#13946 |
"Failed To Load MT32.DRV" Error Starting Rama
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
|
defect
|
normal
|
Engine: Bladerunner
|
#12597 |
3DS, MOHAWK: Checkerboard pattern on lower screen in non-video scenes
|
new
|
|
defect
|
low
|
Engine: Mohawk
|
#14365 |
3DS: GOB: Fingus's mouth behaves strangely during the walk animation when the game is played on the top screen
|
new
|
|
defect
|
normal
|
Port: 3DS
|
#14407 |
3DS: make use of linear heap to make resource-intensive games playable
|
new
|
|
feature request
|
normal
|
Port: 3DS
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
new
|
|
defect
|
low
|
Engine: Access
|
#14296 |
ACCESS: Amazon - add support for Super VGA
|
new
|
|
feature request
|
normal
|
Engine: Access
|
#11560 |
ADL: Unknown game variant for Ulyssey
|
new
|
|
defect
|
normal
|
Engine: ADL
|
#13939 |
ADL: Unknown game variant for hires2
|
new
|
|
defect
|
normal
|
Engine: ADL
|
#11754 |
AGI (Fan): Space Quest 0 - Replicated - Monolith Ship Bug
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#9726 |
AGI IIgs: implement inventory/see object screen
|
new
|
|
defect
|
low
|
Engine: AGI
|
#9725 |
AGI IIgs: shift key commands don't work
|
new
|
m-kiewitz
|
defect
|
low
|
Engine: AGI
|
#7569 |
AGI: Add the function keys to the keymap
|
new
|
|
feature request
|
normal
|
Engine: AGI
|
#7839 |
AGI: Add three voice MIDI with AGI games.
|
new
|
|
feature request
|
normal
|
Engine: AGI
|
#7793 |
AGI: Better mapping for mouse buttons
|
new
|
|
feature request
|
normal
|
Engine: AGI
|
#10737 |
AGI: DG: The AGIMouse Adventure (Fan Game) freeze
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#14170 |
AGI: Donald Duck's Playground: Ducks on title screen of PC Booter version don't jump
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13910 |
AGI: Goldrush timing not correct again (regession?)
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#10444 |
AGI: Graphics glitch when reloading a savegame after dying
|
new
|
|
patch
|
normal
|
Engine: AGI
|
#4388 |
AGI: Incorrect CGA palette
|
new
|
sev-
|
defect
|
normal
|
Engine: AGI
|
#7045 |
AGI: KQ1 - Graham Facing Away from King after Bowing
|
new
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
#7049 |
AGI: KQ2 - Bell Sound for PC Speaker Is Off
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#11996 |
AGI: KQ3: Staircase issues with Rosella
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13734 |
AGI: KQ4 2.2 not recognized
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13137 |
AGI: LSL1 - Stealing from the shop should get Larry killed but it doesn't
|
pending
|
digitall
|
defect
|
normal
|
Engine: AGI
|
#13820 |
AGI: No text box for Hickory Dickory Dock rhyme (mixedup)
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#12747 |
AGI: Phils Quest - Immidiate death and out of bounds on restart
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#10872 |
AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona desert) arcade starts
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#12916 |
AGI: SQ1 Apple 2GS - Stuck in Alien Head Room after returning orat part
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#10409 |
AGI: SQ1: Backround sound effects do not properly play until another sound effect plays after save game load
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#11513 |
AGI: SQ2 (AppleIIGS) - frame/audio sync issues
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13955 |
AGI: Same as #10872 - SQ1 1.0X Hangs just before Skimmer - maybe more info than previous ticket
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#7032 |
AGI: Sorceror`s appraisal, can`t crash skull tells me i didn`t put it
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13027 |
AGI: Space Quest X - The Lost Chapter - See Object (F4) doens't work
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13274 |
AGI: Unknown Variant of SQ2 v2.0D
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#14287 |
AGI: Unknown game variant for agi
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#13505 |
AGI: Unknown game variant for agi: Manhunter 2
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#14454 |
AGI: Winnie the Pooh Hundred Acre Wood shutdown
|
new
|
|
defect
|
normal
|
Engine: AGI
|
#5730 |
AGI: Winnie: Color flood fill issue
|
new
|
m-kiewitz
|
defect
|
normal
|
Engine: AGI
|
#6409 |
AGOS: Elvira 2 Power Points stop regenerating in Studio 3
|
new
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#11707 |
AGOS: Feeble - Background color change
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#11688 |
AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#12788 |
AGOS: Frozen character animation when skipping dialog
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#6050 |
AGOS: SIMON1 DOS French Animation glitch
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#6046 |
AGOS: SIMON1DOS French Barman Animation Glitch
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#6051 |
AGOS: SIMON1DOS French Text Glitch
|
new
|
Kirben
|
defect
|
low
|
Engine: AGOS
|
#6840 |
AGOS: SIMON2 - Dog Glitch on Save Loading
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#14363 |
AGOS: SIMON2 fatal "could not open setup.shr" regression
|
new
|
|
defect
|
high
|
Engine: AGOS
|
#13997 |
AGOS: SIMON2: Character animation regression at MucSwamplings
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#10803 |
AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#6143 |
AGOS: Simon 1 - Random Screen Fade Glitch
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#7705 |
AGOS: Simon Puzzle Pack crashes on DreamCast
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#10477 |
AGOS: Simon the Sorcerer 1 & 2 - Voice cut off
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#6356 |
AGOS: Simon1 Crash in Dwarf Cave
|
new
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
|
defect
|
low
|
Engine: AGOS
|
#10940 |
AGOS: StS1 - savegame causes hang after first interaction (quick save/load)
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
Kirben
|
defect
|
normal
|
Engine: AGOS
|
#13927 |
AGOS: Unknown game variant for Simon the Sorcerer 1 (Anniversary)
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#12043 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (English / Steam Legacy Edition / Full)
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#12042 |
AGOS: Unknown game variant for Simon the Sorcerer 2 (French / Steam Legacy Edition / Full)
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#14135 |
AGOS: Unknown game variant for agos
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#10311 |
AGOS: Waxworks: Add hotkey for switching to fighting
|
new
|
|
feature request
|
low
|
Engine: AGOS
|
#13890 |
AGS: Autosaves are inconsistently named in The Shivah
|
new
|
Thunderforge
|
defect
|
normal
|
Engine: AGS
|
#14459 |
AGS: Beyond The Edge Of Owlsgard crash when choosing English language
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12767 |
AGS: Blackwell Convergence: Gothic Bridge BGM does not start
|
pending
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14479 |
AGS: Blackwell1: Wrong voiceover in dog park [original bug]
|
new
|
|
defect
|
low
|
Engine: AGS
|
#13276 |
AGS: Cannot open files with non-ASCII characters in their name
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14437 |
AGS: Crash in Heatwave at the start of the game
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12974 |
AGS: Disable scummvm save/load feature and autosave for Dustbowl
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#13816 |
AGS: Donna Avenger of Blood doesn't start because of a avi video without extension
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14258 |
AGS: Dreams in the Witch House: Text/graphical glitches
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13941 |
AGS: Font rendering issue
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14176 |
AGS: Graphical issue in Unavowed
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12594 |
AGS: Heroine's Quest is using strange keyboard layout for Russian language input
|
new
|
|
defect
|
low
|
Engine: AGS
|
#14456 |
AGS: Issue on Chronicle Of Innsmouth Mountains Of Madness (steam)
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13187 |
AGS: Lancelot's Hangover - No text in speech bubbles and some drawing issues (intro)
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12515 |
AGS: Mac Steam games by Clifftop Games not detected when user selects .app file
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#13568 |
AGS: Maniac Mansion Deluxe (and others) text problems
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13436 |
AGS: Maniac Mansion Deluxe - Excessive movement on iOS/Android
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
pending
|
dreammaster
|
defect
|
normal
|
Engine: AGS
|
#14477 |
AGS: No image for Blackwell Legacy saves in ScummVM Launcher
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13557 |
AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13015 |
AGS: Problem with 5 Days a Stranger German accents
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
|
defect
|
low
|
Engine: AGS
|
#12402 |
AGS: Slowness in some games.
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13757 |
AGS: Some tracks don't loop in Heroine's Quest
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13480 |
AGS: Support existing (Spanish) Fan Translations for AGDI (KQ2/KQ3/AlEmmo) and Infamous (SQ2)
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#13758 |
AGS: Text flickers in Mage's Initiation
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12940 |
AGS: Texts render incorrectly in some games
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13412 |
AGS: Zniw Adventure issues and crash (segmentation fault)
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
|
defect
|
low
|
Engine: AGS
|
#7283 |
ALL: Favor Adlib over MT32 for SFX tracks
|
new
|
|
feature request
|
low
|
Audio
|
#7649 |
ALL: visible warning when CD music missing
|
new
|
bluegr
|
feature request
|
normal
|
--Other--
|
#13952 |
ANDROID: AGS: Can't load games with resources >2GB on ARM32
|
new
|
|
defect
|
normal
|
Port: Android
|