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Results (701 - 800 of 963)

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Ticket Summary Status Owner Priority Component Version
#4647 GOB: Goblins Quest 3 - Ooya can walk in the air new DrMcCoy normal Engine: Gob
#4649 GOB: Goblins Quest 3 - Divinity (last) level: left doorbell dissapeared new DrMcCoy normal Engine: Gob
#4775 GOB: Gobliins 2 - Machine hotspot disappears in armor room new DrMcCoy normal Engine: Gob
#5380 GOB: Goblins Quest 3 - Non-cinematic level "introductions" always play new DrMcCoy low Engine: Gob
#5381 GOB: Goblins Quest 3 - Flickering cursor in "semi-cinematics" new DrMcCoy low Engine: Gob
#5405 GOB: Woodruff - Can't Get Master's Powers new DrMcCoy normal Engine: Gob
#5406 GOB: Woodruff - Menu Graphics Glitch In High Morals Club new normal Engine: Gob
#5409 GOB: Woodruff - Annoying scrolling behaviour in windowed mode new DrMcCoy normal Engine: Gob
#5413 GOB: Woodruff - Possible lockup in the prison tower new DrMcCoy normal Engine: Gob
#5490 GOB: GOB3: Incorrect Name of Potion Object In Lab new Strangerke normal Engine: Gob
#5760 GOB: Goblins Quest 3 - Cannot move Blount in the Brain level new DrMcCoy normal Engine: Gob
#5901 GOB: Woodruff - Priest doesn't prevent you from taking the disk new DrMcCoy normal Engine: Gob
#6329 GOB: Goblins Quest 3 - Spectacles hotspot active after taking spectacles new normal Engine: Gob
#6330 GOB: Goblins Quest 3 - Incorrect Name of Coin in Chessboard new normal Engine: Gob
#6331 GOB: Goblins Quest 3 - Moving figure onto occupied square on the chessboard new normal Engine: Gob
#6609 GOB: Goblins Quest 3 - Inventory messed up in FACE scene when using in-game menus new DrMcCoy normal Engine: Gob
#6685 GOB: Goblins Quest 3 (Hebrew) - Right Hand doesn't respond to click new normal Engine: Gob
#6701 GOB: WOODRUFF - Bug allows river crossing without boots new normal Engine: Gob
#6702 GOB: WOODRUFF - Double click to do fast scene change not implemented new normal Engine: Gob
#6953 GOB: Gobliins 2 - Can't select Fingus or Winkle when you click on stairs!!! new DrMcCoy low Engine: Gob
#9710 GOB: LIT - Palette corruption new normal Engine: Gob
#10382 GOB: LIT: Loading save in boat closet shows wrong palette new low Engine: Gob
#10383 GOB: LIT: Cursor flashes when talking to Dalia new low Engine: Gob
#10384 GOB: LIT: Bad palette around manor area new low Engine: Gob
#10714 GOB: Woodruff - Couldn't talk to the Beast new normal Engine: Gob
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new normal Engine: Gob
#11535 GOB: Goblin Quest 3 - Head of ego partly vanishes new normal Engine: Gob
#11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload new normal Engine: Gob
#11598 GOB3: French version works incorrectly new normal Engine: Gob
#11999 GOB: GOB 3 CD ITA - Werewolf Blount Stuck on the Chair... it's not anymore selectable or movable. Please fix.. i'm completely stuck. new normal Engine: Gob
#12941 GOB: Woodruff (French) - Bug allows entering the Laboratory before having worked at the Factory new normal Engine: Gob
#14553 GOB: Adibou 1 German 4-5 years (ADI Junior 4-5 Jahre) learning programs not selectable new BJNFNE normal Engine: Gob
#14574 GOB: Excessive blitting drags performance down pending sdelamarre normal Engine: Gob
#14735 GOB: Gobliins 2 - Amiga - Tazaar House. Inside it's completely glitched. pending BJNFNE normal Engine: Gob
#14857 GOB: Version from main menu shows nothing for GOG version new low Engine: Gob
#11369 GNAP: Can't move car new normal Engine: GNAP
#10867 GLK: ZCODE: Beyond Zork graphics font gets downscaled, losing detail new normal Engine: GLK: ZCode
#11517 GLK: ZCode - Layout errors in Z8 Anchorhead new normal Engine: GLK: ZCode
#11518 GLK: ZCode - status line has no left margin new dreammaster normal Engine: GLK: ZCode
#11521 GLK: ZCode - loses scrollback from time to time new normal Engine: GLK: ZCode
#11980 GLK: engine does not support Russian keyboard layout new normal Engine: GLK: ZCode
#12493 GLK: ZCODE: Misrendered menu in Unforgotten new normal Engine: GLK: ZCode
#15116 GLK ZCODE: Shogun fails to launch new normal Engine: GLK: ZCode
#15117 GLK ZCODE: iOS ScummVM crashes when launching Shogun new normal Engine: GLK: ZCode
#13623 GLK: SCOTT: Unicode characters not shown new normal Engine: GLK: Scott
#14256 GLK: SCOTT: Return to launcher sometimes freezes ScummVM new normal Engine: GLK: Scott
#11655 GLK: QUEST - Crashing games report new normal Engine: GLK: Quest
#12296 GLK: Quest compatibility issues new normal Engine: GLK: Quest
#13120 GLK: Quest: Gathered in Darkness: Missing text and commands not understood new normal Engine: GLK: Quest
#11653 GLK: JACL: Problems with running older games new normal Engine: GLK: JACL
#12297 GLK: HUGO: compatibility issue with games using sound and/or music new normal Engine: GLK: Hugo
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new dreammaster normal Engine: GLK: Glulxe
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster normal Engine: GLK: Glulxe
#14859 GLK: Glulxe - Crash when saving in Counterfeit Monkey new dreammaster normal Engine: GLK: Glulxe
#12286 GLK: COMPREHEND: Second room in Oo-Topos problem new normal Engine: GLK: Comprehend
#12866 GLK: Comprehend: Missing strings in Transylvania (V2) new normal Engine: GLK: Comprehend
#14325 GLK: ARCHETYPE: Typing "help" crashes Starship Solitaire new normal Engine: GLK: Archetype
#13181 GLK: ADRIFT: ADRIFT Battle System is not fully supported new normal Engine: GLK: Adrift
#14285 GLK: ADRIFT: Core Dump when starting new title through "Return to Launcher" new sev- normal Engine: GLK: Adrift
#14635 GLK: ADRIFT - Crashing/erroring game variants new normal Engine: GLK: Adrift
#11570 GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX new normal Engine: GLK: AGT
#11519 GLK: text is low resolution on macOS retina display new normal Engine: GLK
#11729 GLK: Wrong colors and missing color changes new normal Engine: GLK
#13954 FREESCAPE: certain UI elements are not implemented yet in Driller pending neuromancer normal Engine: Freescape
#13956 FREESCAPE: intro title sequences are not completely implemented in Driller pending neuromancer normal Engine: Freescape
#13957 FREESCAPE: Demo mode does not match the original implementation in Driller pending neuromancer normal Engine: Freescape
#13992 FREESCAPE: implement CGA/ZX colors using TinyGL new neuromancer normal Engine: Freescape
#14073 FREESCAPE: several types of rendering artifacts are visible new neuromancer normal Engine: Freescape
#14628 FREESCAPE: certain UI elements are not implemented yet in Dark Side new neuromancer normal Engine: Freescape
#14836 FREESCAPE: Amiga/AtariST releases of Dark Side are not supported yet new neuromancer normal Engine: Freescape
#15043 FREESCAPE: CPC sounds are not implemented new neuromancer high Engine: Freescape
#15044 FREESCAPE: C64 releases are not supported new neuromancer high Engine: Freescape
#15045 FREESCAPE: certain UI elements are not implemented yet in Total Eclipse new neuromancer normal Engine: Freescape
#15049 FREESCAPE: DOS/CGA render mode need work new neuromancer normal Engine: Freescape
#11629 DRAGONS: Wrong aspect ratio new normal Engine: Dragons
#11644 DRAGONS: Splash screen font background too visible new normal Engine: Dragons
#11693 DRAGONS: dust cloud in library new low Engine: Dragons
#11694 DRAGONS: pre tournament cutscene few frames too long new low Engine: Dragons
#11695 DRAGONS: Flicker misplaced after bunny game new low Engine: Dragons
#13389 DRAGONS: Rendering is excessively slow on older devices new normal Engine: Dragons
#6403 DRACI: Troll Scene Glitches with Mouth and Bird new rspalek normal Engine: Draci
#14169 DRACI: Down Mouse not opening icon menu new normal Engine: Draci
#12832 DIRECTOR: Missing music cue in Spaceship Warlock intro new normal Engine: Director
#12834 DIRECTOR: Cannot leave viewer room in Mylk Windows new normal Engine: Director
#12841 DIRECTOR: Mylk Mac crashes on startup new normal Engine: Director
#12872 DIRECTOR: L-ZONE Infocity logo wrong palette new normal Engine: Director
#12873 DIRECTOR: L-ZONE: Movie not found new normal Engine: Director
#12899 MD5: DIRECTOR: Unknown game: Fest i Mumidalen (DK) new normal Engine: Director
#13093 DIRECTOR: Scummvm detects Spaceship Warlock 1.1.2, but runs 1.1.1 new normal Engine: Director
#13298 DIRECTOR: Nyle: Passage To Egypt - unknown variant(Macromedia Director) new normal Engine: Director
#13301 MD5: DIRECTOR: Unknown game: Kings of the Ice (D8) new jamie-marchant normal Engine: Director
#13325 DIRECTOR: Explore Space - Mars (D5) not starting new normal Engine: Director
#13331 DIRECTOR: Safecracker 1997 (Director 5) loading issue new normal Engine: Director
#13353 DIRECTOR: Fore Lift loop in Spaceship Warlock (Win) new normal Engine: Director
#13560 DIRECTOR: CASINO! (Beachware, 1995) (D4) - menu buttons not working new normal Engine: Director
#13565 DIRECTOR: Maxis Sampler (D4) crashes in infoentry loading new normal Engine: Director
#13766 DIRECTOR: Unknown game variant for director (Leonardo the Inventor) new normal Engine: Director
#13792 DIRECTOR WARNING: DirectorSound::playCastMember: no audio data attached to member new normal Engine: Director
#13833 DIRECTOR: Windows version of "Me & My World" (D4) fails with missing fonts message new normal Engine: Director
#13899 DIRECTOR: Opera Fatal gameplay issue update new normal Engine: Director
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