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Results (901 - 975 of 975)

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Ticket Summary Status Owner Priority Component Created
#14912 SCI: QFG4: Burgomeister Doesn't Always Close Window at Sunset new low Engine: SCI 3 months
#14919 M4: Orion Burger: Footstep Soundeffect missing new dreammaster low Engine: M4 3 months
#14922 VCRUISE: Schizm: low performance when playing directly from the DVD new elasota normal Engine: V-Cruise 3 months
#14952 GRAPHICS: Darker colors/contrast in OpenGL mode new normal Graphics 3 months
#14954 TETRAEDGE: Syberia 2 - Texture Problems new normal Engine: Tetraedge 3 months
#14958 ULTIMA6: Move Item command doesn't prompt to split an item stack new normal Engine: Ultima 3 months
#14963 TeenAgent Czech Language support not working new normal Engine: TeenAgent 3 months
#14964 NANCY: Nancy Drew Haunted Mansion - Force closing new high Engine: Nancy 3 months
#14970 M4: Orion Burger: Volume not correctly adjusted new low Engine: M4 3 months
#14981 Unknown game variant for tinsel pending dreammaster normal Engine: Tinsel 2 months
#14984 SCUMM/HE: Backyard Football Online softlocks regularly new normal Engine: SCUMM 2 months
#14987 GRIM: Manny gets frozen after opening the security door new blocker Engine: Grim 2 months
#14988 AGI: Scalers and shaders to not work correctly when upscaled for Hercules Hires font new normal Graphics: Scalers 2 months
#14992 Application window GUI not resized on Linux new normal Port: Linux 2 months
#14995 GUI: Cannot select MIDI / MT-32 device in Game Options override new normal GUI 2 months
#14997 M4: Orion Burger: Potential memory leak still existing new low Engine: M4 2 months
#15008 AGS: Heroine's Quest: Two achievements not unlocking new low Engine: AGS 2 months
#15011 AGS: Heroine's Quest: Stamina refills automatically in hot springs (original bug) new low Engine: AGS 8 weeks
#15012 WIN32: High-DPI scaling on OpenGL-rendered games cause mouse DPI to scale down new normal Port: Win64 8 weeks
#15013 COMMON: Invalid save path leads to crash/debugger coming up new normal Common 8 weeks
#15014 "MT32Emu: Init Error - Missing PCM ROM image" when present but CM32L_CONTROL.ROM is present but CM32L_PCM.ROM is missing new normal Audio: MT32 8 weeks
#15016 COMMON: macresman.cpp (i think) interferes with "Mass Add" new normal --Unset-- 7 weeks
#15019 GUI: Extra path gets deleted from settings new normal GUI 7 weeks
#15020 BACKENDS: PS3: FluidSynth fails to load/initialize soundfont new normal Port: PS3 7 weeks
#15021 Macintosh sound only available on MAC OS X with SCI engine new normal Engine: SCI 7 weeks
#15023 ANDROID: PLUMBERS: Plumbers Don't Wear Ties! (3DO) "Could not initialize color format" error new normal Engine: Plumbers 7 weeks
#15024 MD5: MOHAWK: Unknown game (Noah's Ark) new normal Engine: Mohawk 7 weeks
#15025 SCUMM: DIG: Sentence Line font has wrong colors new normal Engine: SCUMM 7 weeks
#15026 SCUMM: DIG: Color depth issues & artifacting in some shots in SMUSH videos new normal Engine: SCUMM 7 weeks
#15027 SCUMM: INDY3 (FMTowns): Map lines are drawn incorrectly, plus more issues when leaving Germany new normal Engine: SCUMM 7 weeks
#15029 MD5: DIRECTOR: Unknown game (pyatachok1 polish) new normal Engine: Director 7 weeks
#15030 SCUMM: LOOM (EGA): font drop shadow changes over animation & unique drop shadows in certain scenes are not implemented new normal Engine: SCUMM 7 weeks
#15031 SAGA: ITE - ScummVM 2.8.0 won't load compressed "Inherit the Earth Voices.cmp" created by compress_saga new normal Engine: SAGA 7 weeks
#15038 ULTIMA4: Title screen not displaying correctly new normal Engine: Ultima 6 weeks
#15039 TOOLS: Build fails with strict-aliasing violations new normal Tools 6 weeks
#15040 SCUMM: Loom (TG16) - Inaccurate text centering and font drop shadows new normal Engine: SCUMM 6 weeks
#15041 AGS: Earl Mansin crashes to debugger after pressing New game (win11, x64 24-03-23 daily build) new normal Engine: AGS 6 weeks
#15042 MD5: MOHAWK: Unknown game variant (Harry And the Haunted House - Living Books) new normal Engine: Mohawk 6 weeks
#15043 FREESCAPE: CPC sounds are not implemented new neuromancer high Engine: Freescape 6 weeks
#15044 FREESCAPE: C64 releases are not supported new neuromancer high Engine: Freescape 6 weeks
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer normal Engine: Freescape 6 weeks
#15047 SCUMM: DIG: "Holding an object"-state gets cancelled by cutscene override new normal Engine: SCUMM 5 weeks
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer normal Engine: Freescape 5 weeks
#15050 ULTIMA: Can't transfer a character in Ultima VI new normal Engine: Ultima 5 weeks
#15051 Win64 - 2.8.1 zipfile build has version number appended to the exe filename new normal Port: Win64 5 weeks
#15052 can not compile scummvm source gcc version: 14.0.1 20240326 (experimental) new low Port: Mac OS X 5 weeks
#15053 BACKENDS: AMIGAOS: another unsupported GL uniform? new normal Port: AmigaOS4 4 weeks
#15054 SCI: Unable to Detect Colonel's Bequest Game new low Engine: SCI 4 weeks
#15055 Flatpak version keeps setting preferred device to FluidSynth new normal Audio 4 weeks
#15058 BACKENDS: MACOSX - Various shaders not usable on MacOS Ventura new normal Port: Mac OS X 4 weeks
#15063 SCUMM: Autosave warnings still pop up when classic menus are used new normal Engine: SCUMM 3 weeks
#15064 SCUMM: DIG: Muscle flex Easter egg inaccessible new normal Engine: SCUMM 3 weeks
#15065 Unknown game variant for ultima, its actually Crusader: No remorse new low Engine: Ultima 3 weeks
#15071 TWP: Recap/hints when changing characters are not shown new scemino low Engine: TWP 2 weeks
#15076 DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes new normal Engine: Director 2 weeks
#15077 TETRAEDGE: Syberia: ScummVM stops responding for some time during every scene change new normal Engine: Tetraedge 2 weeks
#15078 Unknown game variant for director new normal Engine: Director 2 weeks
#15079 MM: XEEN: Can't start World of Xeen from commandline new normal Engine: MM: Xeen 2 weeks
#15081 AGS: The Legend of Skye missing steam detection new normal Engine: AGS 2 weeks
#15082 AUDIO: Sound skips/pops/stutters on all ScummVM versions on Windows 10/7 new high Audio 13 days
#15086 GROOVIE: Clandestiny final cutscene crashes new normal Engine: Groovie 13 days
#15087 MD5: NANCY: Unknown game variant for nancy6 new normal Engine: Nancy 10 days
#15088 MD5: NANCY: Unknown game variant for nancy7 new normal Engine: Nancy 10 days
#15089 SWORD1: Unknown game variant new normal Engine: Sword1 10 days
#15090 SCUMM: PUTTPUTT: Playing with Audio+Subtitles skips lines (original bug) new AndywinXp normal Engine: SCUMM 10 days
#15091 MTROPOLIS: Cursor disappears for extended period after interacting with cubicle vidbot (original bug) new normal Engine: mTropolis 10 days
#15095 ENGINES: Quitting via in-game commands does not respect "Return to the launcher when leaving the game" new normal Common 6 days
#15096 compilation issue: no more ARM64 cpu optimisations (NEON) new low Port: Win64 6 days
#15097 NANCY: SKC: Assertion on very first shuffle puzzle new blocker Engine: Nancy 5 days
#15098 AGI: KQ2: Dracula Never Appears in his Castle (Except in his Coffin) new normal Engine: AGI 5 days
#15099 SWORD1: Unknown game variant for sword1 new normal Engine: Sword1 5 days
#15100 Legend of kyrandia Amiga Version new normal --Unset-- 4 days
#15103 ULTIMA8: Some dialog remains forever when subtitle speed set to 0 new normal Engine: Ultima 4 days
#15107 SPYFOX3: Spyfox sometimes disappears when picking up the beauty clay new normal Engine: SCUMM 2 days
#15109 Unknown game variant for sci new normal Engine: SCI 16 hours
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