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Results (401 - 500 of 938)

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Ticket Summary Status Owner Type Component Version
#13919 MOHAWK: LB - Missing shortcuts new defect Engine: Mohawk
#14915 ScummVM Tools: Mohawk Bitmaps new feature request Engine: Mohawk
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) new defect Engine: Mohawk
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new defect Engine: Mohawk
#13285 MORTEVIELLE: Mortevielle Mansion was added thrice by the Launcher but one is duplicated with mass add new defect Engine: Mortevielle
#11775 MYST3: Autosave does not work new defect Engine: Myst3
#11850 MYST3: Unable to use space key to interact. new defect Engine: Myst3
#11877 MYST3: Easter Eggs issue new defect Engine: Myst3
#11884 MYST3: Jnanin lift descending sound is early new defect Engine: Myst3
#11895 MYST3: Invisible font on save/load screen/book new defect Engine: Myst3
#11931 MYST3: Quiet sound in a room with a projector in J'nanin new defect Engine: Myst3
#12955 MYST3: Video speeds up after room transition new defect Engine: Myst3
#13039 MYST3: Unknown game variant for myst3 new defect Engine: Myst3
#13169 MYST3: missing scene transition effect on PowerPC (big-endian) machines on all OSes new defect Engine: Myst3
#13376 MYST3: Save Glitch new defect Engine: Myst3
#13396 MYST3: Gameplay duration issue with Myst III saves new defect Engine: Myst3
#14450 Mass add duplicates languages in myst 3 dvd new defect Engine: Myst3
#14505 MYST3: Endian issue on graphics new defect Engine: Myst3
#15093 MYST3: Support original DVD layout new feature request Engine: Myst3
#9671 FULLPIPE: Assorted graphical glitches new defect Engine: NGI
#10329 FULLPIPE: Pathfinding loop when giving coin to ball eating creature new defect Engine: NGI
#13270 FULLPIPE: Left Handle vanishes on teleporting new defect Engine: NGI
#15087 Unknown game variant for nancy new defect Engine: Nancy
#15088 Unknown game variant for nancy new defect Engine: Nancy
#7136 ANDROID: NEVERHOOD: Black screen upon launch (unplayable) new defect Engine: Neverhood
#11286 NEVERHOOD: Is the game running slower than it should? new defect Engine: Neverhood
#11479 NEVERHOOD: Game crashes at certain scene pending sev- defect Engine: Neverhood
#4821 PARALLACTION: Nippon - "Push the button" verb appears when it shouldn't new peres defect Engine: Parallaction
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new defect Engine: Parallaction
#12780 PARALLACTION: Nippon - Donna not disguised new defect Engine: Parallaction
#13440 PARALLACTION: Nippon - "Door keeper" hotspot still interactable until dialogue tree is empty new defect Engine: Parallaction
#13442 PARALLACTION: Nippon - Donna vanishing when in disguise new defect Engine: Parallaction
#13443 PARALLACTION: Nippon - Dino vanishing after restarting new defect Engine: Parallaction
#13444 PARALLACTION: Nippon - Scene initialization bug new defect Engine: Parallaction
#13445 PARALLACTION: Nippon - Scene initialization does not respect (save) state new defect Engine: Parallaction
#13446 PARALLACTION: Nippon - Hotspot bug new defect Engine: Parallaction
#13599 PARALLACTION: Nippon Safes Inc. (Amiga) unavoidable duplicate items new defect Engine: Parallaction
#13583 PEGASUS: Stun Gun usage teleport when re-visiting Sydney new defect Engine: Pegasus
#13424 PETKA: Crashes on PSP new defect Engine: Petka
#13859 PINK: Can't use the mirror on the sun at stonehedge new defect Engine: Pink
#14813 PINK: Broken cyrillic symbols in both pink panther games new defect Engine: Pink
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect Engine: Plumbers
#11675 PRINCE: Overlapping text (English translation) new defect Engine: Prince
#11677 PRINCE: Text missing when using examine (english translation) new defect Engine: Prince
#13074 PRINCE: Timing issue / Scene skipping new defect Engine: Prince
#13294 PRINCE: Galador translation only being picked up in the game directory when adding game. new defect Engine: Prince
#7564 FOTAQ code modifications (mostly for greek translation) pending sev- feature request Engine: Queen
#13465 QUEEN: Support fanmade Amiga CD releases new feature request Engine: Queen
#4480 SAGA: ITE - Graphics glitches in rat cave new defect Engine: SAGA
#4687 SAGA: ITE - Jail bug after speaking to Shiala new defect Engine: SAGA
#5638 SAGA: IHNM - Animations speed/sequence is off new defect Engine: SAGA
#5745 SAGA: ITE (Floppy) - Audio loops and game stops responding new sev- defect Engine: SAGA
#5828 SAGA: IHNM - Character selection animations often miss a frame new defect Engine: SAGA
#7597 ITE: Add support for Inherit the Earth OS X bundle new sev- feature request Engine: SAGA
#10010 SAGA: IHNM (Ellen) - Anubis problems at end new defect Engine: SAGA
#10012 SAGA: IHNM - End game area easy to get stuck near beginning new defect Engine: SAGA
#12435 SAGA: IHNM: Issues with sound options synchronization between native control panel and ScummVM GMM new defect Engine: SAGA
#13893 SAGA: ITE - Bird animation bug outside Dog Castle if you load save at that location. new defect Engine: SAGA
#14322 SAGA: ITE - FLAC compressed music does not play new defect Engine: SAGA
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new defect Engine: SAGA
#14047 FTA2: No skipping dialogs new defect Engine: SAGA2
#7140 SCI: QFG3 - Incorrect Keyboard Movement new defect Engine: SCI
#7155 SCI: Differences in the pathfinding algorithm new defect Engine: SCI
#9589 SCI: SQ6: Pathfinding failure allows clipping through scenery new defect Engine: SCI
#9593 SCI: LSL5 (and others): port drawing issues new defect Engine: SCI
#9646 SCI: QFG1: Running on ice till health points depletion won't kill hero. new defect Engine: SCI
#9749 SCI: SQ6: Shuttle Bay Entrance bug new defect Engine: SCI
#9787 SCI: KQ7: Rosella walks through walls new defect Engine: SCI
#9818 SCI: Torin: ASTHENIA path finding issues new defect Engine: SCI
#10404 SCI: LSL7: parser behavior improvement new feature request Engine: SCI
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new sev- defect Engine: SCI
#11353 SCI: Hangs on Load of GK2 with subtitles patch on 3DS new defect Engine: SCI
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new defect Engine: SCI
#11356 SCI: LSL6 Mac (floppy) requires native Mac menubar new defect Engine: SCI
#11418 SCI: QfG3 - enhance game with keyboard shortcuts new feature request Engine: SCI
#11419 SCI: QfG3 - losing local money with the money exchanger new defect Engine: SCI
#11432 SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference new defect Engine: SCI
#13153 SCI Games begin lagging either at launch or after moving about outside of window new defect Engine: SCI
#13165 SCI: QFG1-JP crash on long messages with Japanese subtitles new defect Engine: SCI
#13222 SCI: QFG3 - The music in the Main Menu doesn't restart after going back to it from character creation. new defect Engine: SCI
#13739 SCI: QfG3 - Moonwalking and a stunned Laibon when a Thief casts Open while sneaking new defect Engine: SCI
#13745 SCI: Support playing low-resolution SCI32 games on platforms without highres support new defect Engine: SCI
#13747 SCI: QfG3 - If you click the Laibon when visiting him, the game suggests he's asleep new defect Engine: SCI
#13804 SCI: LSL6: Larry can walk out of bounds in locker room new defect Engine: SCI
#13822 SCI: QfG4 - Attacking the castle gate always uses Piotyr's Sword new defect Engine: SCI
#13824 SCI: QfG4 - Casting Force Bolt on castle gate only works when it's opened new defect Engine: SCI
#13825 SCI: QfG4 - Summon Staff gets broken when casting Flame Dart at castle gate new defect Engine: SCI
#13826 SCI: QfG4 - Casting Juggling Lights around castle gate works despite a message stating otherwise new defect Engine: SCI
#14173 SCI: Support Cinepak dithering with QuickTime videos new feature request Engine: SCI
#14388 SCI: Police Quest SWAT - Demo - Missing version 4 robot decoding new defect Engine: SCI
#14558 SCI: Use the SCI32 SOL decoder for SCI 0-1.1 games new defect Engine: SCI
#14585 SCI: LSL6: Objects disappear temporarily after using the controls dialog new defect Engine: SCI
#14588 SCI: LSL6: Controls dialog misbehaves when subtitles are disabled in the low-res talkie version new defect Engine: SCI
#14591 SCI: LSL6: ?-cursor in hi-res does not appear new defect Engine: SCI
#14764 SCI: SQ1: Many Acid Drops Don't Affect Roger new defect Engine: SCI
#14796 SCI: LONGBOW: Game gets stuck when changing screens at fair new defect Engine: SCI
#14797 SCI: LONGBOW: Music doesn't fade out properly when reloading save new defect Engine: SCI
#14825 SCI: CAMELOT: Don't Lose Points for Letting Galahad Die new defect Engine: SCI
#14844 SCI: CAMELOT: Loading in Fatima's house disrupts the music new defect Engine: SCI
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new defect Engine: SCI
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