corrupting save file pending athrxx defect high Engine: AGOS
#14888 AGOS: Simon 1 german, can not be added to gamelist new defect normal Engine: AGOS
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal Port: Android
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus new defect normal Ports
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save new defect normal Engine: AGS
#14907 SCI: KQ7: Crash on reaching chapter 4 new defect normal Engine: SCI
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) new defect normal Engine: SCI
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new defect low Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new defect low Engine: SCI
#14919 M4: Orion Burger: Footstep Soundeffect missing new dreammaster defect low Engine: M4
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new elasota defect normal Engine: V-Cruise
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal Graphics
#14954 TETRAEDGE: Syberia 2 - Texture Problems new defect normal Engine: Tetraedge
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new defect normal Engine: Ultima
#14963 TeenAgent Czech Language support not working new defect normal Engine: TeenAgent
#14964 NANCY: Nancy Drew Haunted Mansion - Force closing new defect high Engine: Nancy
#14970 M4: Orion Burger: Volume not correctly adjusted new defect low Engine: M4
#14981 Unknown game variant for tinsel pending dreammaster defect normal Engine: Tinsel
#14984 SCUMM/HE: Backyard Football Online softlocks regularly new defect normal Engine: SCUMM
#14987 GRIM: Manny gets frozen after opening the security door new defect blocker Engine: Grim
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new defect normal Graphics: Scalers
#14992 Application window GUI not resized on Linux new defect normal Port: Linux
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI
#14997 M4: Orion Burger: Potential memory leak still existing new defect low Engine: M4
#15008 AGS: Heroine's Quest: Two achievements not unlocking new defect low Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new defect low Engine: AGS
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down new defect normal Port: Win64
#15013 COMMON: Invalid save path leads to crash/debugger coming up new defect normal Common
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing new defect normal Audio: MT32
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect normal --Unset--
#15019 GUI: Extra path gets deleted from settings new defect normal GUI
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3
#15021 Macintosh sound only available on MAC OS X with SCI engine new defect normal Engine: SCI
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect normal Engine: Plumbers
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