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Results (1501 - 1600 of 13980)

Ticket Summary Owner Type Priority Component Version
#12900 BURIED: My CD version (v1.00 24BPP/Windows/English) crashes on startup eriktorbjorn defect normal Engine: Buried
#12881 BURIED: No Research points awarded for examining Biochip - Files eriktorbjorn defect normal Engine: Buried
#13188 BURIED: Skip Arthur dialog bluegr feature request normal Engine: Buried
#13189 BURIED: Space to hear Arthur repeat his Biochip entry bluegr feature request normal Engine: Buried
#12886 BURIED: Time still passes during final puzzle even when the game is paused bluegr defect normal Engine: Buried
#14439 BURIED: Unimplemented button pressed graphics in the demo menu ccawley2011 defect low Engine: Buried
#12958 BURIED: Unknown game variant for buried bluegr defect normal Engine: Buried
#12877 BURIED: Volume controls other than "Mute All" do not work Thunderforge defect high Engine: Buried
#13178 BURIED: returning to the player's view after saving bluegr feature request normal Engine: Buried
#2404 BYBASEBALL English Mac MD5 Kirben defect normal Engine: SCUMM
#2402 BYFOOTBALL English Mac MD5 Kirben defect normal Engine: SCUMM
#2403 BYSOCCER English Mac MD5 Kirben defect normal Engine: SCUMM
#1011 BaSS Reproducable Crash defect normal Engine: Sky
#8575 Backend feature to iconify the window eriktorbjorn patch normal Engine: AGOS
#1142 Background sound stops in pipe factory defect normal Engine: Sky
#1143 Background sounds are not restarted when loading saved game defect normal Engine: Sky
#6787 Backgrounds tend to turn green when overlaid decals change eriktorbjorn defect normal Engine: ZVision
#5997 Backyard Football (1999): Players freeze when running plays SF/mthreepwood defect normal Engine: SCUMM
#1046 Bad behaviour of -q switch defect normal Engine: Sky
#1537 Bad code - additional semicolons fingolfin defect normal --Other--
#201 Bad cutscene graphic in MI1 fingolfin defect low Engine: SCUMM
#212 Bad graphics in screen transition fingolfin defect low Engine: SCUMM
#8 Bad string pointer beeing returned SF/strigeus defect normal Engine: SCUMM
#717 Ballon Journey Crashes FOA SF/khalek defect blocker Engine: SCUMM
#8653 Bargon Attack Screenshot sev- patch normal Screenshots
#3143 Bargon: new MD5 DrMcCoy defect normal Engine: Gob
#11730 Baseball2003 Audio/Subtitles sev- defect normal Audio
#4803 Bashisms in configure break build on Solaris fingolfin defect normal Port: Solaris
#8462 Basic Costume Renderer for MM C64 sev- patch normal Engine: SCUMM
#8775 Basic savestate plugin API fingolfin patch normal --Other--
#7966 BeIDE project file: update fingolfin patch normal Port: BeOS
#165 BeOS BeIDE project file SF/ender defect normal Port: BeOS
#59 BeOS compilation defect normal Port: BeOS
#972 BeOS compilation fingolfin defect normal Port: BeOS
#336 BeOS compilation error fingolfin defect normal Port: BeOS
#7949 BeOS compilation patches SF/ender patch normal Port: BeOS
#884 BeOS compilation problems w/sky module in current CVS tree SF/olki defect normal Port: BeOS
#7942 BeOS makefile patch SF/ender patch normal Port: BeOS
#8789 BeOS port for scummvm sev- patch normal Port: BeOS
#4697 BeOS: Cruise does not compile lordhoto defect normal Port: BeOS
#4698 BeOS: tinsel does not compile lordhoto defect normal Port: BeOS
#13234 Beavis and Butthead Virtual Stupidity Gamer12141 defect high Engine: BBVS
#13235 Beavis and Butthead Virtual Stupidity eriktorbjorn defect high Engine: BBVS
#9863 Beavis and butthead video problems digitall defect normal Engine: BBVS
#9464 Belarusian (be_BY) translation of ScummVM criezy patch normal GUI: Translations
#11272 Bellboy dialog defect bluegr defect normal Engine: Queen
#13217 Beneath A Steel Sky: Can Populate More Than One Save Slot At A Time alayGit defect normal Engine: Sky
#8184 Beneath a Steel Sky interim/initial support patch. fingolfin patch normal Engine: Sky
#7943 Beos BeIDE project file SF/ender patch normal Port: BeOS
#15062 Betrayed alliance 2 demo not detected and non-playable (win11, latest dev build) sluicebox defect normal Engine: SCI
#8598 Better (?) memory allocation in NUT font renderer eriktorbjorn patch normal Engine: SCUMM
#8284 Better GS support and percussion remapping sev- patch normal Audio: MT32
#8363 Better MT-32 support fingolfin patch normal Audio: MT32
#12825 Beyond ( italian glulxe version) not detected sev- defect normal Engine: GLK: Glulxe
#6677 BinkDecoder::loadStream is using too much stack. wjp defect normal Port: Symbian
#1937 Binocular bit (again!) fingolfin defect normal Engine: SCUMM
#1344 Binoculars spin indefinitely - Game uncompletable fingolfin defect low Engine: SCUMM
#761 Bird in the intro fingolfin defect low Engine: SCUMM
#9568 Black box around pointer in Dini bgK defect low Engine: Mohawk 1.0
#12770 Blackwell Deception freezes after end of prologue sequence (AGS) dreammaster defect high Engine: AGS
#13988 Blackwell Legacy v1.4 bugged dialogs tag2015 defect normal Engine: AGS
#11148 Blade Runner (Spanish version) antoniou79 defect normal Engine: Bladerunner
#11102 Blade Runner - Russian Translation by HSI (Home Systems, Inc.) Peter Kohaut <peter.kohaut@…> feature request normal Engine: Bladerunner
#13727 Blade Runner - Unable to locate page 2759 for animation frame 986 frame 0 antoniou79 defect normal Engine: Bladerunner
#10381 Blade Runner French: ScummVM crashed at launch csnover defect normal Engine: Bladerunner
#11231 Blade Runner crashes in Dermondo Design location in "DNA ROW" antoniou79 defect normal Engine: Bladerunner
#10988 Blade Runner lockup when entering Eisenduller Gravity Room antoniou79 defect blocker Engine: Bladerunner
#9722 Blade Runner: French version detection Mataniko defect normal Engine: Bladerunner
#11078 Blade Runner: OpenGL graphics mode produces white screen peterkohaut defect normal Engine: Bladerunner
#11073 Blade Runner: Subtitle corrections antoniou79 defect normal Engine: Bladerunner
#11138 Blade Runner: Unable to buy bracelet antoniou79 defect normal Engine: Bladerunner
#10990 Blade Runner: Unable to locate page 2092 for animation 604 frame 0! antoniou79 defect normal Engine: Bladerunner
#10651 Blade runner save state support sev- defect high Engine: Bladerunner
#10377 Bladerunner ITA peterkohaut defect normal Engine: Bladerunner
#11582 Blazing Dragons unknown game variant TimEMaki defect normal --Unset--
#11709 Blazing Dragons (GB): Illusions intro&music cut short defect normal Engine: Dragons
#11710 Blazing Dragons (GB/FR): Messed up colours with Big Endian digitall defect normal Engine: Dragons
#11616 Blazing Dragons DE: Background talk at all knight scenes at beginning missing yuv422 defect high Engine: Dragons
#11609 Blazing Dragons DE: Crash at bunny game yuv422 defect high Engine: Dragons
#11608 Blazing Dragons DE: Crash at final sequence yuv422 defect high Engine: Dragons
#11613 Blazing Dragons DE: Cut scenes no audio, skipping scenes yuv422 defect high Engine: Dragons
#11612 Blazing Dragons DE: Graphic glitch when selecting the bag karisal defect high Engine: Dragons
#11614 Blazing Dragons DE: Graphical glitch in load screen karisal defect high Engine: Dragons
#11691 Blazing Dragons DE: Minigame dialogues are missing yuv422 defect low Engine: Dragons
#11692 Blazing Dragons DE: Remove warning at start yuv422 feature request normal Engine: Dragons
#11580 Blazing Dragons: "Could not initialize color format" when using OpenGL graphics mode. yuv422 defect high Engine: Dragons
#11630 Blazing Dragons: Background talking should be canceled in favor of main actor yuv422 defect low Engine: Dragons
#11641 Blazing Dragons: Bunny Game - all bunnies show at same time yuv422 defect high Engine: Dragons
#11631 Blazing Dragons: Catapult missing sound effect yuv422 defect normal Engine: Dragons
#11589 Blazing Dragons: Crash at Stonehenge Rescue Knights scene yuv422 defect blocker Engine: Dragons
#11588 Blazing Dragons: Crash at Sword Animation at dryer afreickmann defect high Engine: Dragons
#11615 Blazing Dragons: Dialogue box not vanishing during talking yuv422 defect high Engine: Dragons
#11690 Blazing Dragons: F5 for game menu sev- feature request low Engine: Dragons
#11642 Blazing Dragons: Flickers Sprite vanishs too early at cave karisal defect high Engine: Dragons
#11611 Blazing Dragons: Game not close after credits yuv422 defect high Engine: Dragons
#11586 Blazing Dragons: Game not quit in intro sequences yuv422 defect high Engine: Dragons
#11606 Blazing Dragons: Glitches and possible crash if trying to load a game during the intro or a cutscene yuv422 defect high Engine: Dragons
#11628 Blazing Dragons: Intro has artifacts yuv422 defect normal Engine: Dragons
#11689 Blazing Dragons: Missing character shadows yuv422 defect low Engine: Dragons
#11610 Blazing Dragons: Missing dialogues for jester in end credits yuv422 defect high Engine: Dragons
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