#7283 |
ALL: Favor Adlib over MT32 for SFX tracks
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new
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feature request
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Audio
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#7762 |
OPL: Real OPL support for AdLib audio
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new
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feature request
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Audio
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#12537 |
AUDIO: Support hardware OPL on Windows
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new
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feature request
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Audio
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#13611 |
Retrowave is not enabled on 2.6 Windows Build
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new
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feature request
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Audio
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#12890 |
CLOUD: NextCloud Support
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new
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feature request
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Cloud
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#14161 |
ENGINES: Allow running multi-CD games directly from the original discs
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new
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feature request
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Common
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#9725 |
AGI IIgs: shift key commands don't work
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new
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m-kiewitz
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defect
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Engine: AGI
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#9726 |
AGI IIgs: implement inventory/see object screen
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new
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defect
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Engine: AGI
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#10444 |
AGI: Graphics glitch when reloading a savegame after dying
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new
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defect
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Engine: AGI
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#15138 |
AGI: LSL1: Error in the Age Quiz at the Beginning of the Game
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new
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defect
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Engine: AGI
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#15346 |
GRAPHICS: Text Boxes Not Appearing in External Captures
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pending
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defect
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Engine: AGI
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#3757 |
AGOS: StS1 - Bad sync in Italian CD version
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new
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defect
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Engine: AGOS
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#6051 |
AGOS: SIMON1DOS French Text Glitch
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new
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Kirben
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defect
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Engine: AGOS
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#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
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new
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feature request
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Engine: AGOS
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#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
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new
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defect
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Engine: AGS
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#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
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new
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defect
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Engine: AGS
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#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
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new
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defect
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Engine: AGS
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#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
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new
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defect
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Engine: AGS
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#14018 |
AGS: Blackwell Legacy (old version & demo) issues
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new
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defect
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Engine: AGS
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#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
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new
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defect
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Engine: AGS
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#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
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new
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defect
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Engine: AGS
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#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
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new
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defect
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Engine: AGS
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#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
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new
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defect
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Engine: Access
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#12674 |
CGE: Soltys demos are missing
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new
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defect
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Engine: CGE
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#14629 |
CGE: Soltys freezes when pressing F1 in the intro
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new
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defect
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Engine: CGE
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#13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
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new
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bluegr
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defect
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Engine: Chewy
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#13668 |
CHEWY: Cell air duct highlighted when switching full screen to window
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new
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defect
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Engine: Chewy
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#13680 |
CHEWY: Cinema mode buggy
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new
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defect
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Engine: Chewy
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#13681 |
CHEWY: Intro is missing black screen at end
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new
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defect
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Engine: Chewy
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#13685 |
CHEWY: Videos are glitching in and out
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new
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defect
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Engine: Chewy
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#13686 |
CHEWY: Music during many videos missing
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new
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defect
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Engine: Chewy
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#13687 |
CHEWY: Harbour in Big City 2 not playing correct music
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new
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|
defect
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Engine: Chewy
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#13689 |
CHEWY: No machine noise in hidden base
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new
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defect
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Engine: Chewy
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#13691 |
CHEWY: Howard is missing his helmet in Big City 2
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new
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defect
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Engine: Chewy
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#13693 |
CHEWY: Inventory behavior quick action
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new
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defect
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Engine: Chewy
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#13695 |
CHEWY: Cyber-Crown hotspot already active before Surimy
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new
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defect
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Engine: Chewy
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#13696 |
CHEWY: Dugout race Chewy not moving
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new
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defect
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Engine: Chewy
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#13697 |
CHEWY: Menu hotkey
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new
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defect
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Engine: Chewy
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#13702 |
CHEWY: Game gets unresponsive in certain situations
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new
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defect
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Engine: Chewy
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#15170 |
CHEWY: Unlocked cinema cutscenes not correct
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new
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defect
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Engine: Chewy
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#14830 |
DIRECTOR: The Dark Eye - wrong palette on Credits
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new
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defect
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Engine: Director
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#15226 |
Unknown game variants for director
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new
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feature request
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Engine: Director
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#11693 |
DRAGONS: dust cloud in library
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new
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defect
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Engine: Dragons
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#11694 |
DRAGONS: pre tournament cutscene few frames too long
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new
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defect
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Engine: Dragons
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#11695 |
DRAGONS: Flicker misplaced after bunny game
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new
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defect
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Engine: Dragons
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#3769 |
GOB: WOODRUFF - Pathfinding bug
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new
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DrMcCoy
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defect
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Engine: Gob
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#3838 |
GOB: LIT - palette issue with sprites
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new
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DrMcCoy
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defect
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Engine: Gob
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#3846 |
GOB: WOODRUFF - In-Game animation shifted(?)
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new
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DrMcCoy
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defect
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Engine: Gob
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#3848 |
GOB: WOODRUFF - Graphic glitches
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new
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DrMcCoy
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defect
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Engine: Gob
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#5380 |
GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play
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new
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DrMcCoy
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defect
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Engine: Gob
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#5381 |
GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics"
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new
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DrMcCoy
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defect
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Engine: Gob
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#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!!
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new
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DrMcCoy
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defect
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Engine: Gob
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#10383 |
GOB: LIT: Cursor flashes when talking to Dalia
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new
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defect
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Engine: Gob
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#10384 |
GOB: LIT: Bad palette around manor area
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new
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defect
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Engine: Gob
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#14553 |
GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable
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new
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BJNFNE
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defect
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Engine: Gob
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#14857 |
GOB: Version from main menu shows nothing for GOG version
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new
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defect
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Engine: Gob
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#15168 |
GOB: Goblins Quest 3 (Amiga) - Unneeded "Please insert disk 2" message
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pending
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BJNFNE
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defect
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Engine: Gob
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#11766 |
GRIM: EMI - french version shows english subtitles
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new
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defect
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Engine: Grim
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#11790 |
EMI: Some text is split incorrectly
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new
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defect
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Engine: Grim
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#11794 |
EMI: Lever of the stove in LUA bar misplaced
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new
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defect
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Engine: Grim
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#11798 |
EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line
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new
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defect
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Engine: Grim
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#11801 |
GRIM: Stuck in animaton - Second Year
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new
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defect
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Engine: Grim
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#11804 |
GRIM: Issue with Toto
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new
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defect
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Engine: Grim
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#11810 |
GRIM: Manny gets put into wrong animation state after giving glottis the vip ticket
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new
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defect
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Engine: Grim
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#11822 |
EMI: Guybrush walks through tourist body
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new
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defect
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Engine: Grim
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#11828 |
EMI: Missing subtitles by default in demo (french/german)
|
new
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defect
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Engine: Grim
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#11847 |
EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL
|
new
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defect
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Engine: Grim
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#12059 |
GRIM: Grim Fandango always overrides savegame path
|
new
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defect
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Engine: Grim
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#12178 |
EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely
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new
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defect
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Engine: Grim
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#12969 |
GRIM: Rendering difference with OpenGL with shaders
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new
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defect
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Engine: Grim
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#13077 |
GRIM: SCUMMVM asks for gfupd101.exe even if game files are already patched
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new
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defect
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Engine: Grim
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#13092 |
GRIM: Keybord shortcut 'A' for help not working (French version)
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new
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defect
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Engine: Grim
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#13125 |
GRIM: Grim Fandango: opengl dialog transcript text errors
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new
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defect
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Engine: Grim
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#13127 |
GRIM: Grim Fandango - change default controller keys
|
new
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feature request
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Engine: Grim
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#13140 |
GRIM: Grim Fandango, year 3 chain foreground
|
new
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|
defect
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Engine: Grim
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#13141 |
GRIM: Grim Fandango ! year 3 end cutscene cuts early
|
new
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|
defect
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Engine: Grim
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#13148 |
GRIM: Grim Fandango _ after end game credits cannot exit the game
|
new
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defect
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Engine: Grim
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#13149 |
GRIM: Grim Fandango % year 4 sewer transparency
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new
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defect
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Engine: Grim
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#14160 |
GRIM: Patched installers are required even with pre-patched installations
|
new
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defect
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Engine: Grim
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#6310 |
HOPKINS: Credits roll flickering
|
new
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|
defect
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Engine: Hopkins
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|
#13592 |
HYPNO: Menu button visible for too long (Spider-Man: The Sinister Six)
|
new
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neuromancer
|
defect
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Engine: Hypno
|
|
#15344 |
HYPNO: different Wetland pointers during arcade mode are missing
|
new
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neuromancer
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defect
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Engine: Hypno
|
|
#7647 |
KYRA3: add subtitles in VQA videos
|
new
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|
feature request
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Engine: Kyra
|
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#7818 |
LOL: Support subtitles in "Lore of the Lands"
|
new
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|
feature request
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Engine: Kyra
|
|
#14919 |
M4: Orion Burger: Footstep Soundeffect missing
|
new
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dreammaster
|
defect
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Engine: M4
|
|
#14970 |
M4: Orion Burger: Volume not correctly adjusted
|
new
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|
defect
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Engine: M4
|
|
#14997 |
M4: Orion Burger: Potential memory leak still existing
|
new
|
|
defect
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Engine: M4
|
|
#10547 |
MM: XEEN: Hanging notes in AdLib music
|
new
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|
defect
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Engine: MM: Xeen
|
|
#10135 |
MOHAWK: Riven: Graphics glitch after Gehn leaves office.
|
new
|
|
defect
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Engine: Mohawk
|
|
#10557 |
MOHAWK: MYST: Thumbnail has black top and bottom
|
new
|
|
defect
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Engine: Mohawk
|
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
|
defect
|
Engine: Mohawk
|
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
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|
defect
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Engine: Mohawk
|
|
#11881 |
MYST3: wrong texts on letters in Polish version
|
new
|
|
defect
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Engine: Myst3
|
|
#10397 |
FULLPIPE: Memory leak when loading a saved game
|
new
|
|
defect
|
Engine: NGI
|
|
#5866 |
PARALLACTION: Nippon - Credits are drawn behind wall
|
new
|
peres
|
defect
|
Engine: Parallaction
|
|
#13441 |
PARALLACTION: Nippon - Flickering objects
|
new
|
|
defect
|
Engine: Parallaction
|
|
#15201 |
PARALLACTION: Use custom actions for the keymapper
|
new
|
|
defect
|
Engine: Parallaction
|
|
#15202 |
PARALLACTION: In-application help for the manual protection
|
new
|
|
feature request
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Engine: Parallaction
|
|
#12062 |
PETKA: Wrong fonts in subtitles/inventory
|
pending
|
whiterandrek
|
defect
|
Engine: Petka
|
|
#9866 |
PRINCE: Original game keyboard shortcuts not working (F1-F5)
|
new
|
|
defect
|
Engine: Prince
|
|