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Results (901 - 1000 of 1224)

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Ticket Summary Status Owner Type Priority Component
#15113 TWINE: Unknown game variant for twine new defect normal Engine: TwinE
#15115 BACKENDS: PSP Vita - Sanitarium not starting (black screen) new defect normal Port: PSP Vita
#15116 GLK ZCODE: Shogun fails to launch new defect normal Engine: GLK: ZCode
#15117 GLK ZCODE: iOS ScummVM crashes when launching Shogun new defect normal Engine: GLK: ZCode
#15119 DIRECTOR: Majestic (Mac/Win) can't go past the loading screen new defect normal Engine: Director
#15122 WEB: Bug Tracker - Logging in redirects to homepage new defect normal Web
#15124 Option to lock the window size new feature request normal Common
#15130 AGI: KQ3: Triggering for Overheard Mice Conversation Seems to be Broken new defect normal Engine: AGI
#15134 MD5: ADL: Unknown game variant for hires2 new defect normal Engine: ADL
#15139 Implement engine for Media Station, Inc. games new feature request normal --Other--
#15143 SCUMM: Options dialog lists the wrong Music devices new defect normal Engine: SCUMM
#15144 FSR/DLSS/XeSS Upscaling new feature request normal Graphics: Scalers
#15145 AGI: SQ2: Text Boxes Moving Too Quickly new defect normal Engine: AGI
#15147 GUI: Strange error messages with incorrectly set extras path new defect normal GUI
#15149 PINK: Hokus Pokus Pink game crashes right after the girl turns into a mermaid new defect normal Engine: Pink
#15154 DIRECTOR: Interactive Bible For Kids [D5] Menu Buttons not working new defect normal Engine: Director
#15156 SCUMM: Skipped dialogue in Full Throttle with the DS port new defect normal Engine: SCUMM
#15157 SKY: BASS cursor disappeared new defect normal Engine: Sky
#15158 MYST3: Spider Spinner animation does not reset correctly new defect normal Engine: Myst3
#15161 SCI: EcoQuest 1 from "Sierra's School House" is reported as corrupt (and maybe it is!) new defect normal Engine: SCI
#15162 TITANIC: Using the word "that" when talking to a character causes a segfault new defect normal Engine: Titanic
#15163 Add Japanese (Windows) detection and minor extra support for Beavis and Butt-Head in Virtual Stupidity new feature request normal Engine: BBVS
#15169 DIRECTOR: El Quijote Interactivo (D4) missing speech, demo not working new defect normal Engine: Director
#15179 AGS: lzwexpand SIGBUS on strict-alignment archs new defect normal Engine: AGS
#15180 WII: DRAGONS: Immediate crash at start-up new defect normal Port: Wii
#15181 WII: BLADERUNNER: Crash when triggering the virtual keyboard twice new defect normal Port: Wii
#15182 ACCESS: Reduced performance with the DS port new defect normal Engine: Access
#15183 COMMON: Automatically handle RISC OS files with NFS extensions new defect normal Common
#15184 VIDEO: Indeo 3 playback is very slow new defect normal Video
#15185 CGE2: Reduced performance with the DS port new defect normal Engine: CGE2
#15186 CGE: Reduced performance with the DS port new defect normal Engine: CGE
#15189 CINE: Reduced performance with the DS port new defect normal Engine: Cine
#15191 CRYO: Reduced performance during cutscenes with the DS port new defect normal Engine: Cryo
#15192 CRYO: Mouse input doesn’t work well with touchscreens and controllers new defect normal Engine: Cryo
#15194 DS: Switching to an unsupported resolution should return an error new defect normal Port: NDS
#15195 INDY3: Restore content in German versions (dos/amiga ega and dos/vga) pending dwatteau feature request normal Engine: SCUMM
#15196 DS: Limited virtual keyboard support new defect normal Port: NDS
#15198 VIDEO: Smacker playback is slow new defect normal Video
#15199 MADS: Demos are not supported new feature request normal Engine: MADS
#15204 DS: Improve touch screen input new defect normal Port: NDS
#15206 SCI: KQ4: Text Boxes Clear Too Quickly new defect normal Engine: SCI
#15210 GUI: GMM: Mouse cursor is offset when screen is shaking new defect normal GUI
#15214 SAGA: IHNM: Cannot proceed to endgame segment new defect normal Engine: SAGA
#15215 SCUMM: DIG: Error box 29 is out of bounds in ScummVM 2.8.1 new AndywinXp defect normal Engine: SCUMM
#15228 AGS: Robert Redford 2: Sprite glitches [upstream bug] new defect normal Engine: AGS
#15234 DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop new defect normal Engine: Dragons
#15238 ZVISION: ZGI: Proper Dolby Digital 5.1 support new feature request normal Engine: ZVision
#15239 GRAPHICS: Support double height resolutions new feature request normal Graphics
#15240 DIRECTOR: D8 game (and possibly others) misdetected as D1 new defect normal Engine: Director
#15247 SCI: PEPPER: Walk glitch when picking up Franklin's pamphlet from the printing press new defect normal Engine: SCI
#15248 AGS: Support the french translations of KQ1/2 AGDI remakes new feature request normal Engine: AGS
#15249 MM: XEEN: Protection From Elements Bug new defect normal Engine: MM: Xeen
#15250 Space Quest 6 - crashes on loading saved games new defect normal Engine: SCI
#15251 Segfault with disable-16bit new defect normal Graphics
#15253 MOHAWK: Riven: Spinning dome opening switch input is not matched to corresponding symbol timing new defect normal Engine: Mohawk
#15254 MOHAWK: Riven: Trapping self in trap book results in ending videos beginning prematurely new defect normal Engine: Mohawk
#15257 GOB: Goblins 1 - amiga version - fade in problems after the intro new defect normal Engine: Gob
#15262 GUI: Options dialog show incorrect default options new defect normal GUI
#15265 TINSEL: Virtual keyboard gets hidden when skipping cutscenes or at the end of cutscenes new defect normal Engine: Tinsel
#15271 TINYGL: glPolygonStipple seems to work when looking at one side only new defect normal Graphics
#15272 TINYGL: triangle fan produces less triangles than expected? new defect normal Graphics
#15279 SCI: Some Macintosh games are very slow to start new defect normal Engine: SCI
#15280 GRIM: Keymap for Pick up/Take away doesn't work in Spanish version new defect normal Engine: Grim
#15282 DEMOS: Versailles demo is missing components for original executable new defect normal Web
#15283 DEMOS: Toonstruck English demo is missing original executable new defect normal Web
#15284 TOON: Support running in 320x200 modes new feature request normal Engine: Toon
#15293 AGI: LSL1: When the same message is repeated, it's not obvious that they're individual messages new defect normal Engine: AGI
#15294 AGS: Frequent use of bitwise OR/ANDs instead of logical operators [upstream "bug"] new defect normal Engine: AGS
#15297 MYST3: Persistent video in scene is out of sync with end of full screen animation new defect normal Engine: Myst3
#15301 ADL: Mystery House: Barely seen title screen new defect normal Engine: ADL
#15303 SCI: LSL5: Timed message skipped during LSL5 coffee scene (symptom of a bigger problem?) new defect normal Engine: SCI
#15305 GLK: Crash when saving a game new dreammaster defect normal Engine: GLK: Glulxe
#15306 TINSEL: Various glitches in Discworld1 Macintosh Japanese new defect normal Engine: Tinsel
#15307 AGS: The Blackwell Legacy - Music keeps playing on dev commentary new defect normal Engine: AGS
#15311 ANDROID: In-App keyboard not available when using bluetooth mouse new defect normal Port: Android
#15313 STARK: TLJ: April should run when double-clicking on action icon in pop-up new feature request normal Engine: Stark
#15316 MTROPOLIS: Undetected mTropolis Titles new defect normal --Other--
#15317 DIRECTOR: LEGO Racers - SuperSonic RC brakes ScummVM Detection new defect normal Engine: Director
#15320 SCI: KQ6: Volume settings do not change the volume of videos new defect normal Engine: SCI
#15324 MD5: SWORD2: Unknown game variant new defect normal Engine: Sword2
#15327 SCI: LSL5: Silas blinks distractingly frequently when talking to Julius new defect normal Engine: SCI
#15328 GUI: Some strings missing French translation new defect normal GUI: Translations
#15331 FREESCAPE: width of rendered lines depends on the computer resolution new neuromancer defect normal Engine: Freescape
#15333 GROOVIE: T11H: Implement support for spooky animation mode new feature request normal Engine: Groovie
#15334 GROOVIE: T11H: Implement support for 8bit and 16bit color depth new feature request normal Engine: Groovie
#15339 SCI: KQ6: Distorted music when using NukedOPL new defect normal Engine: SCI
#15340 GUI: ANDROID: IOS: Portrait layout issue for "Add anyway" button new defect normal GUI
#15342 ULTIMA8: Problem with fonts substitution in spanish version new defect normal Engine: Ultima
#15343 NANCY: The Vampire Diaries cannot be completed new defect normal Engine: Nancy
#15345 HYPNO: previous mission replay in the same chapter not implemented in Wetlands new neuromancer defect normal Engine: Hypno
#15347 HYPNO: Bad performance under Android in menu of Spider Man: Sinister Six new neuromancer defect normal Engine: Hypno
#15348 BACKENDS: SWITCH: Crash on Nintendo Switch FW 18.0.1 new defect normal Ports
#15349 SCUMM: MM (NES) - Known implementation inaccuracies new defect normal Engine: SCUMM
#15350 SCUMM: INDY3: atari st - no sound after modifying the resources for new translation pending dwatteau defect normal Engine: SCUMM
#15351 ZVISION: ZGI: Save game can get stuck in a death loop new defect normal Engine: ZVision
#15355 Zork Grand Inquisitor does not show autosaves in it's menu new feature request normal Engine: ZVision
#15356 AGS: Implement custom keymapper for a selection of games new feature request normal Engine: AGS
#15357 WII: SCUMM: Wrong colors for cursor objects in COMI on Wii new defect normal Port: Wii
#15358 SCI: SQ6: GMM Saving not loadable new defect normal Engine: SCI
#15361 MD5: GLK: Unknown game (?) new defect normal Engine: GLK: ZCode
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