Custom Query (821 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (501 - 600 of 821)

1 2 3 4 5 6 7 8 9
Ticket Summary Status Owner Type Component Priority
#13663 HYPNO: Slow frame rate, navigation issue and frequent sound pops new neuromancer defect Engine: Hypno normal
#13675 TWINE: Sometimes twinsen get's stuck in in a loop of throwing the magic ball new defect Engine: TwinE normal
#13688 CHEWY: Missing dialogue between director and actress new defect Engine: Chewy normal
#13692 CHEWY: Inventory behavior quick select item new defect Engine: Chewy normal
#13698 CHEWY: Getting the typing paper from Miss Hoggendobber new defect Engine: Chewy normal
#13699 SCUMM/HE: PUTTRACE Add an enhancement to make Ralphie's barking trigger sooner during the digging minigame new feature request Engine: SCUMM normal
#13705 CHEWY: Missing animation for manipulating artifact new defect Engine: Chewy normal
#13710 SCUMM: Guybrush can randomly be stuck in the catacombs (Monkey 1) new feature request Engine: SCUMM normal
#13711 SLUDGE: NSC Crashes in opening credits new defect Engine: SLUDGE normal
#13718 Add support for '.bf' based cryo games. new feature request Engine: Cryo normal
#13731 TWINE: The movement of the meca penguin is different from dos version new defect Engine: TwinE normal
#13736 EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM new defect Engine: Grim normal
#13737 SCUMM: Re-enable lines in DOTT new feature request Engine: SCUMM normal
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking new defect Engine: SCI normal
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep new defect Engine: SCI normal
#13749 GUI: ScummVM GUI Forced Into Compact Mode On Exit Of Certain Games new defect GUI normal
#13767 GRAPHICS: OpenGL screenshots not capturing latest frame if no input new defect Graphics normal
#13773 HYPNO: Some sound/music is missing in Soldier Boyz new neuromancer defect Engine: Hypno normal
#13774 HYPNO: Difficulty levels are not implemented in Soldier Boyz new neuromancer feature request Engine: Hypno normal
#13785 REMORSE: mouse rotation doesn't work new defect Engine: Ultima normal
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new defect Engine: Director normal
#13793 STARK: Background image overlapping text and icons new defect Engine: Stark normal
#13797 SCUMM/HE: FREDDI5: Outline of Freddi appears in the leftmost tide pool new defect Engine: SCUMM normal
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new defect Engine: SCI normal
#13805 BACKENDS: OPENGL: Graphics filters not applied to mouse cursor new defect Common normal
#13806 RINGWORLD: No MT-32 music, sound popping new defect Engine: TsAGE normal
#13814 BACKENDS: PSP: Common::array allocation error on PSP new defect Port: PSP normal
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword new defect Engine: SCI normal
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened new defect Engine: SCI normal
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate new defect Engine: SCI normal
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise new defect Engine: SCI normal
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message new defect Engine: Director normal
#13843 SCUMM: MI1 EGA: No sound effects when using Roland MT-32 Emulation new defect Audio normal
#13855 XEEN: Support General Midi in Xeen games new feature request Engine: MM: Xeen normal
#13861 SCUMM/HE: Blue's Treasure Hunt - Disc 2 and Disc 1 share save files but not IDs new defect Engine: SCUMM normal
#13864 SCUMM/HE: Blue's Treasure Hunt - Missing Backgrounds during some animations new defect Engine: SCUMM normal
#13876 ULTIMA8: smart navigation make avatar run in circles new defect Engine: Ultima normal
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. new defect Engine: SAGA normal
#13899 DIRECTOR: Opera Fatal gameplay issue update new defect Engine: Director normal
#13904 BACKENDS: FLATPAK: Can't change language / manage savegames on SteamDeck new defect Port: Linux normal
#13905 MOHAWK: Little Monster at School errors on page 16 new defect Engine: Mohawk normal
#13911 Gracefully handle multiple controllers new feature request Common normal
#13919 MOHAWK: LB - Missing shortcuts new defect Engine: Mohawk normal
#13937 SCUMM/HE: Blue's s Reading Time Activities - Softlock when sliding down facing left new defect Engine: SCUMM normal
#13940 DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets new defect Engine: Director normal
#13942 FREESCAPE: Add "Virtual Worlds" Atari ST support pending neuromancer feature request Engine: Freescape normal
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer feature request Engine: Freescape normal
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer feature request Engine: Freescape normal
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer defect Engine: Freescape normal
#13959 SCUMM: MI1 (Floppy) Broken door sound effect new defect Engine: SCUMM normal
#13960 BACKENDS: PS3 and physical CD issues new defect Port: PS3 normal
#13968 AUDIO: Laura Bow 2 ladder sound not playing in 2 of the 3 Adlib emulators new defect Audio normal
#13995 Feature request: options could show *which* <default> is actually chosen for given game new feature request GUI normal
#14000 BACKENDS: Add Build for Windows on ARM64 new feature request Port: Win64 normal
#14006 SCUMM: Glitches with the bus in ZAK new defect Engine: SCUMM normal
#14011 ULTIMA8: Optional stacks automerging new feature request Engine: Ultima normal
#14030 ULTIMA8: Changelings don't change new defect Engine: Ultima normal
#14071 The ability to mass remove games new feature request GUI normal
#14073 FREESCAPE: several types of rendering artifacts are visible new neuromancer defect Engine: Freescape normal
#14075 AUDIO: Volume settings are not applied on startup new defect Audio normal
#14106 DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed new defect Engine: Director normal
#14110 ANDROID: STARK: Actors are missing when using the OpenGL with shaders renderer new defect Port: Android normal
#14159 GRIM: MD5 dialog can’t be cancelled in Grim Fandango pending defect Common normal
#14169 DRACI: Down Mouse not opening icon menu new defect Engine: Draci normal
#14173 SCI: Support Cinepak dithering with QuickTime videos new feature request Engine: SCI normal
#14174 BUILD: When installed via "make dist-generic", theme folder isn't automatically found unless supported by backend new lephilousophe defect Common normal
#14175 Support for Atari ST mono rendering new feature request Engine: SCUMM normal
#14262 BACKENDS: OSXPPC: ScummVM fails to start without "millions of colors" setting new jamie-marchant defect Port: Mac OS X normal
#14280 VIDEO: VideoDecoder::loadStream() may delete the stream on failure new defect Video normal
#14282 SHERLOCK: SCALPEL: Mr. Epstein drawers bug - puts game into unwinnable state new defect Engine: Sherlock normal
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" new sev- defect Engine: GLK: Adrift normal
#14288 TEENAGENT: Teenagent Talkie Polish version doesn't work properly new defect Engine: TeenAgent normal
#14296 ACCESS: Amazon - add support for Super VGA new feature request Engine: Access normal
#14322 SAGA: ITE - FLAC compressed music does not play new defect Engine: SAGA normal
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire new defect Engine: GLK: Archetype normal
#14336 TETRAEDGE: Dialog text color not readable on TinyGL new defect Engine: Tetraedge normal
#14340 TETRAEDGE: Add ScummVM option to hide hotspots new feature request Engine: Tetraedge normal
#14341 TETRAEDGE: Restore content cut from tetraedge Syberia 1 new feature request Engine: Tetraedge normal
#14348 GFX: Flickering with enabled Gsync/VRR new defect Graphics normal
#14350 iOS Pencil Support new feature request Port: iOS normal
#14360 TETRAEDGE: German umlauts are not displayed new defect Engine: Tetraedge normal
#14365 BACKENDS: 3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen new defect Port: 3DS normal
#14366 BACKENDS: WII: Crash when adding/editing games after a certain scummvm.ini file size or game count new defect Port: Wii normal
#14370 GUI: Add scrollable support and a Copy to Clipboard button for the new Log view new feature request GUI normal
#14371 CLOUD: Server's IP interface is sometimes from a virtual adapter new defect --Other-- normal
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding new defect Engine: SCI normal
#14391 BACKENDS: PSP 2.7.0 black screen on startup new defect Port: PSP normal
#14397 LURE: Pathfinding Broken in Lure of the Temptress new defect Engine: Lure normal
#14407 3DS: make use of linear heap to make resource-intensive games playable new feature request Port: 3DS normal
#14420 TETRAEDGE: Syberia 1 - Kate's movement is 'jumpy' and not accurate when left-clicking to move her around new defect Engine: Tetraedge normal
#14422 ANDROID: Support more virtual keyboard language layouts new feature request Port: Android normal
#14424 SHERLOCK: ROSETATTOO: Items in the Chinese version cannot be used new defect Engine: Sherlock normal
#14430 DIRECTOR: AmandaStories (D3) not launching new defect Engine: Director normal
#14434 TETRAEDGE: Graphic glitch in Syberia 2 new defect Engine: Tetraedge normal
#14443 SCUMM: Loom (EGA - Original bug): Bobbin (as Bobbin) can enter the Forge gate before it's closed and glitches with the background new feature request Engine: SCUMM normal
#14445 GRAPHICS: libTAS crashes SCI with fullscreen video new defect Graphics normal
#14446 ANDROID: Add Chromecast support new feature request Port: Android normal
#14450 MYST3: Mass add duplicates languages in myst 3 dvd new defect Engine: Myst3 normal
#14452 TETRAEDGE: Syberia 1/2 very slow video rendering issues in menus new defect Engine: Tetraedge normal
#14458 GUI: Modern "non-fancy" themes do not take shading into account when building layout new defect GUI normal
1 2 3 4 5 6 7 8 9
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.