Timeline



11/02/14:

22:33 Ticket #6614 (SCI: HOYLE4 - textbox in wrong position) closed by m-kiewitz
fixed
22:30 Changeset [3f7566c7] by Martin Kiewitz <m_kiewitz@…>
SCI: hoyle 4 workaround properly done (bug #6614) fixes placement of …
18:37 Changeset [fa7a6d4] by Martin Kiewitz <m_kiewitz@…>
SCI: GetClosest() bugfix the bugfix thx wjp
18:31 Changeset [11ba4474] by Martin Kiewitz <m_kiewitz@…>
SCI: bugfix in GetLongest() for Japanese SQ4
16:15 Ticket #6591 (HOPKINS-PL: SFX missing/out of sync in bank heist cutscene) closed by Strangerke
14:44 Changeset [8ffd8793] by Martin Kiewitz <m_kiewitz@…>
SCI: add support for \n and \r in Japanese text fixes Police Quest 2 …
12:08 Changeset [5aae18fe] by Martin Kiewitz <m_kiewitz@…>
SCI: text16 Shift-JIS font switch fixed fixes Police Quest 2 Japanese …
01:31 Changeset [9d693b9] by Martin Kiewitz <m_kiewitz@…>
SCI: fix another bug in text16 / GetLongest()
01:16 Changeset [c4ca0a7d] by Martin Kiewitz <m_kiewitz@…>
SCI: fix bug in text16 / GetLongest()

11/01/14:

22:38 Ticket #5334 (LB2CD: Glitch in Act 6 coroner answer buttons) closed by m-kiewitz
fixed: […]
22:36 Changeset [c9e74d6d] by Martin Kiewitz <m_kiewitz@…>
SCI: text16 GetLongest() changes fixes bug #5334 also fixes bug #5159
13:07 Ticket #6688 (UBUNTU: Build failure due to Unity Taskbar) closed by bluegr
fixed
12:10 Changeset [c4e40fc8] by Kirben
SCUMM: Correct file size for Dutch Windows demo of Let's Explore the …
11:35 Changeset [14ab55e] by Strangerke
HOPKINS: Add a check for another sound related to frames removed in …
00:00 Ticket #6539 (SCI: LB2 - text alignment issue in credits) closed by m-kiewitz
fixed

10/31/14:

23:57 Changeset [9561d5f] by Martin Kiewitz <m_kiewitz@…>
SCI: revert r55034, fixes bug #6539 original bug wasn't solved …
19:36 Ticket #6407 (SCI: QFG1 - Knocking down nest while running freezes game) closed by m-kiewitz
fixed
19:33 Changeset [5b42fa81] by Martin Kiewitz <m_kiewitz@…>
SCI: script patch for qfg1ega (fixes bug #6407) throwing rocks at …
07:16 Changeset [6bc36cbd] by Torbjörn Andersson <eriktorbjorn@…>
DEBUGGER: Add FIXME comment about file name vs base name

10/30/14:

22:37 Changeset [0c5fae86] by Kirben
SCUMM: Add Dutch Windows demo of Let's Explore the Farm with Buzzy.
22:30 Ticket #6742 (PJGAMES: Crash upon playing Happy Fun Squares on Hard) closed by Kirben
fixed
22:22 Changeset [86a3d504] by Kirben
SCUMM: Fix bug #6742 - PJGAMES: Crash upon playing Happy Fun Squares …

10/29/14:

23:09 Ticket #6742 (PJGAMES: Crash upon playing Happy Fun Squares on Hard) created by SF/legoking831
[…] […]
16:13 Changeset [75198ce1] by Strangerke
HOPKINS: Fix a couple of comments
15:46 Changeset [c2951e25] by Strangerke
HOPKINS: Add specific code to handle the butchered Polish version with …
09:39 Ticket #6739 (SCUMM: Strings from resources are not translated) closed by bluegr
fixed
09:37 Changeset [8f368145] by Filippos Karapetis <bluegr@…>
Merge pull request #523 from BenCastricum/fixforbug6739 SCUMM: Fix …
09:30 Ticket #6683 (SCUMM: INDY3-VGA/DOS Saving during Cutscene corrupts savestate) closed by bluegr
fixed
09:23 Changeset [40b224fc] by Filippos Karapetis <bluegr@…>
SCUMM: Disallow saving while a room 'prequel' is shown in v0-v3 games …

10/28/14:

23:12 Changeset [5c911733] by Martin Kiewitz <m_kiewitz@…>
SCI: color matching bug fix
22:34 Ticket #6538 (SCI: LB2 French - palette issue in intro) closed by m-kiewitz
fixed
21:41 Changeset [bb29cdc8] by Martin Kiewitz <m_kiewitz@…>
SCI: color matching - remove debug code
21:37 Changeset [28967b6] by Martin Kiewitz <m_kiewitz@…>
SCI: properly reversed color matching thanks wjp
20:36 Changeset [5f022f2] by lukaslw <lukaslw@…>
PRINCE: Change PrinceGameType enum names Fix compilation on gcc
19:59 Changeset [9ad2135f] by lukaslw <lukaslw@…>
PRINCE: Allow to load translation file - prince_translation.dat …
17:19 Changeset [7126374b] by Strangerke
HOPKINS: Rename the parameter of PlayAnimSound to make it meaningful
14:24 Changeset [88e5998e] by Filippos Karapetis <bluegr@…>
BBVS: Remove trailing whitespace
14:22 Changeset [361f4d47] by Filippos Karapetis <bluegr@…>
FULLPIPE: Remove trailing whitespace
14:21 Changeset [0f0ca25e] by Filippos Karapetis <bluegr@…>
PRINCE: Remove trailing whitespace
14:20 Changeset [8d112267] by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Remove trailing whitespace
14:19 Changeset [01e8286e] by Filippos Karapetis <bluegr@…>
MADS: Remove trailing whitespace
14:18 Changeset [e0c281b] by Filippos Karapetis <bluegr@…>
NEVERHOOD: Remove trailing whitespace
14:17 Changeset [26588f81] by Filippos Karapetis <bluegr@…>
PEGASUS: Remove trailing whitespace
14:17 Changeset [9783f0b] by Filippos Karapetis <bluegr@…>
SCI: Remove trailing whitespace
14:16 Changeset [6bdb362] by Filippos Karapetis <bluegr@…>
SAGA: Remove trailing whitespace
14:15 Changeset [2cbd240] by Filippos Karapetis <bluegr@…>
SCUMM: Remove trailing whitespace
14:15 Changeset [e4f3f44c] by Filippos Karapetis <bluegr@…>
ZVISION: Remove trailing whitespace
14:14 Changeset [66abcb4] by Filippos Karapetis <bluegr@…>
TOON: Remove trailing whitespace
14:13 Changeset [3575235c] by Filippos Karapetis <bluegr@…>
TONY: Remove trailing whitespace
14:13 Changeset [e938ddce] by Filippos Karapetis <bluegr@…>
SWORD25: Remove trailing whitespace
14:12 Changeset [eed9da3e] by Filippos Karapetis <bluegr@…>
SWORD1: Remove trailing whitespace
14:07 Changeset [ceab7a87] by Filippos Karapetis <bluegr@…>
KYRA: Remove trailing whitespace
14:06 Changeset [176f8209] by Filippos Karapetis <bluegr@…>
HOPKINS: Remove trailing whitespace
14:06 Changeset [c76c72c7] by Filippos Karapetis <bluegr@…>
CGE2: Remove trailing whitespace
14:04 Changeset [2621d22c] by Filippos Karapetis <bluegr@…>
AGOS: Remove trailing whitespace
14:04 Changeset [62c2e465] by Filippos Karapetis <bluegr@…>
CGE: Remove trailing whitespace
14:03 Changeset [7e03520] by Filippos Karapetis <bluegr@…>
TSAGE: Remove trailing whitespace
14:01 Changeset [c18dba1] by Filippos Karapetis <bluegr@…>
CREDITS: Properly sync trailing whitespace changes in all files This …
13:46 Changeset [338f3dc1] by Filippos Karapetis <bluegr@…>
TONY: Fix image loading on BE systems again This was originally …
13:38 Changeset [50c1d5c3] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Remove trailing whitespace
13:38 Changeset [daf110c8] by Filippos Karapetis <bluegr@…>
COMMON: Remove trailing whitespace
13:38 Changeset [d2c69a79] by Filippos Karapetis <bluegr@…>
BACKENDS: Remove trailing whitespace
13:38 Changeset [67fec75b] by Filippos Karapetis <bluegr@…>
IMAGE: Remove trailing whitespace
13:38 Changeset [0d81e522] by Filippos Karapetis <bluegr@…>
GUI: Remove trailing whitespace
13:38 Changeset [b845d41d] by Filippos Karapetis <bluegr@…>
VIDEO: Remove trailing whitespace
13:38 Changeset [614de0d7] by Filippos Karapetis <bluegr@…>
GRAPHICS: Remove trailing whitespace
13:38 Changeset [4577da88] by Filippos Karapetis <bluegr@…>
README: Remove trailing whitespace
13:38 Changeset [f50715a] by Filippos Karapetis <bluegr@…>
AUTHORS: Remove trailing whitespace
13:37 Changeset [38843313] by sev-
Merge pull request #438 from fuzzie/tony-565 TONY: Switch to 565 …
13:03 Changeset [75305f13] by Filippos Karapetis <bluegr@…>
GRAPHICS: Remove some trailing whitespace in surface.h
12:26 Changeset [22be7f4] by Filippos Karapetis <bluegr@…>
COMMON: Add reference links for the enabled C++11 features in MSVC
12:17 Changeset [84c22677] by Filippos Karapetis <bluegr@…>
Merge pull request #502 from SpecLad/visual-c++11 COMMON: Use true …
09:27 Changeset [b000243d] by sev-
Merge pull request #513 from BenCastricum/detection_fixes SCUMM: …
00:44 Ticket #6455 (SCI: SQ5 - Incorrect text color on Cliffy's toolbox screen) closed by m-kiewitz
fixed
00:40 Changeset [f317e8c8] by Martin Kiewitz <m_kiewitz@…>
SCI: implement 8-bit color matching SCI1.1 bug effectively fixes bug …

10/27/14:

22:04 Changeset [da9ffe9d] by wjp
SCI: Add note on SSCI 11 FindColor bug
15:45 Changeset [7661b8ad] by Strangerke
HOPKINS: Fix the censorship flag (bug #6591)
15:33 Changeset [df12402a] by Ben Castricum <github@…>
SCUMM: Fix bug 6739 - Untranslated dialogs
15:33 Changeset [180099ac] by Ben Castricum <github@…>
SCUMM: Remove obsolete comment from md5 table This is no longer the …
15:33 Changeset [81795ce4] by Ben Castricum <github@…>
SCUMM: Identify several windows variants as such
15:33 Changeset [5d6944a] by Ben Castricum <github@…>
SCUMM: freddicove - Detect dutch game variant found on CD EAN 8716051020172
15:33 Changeset [1351f650] by Ben Castricum <github@…>
SCUMM: freddi1 - Add support for 'FREDDI_ROBO' CD sold with Packard …
15:33 Changeset [7be3bc70] by Ben Castricum <github@…>
SCUMM: balloon - There is no spanish version.
10:34 Ticket #6651 (WME: white chamber - language / savegame issue) closed by bluegr
10:31 Ticket #6709 (SAGA: IHNM - Ellen disappears sometimes when loading a save) closed by bluegr
fixed
10:28 Changeset [2a6a79b1] by Filippos Karapetis <bluegr@…>
SAGA: Remove the buggy actor swapping fixup code for IHNM This was a …
01:36 Changeset [b5b5417d] by Filippos Karapetis <bluegr@…>
QUEEN: Allow the engine to quit while dialog options are shown
01:18 Changeset [0db09d33] by Filippos Karapetis <bluegr@…>
QUEEN: Fix bug #6700 - "FOTAQ: Weird Response Glitches" Pending mouse …

10/26/14:

23:49 Ticket #6719 (SCUMM: In-game help missing line of text on 2nd help screen) closed by bluegr
fixed
23:46 Changeset [17d7f3bf] by Filippos Karapetis <bluegr@…>
Merge pull request #503 from BenCastricum/fixforbug6719 GUI: Fix for …
23:04 Changeset [8e3b6df8] by sev-
GCW0: Switch to HW floats and introduce the platform define
23:03 Changeset [238b3e1] by sev-
GCW0: Hardcoded (for now) GCW0 controls
21:20 Changeset [9b8b737f] by sev-
KEYMAPPER: Fix off-by-one error with keymapper action names
19:57 Changeset [f1606461] by sev-
GCW0: Fix default joystick number
19:41 Changeset [732f9582] by sev-
GCW0: Remove absolute paths
18:32 Changeset [d1169bee] by sev-
CONFIGURE: Create port-specific platform for GCW0
18:32 Changeset [6046863f] by sev-
BASE: Display virtual keyboard and keymapper in game options
18:32 Changeset [293a0d0] by sev-
GCW0: Create target with unstripped binaries
18:32 Changeset [f5e273de] by sev-
GCW0: Create log file at game launch
17:41 Ticket #6740 (Wii: Enter key on USB keyboard does not work for SCI games.) closed by digitall
fixed
17:20 Changeset [5b5a2bc7] by digitall
BUILD: Install the theme-able SVG icon Add missing hicolor SVG icon …
16:45 Changeset [d5d2b39e] by David Turner <dgturner@…>
Merge pull request #524 from AReim1982/WII-1.7.0-Beta-2 WII: missing …
11:20 Changeset [0ee20ceb] by sev-
GCW0: Enable analog joystick by default
11:19 Changeset [26992596] by sev-
GCW0: Correct launch options
11:00 Changeset [d4c687dd] by sev-
GCW0: Further work on the port
08:34 Changeset [123e52f] by sev-
PRINCE: Fix another variable sign
08:32 Changeset [3b9ac031] by sev-
PRINCE: Fix variable sign
08:30 Changeset [522cd1c9] by sev-
PRINCE: Fix warning
01:36 Ticket #6741 (ANDROID: AssetFdStream deletes ref too early) created by SF/manul12
[…] […]

10/25/14:

19:11 Changeset [4fdd9bba] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Fix memory leak (CID 1109659)
19:02 Changeset [f25e889] by Torbjörn Andersson <eriktorbjorn@…>
PRINCE: Fix potential out-of-bounds read (CID 1248502) Since …
18:57 Changeset [0579bf6] by Torbjörn Andersson <eriktorbjorn@…>
PRINCE: Fix potential out-of-bounds reads (CID 1248500, 1248503) …
18:52 Changeset [b6302c6e] by Torbjörn Andersson <eriktorbjorn@…>
PRINCE: Fix potential out-of-bounds write (CID 1248504) There are …
16:13 Ticket #6291 (HOPKINS: speech cuts music) closed by Strangerke
16:09 Ticket #6456 (HOPKINS: using RTL closes ScummVM) closed by Strangerke

10/24/14:

16:20 Changeset [9c885719] by sev-
GCW0: Initial code for GCW Zero port

10/23/14:

10:13 Changeset [8b18ba64] by Marisa-Chan <thunder_8888@…>
ZVISION: Add support for doubleFPS feature
10:12 Changeset [19b2e91] by Marisa-Chan <thunder_8888@…>
ZVISION: Add distort_node to module.mk for success build
10:09 Changeset [678f47f0] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement action:distort and distort sidefx node
07:19 Changeset [e738de70] by Alexander Reim <alexander@…>
WII: missing ASCII codes for some keys
01:05 Changeset [6fc5092] by dreammaster
MADS: Remove unused variable
00:43 Changeset [c021759] by dreammaster
MADS: Add md5 checks for the asound.00* sound drivers The …

10/22/14:

04:49 Changeset [8e9d201c] by Marisa-Chan <thunder_8888@…>
ZVISION: Music actions and sidefx now handle midi sounds.
04:44 Changeset [4bc31944] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement simple midi support
04:43 Changeset [0b3a20f6] by Marisa-Chan <thunder_8888@…>
ZVISION: Some push toggles may contain few hotspot zones

10/19/14:

21:44 Changeset [1860c210] by wjp
SCI: Add notes
18:49 Changeset [5a6a44f] by dreammaster
ACCESS: Wait for keypress in speakText if voice is turned off
14:03 Changeset [d3475fe] by Filippos Karapetis <bluegr@…>
GRAPHICS: Silence an MSVC warning
13:58 Ticket #6273 (SCI: SQ5: Cannot get banana at Kiz Urazgubi) closed by bluegr
invalid
13:55 Ticket #6723 (SCI: Jones - Main Menu items disabled after saved game load) closed by bluegr
fixed
13:54 Ticket #6537 (SCI: JONES - save / restore game grayed in top menu) closed by bluegr
fixed
13:52 Changeset [1d5536da] by Filippos Karapetis <bluegr@…>
SCI: Enable some menus in Jones after restoring (bugs #6537 and #6723) …

10/18/14:

22:27 Changeset [e06327e8] by dreammaster
MADS: Minor clean up of sprite set removal
22:08 Changeset [7bdf481] by Sven Hesse <drmccoy@…>
GOB: Remove useless memcpy() Happened while removing …
19:25 Ticket #6542 (SCI: assertion in detector) closed by bluegr
fixed
19:08 Ticket #6703 (SCI: QFG1 VGA - Can't CTRL+S to access statistics) closed by bluegr
fixed
19:06 Changeset [92bf8a54] by Filippos Karapetis <bluegr@…>
SCI: Fix bug #6703: "SCI: QFG1 VGA - Can't CTRL+S to access …
17:46 Changeset [879890e0] by Filippos Karapetis <bluegr@…>
MADS: Clear scene sprites and objects when showing a game menu This …
17:19 Changeset [ad1aedec] by Filippos Karapetis <bluegr@…>
MADS: Implement the Rex Cancel button in the game options dialog The …
17:12 Changeset [f0bcacc7] by Filippos Karapetis <bluegr@…>
MADS: Reset screen clip bounds before copying over a new screen This …
15:55 Changeset [dbfe4972] by dreammaster
MADS: Remove deprecated code from AnimationView and a bunch of …
15:42 Changeset [a657c398] by dreammaster
MADS: Only show Quotes main menu item after winning the game
15:20 Changeset [7230356] by dreammaster
MADS: Hook up Rex game endings to show the correct animation and/or credits
13:14 Ticket #6717 (SCI fallback detection assert failure) closed by bluegr
fixed
13:08 Changeset [dd3e877b] by Ben Castricum <github@…>
GUI: Fix for bug 6719 (last line of help missing) Since 1.4 the font …
13:03 Changeset [22aaf995] by Filippos Karapetis <bluegr@…>
SCI: Hopefully fix bug #6718 in LSL6 Polish View flags are mainly …
13:03 Changeset [4736c490] by Filippos Karapetis <bluegr@…>
SCI: Separate the rest of the detection-only functions This should …
13:03 Changeset [fe3ed8de] by Filippos Karapetis <bluegr@…>
SCI: Rename the version of addAppropriateSources() used in detection
13:03 Changeset [17a77ff6] by Filippos Karapetis <bluegr@…>
SCI: Fix some typos, and remove some redundant curly braces

10/17/14:

17:19 Changeset [49732446] by Torbjörn Andersson <eriktorbjorn@…>
TINSEL: Move object creation from constructor to run() Moved the …
01:53 Changeset [dee4fd1] by dreammaster
MADS: Fix stopping digital audio, music, and palette cycling when …

10/16/14:

06:07 Changeset [fa5c2239] by Strangerke
TSAGE: R2R - Remove useless includes
05:56 Changeset [c8787319] by Strangerke
TSAGE: Move Air Duct and Vampire lair mazes in separate source files
01:18 Changeset [8ee1a85] by dreammaster
MADS: Save redundant reloads of digital audio when switching animations

10/15/14:

19:36 Changeset [e12f30e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add a bunch of comments in loadSubtitles
19:36 Changeset [a4b9bc58] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename a bunch of variabiles in loadSubtitles
19:36 Changeset [e9b72227] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Declare and init size in one place in VideoSubtitler
19:36 Changeset [3cef639f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand This …
19:36 Changeset [d5ed8c29] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Turn _subtitles into Common::Array<SubtitleCard> in …
19:36 Changeset [2fc69d7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Initialize tokenSomething vars in VideoSubtitler MSVC …
19:36 Changeset [c6930d9a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use int32 for _lastSample in VideoSubtitler We are thus …
19:36 Changeset [ebb48a17] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/delete array/delete[] array/
19:36 Changeset [f525514d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use BaseGame->expandStringByStringTable(&Common::String) …
19:36 Changeset [578edde] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Const'fy members of class SubtitleCard
19:36 Changeset [856e281b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove useless constructor from SubtitleCard.
19:36 Changeset [5f25cf1b] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Don't bother inheriting BaseGame in SubtitleCard
19:36 Changeset [f1ae8e6e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
19:36 Changeset [599390a5] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Lose unnecessary if() in VideoTheoraPlayer
19:36 Changeset [4742acf9] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename VideoTheoraPlayer->_subtitles to _foundSubtitles …
19:36 Changeset [1a571d96] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Avoid doing check before delete (deleting 0-pointer is safe)
19:36 Changeset [388fbdb6] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Rename VideoSubtitle to SubtitleCard
19:36 Changeset [dd820a7a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Turn a bunch of uint into uint32 in VideoSubtitle
19:36 Changeset [7b4084b7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: s/uint32 _lastSample/long _lastSample/
19:36 Changeset [a4d5d145] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Turn display() and update() into void functions. No idea …
19:36 Changeset [2acb2f55] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add clarification comment in loadSubtitles
19:36 Changeset [40c5b01a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Preserve const when handing chars over to drawText
19:36 Changeset [7c6f9772] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Save frames as uint rather than long It's just as good: …
19:36 Changeset [afb3ae30] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Treat edge case - prevents crash if SRT file is blank.
19:36 Changeset [581aff7f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Keep a bunch of attrs private in VideoSubtitler
19:36 Changeset [a78a4d4] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use Common::String in place of char *text in loadSubtitles
19:36 Changeset [8decf3d7] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Remove -style separators from imported subtitle code
19:36 Changeset [2eee488e] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Do some refactoring over a bunch of attrs in VideoSubtitle …
19:36 Changeset [f2441da3] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Make sure subtitle files could be found before anything else
19:36 Changeset [6d16fdb] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Expand subtitles by string table
19:36 Changeset [647b7217] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Refactor/Reformat VideoSubtitler::update
19:36 Changeset [113e837d] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Correctly delete _subtitler (which is not an array)
19:36 Changeset [0475fd1] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Declare counters as uint to match Array::size()
19:36 Changeset [621a068c] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Mass ScummVM-style renaming in subtitles code
18:17 Changeset [ad5fde9] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Reinstate CVidSubtitle destructor
18:16 Changeset [389e06bd] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Port actual subtitle display code.
18:11 Changeset [472d3e32] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Add getter for _videoFont
18:11 Changeset [d8b432fe] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use native C types instead of macros
18:09 Changeset [17151963] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Re-enable and use PathUtils for auto SRT detection
18:08 Changeset [6f6e49f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Display subtitles in console
17:50 Changeset [532217bc] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Reinstate subtitle loading
17:50 Changeset [d9d80db] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Take const char in loadSubtitles
17:43 Changeset [ba1862ec] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use BaseFileManager to load SUB file Conflicts: …
17:40 Changeset [ec3b8fdd] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use long-style braces around blocks in imported subtitle code
17:29 Changeset [5ee11d6] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Astyle imported WME subtitle code
17:28 Changeset [cc175b5a] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Import subtitle code from WME1
16:44 Changeset [740d1620] by Filippos Karapetis <bluegr@…>
SCI: Simplify check for non-alphanumeric characters in the parser …
15:51 Changeset [e6d1337e] by Filippos Karapetis <bluegr@…>
SCI: Ignore most of the non-alphanumeric characters in the parser …
08:43 Changeset [33b770ac] by Filippos Karapetis <bluegr@…>
MADS: Move all the anim and text view code into a common class The …
08:43 Changeset [701d43b5] by Filippos Karapetis <bluegr@…>
MADS: Initial implementation of sound driver handling for V2 games
08:33 Changeset [673537b] by Filippos Karapetis <bluegr@…>
MADS: Move all the anim and text view code into a common class The …
07:37 Changeset [331488ca] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for the text view debugger command
07:35 Changeset [d3cfa8cc] by Filippos Karapetis <bluegr@…>
MADS: Bugfix for the text view debugger command
07:00 Changeset [eb84b137] by Filippos Karapetis <bluegr@…>
MADS: Correct the color for the top/bottom line bounding the cutscene
07:00 Changeset [b25b3981] by Filippos Karapetis <bluegr@…>
MADS: Fix clearing on-screen messages when the cutscene animation changes
07:00 Changeset [d8b1612f] by Filippos Karapetis <bluegr@…>
MADS: Implement subtitles for animation cutscenes
07:00 Changeset [262c7396] by Filippos Karapetis <bluegr@…>
MADS: Fix to exit game safely when sound driver hasn't been created
02:29 Changeset [1658a34e] by dreammaster
MADS: Correct the color for the top/bottom line bounding the cutscene
01:49 Changeset [2048fe68] by dreammaster
MADS: Fix clearing on-screen messages when the cutscene animation changes
01:37 Changeset [ea9599b7] by dreammaster
MADS: Implement subtitles for animation cutscenes
01:26 Changeset [b5fb32d] by dreammaster
MADS: Fix to exit game safely when sound driver hasn't been created

10/14/14:

20:44 Changeset [c4a829a7] by criezy
CGE2: Add detection for English v1.0 version of the game
15:57 Changeset [d175d58c] by Strangerke
TSAGE: R2R - Fix a bug when trying to exit the ship console after …
08:17 Changeset [b212e2c6] by Filippos Karapetis <bluegr@…>
MADS: New conversation message logic for cutscene animations
00:28 Changeset [b58f6f3] by dreammaster
MADS: New conversation message logic for cutscene animations

10/13/14:

23:08 Changeset [7960eb7] by Filippos Karapetis <bluegr@…>
MADS: Initial (very incomplete) implementation of Phantom scene 102
23:08 Changeset [72f434d5] by Filippos Karapetis <bluegr@…>
MADS: Remove dead code
23:05 Changeset [e0a3e9c3] by Filippos Karapetis <bluegr@…>
MADS: Start splitting some verbs from the nouns in Phantom
23:03 Changeset [f83b839e] by Filippos Karapetis <bluegr@…>
MADS: Initial implementation of the Phantom globals class
23:01 Changeset [e6a14f40] by Filippos Karapetis <bluegr@…>
MADS: The intro animations of Phantom and Dragon work now
22:59 Changeset [f8979d60] by Filippos Karapetis <bluegr@…>
MADS: Initial implementation of sound driver handling for V2 games
22:57 Changeset [2581c2d4] by Filippos Karapetis <bluegr@…>
MADS: Re-enable the sprite slots handling for V2 games
22:32 Changeset [2e87ace0] by Filippos Karapetis <bluegr@…>
MADS: Handle the unimplemented 'D' animation command
21:35 Changeset [9ca021a0] by Filippos Karapetis <bluegr@…>
MADS: Properly skip empty lines in animation files
21:17 Changeset [126417ae] by Strangerke
TSAGE: R2R - move Scene1337 to its own source file to reduce the size …
20:59 Changeset [7f7e144d] by dreammaster
MADS: Add debugger commands for playing text and anim cutscenes
14:11 Changeset [ffe58e05] by dreammaster
MADS: Fix playback of digital audio during animation sequences
13:03 Changeset [fc2a579f] by dreammaster
MADS: Further fixes for palette cycling during animations
09:30 Ticket #6729 (SCI32: GK1 - Can not give Clay Mold to Sam) closed by bluegr
fixed
09:28 Ticket #6725 (SCI: LSL5 Mac doesn't launch with MT-32 music) closed by bluegr
fixed
09:26 Changeset [bf7eef46] by Filippos Karapetis <bluegr@…>
SCI: Wording
09:21 Changeset [ade33c4c] by Filippos Karapetis <bluegr@…>
SCI: Set the NS rect for all cases in GK1 (bug #6729)
09:21 Changeset [ae2be20a] by Filippos Karapetis <bluegr@…>
SCI: Fix bug #6725 - "SCI: LSL5 Mac doesn't launch with MT-32 music" …
09:21 Changeset [43cb57b] by Filippos Karapetis <bluegr@…>
SCI: Add comments for the MT-32/GM patch contents
09:21 Changeset [d3710bae] by Filippos Karapetis <bluegr@…>
SCI: Add another version of LockerGnome Quest Redux
09:21 Changeset [c25f190e] by Filippos Karapetis <bluegr@…>
SCI: Re-enable the entry for LSL1 remake The entry is valid, verified …
06:28 Changeset [84c8e966] by Strangerke
TSAGE: R2R - Some refactoring in Scene1337::Action12
06:12 Changeset [78accfa] by Strangerke
TSAGE: R2R - Fix bug in getRandomCardFromHand()
06:11 Changeset [254c0a3] by Strangerke
TSAGE: R2R - Some more renaming in scene 1337
06:02 Changeset [004592e5] by Strangerke
TSAGE: R2R - Remove a hack in Scene1337::Action12

10/12/14:

20:54 Changeset [f978539c] by dreammaster
MADS: Move OPL creation from the engine to SoundManager
20:24 Changeset [d02693cb] by dreammaster
MADS: Better initialization of animation cycling palettes
19:58 Changeset [f025a615] by Strangerke
TSAGE: R2R - Fix bug with short delay card discard for player 0
19:31 Ticket #6740 (Wii: Enter key on USB keyboard does not work for SCI games.) created by SF/bblawat
[…] […]
18:38 Changeset [64979e69] by Strangerke
TSAGE: R2R - Fix discard of own selected station when handling the …
18:38 Changeset [f8665509] by dreammaster
MADS: Depth style 2 frames can be drawn using existing methods
18:32 Changeset [175d027a] by dreammaster
MADS: Fix horizontal background scrolling in animations
16:02 Changeset [1e9cf1b6] by Strangerke
TSAGE: R2R - Fix a bug in scene 1337, when playing a meteor card on a …
16:00 Changeset [c053f9bf] by Strangerke
TSAGE: R2R - Remove a hack in playCentralOutpostCard()
15:59 Changeset [47245e15] by Strangerke
TSAGE: R2R - More renaming in scene 1337, add some comments
10:07 Changeset [fcb56b4d] by Strangerke
TSAGE: R2R - Add comments in scene 1337, some renaming
09:58 Ticket #7872 (KYRA: Eye of the Beholder Italian Fan Translation Support) closed by athrxx
09:47 Ticket #6733 (SFINX: Sfx volume setting not working properly) closed by uruk

10/11/14:

22:21 Changeset [e743621f] by dreammaster
MADS: Fix palette animations in cutscene animations
20:27 Changeset [e58ae71b] by dreammaster
MADS: Fix loading wide-screen backgrounds during intro animation
19:13 Changeset [4b099573] by wjp
AMIGAOS4: Fix getParent() for non-directories The previous attempt in …
17:28 Changeset [f76e02e5] by athrxx <athrxx@…>
KYRA: (EOB) - add support for Italian fan translation of EOB I
13:35 Changeset [021741ee] by criezy
DRASCULA: Remove unused static variable This code was used until …
07:19 Changeset [96d99c48] by Strangerke
CGE: Add a safeguard in getPage()

10/10/14:

22:11 Changeset [db95979a] by dreammaster
MADS: Fix loading correct backgrounds during animations
18:47 Changeset [17e74e9a] by Strangerke
PRINCE: rename a couple of variables named "rand"
18:43 Changeset [5c012f8e] by Strangerke
PRINCE: Reduce the scope of several variables in GraphicsMan
18:30 Changeset [e396362] by Strangerke
PRINCE: Reduce the scope of several variables in PrinceEngine
18:13 Changeset [f553a483] by Strangerke
PRINCE: Reduce the scope of several variables in Hero
15:02 Changeset [f52d3fa] by Willem Jan Palenstijn <Willem.Jan.Palenstijn@…>
PRINCE: Attempt to fix compilation on AmigaOS
13:02 Changeset [601918c] by uruk <koppirnyo@…>
CGE2: Fix bug #6733. The problem was that the engine used the SFX …
12:52 Changeset [3899532] by sev-
PRINCE: Revert incorrect const'ness at printAt()
12:41 Changeset [0afaf44] by sev-
PRINCE: Sort files in module
12:38 Changeset [9c5eba6f] by sev-
PRINCE: Fix mask sign
12:35 Changeset [30953f1] by sev-
PRINCE: Fix variable sign
12:34 Changeset [430c271b] by sev-
PRINCE: Fix const'ness
12:29 Changeset [44c90d3] by sev-
PRINCE: Fix warning
12:19 Changeset [a0bdea92] by sev-
PRINCE: Fix warning
12:18 Changeset [5fd804f2] by sev-
PRINCE: Read O_FLCSPEED command argument
12:17 Changeset [68738cef] by sev-
PRINCE: Bail out on unknown language
12:14 Changeset [70d83d20] by sev-
PRINCE: Remove unnecessary reassignment
12:11 Changeset [dd849ac5] by Willem Jan Palenstijn <Willem.Jan.Palenstijn@…>
PRINCE: Fix more warnings
12:08 Changeset [24dd5d1] by sev-
PRINCE: Rename runDialog() into dialogRun() to avoid clash with …
12:02 Changeset [6419a0da] by Willem Jan Palenstijn <Willem.Jan.Palenstijn@…>
PRINCE: Fix a few warnings
12:02 Changeset [bdc20cf1] by Willem Jan Palenstijn <Willem.Jan.Palenstijn@…>
PRINCE: Fix a few compile errors
11:49 Changeset [bb8f66c2] by sev-
Merge pull request #516 from lukaslw/prince-lukaslw PRINCE: Adding …
09:50 Changeset [a65ec38] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix code style
09:49 Changeset [ac74070a] by Marisa-Chan <thunder_8888@…>
ZVISION: Lever blitter must scale image to rect
09:48 Changeset [7c9d8f22] by Marisa-Chan <thunder_8888@…>
ZVISION: Implement dynamic tilt up/down border
09:46 Changeset [002b8e69] by Marisa-Chan <thunder_8888@…>
ZVISION: Fix default Tilt linScale
09:40 Changeset [cf63da94] by Marisa-Chan <thunder_8888@…>
ZVISION: Action:region and visual effects implemented.
05:36 Changeset [c1283650] by Strangerke
MADS: Rex - Fix a bug related to "TAKE" "NOTE" action in scene 603. …
05:32 Changeset [1d3e5f86] by Strangerke
MADS: Rex - Reduce the scope of some variables in TextView
05:31 Changeset [20061c10] by Strangerke
MADS: Rex - Remove dead code also present in the original in the logic …
05:22 Changeset [0b79af9a] by Strangerke
MADS: Reduce the scope of a couple of variables in MSurface

10/09/14:

19:37 Changeset [2003a4a2] by Strangerke
TSAGE: R2R - Fix a bug in scene 1337 The bug was a rare skip of turn …
19:05 Changeset [c769c3b8] by lukaslw <lukaslw@…>
PRINCE: Add MKTAG - BLAH in decrypt function
19:01 Changeset [c9c93b4b] by lukaslw <lukaslw@…>
PRINCE: Change all WRITE_UINT16 to WRITE_LE_UINT16 and all …
16:43 Changeset [0e6ae70d] by lukaslw <lukaslw@…>
PRINCE: Fix INT_MAX error - change it to kIntMax constant
16:28 Changeset [081ad221] by lukaslw <lukaslw@…>
PRINCE: Change ADGameFlag in gameDescriptions to ADGF_TESTING
15:54 Changeset [9db1d77d] by lukaslw <lukaslw@…>
PRINCE: Remove readScript and LittleEndianReader templates from Script …
08:10 Changeset [b5536e3] by wjp
Merge pull request #521 from tobiatesan/sensible_unity UNITY: Fix …
05:48 Changeset [720a479] by Strangerke
TSAGE: R2R - Remove TODO as the implementation isn't required in ScummVM
02:47 Changeset [3a205467] by dreammaster
MADS: Fix for switching between animations in AnimView sequence
02:21 Changeset [c584515b] by dreammaster
MADS: Fix palette for display of intro animation
01:04 Changeset [1c9752cb] by dreammaster
MADS: Fix refreshing backgound at start of intro animation
00:46 Changeset [1e38fa20] by dreammaster
MADS: Introduction animation is starting to be shown

10/08/14:

22:34 Changeset [f80d72d1] by lukaslw <lukaslw@…>
PRINCE: script.h - small comment correction
22:12 Changeset [ebd417f] by lukaslw <lukaslw@…>
PRINCE: GraphicsMan::getBlendTableColor - change big number to INT_MAX
22:04 Changeset [257fd35f] by lukaslw <lukaslw@…>
PRINCE: Hero::showHeroShadow - ct_loop variable rename to ctLoop
21:59 Changeset [f10ea31] by lukaslw <lukaslw@…>
PRINCE: GraphicsMan - add some new comments
18:56 Changeset [4270a1a2] by lukaslw <lukaslw@…>
PRINCE: GraphicsMan::drawTransparentWithTransDrawNode - add comments …
16:09 Changeset [a554fa9] by lukaslw <lukaslw@…>
PRINCE: Changing all occurrences of NULL to nullptr To beconsistent …
15:51 Changeset [7868433] by lukaslw <lukaslw@…>
PRINCE: Flags::Id - remove non-english comment
15:39 Changeset [0e70ffaf] by lukaslw <lukaslw@…>
PRINCE: Flags::getFlagName - debugging function Faster searching by …
05:41 Changeset [5d8f53ef] by Strangerke
MADS: Rex - Empty properly the current line buffer before getting the …
05:37 Changeset [8c07c773] by Strangerke
MADS: Rex - Remove an erroneous assert on newPalIndex
05:11 Changeset [0328f19c] by Strangerke
TSAGE: R2R - Remove some obsolete comments
04:48 Ticket #6739 (SCUMM: Strings from resources are not translated) created by BenCastricum
[…] […]

10/07/14:

21:58 Changeset [6b059275] by Strangerke
TSAGE: R2R - rename the outpost alpha debugger command
14:17 Changeset [dcb8573] by lukaslw <lukaslw@…>
PRINCE: MusicPlayer - remove unnecessary comments
14:05 Changeset [e894a18b] by lukaslw <lukaslw@…>
PRINCE: Script::installSingleBackAnim - update
02:14 Changeset [de434e45] by dreammaster
MADS: Fixes for loading of intro cutscene animation
00:56 Changeset [80cf4bae] by lukaslw <lukaslw@…>
PRINCE: Script::loadAllMasks - fix
00:14 Changeset [115340bc] by lukaslw <lukaslw@…>
PRINCE: Resource loading - renaming

10/06/14:

23:55 Changeset [9e6f3c59] by Strangerke
TSAGE: R2R - some renaming in scene 1337
21:52 Changeset [f3965bbe] by lukaslw <lukaslw@…>
PRINCE: detection.h - remove unnecessary comment
21:13 Ticket #6738 (BACKENDS: Dingux - Not possible to save in Simon 1) created by SF/alien-grey
[…] […]
21:06 Changeset [6d228fe3] by lukaslw <lukaslw@…>
PRINCE: Mob::AttrId - enum names update
20:54 Changeset [4ef22e3a] by lukaslw <lukaslw@…>
PRINCE: PtcArchive::createReadStreamFromMember - add MKTAG
14:50 Changeset [2ea3ae9c] by Tobia Tesan <tobia.tesan@…>
UNITY: Check for GLib version at runtime g_type_init() is deprecated …
14:26 Changeset [e96cba8b] by Tobia Tesan <tobia.tesan@…>
UNITY: Call g_type_init but define DISABLE_DEPRECATION_WARNINGS
12:14 Changeset [f811e4ef] by sev-
Merge pull request #519 from tobiatesan/sensible_unity UNITY: Call …
06:26 Changeset [65fc33fc] by Strangerke
TSAGE: R2R - Fix card drawing choice when player #2 plays a special …
06:25 Changeset [cd678117] by Strangerke
TSAGE: R2R - Some renaming in scene 1337

10/05/14:

23:00 Changeset [6316e91a] by Strangerke
TSAGE: R2R - Fix position of stock pile after the first shuffle
20:56 Changeset [179eee83] by Strangerke
TSAGE: R2R - Fix a bug while dealing card #2 during the game
15:05 Changeset [fee66db8] by Tobia Tesan <tobia.tesan@…>
UNITY: Call g_type_init only with GLib < 2.36 With GLib >= 2.36 …

10/04/14:

18:34 Changeset [2f4f7d48] by somaen
Merge pull request #514 from tobiatesan/fix_audio_loop WINTERMUTE: …
18:32 Changeset [64695b5] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop points …
13:02 Changeset [4c9f0af3] by Strangerke
TSAGE: R2R - Fix a crash when playing a counter card
00:10 Changeset [3b6fb7fa] by criezy
I18N: Update translation data file
00:10 Changeset [9530f0b] by criezy
I18N: Update all translations from source code
00:09 Changeset [ca992492] by criezy
ZVISION: Add list of files that contain translatable strings
00:09 Changeset [78fcc79] by criezy
WINTERMUTE: Add list of files that contain translatable strings
00:09 Changeset [322279be] by criezy
TSAGE: Add list of files that contain translatable strings
00:08 Changeset [38d1bc35] by criezy
TOUCHE: Update list of files that contain translatable strings
00:08 Changeset [df04963c] by criezy
SWORD1: Update list of files that contain translatable strings
00:07 Changeset [8963f430] by criezy
SCUMM: Update list of files that contain translatable strings
00:03 Changeset [7d856cb4] by criezy
QUEEN: Update list of files that contain translatable strings
00:02 Changeset [d89a5a63] by criezy
KYRA: Update list of files that contain translatable strings
00:02 Changeset [8774fe2c] by criezy
HOPKINS: Add list of files that contain translatable strings
00:02 Changeset [a050d61a] by criezy
GOB: Update list of files that contain translatable strings
00:01 Changeset [7e58535e] by criezy
DREAMWEB: Update list of files that contain translatable strings
00:01 Changeset [7a431ecb] by criezy
CGE2: Add list of files that contain translatable strings
00:01 Changeset [7daa9f78] by criezy
CGE: Add list of files that contain translatable strings

10/03/14:

18:32 Changeset [a042efc] by Strangerke
TSAGE: R2R - Fix variable check in scene 1337
15:12 Changeset [a9d9696d] by lukaslw <lukaslw@…>
PRINCE: Animation class - indentation fix
06:18 Changeset [c728086a] by Torbjörn Andersson <eriktorbjorn@…>
TSAGE: Silece GCC warnings
05:19 Changeset [c4f49f1a] by Strangerke
TSAGE: R2R - Remove obsolete comment
Note: See TracTimeline for information about the timeline view.