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Results (901 - 1000 of 13991)

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Ticket Summary Owner Type Priority Component Version
#8964 SCI file handling rewrite patch normal Engine: SCI
#8971 PS2 : RTL for all games patch normal Port: PS2
#8973 PS2: Compilable against trunk patch normal Port: PS2
#8985 Pointer casts on LLP64 platforms lose precision patch normal Port: Win64
#8993 Broken Sword 2 PSX Support patch normal Engine: Sword2
#9011 Improvements for MSVC9 Project Files patch normal Port: Win32
#9020 GSOC: Transform scummvm into a modplayer patch normal Audio
#9090 linuxmoto fix for buildbot patch normal Ports
#9172 SDL backend: Map keypad period and divide patch normal Ports
#9213 Support for MI1 and MI2 talkies (fan patches) patch normal Engine: SCUMM
#9252 PQ3: German screenshots patch normal Screenshots
#9274 ScummVM Tools: Linux SMK to DXA conversion script updated patch normal Tools
#9290 SWORD25: Translated comments in pngloader.cpp patch normal Engine: Sword25
#9293 AMIGAOS4: Configure update patch normal Port: AmigaOS4
#9318 BLUESBIRTHDAY: Blue's Birthday Adventure screenshots patch normal Screenshots
#9319 BLUESTREASUREHUNT: Blue's Treasure Hunt screenshots patch normal Screenshots
#9374 Tools: compress_sci "Pharkas Fixup" incorrect patch normal Tools
#9402 detect freddi2 dutch mac demo patch normal Engine: SCUMM
#9410 Update iOS project to build against master 1.4.0 branch patch normal Port: iOS
#9419 Updated se_SE.po for 1.5.0 patch normal GUI: Translations
#9485 AmigaOS4: Avoid errors with new SDK 53.24 patch normal Port: AmigaOS4
#9511 tony-win-de: Tony Tough and the Night of Roasted Moths/Screenshots patch normal Screenshots
#9512 PEGASUS-MAC: Pegasus Prime screenshots patch normal Screenshots
#12073 Does not recognize Nitro (Discord) version of Fate of Atlantis zokum-no defect normal Engine: SCUMM
#14421 HOF_CD unknown game variant zeolo defect normal Engine: Kyra
#682 DIG: DreamCast Version Crash at start zeldin defect normal Engine: SCUMM
#718 Dreamcast build of the CVS zeldin defect normal Port: Dreamcast
#743 Dreamcast 4/26/03 build zeldin defect normal Port: Dreamcast
#750 Dreamcast CVS build zeldin defect normal Port: Dreamcast
#758 DREAMCAST: Daily Builds zeldin defect high Port: Dreamcast
#911 DIG: Crash on PDA/Robin zeldin defect normal Engine: SCUMM
#921 DREAMCAST: wrong CD-Audio-Track order zeldin defect normal Engine: SCUMM
#922 DREAMCAST: daily builds zeldin defect normal Port: Dreamcast
#975 0.5.0 RC: Dreamcast zeldin defect normal Port: Dreamcast
#1137 DC: System Reset after getting virus from Linc Space zeldin defect normal Engine: Sky
#1156 ScummVM 0.5.1 for Dreamcast zeldin defect normal Port: Dreamcast
#1163 DC: Stutter in game/sound in some games zeldin defect normal Port: Dreamcast
#1164 DC: Sound problems zeldin defect normal Port: Dreamcast
#1165 DC: Intro problems zeldin defect normal Port: Dreamcast
#1166 DC: COMI crashes zeldin defect normal Engine: SCUMM
#1167 DC: DIG crashes zeldin defect normal Engine: SCUMM
#1169 save/restore in Dreamcast port zeldin defect normal Engine: Sky
#1201 Dreamcast Daily builds zeldin defect high Port: Dreamcast
#1526 DC: detection error on all (or almost older) games zeldin defect normal Port: Dreamcast
#1557 DC: Feedback on 0.6.0 zeldin defect normal Port: Dreamcast
#1619 DC/COMI: crash on startup movie zeldin defect high Engine: SCUMM
#1736 DC: Graphical Garbage in Intro zeldin defect normal Engine: Sky
#1737 FOTAQ: DC: Crash when talking to Bellboy zeldin defect normal Engine: Queen
#1766 FT: DC: Flight of the Valkaries Bunny Scene Causes Crash zeldin defect normal Port: Dreamcast
#1828 BS1: no detected on Dreamcast zeldin defect normal Engine: Sword1
#1830 DC: Backend needs to be update for FilesystemNode changes zeldin defect high Port: Dreamcast
#1872 DC: Plugin file no work zeldin defect normal Port: Dreamcast
#1876 DC: compile bug zeldin defect normal Port: Dreamcast
#2075 DC: Compile error zeldin defect normal Port: Dreamcast
#2574 DC: "no valid games" error. zeldin defect high Port: Dreamcast
#2587 MM: Dreamcast: gives a "no valid games" error. zeldin defect normal Engine: SCUMM
#2588 Kyra: Dreamcast: Gives "no version of Kyrandia found" error zeldin defect normal Engine: Kyra
#2814 DC: build error zeldin defect normal Port: Dreamcast
#3022 DC: SVN does not compile zeldin defect normal Port: Dreamcast
#3177 DC: SVN does not compile zeldin defect normal Engine: AGI
#3500 DC: Roninlib -> Zlib version zeldin defect low Port: Dreamcast
#3578 DC: Missing FileSystemNode::exists() implementation zeldin defect normal Port: Dreamcast
#3796 DC: vmsfs_delete_fil was not declared in this scope zeldin defect normal Port: Dreamcast
#4373 DC: Cannot play AGI Fanmade games zeldin defect high Engine: AGI
#4374 DC: Troll's Tale Crash zeldin defect low Port: Dreamcast
#4382 DC: Bargon Attack, virtual keyboard non-responsive zeldin defect high Engine: Gob
#4444 NIPPON: wont start in Dreamcast port zeldin defect normal Engine: Parallaction
#4503 DC: 7th Guest, The (Sound Static) zeldin defect normal Engine: Groovie
#4545 DC: Full Throttle Crash zeldin defect normal Engine: SCUMM
#4706 DC: SpyFox not detecting file zeldin defect normal Engine: SCUMM
#4718 DC: Winnie the Pooh zeldin defect normal Port: Dreamcast
#4724 DC: "Cruise" cursor not displaying correctly zeldin defect normal Engine: Cruise
#5482 DC: Drascula not detecting zeldin defect normal Engine: Drascula
#5538 DC SVN: Not Loading/Working zeldin defect normal Port: Dreamcast
#5940 DC: Official NRG Simon Demo Crash zeldin defect normal Engine: AGOS
#6009 DC: FT/Dig - Sound disappears when VMU save fails zeldin defect normal Engine: SCUMM
#6476 DC: Soltys (CGE) crashes at start up zeldin defect high Engine: CGE
#7305 DC: Return to file selector after quitting game zeldin feature request normal Port: Dreamcast
#7306 DC: Support for aspect ratio change zeldin feature request normal Port: Dreamcast
#7312 DC: screen positioning zeldin feature request normal Port: Dreamcast
#7351 DC: added mp3 support zeldin feature request normal Port: Dreamcast
#7352 DC: Mapping of keys zeldin feature request normal Port: Dreamcast
#7355 DC: Fix speech playing problems zeldin feature request normal Port: Dreamcast
#7357 DC: Add BS 1 & 2 support zeldin feature request normal Port: Dreamcast
#7359 DC: Fix DC keyboard support zeldin feature request normal Port: Dreamcast
#7395 DC: Language Choose Option for BASS zeldin feature request normal Port: Dreamcast
#7396 Adding MP3 and Ogg Support zeldin feature request normal Port: Dreamcast
#7397 DC: Fix Stuttering on Dreamcast zeldin feature request normal Port: Dreamcast
#7680 DC: Disabling or changing the auto-save options zeldin feature request normal Port: Dreamcast
#7743 DC: Optional ScummVM INI zeldin feature request normal Port: Dreamcast
#7755 DREAMCAST: Un-scrambled binary alternative zeldin feature request normal Port: Dreamcast
#7802 DC: Mohawk Engine Support zeldin feature request normal Port: Dreamcast
#8426 DC: dcmain.cpp zeldin patch normal Port: Dreamcast
#11574 DRAGONS: Unknown game variant yuv422 feature request normal Engine: Dragons
#11578 Blazing Dragons: Wrong sounds during intro cutscene (or bad data files?) yuv422 defect normal Engine: Dragons
#11580 Blazing Dragons: "Could not initialize color format" when using OpenGL graphics mode. yuv422 defect high Engine: Dragons
#11585 Blazing Dragons: Music Level only adjust after dialogue yuv422 defect high Engine: Dragons
#11586 Blazing Dragons: Game not quit in intro sequences yuv422 defect high Engine: Dragons
#11589 Blazing Dragons: Crash at Stonehenge Rescue Knights scene yuv422 defect blocker Engine: Dragons
#11606 Blazing Dragons: Glitches and possible crash if trying to load a game during the intro or a cutscene yuv422 defect high Engine: Dragons
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