#12749 |
REMORSE: FMV difference: background should be faded to greyscale
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12750 |
REMORSE: Enemy AI does not exactly match original
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#12751 |
REMORSE: Differences from original game when controlling Thresher cannon
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12759 |
REMORSE: Rendering order issue - items sometimes disappear
|
new
|
defect
|
normal
|
Engine: Ultima
|
3 years
|
3 years
|
Crusader: No Remorse
|
#12778 |
Crusader: No Remorse - Num Pad Keys do not change with capslock
|
new
|
feature request
|
low
|
Engine: Ultima
|
3 years
|
2 years
|
Crusader: No Remorse
|
#13785 |
REMORSE: mouse rotation doesn't work
|
new
|
defect
|
normal
|
Engine: Ultima
|
21 months
|
21 months
|
Crusader: No Remorse
|
#15065 |
Unknown game variant for ultima, its actually Crusader: No remorse
|
new
|
defect
|
low
|
Engine: Ultima
|
2 weeks
|
2 weeks
|
Crusader: No Remorse
|
#14628 |
FREESCAPE: certain UI elements are not implemented yet in Dark Side
|
new
|
defect
|
normal
|
Engine: Freescape
|
7 months
|
7 months
|
Dark Side
|
#14836 |
FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet
|
new
|
defect
|
normal
|
Engine: Freescape
|
4 months
|
3 weeks
|
Dark Side
|
#7013 |
SCUMM: DOTT - Stuck in Dialog At Lab When Talking To Tentacles
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
8 years
|
18 months
|
Day of the Tentacle
|
#13737 |
SCUMM: Re-enable lines in DOTT
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
21 months
|
21 months
|
Day of the Tentacle
|
#14747 |
BACKENDS: HAIKU: ScummVM 2.7.1 build crashes when pressing "F5/F1" to open the menu on "Day of the Tentacle"
|
new
|
defect
|
normal
|
Engine: SCUMM
|
5 months
|
4 months
|
Day of the Tentacle
|
#14793 |
AUDIO: Intro music of DOTT doesn't work anymore on clean config and LINUX+SDL
|
new
|
defect
|
normal
|
Audio
|
4 months
|
2 months
|
Day of the Tentacle
|
#15066 |
SCUMM: Maniac Mansion from the Mac version of Day of the Tentacle isn't detected
|
new
|
feature request
|
normal
|
Engine: SCUMM
|
2 weeks
|
2 weeks
|
Day of the Tentacle
|
#6013 |
TINSEL: DW1 - Act 2: Amazon dialog still skipping in GRA Versions
|
new
|
defect
|
normal
|
Engine: Tinsel
|
12 years
|
4 years
|
Discworld
|
#6271 |
TINSEL: DW1 - Can't take custard book
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#6395 |
TINSEL: Discworld (PSX) - "Eye of Offla" scene stays fully lit
|
new
|
defect
|
normal
|
Engine: Tinsel
|
11 years
|
4 years
|
Discworld
|
#7047 |
TINSEL: DW - Graphic Glitch when opening inventory
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 years
|
3 years
|
Discworld
|
#10408 |
BACKENDS: Wii - Static sound in Discworld
|
new
|
defect
|
normal
|
Port: Wii
|
6 years
|
4 years
|
Discworld
|
#10657 |
TINSEL: DW1: Actor goes invisible when shooting dragon
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10658 |
TINSEL: DW1: ACT3 Guard floating equals
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10659 |
TINSEL: DW1: Act4 hidden city guards crash
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10661 |
TINSEL: DW1: Dark world barman can't leave via dialogue
|
new
|
defect
|
low
|
Engine: Tinsel
|
6 years
|
6 years
|
Discworld
|
#10929 |
BACKENDS: Android (ARM) - Discworld 1 crash in cutscene
|
new
|
defect
|
normal
|
Port: Android
|
5 years
|
16 months
|
Discworld
|
#10957 |
TINSEL: DW1 - Psy office event not triggered
|
new
|
defect
|
low
|
Engine: Tinsel
|
5 years
|
4 years
|
Discworld
|
#11368 |
Unknown game variant for tinsel - Discworld (PSX, Japanese)
|
new
|
feature request
|
low
|
Engine: Tinsel
|
4 years
|
3 years
|
Discworld
|
#13146 |
TINSEL: Discworld intro graphical glitch
|
new
|
defect
|
normal
|
Engine: Tinsel
|
2 years
|
2 years
|
Discworld
|
#13904 |
BACKENDS: Can't change language / manage savegames on SteamDeck
|
new
|
defect
|
normal
|
Port: Linux
|
19 months
|
18 months
|
Discworld
|
#14627 |
TINSEL: Discworld - black screen after skipping with esc at the psygnosis logo at the beginning or at the twg logo or at perfect 10 productions logo
|
new
|
defect
|
normal
|
Engine: Tinsel
|
8 months
|
5 months
|
Discworld
|
#14692 |
Android: Discworld volume settings don't affect sound, except mute all.
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
5 months
|
Discworld
|
#14696 |
TINSEL: Discworld cd English, in act 3 boogeyman font in the bar cellar room is DEATH font, apparently by mistake
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
5 months
|
Discworld
|
#14698 |
TINSEL: When in act IV (final act), the dragon disappears from the square where it challenges rincewind and reappears at the end
|
new
|
defect
|
normal
|
Engine: Tinsel
|
6 months
|
5 months
|
Discworld
|
#14715 |
TINSEL: make discworld 1 cutscenes skippable with a mouse press\click (maybe a long one)
|
new
|
feature request
|
normal
|
Engine: Tinsel
|
5 months
|
5 months
|
Discworld
|
#10176 |
TINSEL: DW2 (German) - displaced pixels in Intro
|
new
|
defect
|
normal
|
Engine: Tinsel
|
7 years
|
4 years
|
Discworld II
|
#11525 |
BACKENDS: PSP VITA - Discworld II crash in university garden
|
new
|
defect
|
normal
|
Port: PSP Vita
|
4 years
|
4 years
|
Discworld II
|
#14279 |
MD5: TINSEL: Unknown game variant for tinsel: American Discworld 2 demo
|
new
|
defect
|
high
|
Engine: Tinsel
|
14 months
|
5 months
|
Discworld II
|
#6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
defect
|
normal
|
Engine: Draci
|
11 years
|
11 years
|
Dragon History
|
#13232 |
Use scaler to mouse cursor
|
new
|
feature request
|
low
|
Engine: Draci
|
2 years
|
2 years
|
Dragon History
|
#14169 |
DRACI: Down Mouse not opening icon menu
|
new
|
defect
|
normal
|
Engine: Draci
|
15 months
|
15 months
|
Dragon History
|
#11076 |
BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb
|
new
|
defect
|
normal
|
Graphics
|
5 years
|
3 years
|
Dreamweb
|
#13942 |
FREESCAPE: Add "Virtual Worlds" Atari ST support
|
pending
|
feature request
|
normal
|
Engine: Freescape
|
17 months
|
17 months
|
Driller
|
#13954 |
FREESCAPE: certain UI elements are not implemented yet in Driller
|
pending
|
defect
|
normal
|
Engine: Freescape
|
17 months
|
7 months
|
Driller
|
#13956 |
FREESCAPE: intro title sequences are not completely implemented in Driller
|
pending
|
defect
|
normal
|
Engine: Freescape
|
17 months
|
14 months
|
Driller
|
#13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
defect
|
normal
|
Engine: Freescape
|
17 months
|
17 months
|
Driller
|
#14782 |
Freescape games need a specific iOS control config as default
|
new
|
defect
|
normal
|
Port: iOS
|
4 months
|
3 months
|
Driller
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
defect
|
normal
|
Engine: AGOS
|
14 years
|
4 years
|
Elvira 2
|
#6409 |
AGOS: Elvira 2 Power Points stop regenerating in Studio 3
|
new
|
defect
|
normal
|
Engine: AGOS
|
11 years
|
17 months
|
Elvira 2
|
#11766 |
GRIM: EMI - french version shows english subtitles
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
3 years
|
Escape from Monkey Island
|
#11782 |
EMI: The ankle bracelet is visible through the palace'o prostheses counter
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11783 |
EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11785 |
EMI: When future guybrush comes through the locked gate he flickers
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11786 |
EMI: Guybrush rotates weirdly when talking to the catapult operator
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11787 |
EMI: Guybrush walks through the dart players
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11788 |
EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
3 years
|
Escape from Monkey Island
|
#11789 |
EMI: Wrong footstep sounds on the Jambalaya beach
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11790 |
EMI: Some text is split incorrectly
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11791 |
EMI: Hard to get across the bridge to meathook's house
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11792 |
EMI: Dart players in the Scumm Bar stop playing
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11793 |
EMI: Light looks like it flickers by the bartender in the Scumm Bar
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11794 |
EMI: Lever of the stove in LUA bar misplaced
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11795 |
EMI: PS2 Menu, the controller menu does not show a PS2-controller
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11796 |
EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11797 |
EMI: PS2 options menu, the text speed bananas are not all visible
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11798 |
EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 months
|
Escape from Monkey Island
|
#11799 |
EMI: PS2, the menu has no background
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11800 |
EMI: PS2 controls don't work cross-screen
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11802 |
EMI: PS2 videos have flicker at the bottom
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11803 |
EMI: PS2 "no memory card"-message doesn't fit inside the box it's supposed to
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11805 |
EMI: Memory-card support is missing from PS2-version
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11806 |
EMI: PS2 attract-screen locks up when it's expecting to show a demo
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11807 |
EMI: The text in the scene tri is placed incorrectly
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11809 |
EMI: Some text is placed 1 pixel too low
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11814 |
EMI: The diving judges signs show through the desk
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11816 |
EMI: Actors are drawn through the port authority building on Lucre
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11817 |
EMI: Ozzie has odd pathing when getting his cane
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11819 |
EMI: Guybrush rotates at a weird angle when getting on the raft
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11820 |
EMI: Guybrush is visible through the city hall door
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11822 |
EMI: Guybrush walks through tourist body
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11824 |
EMI: Issues with logs facing the wrong direction and going through other logs
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11828 |
EMI: Missing subtitles by default in demo (french/german)
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11831 |
EMI: Text in memory-card dialogue for PS2 is misaligned
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11832 |
EMI: Some lines are not spoken
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11833 |
EMI: Only left shift makes guybrush run
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11847 |
EMI: Animated sea surface texture looks clamped instead of repeated in set "shi" with TinyGL
|
new
|
defect
|
low
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11849 |
EMI: When switching sets wrong setup is rendered breifly
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11858 |
EMI: Launcher sees the list of EMI saved games but crashes loading them
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
2 years
|
Escape from Monkey Island
|
#11862 |
EMI: Dark lines in the intro with TinyGL, clamping not supported
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11865 |
EMI: PS2: Game stuck at bio-luminescent fish catching
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
3 years
|
Escape from Monkey Island
|
#11866 |
EMI: PS2: Crash at scumm bar / darts players
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
3 years
|
Escape from Monkey Island
|
#11870 |
EMI: Sawdust Graphics Issues
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11873 |
EMI: Miss Rivers walks through Yannia's chair
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11886 |
EMI: Guybrush can get stuck after bumping into the LUA bar waitress
|
new
|
defect
|
normal
|
Engine: Grim
|
4 years
|
4 years
|
Escape from Monkey Island
|
#11940 |
Add both Traditional and Simplified Chinese support for Escape From Monkey Island.
|
new
|
feature request
|
normal
|
Engine: Grim
|
3 years
|
3 years
|
Escape from Monkey Island
|
#12178 |
EMI: Slight movement of the analogue joystick for short moment causes Guybrush to move indefinitely
|
new
|
defect
|
low
|
Engine: Grim
|
3 years
|
23 months
|
Escape from Monkey Island
|
#13459 |
EMI: Crashes during cutscenes with subtitles on
|
new
|
defect
|
normal
|
Engine: Grim
|
2 years
|
5 months
|
Escape from Monkey Island
|
#13461 |
SDL: Stretched in full screen
|
new
|
defect
|
normal
|
Graphics
|
2 years
|
23 months
|
Escape from Monkey Island
|
#13467 |
Built in Point & Click Support for GRIM Games
|
new
|
feature request
|
normal
|
Engine: Grim
|
2 years
|
5 months
|
Escape from Monkey Island
|
#13736 |
EMI: Trying to pick up sign in Hall Of Justice crashes ScummVM
|
new
|
defect
|
normal
|
Engine: Grim
|
21 months
|
21 months
|
Escape from Monkey Island
|
#14760 |
Crash at Eye of the Beholder 2 Launch
|
new
|
defect
|
normal
|
Engine: Kyra
|
4 months
|
4 months
|
Eye of the Beholder 2
|
#14047 |
FTA2: No skipping dialogs
|
new
|
defect
|
normal
|
Engine: SAGA2
|
16 months
|
16 months
|
Faery Tale Adventure II
|