#13940 |
DIRECTOR: Missing audio cue in Spaceship Warlock Stambul streets
|
new
|
|
normal
|
Engine: Director
|
|
#14106 |
DIRECTOR: Jewels of the Oracle: black screen + audio + cursor then crashed
|
new
|
|
normal
|
Engine: Director
|
|
#14430 |
DIRECTOR: AmandaStories (D3) not launching
|
new
|
|
normal
|
Engine: Director
|
|
#14488 |
DIRECTOR: Infinite Loop during Spaceship Warlock demo 1.1.1
|
new
|
|
normal
|
Engine: Director
|
|
#14555 |
DIRECTOR: Frankenstein: Through The Eyes of the Monster (D4) - stuck in intro loop
|
new
|
|
normal
|
Engine: Director
|
|
#14598 |
DIRECTOR: TKKG 1: Jennifer is Missing (DE: Katjas Geheimnis - Tivola) [D5] not starting
|
new
|
AndywinXp
|
normal
|
Engine: Director
|
|
#14755 |
DIRECTOR: Alice - An Interactive Museum gameplay issues
|
new
|
|
normal
|
Engine: Director
|
|
#14756 |
DIRECTOR: Two cursors in The Dark Eye
|
new
|
|
normal
|
Engine: Director
|
|
#14758 |
Unknown game variant for director
|
new
|
|
normal
|
Engine: Director
|
|
#14766 |
DIRECTOR: The Dark Eye - audio issues
|
new
|
|
normal
|
Engine: Director
|
|
#14819 |
DIRECTOR: Backpacker (Swedish) (D4) crashes in main menu
|
new
|
lotharsm
|
normal
|
Engine: Director
|
|
#14830 |
DIRECTOR: The Dark Eye - wrong palette on Credits
|
new
|
|
low
|
Engine: Director
|
|
#14854 |
MD5: DIRECTOR: New application "Magician's Secrets"
|
new
|
|
normal
|
Engine: Director
|
|
#15029 |
MD5: DIRECTOR: Unknown game (pyatachok1 polish)
|
new
|
|
normal
|
Engine: Director
|
|
#15076 |
DIRECTOR: Rodney's Funscreen for Macintosh (D3) crashes
|
new
|
|
normal
|
Engine: Director
|
|
#15078 |
Unknown game variant for director
|
new
|
|
normal
|
Engine: Director
|
|
#15119 |
DIRECTOR: Majestic (Mac/Win) can't go past the loading screen
|
new
|
|
normal
|
Engine: Director
|
|
#11240 |
CRYO: Misuse of packed structs
|
new
|
|
normal
|
Engine: Cryo
|
|
#11529 |
CRUISE: Cut-scenes happen too quickly and dialogue cannot be read
|
new
|
|
normal
|
Engine: Cruise
|
|
#11022 |
COMPOSER: Gregory: Global main menu save files different from those made in-game
|
new
|
|
normal
|
Engine: Composer
|
|
#12818 |
COMPOSER: Magic Tales: The Princess and the Crab regression
|
new
|
|
normal
|
Engine: Composer
|
|
#11773 |
CINE: OS (Atari ST) - Incorrect intro speed
|
new
|
|
normal
|
Engine: Cine
|
|
#13521 |
CHEWY: Drone selection menu very hard to control
|
new
|
|
normal
|
Engine: Chewy
|
|
#13559 |
CHEWY: German demo crashes looking for a non-existing det0.taf file
|
new
|
|
normal
|
Engine: Chewy
|
|
#13564 |
CHEWY: Too slow auto scrolling in ventilation pit
|
new
|
|
normal
|
Engine: Chewy
|
|
#13594 |
CHEWY: Dialog canceled by subtitles
|
pending
|
bluegr
|
high
|
Engine: Chewy
|
|
#13637 |
CHEWY: Sprite of Chewy and Howard in train placed wrong
|
new
|
bluegr
|
low
|
Engine: Chewy
|
|
#13656 |
CHEWY: Double sprites for animations
|
new
|
|
normal
|
Engine: Chewy
|
|
#13668 |
CHEWY: Cell air duct highlighted when switching full screen to window
|
new
|
|
low
|
Engine: Chewy
|
|
#13670 |
CHEWY: Autosave will be overwritten when loaded from inside game
|
new
|
|
normal
|
Engine: Chewy
|
|
#13680 |
CHEWY: Cinema mode buggy
|
new
|
|
low
|
Engine: Chewy
|
|
#13681 |
CHEWY: Intro is missing black screen at end
|
new
|
|
low
|
Engine: Chewy
|
|
#13685 |
CHEWY: Videos are glitching in and out
|
new
|
|
low
|
Engine: Chewy
|
|
#13686 |
CHEWY: Music during many videos missing
|
new
|
|
low
|
Engine: Chewy
|
|
#13687 |
CHEWY: Harbour in Big City 2 not playing correct music
|
new
|
|
low
|
Engine: Chewy
|
|
#13688 |
CHEWY: Missing dialogue between director and actress
|
new
|
|
normal
|
Engine: Chewy
|
|
#13689 |
CHEWY: No machine noise in hidden base
|
new
|
|
low
|
Engine: Chewy
|
|
#13690 |
CHEWY: Nichelle back after Kong attack
|
new
|
|
normal
|
Engine: Chewy
|
|
#13691 |
CHEWY: Howard is missing his helmet in Big City 2
|
new
|
|
low
|
Engine: Chewy
|
|
#13692 |
CHEWY: Inventory behavior quick select item
|
new
|
|
normal
|
Engine: Chewy
|
|
#13693 |
CHEWY: Inventory behavior quick action
|
new
|
|
low
|
Engine: Chewy
|
|
#13695 |
CHEWY: Cyber-Crown hotspot already active before Surimy
|
new
|
|
low
|
Engine: Chewy
|
|
#13696 |
CHEWY: Dugout race Chewy not moving
|
new
|
|
low
|
Engine: Chewy
|
|
#13697 |
CHEWY: Menu hotkey
|
new
|
|
low
|
Engine: Chewy
|
|
#13698 |
CHEWY: Getting the typing paper from Miss Hoggendobber
|
new
|
|
normal
|
Engine: Chewy
|
|
#13700 |
CHEWY: novel hotspot missing in howards room
|
new
|
|
normal
|
Engine: Chewy
|
|
#13702 |
CHEWY: Game gets unresponsive in certain situations
|
new
|
|
low
|
Engine: Chewy
|
|
#13704 |
CHEWY: Detailed secondary comments missing
|
new
|
|
normal
|
Engine: Chewy
|
|
#13705 |
CHEWY: Missing animation for manipulating artifact
|
new
|
|
normal
|
Engine: Chewy
|
|
#13706 |
CHEWY: Cutscenes too easily skippable
|
new
|
|
normal
|
Engine: Chewy
|
|
#14645 |
CGE2: Sfinx crashes when talking to the tailor after the concert
|
new
|
|
high
|
Engine: CGE2
|
|
#14678 |
CGE2: Sfinx. No text dialog when speak the "bar crook" in the milk bar
|
new
|
|
normal
|
Engine: CGE2
|
|
#12674 |
CGE: Soltys demos are missing
|
new
|
|
low
|
Engine: CGE
|
|
#14629 |
CGE: Soltys freezes when pressing F1 in the intro
|
new
|
|
low
|
Engine: CGE
|
|
#12935 |
BURIED: Windows hotkeys are used on macOS
|
new
|
|
normal
|
Engine: Buried
|
|
#14660 |
MD5: Unknown game variant for buried
|
new
|
|
high
|
Engine: Buried
|
|
#11295 |
BLADERUNNER: save games may not work on macOS Catalina
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#11344 |
BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12443 |
BLADERUNNER: Twins not in their lab in Act 4 upon first visit and a mainframe download issue
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12591 |
3DS, BLADERUNNER: Slightly slow video elements (cutscenes, menu animations, etc)
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#12599 |
BLADERUNNER: Restored Content bugs
|
new
|
|
normal
|
Engine: Bladerunner
|
|
#13145 |
ASYLUM: Corrupted magnifying glass
|
pending
|
alxpnv
|
normal
|
Engine: Asylum
|
|
#13577 |
ASYLUM: Chapter 2 - general trader door is open but shouldn't
|
new
|
|
normal
|
Engine: Asylum
|
|
#6970 |
ACCESS: AMAZON - Climb up/down animation breaks after one animation
|
new
|
|
low
|
Engine: Access
|
|
#12604 |
AGS: Maniac Mansion Mania (MMM) series keyboard shortcuts issues
|
new
|
|
low
|
Engine: AGS
|
|
#12925 |
AGS: Time Gentlemen, Please visual differences with standalone version in early game
|
new
|
|
normal
|
Engine: AGS
|
|
#13016 |
AGS: text appears in german Gemini Rue version that shouldn't be there
|
new
|
|
low
|
Engine: AGS
|
|
#13187 |
AGS: Lancelot's Hangover (and others?) - Purple/magenta sprite color appears transparent
|
new
|
|
normal
|
Engine: AGS
|
|
#13276 |
AGS: Cannot open files with non-ASCII characters in their name
|
new
|
|
normal
|
Engine: AGS
|
|
#13412 |
AGS: Zniw Adventure - Sprites in ScummVM appear less sharp/fuzzier
|
new
|
|
low
|
Engine: AGS
|
|
#13557 |
AGS: PS3: Fatal "Unhandled 64-bit pointer result from plugin method call" with some games
|
new
|
|
normal
|
Engine: AGS
|
|
#13659 |
AGS: Default "Game language" option in ScummVM does not override .cfg file
|
new
|
|
normal
|
Engine: AGS
|
|
#13941 |
AGS: Heroine's Quest font rendering issue
|
new
|
|
normal
|
Engine: AGS
|
|
#13977 |
AGS: Saving while a text field is visible can result in the savegame name being typed in-game [original bug]
|
new
|
|
low
|
Engine: AGS
|
|
#14018 |
AGS: Blackwell Legacy (old version & demo) issues
|
new
|
|
low
|
Engine: AGS
|
|
#14258 |
AGS: Dreams in the Witch House: character briefly appearing after logo
|
new
|
|
low
|
Engine: AGS
|
|
#14609 |
BACKENDS: ODROID/EmuELEC: Build Error - value outside the range of underlying type 'uint32'
|
new
|
|
normal
|
Engine: AGS
|
|
#14633 |
AGS: AVX2 optimizations are not enabled in Win 2.8.0 release builds
|
new
|
fracturehill
|
high
|
Engine: AGS
|
|
#14639 |
AGS: MIDI files prefered over music.vox
|
new
|
|
normal
|
Engine: AGS
|
|
#14743 |
AGS: The Excavation of Hob's Barrow: Small graphical priority errors
|
new
|
|
normal
|
Engine: AGS
|
|
#14757 |
AGS: QfG2AGDI: Caravan cutscene can be skipped
|
new
|
|
normal
|
Engine: AGS
|
|
#14873 |
AGS: Save games are always ordered by saveslot instead of last save date
|
new
|
|
low
|
Engine: AGS
|
|
#14903 |
AGS: iOS: KQ2 AGDI loses voice when loading a save
|
new
|
|
normal
|
Engine: AGS
|
|
#15008 |
AGS: Heroine's Quest: Two achievements not unlocking
|
new
|
|
low
|
Engine: AGS
|
|
#15081 |
AGS: The Legend of Skye missing steam detection
|
new
|
|
normal
|
Engine: AGS
|
|
#15131 |
Unknown game variant for ags
|
new
|
|
normal
|
Engine: AGS
|
|
#3757 |
AGOS: StS1 - Bad sync in Italian CD version
|
new
|
|
low
|
Engine: AGOS
|
|
#4078 |
AGOS: StS2 - Cat disappears and doesn't reappear
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#4935 |
AGOS: Elvira2 - Gameplay issue / Fighting bugs
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#5856 |
AGOS: Simon 2 Hebrew - Pirate Dialogue Freezes
|
new
|
bluegr
|
normal
|
Engine: AGOS
|
|
#6046 |
AGOS: SIMON1DOS French Barman Animation Glitch
|
new
|
|
normal
|
Engine: AGOS
|
|
#6050 |
AGOS: SIMON1 DOS French Animation glitch
|
new
|
|
normal
|
Engine: AGOS
|
|
#6051 |
AGOS: SIMON1DOS French Text Glitch
|
new
|
Kirben
|
low
|
Engine: AGOS
|
|
#6143 |
AGOS: Simon 1 - Random Screen Fade Glitch
|
new
|
|
normal
|
Engine: AGOS
|
|
#6243 |
AGOS: The Feeble Files PL - wrong file used
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#6356 |
AGOS: Simon1 Crash in Dwarf Cave
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#6409 |
AGOS: Elvira 2 Power Points stop regenerating in Studio 3
|
new
|
Kirben
|
normal
|
Engine: AGOS
|
|
#6840 |
AGOS: SIMON2 - Dog Glitch on Save Loading
|
new
|
|
normal
|
Engine: AGOS
|
|
#7705 |
BACKENDS: Dreamcast - Simon Puzzle Pack crashes
|
new
|
|
normal
|
Engine: AGOS
|
|
#9629 |
AGOS: StS - Hebrew version ignores subtitle speed setting
|
new
|
|
normal
|
Engine: AGOS
|
|