#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
|
defect
|
high
|
Engine: Tinsel
|
#14704 |
BACKENDS: IOS: On Screen control can obstruct the global settings
|
new
|
|
defect
|
normal
|
Port: iOS
|
#14722 |
XEEN: Fix inconsistencies with WoX Cloudside locations
|
new
|
|
feature request
|
normal
|
Engine: MM: Xeen
|
#14729 |
Newer updated signatures get games blocked until a new ScummVM is released
|
new
|
|
feature request
|
normal
|
Common
|
#14732 |
SCUMM: Remaining Mac GUI issues for Indy3 and Loom
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14737 |
SCUMM/HE: Blue's Birthday - Carrying over Red/Yellow CD savegames (fix included)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#14738 |
SCUMM: Putt-Putt's Fun Pack - add Mac Floppy version
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14750 |
KYRA: Kyra1: Add support for hungarian translation
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14759 |
SCUMM: V2/ZAK intro credits are printed without any delay on ST+AMIGA versions
|
new
|
|
defect
|
low
|
Engine: SCUMM
|
#14785 |
iOS: Allow engines to place on-screen buttons in specific locations
|
new
|
|
feature request
|
normal
|
Port: iOS
|
#14790 |
ULTIMA1: Do not bundle ultima*.dat files with it
|
new
|
|
feature request
|
normal
|
Engine: Ultima
|
#14796 |
SCI: LONGBOW: Game gets stuck when changing screens at fair
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14797 |
SCI: LONGBOW: Music doesn't fade out properly when reloading save
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14803 |
SWORD2: Error during intro cutscene (Spanish Playstation version)
|
new
|
|
defect
|
high
|
Engine: Sword2
|
#14813 |
PINK: Broken cyrillic symbols in both pink panther games
|
new
|
|
defect
|
normal
|
Engine: Pink
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) various glitches
|
new
|
lotharsm
|
defect
|
normal
|
Engine: Director
|
#14823 |
ANDROID: TETRAEDGE: Crash issues with Syberia 1 and 2 games
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14825 |
SCI: CAMELOT: Don't Lose Points for Letting Galahad Die
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14828 |
HYPNO: Using alternative fire during missile sequences will trigger a large number of video playbacks
|
new
|
neuromancer
|
defect
|
high
|
Engine: Hypno
|
#14829 |
ULTIMA8: Difficulty using stairs in Daemon's Crag houses
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14842 |
ULTIMA8: Paperdoll gump does not remember postion
|
new
|
|
defect
|
low
|
Engine: Ultima
|
#14844 |
SCI: CAMELOT: Loading in Fatima's house disrupts the music
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14853 |
COMMON: Rework path handling causes performance regression
|
new
|
|
defect
|
normal
|
Common
|
#14854 |
DIRECTOR: Magician's Secrets vol. 1/2 (D4) not starting
|
new
|
|
defect
|
normal
|
Engine: Director
|
#14856 |
LOL: Add more hotkeys to cast spells in Lands of Lore
|
new
|
|
feature request
|
normal
|
Engine: Kyra
|
#14858 |
SCI: Phantasmagoria: ESC key (multi)clicks in final sequence
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14863 |
PRIVATE: use original cursors from the exe
|
new
|
neuromancer
|
feature request
|
high
|
Engine: Private
|
#14867 |
ULTIMA8: NPCs keep moving during conversation
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14870 |
WIN32: ScummVM port is presently unusable with 3D games on Windows XP
|
new
|
|
defect
|
normal
|
Port: Win32
|
#14871 |
ULTIMA8: Fireballs after releasing Pyros can get stuck in mid-air
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
|
defect
|
low
|
Engine: AGS
|
#14875 |
COMMON: Fallback detection of games happen even when there are exact matches
|
new
|
|
defect
|
normal
|
Common
|
#14880 |
SCUMM: Smooth Scrolling on Scumm_V5 engine (some AMIGA-versions of games)
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#14888 |
AGOS: Simon 1 german, can not be added to gamelist
|
new
|
|
defect
|
normal
|
Engine: AGOS
|
#14891 |
BACKENDS: MIYOO: ScummVM not working well on Miyoo Mini Plus
|
new
|
|
defect
|
normal
|
Ports
|
#14893 |
AGS: Implement AGSBMFontRenderer plugin (used for Asian translations)
|
new
|
|
feature request
|
normal
|
Engine: AGS
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
defect
|
normal
|
Engine: AGS
|
#14910 |
SCI: QFG4: Incorrect Dialogue when Giving Rusalka Flowers (w/Ashlancer Patch)
|
new
|
|
defect
|
normal
|
Engine: SCI
|
#14911 |
SCI: QFG4: Brief Display and No Audio at Bushes
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14912 |
SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset
|
new
|
|
defect
|
low
|
Engine: SCI
|
#14915 |
ScummVM Tools: Mohawk Bitmaps
|
new
|
|
feature request
|
normal
|
Engine: Mohawk
|
#14919 |
M4: Orion Burger: Footstep Soundeffect missing
|
new
|
dreammaster
|
defect
|
low
|
Engine: M4
|
#14952 |
GRAPHICS: Darker colors/contrast in OpenGL mode
|
new
|
|
defect
|
normal
|
Graphics
|
#14954 |
TETRAEDGE: Syberia 2 - Texture Problems
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#14958 |
ULTIMA6: Move Item command doesn't prompt to split an item stack
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#14961 |
TINYGL: glScissor is not implemented in TinyGL
|
new
|
|
feature request
|
normal
|
Graphics
|
#14963 |
MD5: TEENAGENT: TeenAgent Czech Language support not working
|
new
|
|
feature request
|
normal
|
Engine: TeenAgent
|
#14970 |
M4: Orion Burger: Volume not correctly adjusted
|
new
|
|
defect
|
low
|
Engine: M4
|
#14984 |
SCUMM/HE: Backyard Football Online softlocks regularly
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#14988 |
AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font
|
new
|
|
defect
|
normal
|
Graphics: Scalers
|
#14995 |
GUI: Cannot select MIDI / MT-32 device in Game Options override
|
new
|
|
defect
|
normal
|
GUI
|
#14997 |
M4: Orion Burger: Potential memory leak still existing
|
new
|
|
defect
|
low
|
Engine: M4
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
|
defect
|
low
|
Engine: AGS
|
#15012 |
WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down
|
new
|
|
defect
|
normal
|
Port: Win64
|
#15020 |
BACKENDS: PS3: FluidSynth fails to load/initialize soundfont
|
new
|
|
defect
|
normal
|
Port: PS3
|
#15026 |
SCUMM: DIG: Gray artifacts/pixels in ending video (SQ19A.SAN)
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15031 |
SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga
|
new
|
|
defect
|
normal
|
Engine: SAGA
|
#15036 |
SCUMM: Re-enable the missing answering machine message in Sam&Max
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15038 |
ULTIMA4: Title screen not displaying correctly
|
new
|
|
defect
|
normal
|
Engine: Ultima
|
#15039 |
TOOLS: Build fails with strict-aliasing violations
|
new
|
|
defect
|
normal
|
Tools
|
#15040 |
SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15043 |
FREESCAPE: CPC sounds are not implemented
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#15044 |
FREESCAPE: C64 releases are not supported
|
new
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
#15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
defect
|
normal
|
Engine: Freescape
|
#15049 |
FREESCAPE: DOS/CGA render mode need work
|
new
|
neuromancer
|
feature request
|
normal
|
Engine: Freescape
|
#15053 |
BACKENDS: AMIGAOS: The Longest Journey - another unsupported GL uniform?
|
new
|
|
defect
|
normal
|
Port: AmigaOS4
|
#15056 |
TETRAEDGE: Add ScummVM option to hide empty inventory box
|
new
|
|
feature request
|
normal
|
Engine: Tetraedge
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
|
feature request
|
normal
|
Engine: SCUMM
|
#15077 |
TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change
|
new
|
|
defect
|
normal
|
Engine: Tetraedge
|
#15086 |
GROOVIE: Clandestiny final cutscene crashes
|
new
|
|
defect
|
high
|
Engine: Groovie
|
#15090 |
SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug)
|
new
|
AndywinXp
|
feature request
|
normal
|
Engine: SCUMM
|
#15099 |
SWORD1: Unknown game variant for sword1
|
new
|
|
defect
|
normal
|
Engine: Sword1
|
#15100 |
KYRA: Legend of Kyrandia (Amiga) crash
|
new
|
|
defect
|
normal
|
Engine: Kyra
|
#15104 |
ULTIMA8: Option to disable the turning animations when turning the Avatar around
|
new
|
|
feature request
|
normal
|
Engine: Ultima
|
#15115 |
BACKENDS: PSP Vita - Sanitarium not starting (black screen)
|
new
|
|
defect
|
normal
|
Port: PSP Vita
|
#15124 |
Option to lock the window size
|
new
|
|
feature request
|
normal
|
Common
|
#15134 |
MD5: ADL: Unknown game variant for hires2
|
new
|
|
defect
|
normal
|
Engine: ADL
|
#15138 |
AGI: LSL1: Error in the Age Quiz at the Beginning of the Game
|
new
|
|
feature request
|
low
|
Engine: AGI
|
#15143 |
SCUMM: Options dialog lists the wrong Music devices
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15149 |
PINK: Hokus Pokus Pink shows a different scene transition with invalid scene parameters
|
new
|
|
defect
|
low
|
Engine: Pink
|
#15156 |
SCUMM: Skipped dialogue in Full Throttle with the DS port
|
new
|
|
defect
|
normal
|
Engine: SCUMM
|
#15157 |
SKY: BASS cursor disappeared
|
new
|
|
defect
|
high
|
Engine: Sky
|
#15158 |
MYST3: Spider Spinner animation does not reset correctly
|
new
|
|
defect
|
normal
|
Engine: Myst3
|
#15163 |
BBVS: Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity
|
new
|
|
feature request
|
normal
|
Engine: BBVS
|
#15169 |
DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working
|
new
|
|
defect
|
normal
|
Engine: Director
|
#15177 |
SCI: LSL5: Drawing issues when using the "?" icon
|
new
|
|
defect
|
low
|
Engine: SCI
|
#15180 |
BACKENDS: WII: DRAGONS: Immediate crash at start-up
|
new
|
|
defect
|
normal
|
Port: Wii
|
#15183 |
COMMON: Automatically handle RISC OS files with NFS extensions
|
new
|
|
feature request
|
normal
|
Common
|
#15190 |
CINE: Operation Stealth demo hangs on the DS
|
new
|
|
defect
|
high
|
Engine: Cine
|
#15192 |
CRYO: Mouse input doesn’t work well with touchscreens and controllers
|
new
|
|
defect
|
normal
|
Engine: Cryo
|
#15194 |
BACKENDS: DS: Switching to an unsupported resolution should return an error
|
new
|
|
defect
|
normal
|
Port: NDS
|
#15196 |
DS: Limited virtual keyboard support
|
new
|
|
feature request
|
normal
|
Port: NDS
|
#15197 |
HUGO: Icon bar gets stuck with the DS port
|
new
|
|
defect
|
high
|
Engine: Hugo
|
#15199 |
MADS: Demos are not supported
|
new
|
|
feature request
|
normal
|
Engine: MADS
|
#15201 |
PARALLACTION: Use custom actions for the keymapper
|
new
|
|
defect
|
low
|
Engine: Parallaction
|
#15202 |
PARALLACTION: In-application help for the manual protection
|
new
|
|
feature request
|
low
|
Engine: Parallaction
|
#15204 |
DS: Improve touch screen input
|
new
|
|
feature request
|
normal
|
Port: NDS
|