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Ticket Summary Status Owner Type Priority Component
#7715 GUI: Improve Mass Add button new enhancement normal GUI
#7058 SCI: PHARKAS Mac can't restore from save file new defect normal Engine: SCI
#6851 5MA: graphical mistake in Load Menu in polish localization new defect normal Engine: Wintermute
#10411 720x400 fullscreen doesn't have the correct aspect ratio new defect normal --Other--
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new defect low Engine: Access
#1946 ADLIB: Adlib Emulation doesn't Respect Volume Settings new defect low Engine: SCUMM
#9726 AGI IIgs: inventory/see object screen new enhancement low Engine: AGI
#9725 AGI IIgs: shift key commands don't work new m-kiewitz defect low Engine: AGI
#7793 AGI Mouse-behaviour new enhancement normal Engine: AGI
#7819 AGI: Better error handling for script bugs new enhancement normal Engine: AGI
#10737 AGI: Fan Game DG: The AGIMouse Adventure freeze new defect normal Engine: AGI
#10738 AGI: Fan Games (Demos) shut down ScummVM new defect normal Engine: AGI
#10444 AGI: Graphics glitch when reloading a savegame after dying new patch normal Engine: AGI
#4388 AGI: Incorrect CGA palette new sev- defect normal Engine: AGI
#10732 AGI: Per game volume setting changed (saved!) by ScummVM on game start new defect normal Engine: AGI
#10409 AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load new defect normal Engine: AGI
#7032 AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it new defect normal Engine: AGI
#5730 AGI: Winnie: Color flood fill issue new m-kiewitz defect high Engine: AGI
#5862 AGOS: Deadlock when quitting Waxworks demo new Mataniko defect high Engine: AGOS
#6409 AGOS: Elvira 2 Power Points stop regenerating in Studio 3 new Kirben defect normal Engine: AGOS
#6050 AGOS: SIMON1 DOS French Animation glitch new defect normal Engine: AGOS
#6046 AGOS: SIMON1DOS French Barman Animation Glitch new defect normal Engine: AGOS
#6051 AGOS: SIMON1DOS French Text Glitch new Kirben defect low Engine: AGOS
#6840 AGOS: SIMON2 - Dog Glitch on Save Loading new defect normal Engine: AGOS
#6143 AGOS: Simon 1 - Random Screen Fade Glitch new defect normal Engine: AGOS
#5856 AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes new defect normal Engine: AGOS
#10477 AGOS: Simon the Sorcerer 1 & 2 - Voice cut off new defect normal Engine: AGOS
#6356 AGOS: Simon1 Crash in Dwarf Cave new Kirben defect normal Engine: AGOS
#6243 AGOS: The Feeble Files PL - wrong file used new Kirben defect high Engine: AGOS
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new enhancement low Engine: AGOS
#10310 AGOS: Waxworks: Pressing M doesn't mute music new defect low Engine: AGOS
#3712 ALL: --savepath=PATH broken new defect high GUI
#7502 ALL: Check for presence and validity of external data files new enhancement normal --Other--
#7686 ALL: Display errors in graphic display before exiting new enhancement normal --Other--
#7283 ALL: Favor Adlib over MT32 for SFX tracks new enhancement low Audio
#7649 ALL: visible warning when CD music missing new bluegr enhancement normal --Other--
#7072 AMAZON: Spanish version doesn't start new defect normal Engine: Access
#6988 AMIGAOS4: --enable-c++11 breaks compilation of commandline.cpp new defect normal Port: AmigaOS4
#6956 AMIGAOS4: Launcher - ScummVM returned with unfreed signals new defect normal Port: AmigaOS4
#6477 ANDROID : SCI QFG1 - Cursor Keys controls Mouse, rather than Ego new fuzzie defect normal Engine: SCI
#10428 ANDROID : SCUMMVM 2.0 does not start on ACER ICONIA TAB new defect normal Port: Android
#10427 ANDROID : SCUMMVM 2.0 systematical crash on SAMSUNG GALAXY TAB A with LUCASARTS games new defect normal Engine: SCUMM
#7820 ANDROID PORT: Xperia Play touchpad support new enhancement normal Port: Android
#7869 ANDROID: Add Action Intents new enhancement normal Port: Android
#5848 ANDROID: Can't "hold" left mouse button new defect normal Port: Android
#10451 ANDROID: Crash when GUI language is set to certain languages new defect blocker GUI
#6387 ANDROID: Error handling ends in segfault new fuzzie defect normal Port: Android
#6856 ANDROID: Touchscreen Hover Function Malfunction new defect normal Port: Android
#10333 ANDROID: Unable to browse the storage new defect normal Port: Android
#6811 ANDROID: kyra.dat error on loading EOB new defect normal Port: Android
#6129 ANDROID: surface update issues when focus is lost new fuzzie defect normal Port: Android
#6810 ARM: Various Crashes due to buggy ARM ASM optimizations new defect high Ports
#10862 AUDIO: AC3 volume seems too low new defect normal Audio
#6957 AUDIO: ARM ASM sound code causes distorted audio on 32 bit armv6 new defect high Ports
#7301 AUDIO: Improve music in the Mac version of MI1 new enhancement normal Engine: SCUMM
#7232 AUDIO: SFX/Music from Amiga files (SCUMM) new Kirben enhancement normal Engine: SCUMM
#6278 AUDIO: adpcm decoder very slow new fuzzie defect normal Audio
#7863 Accessibility for Blind Gamers new enhancement normal --Other--
#7853 Add MT-32 emu support to Cruise for a Corpse new enhancement normal Engine: Cruise
#7840 Add on-the-fly translation support for games new enhancement normal --Other--
#7797 Add option to disable in-game cursor new enhancement normal Engine: AGI
#7815 Allow to specify log location new enhancement normal --Other--
#7726 Allow user defined path for screenshots new enhancement normal --Other--
#7873 Alternative to fighting with numpad in Indy 3 new enhancement normal Engine: SCUMM
#10336 Android: Build with virtual keyboard enabled new defect normal Port: Android
#10341 Android: No modern renderers new defect normal Port: Android
#6945 Android: SCUMM: Subtitle speed settings being disregarded new defect normal Port: Android
#10004 Android: Virt Keyboard modifier keys inconsistent after reopening keypad new defect high Port: Android
#6214 Android: improve mouse pointer movement in touchpad mode new fuzzie defect normal Port: Android
#10299 BACKENDS: Retropie: SDL Cursor flashes in corner pending digitall defect normal Ports
#2226 BASS: "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp defect low Engine: Sky
#9872 BASS: Add saved game details new enhancement low Engine: Sky
#10425 BASS: invalid mode debug window/crash new defect normal Engine: Sky
#10439 BASS: vkeybd only allows 1 keyboard input at a time new defect low Engine: Sky
#7611 BS1 details are missing new enhancement normal Engine: Sword1
#7612 BS2 details are missing new enhancement normal Engine: Sword2
#10660 BUILD: Build failure on Manjaro Linux new defect low Port: Linux
#7858 Bluetooth keyboard in full screen ipad new digitall enhancement normal Port: iOS
#10500 Broken Sword 2.5 Apple IOS Could not initialize color format new defect normal Engine: Sword25
#7830 Build for CycloDS iEvolution new agent-q enhancement normal Port: NDS
#4562 CHASE: can't create new levels new Kirben defect normal Engine: SCUMM
#4883 COMI/SYMBIAN: ingame music sounds like static noise new anotherguest defect normal Engine: SCUMM
#4635 COMI: The Barbary Coast music switch too soon. new defect normal Engine: SCUMM
#10473 COMI: Barbery Coast theme starts before the introductory theme finishes new defect normal Engine: SCUMM
#7887 COMI: Enable "A pirate I was meant to be" scene in German COMI new enhancement normal Engine: SCUMM
#4424 COMI: Guybrush walks in place when examing certain objects new defect normal Engine: SCUMM
#4391 COMI: No digital iMUSE fades new defect normal Engine: SCUMM
#3326 COMI: Occasional missing speech... new defect normal Engine: SCUMM
#3454 COMI: Part 5: Clickable sky behaves strangely new defect normal Engine: SCUMM
#4303 COMI: The menu doesn't work properly new defect normal Engine: SCUMM
#6337 COMI: Wrong music cue triggered new defect normal Engine: SCUMM
#4911 COMI: crash on 1-st scene (Russian version) new sev- defect normal Engine: SCUMM
#7833 CONFIGURE: Support new style DWARF2 debug info for i386 assembly new enhancement normal --Other--
#7835 Caanoo Image Viewer new enhancement normal Port: Caanoo
#6953 Can select Fingus or Winkle when you click on stairs!!! new DrMcCoy defect low Engine: Gob
#7812 Compressing Discworld 2 .MUS Musicfiles new enhancement normal Tools
#9664 Conf parameter still creates files in %appdata% new defect normal Port: Win32
#7354 DC: Add PAL60 support for ScummVM new zeldin enhancement normal Port: Dreamcast
#7704 DC: Add game chooser when more than one game detected new zeldin enhancement normal Port: Dreamcast
#6008 DC: FT/Dig - Crash when subtitles are enabled new zeldin defect normal Engine: SCUMM
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