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Results (801 - 900 of 1146)

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Ticket Summary Status Owner Type Priority Component
#14847 SCUMM: Curse of Monkey Island - Stutter when interacting with items new defect normal Engine: SCUMM
#14849 ULTIMA8: Victory fanfare music cut off when switching out of combat mode new defect normal Engine: Ultima
#14850 ULTIMA8: Player appears to a blocker for items thrown from the ground new defect normal Engine: Ultima
#14853 COMMON: Rework path handling causes performance regression new defect normal Common
#14854 MD5: DIRECTOR: New application "Magician's Secrets" new defect normal Engine: Director
#14856 LOL: Add more hotkeys to cast spells in Lands of Lore new feature request normal Engine: Kyra
#14857 GOB: Version from main menu shows nothing for GOG version new defect low Engine: Gob
#14858 SCI: Phantasmagoria: ESC key (multi)clicks in final sequence new defect normal Engine: SCI
#14865 SWORD1: Unknown French variant (2.7.1 and 2.8.0) new defect normal Engine: Sword1
#14866 ULTIMA8: Gumps aren't closed during Ancient Ones sequence new defect normal Engine: Ultima
#14867 ULTIMA8: NPCs keep moving during conversation new defect normal Engine: Ultima
#14870 WIN32: ScummVM port is presently unusable with 3D games on Windows XP new defect normal Port: Win32
#14871 ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air new defect normal Engine: Ultima
#14873 AGS: Save games are always ordered by saveslot instead of last save date new defect low Engine: AGS
#14875 COMMON: Fallback detection of games happen even when there are exact matches new defect normal Common
#14880 Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games) new feature request normal Engine: SCUMM
#14883 ANDROID: Cursor position is not adjusted when virtual keyboard is shown/hidden new defect normal Port: Android
#14888 AGOS: Simon 1 german, can not be added to gamelist new defect normal Engine: AGOS
#14889 Broken Sword 1 Subtitles AddOn new patch normal Engine: Sword1
#14890 ANDROID: Monkey Island 3 doesn't work anymore new defect normal Port: Android
#14891 BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus new defect normal Ports
#14893 AGS: Implement AGSBMFontRenderer plugin (used for Asian translations) new feature request normal Engine: AGS
#14903 AGS: iOS: KQ2 AGDI loses voice when loading a save new defect normal Engine: AGS
#14907 SCI: KQ7: Crash on reaching chapter 4 new defect normal Engine: SCI
#14910 SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch) new defect normal Engine: SCI
#14911 SCI: QFG4: Brief Display and No Audio at Bushes new defect low Engine: SCI
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new defect low Engine: SCI
#14915 ScummVM Tools: Mohawk Bitmaps new feature request normal Engine: Mohawk
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new defect normal Graphics
#14954 TETRAEDGE: Syberia 2 - Texture Problems new defect normal Engine: Tetraedge
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new defect normal Engine: Ultima
#14961 TINYGL: glScissor is not implemented in TinyGL new feature request normal Graphics
#14963 TeenAgent Czech Language support not working new defect normal Engine: TeenAgent
#14964 NANCY: Nancy Drew Haunted Mansion - Force closing new defect high Engine: Nancy
#14970 M4: Orion Burger: Volume not correctly adjusted new defect low Engine: M4
#14984 SCUMM/HE: Backyard Football Online softlocks regularly new defect normal Engine: SCUMM
#14987 GRIM: Manny gets frozen after opening the security door new defect blocker Engine: Grim
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new defect normal Graphics: Scalers
#14992 Application window GUI not resized on Linux new defect normal Port: Linux
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new defect normal GUI
#14997 M4: Orion Burger: Potential memory leak still existing new defect low Engine: M4
#15007 Cruise for a Corpse RUSSIAN v1.0 (OLD-GAMES.RU fan translation) new patch normal Engine: Cruise
#15008 AGS: Heroine's Quest: Two achievements not unlocking new defect low Engine: AGS
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new defect low Engine: AGS
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down new defect normal Port: Win64
#15013 COMMON: Invalid save path leads to crash/debugger coming up new defect normal Common
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing new defect normal Audio: MT32
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new defect normal --Unset--
#15019 GUI: Extra path gets deleted from settings new defect normal GUI
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new defect normal Port: PS3
#15021 Macintosh sound only available on MAC OS X with SCI engine new defect normal Engine: SCI
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new defect normal Engine: Plumbers
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) new defect normal Engine: Mohawk
#15025 SCUMM: DIG: Sentence Line font has wrong colors new defect normal Engine: SCUMM
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new defect normal Engine: SCUMM
#15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany new defect normal Engine: SCUMM
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) new defect normal Engine: Director
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented new defect normal Engine: SCUMM
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new defect normal Engine: SAGA
#15036 SCUMM: Re-enable the missing answering machine message in Sam&Max new feature request normal Engine: SCUMM
#15038 ULTIMA4: Title screen not displaying correctly new defect normal Engine: Ultima
#15039 TOOLS: Build fails with strict-aliasing violations new defect normal Tools
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new defect normal Engine: SCUMM
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new defect normal Engine: AGS
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new defect normal Engine: Mohawk
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new defect normal Engine: SCUMM
#15050 ULTIMA: Can't transfer a character in Ultima VI new defect normal Engine: Ultima
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new defect normal Port: Win64
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new defect low Port: Mac OS X
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new defect normal Port: AmigaOS4
#15054 SCI: Unable to Detect Colonel's Bequest Game new defect low Engine: SCI
#15055 Flatpak version keeps setting preferred device to FluidSynth new defect normal Audio
#15056 TETRAEDGE: Add ScummVM option to hide empty inventory box new feature request normal Engine: Tetraedge
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new defect normal Port: Mac OS X
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new defect normal Engine: SCUMM
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new defect normal Engine: SCUMM
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new defect low Engine: Ultima
#15066 SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected new feature request normal Engine: SCUMM
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new defect normal Engine: Director
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new defect normal Engine: Tetraedge
#15078 Unknown game variant for director new defect normal Engine: Director
#15079 MM: XEEN: Can't start World of Xeen from commandline new defect normal Engine: MM: Xeen
#15081 AGS: The Legend of Skye missing steam detection new defect normal Engine: AGS
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new defect high Audio
#15086 GROOVIE: Clandestiny final cutscene crashes new defect normal Engine: Groovie
#15087 Unknown game variant for nancy new defect normal Engine: Nancy
#15088 Unknown game variant for nancy new defect normal Engine: Nancy
#15089 SWORD1: Unknown game variant new defect normal Engine: Sword1
#15091 Cursor disappears for extended period after interacting with cubicle vidbot new defect normal Engine: mTropolis
#15093 MYST3: Support original DVD layout new feature request normal Engine: Myst3
#15095 SCUMM/HE: FREDDI5: Quitting from the in-game computer does not respect "Return to the launcher when leaving the game" new defect normal Engine: SCUMM
#15096 compilation issue: no more ARM64 cpu optimisations (NEON) new defect low Port: Win64
#15097 NANCY: SKC: Assertion on very first shuffle puzzle new defect blocker Engine: Nancy
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) new defect normal Engine: AGI
#15099 SWORD1: Unknown game variant for sword1 new defect normal Engine: Sword1
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new defect low Engine: SCUMM
#2536 SCUMM: MM (NES) - Minor newgame sound glitch new defect normal Engine: SCUMM
#2538 SCUMM: MM (NES) - Sound glitches new defect normal Engine: SCUMM
#2693 SCUMM: Potential savegame incompatibility new defect normal Engine: SCUMM
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence new defect low Engine: SCUMM
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