Custom Query (1104 matches)

Filters
 
Or
 
  
 
Columns

Show under each result:


Results (901 - 1000 of 1104)

1 2 3 4 5 6 7 8 9 10 11 12
Ticket Summary Status Keywords Owner Type Priority
#15388 TWINE: LBA: Bulldozer driven by Twinsen can get stuck behind truck (soft lock) new collision-detection defect normal
#15389 ADL: HIRES5: "GET ALL" fails where picking up individual objects doesn't new defect normal
#15393 BACKENDS: PSP: BLADERUNNER: Crash on start on PSP 3004 (Slim) new defect normal
#15394 BACKENDS: PSP: ULTIMA8: Crash after Pentagram logo new defect normal
#15395 TWINE: Shading Palette loss of colours?! new palette, screen, shade-table defect normal
#15396 TWINE: Menu Plasma loss of quality new palette, screen defect normal
#15397 ULTIMA6: Movement by holding arrow keys new feature request normal
#15400 TWINE: LBA - Using the Holomap while Twinsen is walking may cause glitch pending holomap timer mgerhardy defect normal
#15403 SHERLOCK: Mouse clicks may be ignored new Rose Tattoo, Serrated Scalpel, unresponsive, interaction, user interface defect normal
#15405 DIRECTOR: Ray Bradbury's Martian Chronicles (D4) - Divide by Zero Error new defect normal
#15406 A better way to enable or disable and configure gamepads/joysticks new joystick, gamepad, GUI feature request normal
#15408 TWINE: the W key was supposed to only do Action on Normal pending input mgerhardy defect normal
#15409 TWINE: the holomap rotation is slow and location interaction is weird new holomap defect normal
#15410 TWINE: Little big adventure no menu music and a crash pending mgerhardy defect normal
#15412 SCUMM/HE: Backyard Baseball 97 from Steam crashes ScummVM new crash,compatibility defect normal
#15413 AGOS: SIMON1: displayBoxStars() uses wrong color for Amiga CD32 version new defect normal
#15414 DIRECTOR: Fisher-Price: Learning in Toyland [D5] Is Mostly But Not Fully Playable (A Full Compatibility Report) new defect normal
#15415 SCUMM: Sam and Max Hit the Road Crashes on loading save new Crash defect normal
#15418 SCUMM: Loom (EGA) - Game not starting/unrecognized after the use of scummtr and scummrp with the MT32 update pending dwatteau defect normal
#15422 CRAB: Resolution option is non-functional new performance feature request normal
#15423 CRAB: Unrest is very slow on RISC OS new defect normal
#15425 SCUMM: FOA: Broken music when loading savegame in Thera and Crete new defect normal
#15426 SWORD25: After death fmv was playing, load savegame screen defaces new defect normal
#15427 STARK: Pressing F5 and clicking "Main Menu" does not open TLJ main menu new defect normal
#15429 FREESCAPE: gate effect is missing in Castle Master new neuromancer defect normal
#15430 DGDS: Rise of the Dragon thought bubbles are slightly off new defect normal
#15431 DGDS: dragon: Background around Karyn disappears when talking to her in city office new defect normal
#15432 DGDS: dragon: key mapping not supported for arcade sequences new defect normal
#15433 DGDS: Hot area keyboard shortcuts not supported new defect normal
#15434 DGDS: dragon: EGA menu colors are wrong new defect normal
#15444 ANDROID: AGS: Nintendo Switch version of My Big Sister has glitchy gamepad touch controls new android, touch, gamepad emulation defect normal
#15445 ANDROID: Gesture for middle click (three fingers tap) in direct touch mode pending antoniou79 defect normal
#15449 ANDROID: NGI: The Russian version of Full Pipe doesn't launch on Android new android ngi fullpipe defect normal
#15455 ULTIMA6: party roster doesn't work with "new style" game style new windows new style party roster defect normal
#15458 SCUMM: Allow Amiga palette in MI1 / Loom DOS EGA versions new ega amiga palette scumm dos loom monkey island feature request normal
#15459 AGS: Saves don't take account of game versions and may not be interchangeable new detection, AGS, urbanwitchstory, saves mixing feature request normal
#15465 FREESCAPE: Total Eclipse 2 is still very unstable new neuromancer defect normal
#15466 FREESCAPE: CPC disk release of Total Eclipse is unsupported new neuromancer defect normal
#15468 indiana jones and the fate of atlantis - amiga version - copy protection screen bug new defect normal
#15469 FREESCAPE: Driller end game seems buggy new neuromancer defect normal
#15470 FREESCAPE: UI is not pixel perfect new neuromancer defect normal
#15471 King's Quest IV - Lolotte's Door Prevents Player from Entering new patch normal
#15472 PREAGI: Winnie the Pooh: Eeyore menu incorrectly repeated new defect normal
#15474 Unknown game variant for freescape new unknown-game neuromancer defect normal
#1946 SCUMM: Adlib Emulation doesn't Respect Volume Settings new audio, reproducible, AdLib defect low
#2226 SKY: BASS - "game frozen" / "actor stuck" / "Invalid Mode(16)" new joostp defect low
#3070 SCUMM: MM (NES) - Actor drawing glitch: standing next to fence new defect low
#3494 SCUMM: Zak McKracken - PCJR/Tandy emulation differs from actual Tandy 1000 new defect low
#3757 AGOS: StS1 - Bad sync in Italian CD version new script defect low
#3769 GOB: WOODRUFF - Pathfinding bug new DrMcCoy defect low
#3838 GOB: LIT - palette issue with sprites new DrMcCoy defect low
#3846 GOB: WOODRUFF - In-Game animation shifted(?) new DrMcCoy defect low
#3848 GOB: WOODRUFF - Graphic glitches new DrMcCoy defect low
#4129 SCUMM: MI2 (Original bug): Waterfall sound breaks up new original defect low
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play new DrMcCoy defect low
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" new DrMcCoy defect low
#5866 PARALLACTION: Nippon - Credits are drawn behind wall new peres defect low
#6051 AGOS: SIMON1DOS French Text Glitch new Kirben defect low
#6203 WME: Dirty Split - Dialog coming out of wrong character (original bug) new original lolbot-iichan defect low
#6310 HOPKINS: Credits roll flickering new defect low
#6674 SWORD1: Minor graphical glitch when knocked down by Goat new original defect low
#6721 WME: The Kite - Overlapping bug new original lolbot-iichan defect low
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new original DrMcCoy defect low
#6970 ACCESS: AMAZON - Climb up/down animation breaks after one animation new original defect low
#7283 ALL: Favor Adlib over MT32 for SFX tracks new feature request low
#7647 KYRA3: add subtitles in VQA videos new feature request low
#7762 OPL: Real OPL support for AdLib audio new feature request low
#7818 LOL: Support subtitles in "Lore of the Lands" new feature request low
#9697 BACKENDS: RPi3 - mouse / desktop capture issue new defect low
#9725 AGI IIgs: shift key commands don't work new m-kiewitz defect low
#9726 AGI IIgs: implement inventory/see object screen new defect low
#9846 SCI: PQ4: Can't leave morgue by clicking on car new sci32 original defect low
#9852 SCI: PQ4: Repeated speech outside of morgue new sci32, pathfinding defect low
#9866 PRINCE: Original game keyboard shortcuts not working (F1-F5) new defect low
#9872 SKY: BASS - Save game MetaInfo is missing new defect low
#10135 MOHAWK: Riven: Graphics glitch after Gehn leaves office. new defect low
#10311 AGOS: Waxworks: Add hotkey for switching to fighting new feature request low
#10363 GUI: Ability to hightlight ScummVM version # in GUI and copy to clipboard new feature request low
#10383 GOB: LIT: Cursor flashes when talking to Dalia new defect low
#10384 GOB: LIT: Bad palette around manor area new defect low
#10439 SKY: BASS - vkeybd only allows 1 keyboard input at a time new defect low
#10444 AGI: Graphics glitch when reloading a savegame after dying new has-pull-request defect low
#10523 TITANIC: SGT Room Transition video has black spots new defect low
#10547 MM: XEEN: Hanging notes in AdLib music new defect low
#10557 MOHAWK: MYST: Thumbnail has black top and bottom new defect low
#10578 MOHAWK: MYST: Matches and Held pages new original defect low
#10657 TINSEL: DW1: Actor goes invisible when shooting dragon new defect low
#10658 TINSEL: DW1: ACT3 Guard floating equals new defect low
#10661 TINSEL: DW1: Dark world barman can't leave via dialogue new defect low
#10779 SCI: QFG4 (Floppy) - Baba's pestle hovers above mortar new SCI32 original defect low
#10785 SCI: QFG4 (Floppy) - Berries item, icon color is wrong new SCI32 original defect low
#10786 SCI: QFG4 (Floppy) - Note 'left on chest' appears on the floor new SCI32 original defect low
#10831 SCI: QFG3 - Harami escape speed uncapped new thief harami escape defect low
#10957 TINSEL: DW1 - Psy office event not triggered new defect low
#11287 WME: Some games are using same fonts for selected and normal text new original defect low
#11368 Unknown game variant for tinsel - Discworld (PSX, Japanese) new dreammaster feature request low
#11373 SCI: Quest for Glory 3 game script bugs new defect low
#11637 GUI: STRETCH MODE: Popup Menu displays redundant 'Normal' setting. new defect low
#11693 DRAGONS: dust cloud in library new defect low
#11694 DRAGONS: pre tournament cutscene few frames too long new defect low
1 2 3 4 5 6 7 8 9 10 11 12
Batch Modify
Note: See TracBatchModify for help on using batch modify.
Note: See TracQuery for help on using queries.