| #16361 |
DIRECTOR: The Daedalus Encounter [D4] crashes during loading
|
new
|
|
normal
|
Engine: Director
|
|
| #16387 |
Unknown game variant for director
|
new
|
|
normal
|
Engine: Director
|
|
| #16495 |
DIRECTOR: The Dark Eye - I can't extinguish the candle in the chapter "Tell-Tale Heart - Old Man"
|
new
|
|
normal
|
Engine: Director
|
|
| #16554 |
DIRECTOR: The Dark Eye - Old Man scene does not always play
|
new
|
|
normal
|
Engine: Director
|
|
| #16556 |
DIRECTOR: The Dark Eye - lingo syntax error END
|
new
|
|
low
|
Engine: Director
|
|
| #16557 |
DIRECTOR: The Dark Eye - Egaeus, audio looping
|
new
|
|
normal
|
Engine: Director
|
|
| #16558 |
DIRECTOR: Dark Eye Launch menu saved games listing issues including a memory leak
|
new
|
|
normal
|
Engine: Director
|
|
| #16559 |
DIRECTOR: The Dark Eye - scenes sometimes play too fast
|
new
|
|
normal
|
Engine: Director
|
|
| #16561 |
DIRECTOR: Implement Trails Mode
|
new
|
|
high
|
Engine: Director
|
|
| #16563 |
DIRECTOR: The Dark Eye - (ORIGINAL BUG) Music issue on main menu screen
|
new
|
|
normal
|
Engine: Director
|
|
| #16565 |
DIRECTOR: The Dark Eye - Wrong palette colors used after returning from main menu
|
new
|
|
normal
|
Engine: Director
|
|
| #16592 |
DIRECTOR: L-Zone - Game crashes with "ERROR: readSpriteDataD2(): Miscomputed field position: -4:"
|
new
|
|
high
|
Engine: Director
|
|
| #6403 |
DRACI: Troll Scene Glitches with Mouth and Bird
|
new
|
rspalek
|
normal
|
Engine: Draci
|
|
| #14169 |
DRACI: Down Mouse not opening icon menu
|
new
|
|
normal
|
Engine: Draci
|
|
| #16001 |
DRACI: Selected item is unusable after saving
|
new
|
|
high
|
Engine: Draci
|
|
| #16520 |
DRACI: Incorrect AdLib music
|
new
|
|
normal
|
Engine: Draci
|
|
| #11629 |
DRAGONS: Wrong aspect ratio
|
new
|
|
normal
|
Engine: Dragons
|
|
| #11644 |
DRAGONS: Splash screen font background too visible
|
new
|
|
normal
|
Engine: Dragons
|
|
| #11693 |
DRAGONS: dust cloud in library
|
new
|
|
low
|
Engine: Dragons
|
|
| #11694 |
DRAGONS: pre tournament cutscene few frames too long
|
new
|
|
low
|
Engine: Dragons
|
|
| #11695 |
DRAGONS: Flicker misplaced after bunny game
|
new
|
|
low
|
Engine: Dragons
|
|
| #13389 |
DRAGONS: Rendering is excessively slow on older devices
|
new
|
|
normal
|
Engine: Dragons
|
|
| #15234 |
DRAGONS: Crash when you use the turnstile at the Dragon Trap underground scene and let the animation loop
|
new
|
|
normal
|
Engine: Dragons
|
|
| #13957 |
FREESCAPE: Demo mode does not match the original implementation in Driller
|
pending
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15045 |
FREESCAPE: certain UI elements are not implemented yet in Total Eclipse
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15331 |
FREESCAPE: width of rendered lines depends on the computer resolution
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15465 |
FREESCAPE: Total Eclipse 2 is still very unstable
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15470 |
FREESCAPE: UI is not pixel perfect
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15474 |
MD5: FREESCAPE: Unknown Driller variant (Atari ST)
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15592 |
FREESCAPE: Unknown game variant for freescape (Dark Side / Amiga / WHDload version)
|
new
|
neuromancer
|
low
|
Engine: Freescape
|
|
| #15704 |
FREESCAPE: fix all the big endian issues
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #15750 |
FREESCAPE: Lighting effect missing in Castle Master
|
new
|
neuromancer
|
normal
|
Engine: Freescape
|
|
| #16579 |
FREESCAPE: moving between areas is buggy when flying in Driller/Dark Side
|
new
|
neuromancer
|
high
|
Engine: Freescape
|
|
| #11729 |
GLK: Wrong colors and missing color changes
|
new
|
|
normal
|
Engine: GLK
|
|
| #13181 |
GLK: ADRIFT: ADRIFT Battle System is not fully supported
|
new
|
|
normal
|
Engine: GLK: Adrift
|
|
| #14285 |
GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher"
|
new
|
sev-
|
normal
|
Engine: GLK: Adrift
|
|
| #14325 |
GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire
|
new
|
|
normal
|
Engine: GLK: Archetype
|
|
| #12286 |
GLK: COMPREHEND: Second room in Oo-Topos problem
|
new
|
|
normal
|
Engine: GLK: Comprehend
|
|
| #12866 |
GLK: Comprehend: Missing strings in Transylvania (V2)
|
new
|
|
normal
|
Engine: GLK: Comprehend
|
|
| #11584 |
GLK: GLULX - Unknown (crashing/erroring) game variants
|
new
|
dreammaster
|
normal
|
Engine: GLK: Glulxe
|
|
| #12297 |
GLK: HUGO: compatibility issue with games using sound and/or music
|
new
|
|
normal
|
Engine: GLK: Hugo
|
|
| #11653 |
GLK: JACL: Problems with running older games
|
new
|
|
normal
|
Engine: GLK: JACL
|
|
| #11655 |
GLK: QUEST - Crashing games report
|
new
|
|
normal
|
Engine: GLK: Quest
|
|
| #12296 |
GLK: Quest compatibility issues
|
new
|
|
normal
|
Engine: GLK: Quest
|
|
| #13120 |
GLK: Quest: Gathered in Darkness: Missing text and commands not understood
|
new
|
|
normal
|
Engine: GLK: Quest
|
|
| #13623 |
GLK: SCOTT: Unicode characters not shown
|
new
|
|
normal
|
Engine: GLK: Scott
|
|
| #10867 |
GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail
|
new
|
|
normal
|
Engine: GLK: ZCode
|
|
| #11517 |
GLK: ZCode - Layout errors in Z8 Anchorhead
|
new
|
|
normal
|
Engine: GLK: ZCode
|
|
| #11518 |
GLK: ZCode - status line has no left margin
|
new
|
dreammaster
|
normal
|
Engine: GLK: ZCode
|
|
| #11521 |
GLK: ZCode - loses scrollback from time to time
|
new
|
|
normal
|
Engine: GLK: ZCode
|
|
| #11980 |
GLK: engine does not support Russian keyboard layout
|
new
|
|
normal
|
Engine: GLK: ZCode
|
|
| #12493 |
GLK: ZCODE: Misrendered menu in Unforgotten
|
new
|
|
normal
|
Engine: GLK: ZCode
|
|
| #15824 |
GOT: Wrong hammer type when loading savegame directly
|
new
|
dreammaster
|
normal
|
Engine: GOT
|
|
| #15826 |
GOT: Wrong music in final bossfight
|
new
|
dreammaster
|
low
|
Engine: GOT
|
|
| #3769 |
GOB: WOODRUFF - Pathfinding bug
|
new
|
|
low
|
Engine: Gob
|
|
| #3838 |
GOB: LIT - palette issue with sprites
|
new
|
|
low
|
Engine: Gob
|
|
| #3846 |
GOB: WOODRUFF - In-Game animation shifted(?)
|
new
|
|
low
|
Engine: Gob
|
|
| #3848 |
GOB: WOODRUFF - Graphic glitches
|
new
|
|
low
|
Engine: Gob
|
|
| #4649 |
GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared
|
new
|
|
normal
|
Engine: Gob
|
|
| #5405 |
GOB: Woodruff - Can't Get Master's Powers
|
new
|
|
normal
|
Engine: Gob
|
|
| #5406 |
GOB: Woodruff - Menu Graphics Glitch In High Morals Club
|
new
|
|
normal
|
Engine: Gob
|
|
| #5409 |
GOB: Woodruff - Annoying scrolling behaviour in windowed mode
|
new
|
|
normal
|
Engine: Gob
|
|
| #5413 |
GOB: Woodruff - Possible lockup in the prison tower
|
new
|
|
normal
|
Engine: Gob
|
|
| #6331 |
GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard
|
new
|
|
normal
|
Engine: Gob
|
|
| #6702 |
GOB: WOODRUFF - Double click to do fast scene change not implemented
|
new
|
|
normal
|
Engine: Gob
|
|
| #10714 |
GOB: Woodruff - Couldn't talk to the Beast
|
new
|
|
normal
|
Engine: Gob
|
|
| #11461 |
GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game
|
new
|
|
normal
|
Engine: Gob
|
|
| #11535 |
GOB: Goblin Quest 3 - Head of ego partly vanishes
|
new
|
|
normal
|
Engine: Gob
|
|
| #11536 |
GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload
|
new
|
|
normal
|
Engine: Gob
|
|
| #14574 |
GOB: Excessive blitting drags performance down
|
new
|
sdelamarre
|
normal
|
Engine: Gob
|
|
| #15257 |
GOB: Goblins 1 - amiga version - fade in problems after the intro
|
new
|
|
normal
|
Engine: Gob
|
|
| #15341 |
GOB: Goblins 2 - Missing footsteps sound effect in Floppy version
|
new
|
bluegr
|
normal
|
Engine: Gob
|
|
| #15524 |
GOB: WOODRUFF - strange mouse pointer behavior
|
new
|
|
normal
|
Engine: Gob
|
|
| #15591 |
GOB: Goblins 3 - Latest save is not loaded
|
new
|
|
normal
|
Engine: Gob
|
|
| #15932 |
GOB: Goblins 3: jumping cursor glitch
|
new
|
|
normal
|
Engine: Gob
|
|
| #16325 |
GOB: Goblins 1 - At the end of last level (22) game is stuck in celebrating animation
|
new
|
|
normal
|
Engine: Gob
|
|
| #16438 |
GOB: LIT CD - Phonograph in captain's cabin does not play music
|
new
|
|
normal
|
Engine: Gob
|
|
| #16452 |
GOB: WEEN - Long delay at the end of the intro
|
new
|
|
low
|
Engine: Gob
|
|
| #16454 |
GOB: WEEN - unimplemented opcodeGob
|
new
|
|
low
|
Engine: Gob
|
|
| #16537 |
GOB: WEEN - Invisible text in Uki and Orbi cutscene
|
new
|
|
normal
|
Engine: Gob
|
|
| #12854 |
GRIFFON: Quitting with keyboard shortcut sometimes crashes ScummVM
|
new
|
|
normal
|
Engine: Griffon
|
|
| #11766 |
GRIM: EMI - french version shows english subtitles
|
new
|
|
low
|
Engine: Grim
|
|
| #11782 |
EMI: The ankle bracelet is visible through the palace'o prostheses counter
|
new
|
|
normal
|
Engine: Grim
|
|
| #11783 |
EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs
|
new
|
|
normal
|
Engine: Grim
|
|
| #11785 |
EMI: When future guybrush comes through the locked gate he flickers
|
new
|
|
normal
|
Engine: Grim
|
|
| #11786 |
EMI: Guybrush rotates weirdly when talking to the catapult operator
|
new
|
|
normal
|
Engine: Grim
|
|
| #11787 |
EMI: Guybrush walks through the dart players
|
new
|
|
normal
|
Engine: Grim
|
|
| #11788 |
EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island
|
new
|
|
normal
|
Engine: Grim
|
|
| #11789 |
EMI: Wrong footstep sounds on the Jambalaya beach
|
new
|
|
normal
|
Engine: Grim
|
|
| #11790 |
EMI: Some text is split incorrectly
|
new
|
|
low
|
Engine: Grim
|
|
| #11791 |
EMI: Hard to get across the bridge to meathook's house
|
new
|
|
normal
|
Engine: Grim
|
|
| #11792 |
EMI: Dart players in the Scumm Bar stop playing
|
new
|
|
normal
|
Engine: Grim
|
|
| #11793 |
EMI: Light looks like it flickers by the bartender in the Scumm Bar
|
new
|
|
normal
|
Engine: Grim
|
|
| #11794 |
EMI: Lever of the stove in LUA bar misplaced
|
new
|
|
low
|
Engine: Grim
|
|
| #11795 |
EMI: PS2 Menu, the controller menu does not show a PS2-controller
|
new
|
|
normal
|
Engine: Grim
|
|
| #11796 |
EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown
|
new
|
|
normal
|
Engine: Grim
|
|
| #11797 |
EMI: PS2 options menu, the text speed bananas are not all visible
|
new
|
|
normal
|
Engine: Grim
|
|
| #11798 |
EMI: When using grease on mat at pegleg petes you have to face it from the right to be able to activate the use grease line
|
new
|
|
low
|
Engine: Grim
|
|
| #11799 |
EMI: PS2, the menu has no background
|
new
|
|
normal
|
Engine: Grim
|
|
| #11800 |
EMI: PS2 controls don't work cross-screen
|
new
|
|
normal
|
Engine: Grim
|
|