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Ticket Summary Status Owner Type Priority Component
#5667 HUGO: Priority glitches in Whodunit? (Main Hall) new Strangerke defect high Engine: Hugo
#6054 HUGO: Priority glitch in Whodunit? (Parrot) new Strangerke defect high Engine: Hugo
#6533 WME: Ghost in the Sheet - Freeze of final cutscenes new defect high Engine: Wintermute
#9705 FULLPIPE: AmigaOS: Crash on start new defect high Engine: Fullpipe
#3533 SCUMM: HE - FREDDI4 - Luther posessed and ghost whispering new Kirben defect normal Engine: SCUMM
#4767 SCUMM: HE - SPYFOX 3 - Sprite problem with Spyfox's head new Kirben defect normal Engine: SCUMM
#4801 SCUMM: HE - SPYFOX 2 - Actor talk animation broken new Kirben defect normal Engine: SCUMM
#4815 NIPPON: Explanation verbs stuck new peres defect normal Engine: Parallaction
#4821 NIPPON: "Push the button" verb appears when it shouldn't new peres defect normal Engine: Parallaction
#6278 AUDIO: adpcm decoder very slow new fuzzie defect normal Audio
#6395 TINSEL: DW - PSX version glitched at "Eyed of Offla" new defect normal Engine: Tinsel
#6526 WME: 5LD background goes black on decisions new somaen defect normal Engine: Wintermute
#6564 WME: Reversion - The Meeting - Unknown version new somaen defect normal Engine: Wintermute
#6567 WME: 1 1/2 Ritter - Stuck in the Sound Options Menu new somaen defect normal Engine: Wintermute
#6569 WME: Rhiannon - Animation freeze of the final outtro new defect normal Engine: Wintermute
#6570 WME: Save thumbnails are black new somaen defect normal Engine: Wintermute
#6571 WME: Rosemary - Flickering images new somaen defect normal Engine: Wintermute
#6572 WME: Rosemary - Sprite flaw on going upwards new somaen defect normal Engine: Wintermute
#6573 WME: Rosemary - Font error new somaen defect normal Engine: Wintermute
#6612 WME: Vsevolod (DEMO) - Assertion in Intro new defect normal Engine: Wintermute
#6613 WME: Vsevolod (DEMO) - Assertion on taking the dagger new defect normal Engine: Wintermute
#6634 WME: Vsevolod - Font too big(?) new somaen defect normal Engine: Wintermute
#6721 WME: The Kite - Overlapping bug new somaen defect normal Engine: Wintermute
#6722 WME: The Kite - Script runtime errors new somaen defect normal Engine: Wintermute
#6836 TONY: Pathfinding bug/Tony walking in place new defect normal Engine: Tony
#6956 AMIGAOS4: Launcher - ScummVM returned with unfreed signals new defect normal Port: AmigaOS4
#6988 AMIGAOS4: --enable-c++11 breaks compilation of commandline.cpp new defect normal Port: AmigaOS4
#7061 SWORD25: BS25 - Mouse icon not erased, stays on screen new defect normal Engine: Sword25
#7063 SWORD25: BS25 - Intro stuck new defect normal Engine: Sword25
#7107 TOLTECS: Wrong "Cancel" behaviour new defect normal Engine: Toltecs
#7163 WME: Unsupported game "Basis Octavus" new defect normal Engine: Wintermute
#9713 FULLPIPE: AmigaOS: Sprites/Animation broken new defect normal Engine: Fullpipe
#10309 SHERLOCK: MIDI - Broken (in-program) sound driver handling new defect normal Engine: Sherlock
#10348 SHERLOCK: Music setting by in-game option is not respected new defect normal Engine: Sherlock
#10558 SCUMM: Indiana Jones 3/4 (partially) lost numpad control (regression) new defect normal Engine: SCUMM
#10584 SCI: Larry7 - Animation slows down when inventory window is open new defect normal Engine: SCI
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start new defect normal Engine: AGI
#10737 AGI: Fan Game DG: The AGIMouse Adventure freeze new defect normal Engine: AGI
#10738 AGI: Fan Games (Demos) shut down ScummVM new defect normal Engine: AGI
#10918 AMIGAOS4: SDL1 builds break in png with compiler error new defect normal Port: AmigaOS4
#3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy defect low Engine: Gob
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy defect low Engine: Gob
#3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy defect low Engine: Gob
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new defect low Engine: Access
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