#11367 |
WEB: I18N and punctuation improvements
|
pending
|
web, I18N, internacionalization, translation
|
IlDucci
|
feature request
|
normal
|
#11360 |
SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data)
|
new
|
monkey island, scrolling, cursor, segacd, mi1
|
|
defect
|
normal
|
#11355 |
PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset
|
new
|
bug loop prison entrance intro
|
|
defect
|
normal
|
#11354 |
SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle
|
new
|
stereo audio hourglasses
|
|
defect
|
normal
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
flee, waypoint, pathfinding
|
|
defect
|
normal
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
saving fails, macOS Catalina
|
|
defect
|
normal
|
#11287 |
WME: Some games are using same fonts for selected and normal text
|
new
|
original
|
|
defect
|
low
|
#11274 |
SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game
|
new
|
"Other" input
|
sev-
|
defect
|
normal
|
#11181 |
ZVISION Audio is clipping
|
new
|
zork zvision audio clipping
|
|
defect
|
normal
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
aspect correction SDL
|
|
defect
|
normal
|
#11075 |
BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend
|
new
|
aspect correction SDL
|
|
feature request
|
normal
|
#10979 |
Feature Request: Text box above virtual keyboard for Starship Titanic and other games
|
new
|
feature request virtual keyboard obstruction
|
|
feature request
|
normal
|
#10831 |
SCI: QFG3 - Harami escape speed uncapped
|
new
|
thief harami escape
|
|
defect
|
low
|
#10821 |
ZVISION: ZGI - Getting stuck after knocking at door (location 'qe1e') & after freeing Jack (location 'ej3x')
|
new
|
ZGI GOG getting_stuck
|
|
defect
|
normal
|
#10803 |
AGOS: SIMON2: Subtitle support is missing. Amiga and Mac CDs
|
new
|
CD32 foreign subtitles
|
|
defect
|
normal
|
#10786 |
SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor
|
new
|
SCI32 original
|
|
defect
|
low
|
#10785 |
SCI: QFG4 (Floppy) - Berries item, icon color is wrong
|
new
|
SCI32 original
|
|
defect
|
low
|
#10779 |
SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar
|
new
|
SCI32 original
|
|
defect
|
low
|
#10728 |
MOHAWK: MYST: ES: Marker instructions wrong
|
new
|
original
|
|
defect
|
normal
|
#10691 |
BACKENDS: MacOSX - sRGB game graphics are overly saturated on Display P3 wide-gamut iMac displays
|
new
|
sRGB Display P3 color gamut iMac
|
|
defect
|
normal
|
#10578 |
MOHAWK: MYST: Matches and Held pages
|
new
|
original
|
|
defect
|
low
|
#10574 |
MOHAWK: MYST ME: Held pages look off in a few ages
|
new
|
original
|
|
defect
|
normal
|
#10546 |
BACKENDS: Android - Destruction Derby not completable in Full Throttle
|
new
|
Android, controls, minigame, keymapper
|
|
defect
|
normal
|
#10404 |
SCI: LSL7: parser behavior improvement
|
new
|
sci32
|
|
feature request
|
normal
|
#10348 |
SHERLOCK: Music setting by in-game option is not respected
|
new
|
audio
|
|
defect
|
normal
|
#10309 |
SHERLOCK: MIDI - Broken (in-program) sound driver handling
|
new
|
audio
|
|
defect
|
normal
|
#9852 |
SCI: PQ4: Repeated speech outside of morgue
|
new
|
sci32, pathfinding
|
|
defect
|
low
|
#9846 |
SCI: PQ4: Can't leave morgue by clicking on car
|
new
|
sci32 original
|
|
defect
|
low
|
#9818 |
SCI: Torin: ASTHENIA path finding issues
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9787 |
SCI: KQ7: Rosella walks through walls
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9749 |
SCI: SQ6: Shuttle Bay Entrance bug
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#9589 |
SCI: SQ6: Pathfinding failure allows clipping through scenery
|
new
|
sci32, pathfinding
|
|
defect
|
normal
|
#7180 |
TOUCHE: Incorrect position of main character animation
|
new
|
original
|
|
defect
|
normal
|
#7155 |
SCI: Differences in the pathfinding algorithm
|
new
|
pathfinding has-pull-request
|
|
defect
|
normal
|
#7146 |
MOHAWK: Riven's movies don't quite match the still scenes in terms of color.
|
new
|
original
|
|
defect
|
normal
|
#7140 |
SCI: QFG3 - Incorrect Keyboard Movement
|
new
|
pathfinding
|
|
defect
|
normal
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
script bug
|
|
feature request
|
normal
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
new
|
original
|
|
defect
|
low
|
#6953 |
GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!!
|
new
|
original
|
DrMcCoy
|
defect
|
low
|
#6942 |
SCUMM: Game variants fail to match demos correctly
|
new
|
detection
|
|
defect
|
normal
|
#6721 |
WME: The Kite - Overlapping bug
|
new
|
original
|
lolbot-iichan
|
defect
|
low
|
#6674 |
SWORD1: Minor graphical glitch when knocked down by Goat
|
new
|
original
|
|
defect
|
low
|
#6609 |
GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus
|
new
|
original
|
DrMcCoy
|
defect
|
normal
|
#6380 |
MOHAWK: LB - Bad config file causes engine abort in Sheila Rae French
|
new
|
script
|
fuzzie
|
defect
|
normal
|
#6203 |
WME: Dirty Split - Dialog coming out of wrong character (original bug)
|
new
|
original
|
lolbot-iichan
|
defect
|
low
|
#6144 |
TEENAGENT: Polish CD (Nowy) Version Issue
|
new
|
detection
|
digitall
|
defect
|
normal
|
#5901 |
GOB: Woodruff - Priest doesn't prevent you from taking the disk
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
original
|
bluegr
|
defect
|
normal
|
#5760 |
GOB: Goblins Quest 3 - Cannot move Blount in the Brain level
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#5724 |
MD5: MOHAWK: LB - Various missing games (chacksums included)
|
new
|
detection
|
fuzzie
|
defect
|
high
|
#5490 |
GOB: GOB3: Incorrect Name of Potion Object In Lab
|
new
|
script
|
Strangerke
|
defect
|
normal
|
#5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#5405 |
GOB: Woodruff - Can't Get Master's Powers
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#4775 |
GOB: Gobliins 2 - Machine hotspot disappears in armor room
|
new
|
script
|
DrMcCoy
|
defect
|
normal
|
#4687 |
SAGA: ITE - Jail bug after speaking to Shiala
|
new
|
script
|
|
defect
|
normal
|
#4129 |
SCUMM: MI2 (Original bug): Waterfall sound breaks up
|
new
|
original
|
|
defect
|
low
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
script
|
|
defect
|
low
|
#1946 |
SCUMM: Adlib Emulation doesn't Respect Volume Settings
|
new
|
audio, reproducible, AdLib
|
|
defect
|
low
|