Opened 5 weeks ago
Last modified 5 weeks ago
#15400 pending defect (fixed)
TWINE: LBA - Using the Holomap while Twinsen is walking may cause glitch
Reported by: | antoniou79 | Owned by: | mgerhardy |
---|---|---|---|
Priority: | normal | Component: | Engine: TwinE |
Version: | Keywords: | holomap timer | |
Cc: | Game: | Little Big Adventure |
Description
This was tested with ScummVM 2.9.0git (recent build from Master HEAD).
While walking press Shift (to open your inventory) and choose the hologlobe.
On the holomap, use the numpad keys (8,4,6,2) to manually rotate the sphere. Rotate the sphere for a bit.
(Using the plain arrow keys will trigger an auto-rotation to a known location on the holomap; I am unsure if this can also cause the same glitch)
After rotating the sphere press Esc.
At this point I've had a few potential glitches:
- Twinsen may glide across the floor for a bit
- Twinsen may teleport forward or upwards. (I've had him teleport in a "void" area of the map, where he subsequently fell (endlessly?) and I've also had him teleport on a pillar (in the library) where he normally cannot go.
- Other NPC characters may appear to glide too after using the holomap, but this may not be related to this particular issue.
Change History (8)
comment:1 by , 5 weeks ago
comment:2 by , 5 weeks ago
This is most likely related to some timer lock being missing in the holomap code
comment:3 by , 5 weeks ago
Keywords: | holomap timer added |
---|
comment:6 by , 5 weeks ago
a few timer freeze (glide) related issues were fixed in 6bd713813204c879097e3d8754c727b4b7505494
follow-up: 8 comment:7 by , 5 weeks ago
Owner: | set to |
---|---|
Resolution: | → fixed |
Status: | new → pending |
Looks like this is fixed for me now - I can't reproduce this anymore.
comment:8 by , 5 weeks ago
Replying to mgerhardy:
Looks like this is fixed for me now - I can't reproduce this anymore.
I can confirm this. It seems fixed to me too, after a few attempts to reproduce.
This also happens in ScummVM 2.8.1 (Windows 10 x64)