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Ticket Summary Owner Type Priority Component Version
#10303 Reporting MD5s for unknown versions of games bgK feature request normal Engine: Mohawk
#10304 SCI: QFG3: Night palette no longer loads after Storyteller event wjp defect normal Engine: SCI
#10308 TITANIC: Compiler error dreammaster defect normal Engine: Titanic
#10312 WIN: "WARNING: unknown gfx mode -1!" csnover defect normal Port: Win32
#10313 GUI: Please clarify expected behaviour of 'Apply' button. sev- feature request normal GUI
#10314 iOS: LSL7: Unable to open Xqwsts’ locker on iOS criezy defect normal Port: iOS
#10317 FULLPIPE: Save game metadata is missing sev- defect normal Engine: NGI
#10318 ScummVM: Program crashes on Exit ctoroman defect normal Ports
#10320 TOOLS: Compiler error in "extract_prince" wjp defect normal Tools
#10323 FULLPIPE: Main menu, use after free sev- defect normal Engine: NGI
#10325 FULLPIPE: New game does not put back already picked up items sev- defect normal Engine: NGI
#10326 Crash a few seconds after Rex is put into the cell dreammaster defect normal Engine: MADS
#10327 RINGWORLD2: Demo version intro graphical glitch dreammaster defect normal Engine: TsAGE
#10331 Redirect scummvm.sf.net to new site criezy defect normal Web
#10333 BACKENDS: Android - Unable to browse the storage lephilousophe defect normal Port: Android
#10335 Dreamweb SDL/OpenGL fullscreen mode broken in Linux bgK defect normal Engine: Dreamweb
#10336 Android: Build with virtual keyboard enabled ccawley2011 defect normal Port: Android
#10338 ScummVM crashes if compiled with virtual keyboard enabled. bgK defect normal --Other--
#10339 SCI: MGDX: Horse clips through fountain in Banbury Cross cutscene sluicebox defect normal Engine: SCI
#10340 PS3: Freeze Playing COMI bgK defect normal Port: PS3
#10341 Android: No modern renderers ccawley2011 defect normal Port: Android
#10342 SCUMM: UB & type system undermining in save/load code csnover defect normal Engine: SCUMM
#10343 SCI: KQ7: Demo crashes on startup csnover defect normal Engine: SCI
#10344 SCI: RAMA Demo: "Script 44 not found" after click on HUD element sluicebox defect normal Engine: SCI
#10347 Pegasus: Unknown version of Pegasus prime sev- feature request normal Engine: Pegasus
#10354 TSAGE: Error when Miranda crawls in cell vent-hole dreammaster defect normal Engine: TsAGE
#10357 TSAGE: Save option from game menu doesn.t work dreammaster defect normal Engine: TsAGE
#10358 TITANIC DE: Crash when tapping bomb glass dreammaster defect normal Engine: Titanic
#10359 SCI: Lighthouse: missing version (German) sluicebox defect normal Engine: SCI
#10360 FARM: Unknown Version Kirben defect normal Engine: SCUMM
#10361 SCI: LSL6 Hi-res: Electric fence death opens console. csnover defect normal Engine: SCI
#10364 QUEEN: Support Amiga German Translation sev- feature request normal Engine: Queen
#10366 SDL: Reacquire joystick when reconnected bgK defect normal --Other--
#10367 WIN32: WinSparkle is missing line breaks in the CHANGELOG rootfather defect normal Port: Win32
#10368 WIN32: WinSparkle doesn't terminate ScummVM.exe before launching the installer sluicebox defect normal Port: Win32
#10369 SAGA: ITE: Alamma Door hotspot difficulties sev- defect normal Engine: SAGA
#10374 SCI: Backend assertion failure sending data to closed MIDI driver on exit sluicebox defect normal Engine: SCI
#10375 Forum doesn't support HTTPS Mataniko defect normal Web
#10376 GUI: Enable aspect ratio correction by default sev- feature request normal GUI
#10377 Bladerunner ITA peterkohaut defect normal Engine: Bladerunner
#10378 SCI: SQ6 Screenshots (German version) digitall patch normal Screenshots
#10389 MOHAWK: Riven: Boiler FMV Skip Issue bgK defect normal Engine: Mohawk
#10390 MOHAWK: Riven: Key Mapping bgK feature request normal Engine: Mohawk
#10391 SCI32: Phant2: computer scrolling crash. sluicebox defect normal Engine: SCI
#10393 SCI: PQ4 Screenshots (German version) digitall patch normal Screenshots
#10394 FULLPIPE: Saved game playtime resets on restart bonki defect normal Engine: NGI
#10395 FULLPIPE: Stuck when teleportating to foot sev- defect normal Engine: NGI
#10396 FULLPIPE: Rolling bridge is a wrong state r41k0u defect normal Engine: NGI
#10399 Darby the Dragon French Version is Unsupported digitall defect normal Engine: Composer
#10401 Incorrect cursor movement when using keyboard tsoliman defect normal Engine: Tinsel
#10402 SCI: Torin's Passage Screenshots (German version) digitall patch normal Screenshots
#10403 PLUMBERS: Plumbers Don't Wear Ties! - Screenshots digitall patch normal Screenshots
#10406 TITANIC: Stuck in Barbot loop dreammaster defect normal Engine: Titanic
#10407 Lipsync not working in Full Throttle rsn8887 defect normal Engine: SCUMM
#10412 Hoyle 4: Sound effects not playing in ScummVM bluegr defect normal Engine: SCI
#10413 TUCKER: EN: Text in sentence bar not vertically centered sev- defect normal Engine: Tucker
#10414 TUCKER: Regression: Pause info and game hints in sentence bar missing sev- defect normal Engine: Tucker
#10416 SCI: LB2: Spanish floppy detection csnover feature request normal Engine: SCI
#10417 TUCKER: Ingame save/load dialog doesn't warn when no savegames are available sev- feature request normal Engine: Tucker
#10418 QFG4: Crash when entering the Gipsy camp bluegr defect normal Engine: SCI
#10419 QFG4: Crash when hitting a Necrotaur bluegr defect normal Engine: SCI
#10420 QFG4: Crash when using the Glide spell bluegr defect normal Engine: SCI
#10421 QFG4: Crash at the end of Tanya's resurrection cut scene bluegr defect normal Engine: SCI
#10422 TUCKER: Subtitles mangled on right edge of screen bonki defect normal Engine: Tucker
#10423 TUCKER: Grey blob (part of a background shadow) visible in front of ego bonki defect normal Engine: Tucker
#10426 RIVEN: Game crashes in Map Island bgK defect normal Engine: Mohawk
#10429 SCI: SQ1 VGA Russian crashes on start sluicebox defect normal Engine: SCI
#10430 TUCKER: Bud animation glitch in front of museum bonki defect normal Engine: Tucker
#10432 WME: Carol Reed Mysteries hint system not working lolbot-iichan defect normal Engine: Wintermute
#10433 AGI: Gold Rush - not detected in nightly build sev- defect normal Engine: AGI
#10435 Shown unknown game variant message in GUI rootfather feature request normal GUI
#10436 Allow using the ScummVM built-in file browser on macOS criezy feature request normal Port: Mac OS X
#10437 Add a Help menu in the ScummVM menubar on mac to access documentation ccawley feature request normal Port: Mac OS X
#10438 SCI: Lighthouse - Screenshots (German version) bonki patch normal Screenshots
#10443 GOB: Croustibat - Screenshot (DOS/Portuguese) digitall patch normal Screenshots
#10447 SCUMM: MI (Sega MegaCD/JP) - Character speech display does not match that of Mega CD behaviour AndywinXp defect normal Engine: SCUMM
#10448 README: liberation-fonts package URL broken bonki defect normal --Other--
#10452 TUCKER: Glitch when using map in part 3-mall without location change bonki defect normal Engine: Tucker
#10454 XEEN: character sheet stats don't update properly dreammaster defect normal Engine: MM: Xeen
#10455 XEEN: Sometimes when searching, the "nothing here" message disappear too quickly dreammaster defect normal Engine: MM: Xeen
#10456 XEEN: world status not properly reset when quitting to main menu and starting a new game dreammaster defect normal Engine: MM: Xeen
#10457 XEEN: when returning to main menu, the currently active music keeps playing dreammaster defect normal Engine: MM: Xeen
#10458 XEEN: characters cut off in the "loot" dialog dreammaster defect normal Engine: MM: Xeen
#10459 XEEN: broken rendering of the "EQUIP" icon in the inventory screen dreammaster defect normal Engine: MM: Xeen
#10460 XEEN: Not able to "use" items in inventory screen dreammaster defect normal Engine: MM: Xeen
#10461 XEEN: Inventory list of Accessories is wrong dreammaster defect normal Engine: MM: Xeen
#10462 XEEN: Wrong case in item lists dreammaster defect normal Engine: MM: Xeen
#10463 XEEN: Mouse clicks and other actions should be "buffered" dreammaster defect normal Engine: MM: Xeen
#10465 XEEN: the "hint face" in the viewport's frame get switched around dreammaster defect normal Engine: MM: Xeen
#10466 XEEN: "Buff" display in the character sheet missing dreammaster defect normal Engine: MM: Xeen
#10470 XEEN: cancelling spellcasting not working correctly in combat dreammaster defect normal Engine: MM: Xeen
#10471 SFINX: ScummVM crashing during projector cutscene criezy defect normal Engine: CGE2
#10472 MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst book opens bgK defect normal Engine: Mohawk
#10474 MOHAWK: MYST: Clicking through books in Myst library doesn't work bgK defect normal Engine: Mohawk
#10475 XEEN: Darkside: Miles the Cartographer's script not working dreammaster defect normal Engine: MM: Xeen
#10476 XEEN: Clouds/Darkside flag not properly saved when restarting a new game dreammaster defect normal Engine: MM: Xeen
#10479 XEEN: Tooltip for HP goes to UINT_MAX if HP is negative dreammaster defect normal Engine: MM: Xeen
#10480 XEEN: Deselecting items/equipment not possible dreammaster defect normal Engine: MM: Xeen
#10484 LSL6 Hi-res: Oil lamp with spigot freezes the game sluicebox defect normal Engine: SCI
#10491 TINSEL: DW1: Crash when loading Temple saved games dreammaster defect normal Engine: Tinsel
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