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Results (201 - 300 of 937)

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Ticket Summary Status Owner Type Component Version
#11075 BACKENDS: Get rid of the hideous and slow stretch200To240 function for surface SDL backend new feature request Graphics
#11076 BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb new defect Graphics
#11181 ZVISION Audio is clipping new defect Engine: ZVision
#11182 GUI Dialog for missing Roland MT-32 support new feature request Audio: MT32
#11199 BACKENDS: Switch - Cloud saves feature on Nintendo Switch is not connecting new defect Ports
#11201 BACKENDS: PSP Vita (3.72) - "add game" (Duckman) freezes scummvm new defect Port: PSP Vita
#11203 BACKENDS: MacOSX - 32 bit v2.1.0 release crashes on launch on macOS 10.6. new defect Port: Mac OS X
#11223 Handle surround sound-encoded OGG and FLAC files more gracefully new feature request Audio
#11227 SCUMM: Indy3 - Fighting with Keypad keys doesn't work correctly new defect Engine: SCUMM
#11240 CRYO: Misuse of packed structs new defect Engine: Cryo
#11245 CLOUD: Saves sync triggered twice in a row after saving new defect Cloud
#11257 CLOUD: Issue with case sensitive filesystems new defect Cloud
#11267 TOLTECS: Sprite residues left behind on ego walking new defect Engine: Toltecs
#11274 SCI: LSL7: Cannot input regional Polish characters, thus cannot finish the game new sev- defect Engine: SCI
#11286 NEVERHOOD: Is the game running slower than it should? new defect Engine: Neverhood
#11295 BLADERUNNER: save games may not work on macOS Catalina new defect Engine: Bladerunner
#11324 MADE: Return to Zork - ReelMagic / MPEG game variant new defect Engine: MADE
#11344 BLADERUNNER: In Act 4 police officers may run to flee waypoints and clip into scenery new defect Engine: Bladerunner
#11353 SCI: Hangs on Load of GK2 with subtitles patch on 3DS new defect Engine: SCI
#11354 SCI: CASTLEBRAIN - Stereo audio flipped in hourglass puzzle new defect Engine: SCI
#11355 PARALLACTION: Nippon Safes (Amiga/DOS) - intro reset new defect Engine: Parallaction
#11356 SCI: LSL6 Mac (floppy) requires native Mac menubar new defect Engine: SCI
#11358 BACKENDS: 3DS - Blurry text in KQ6 new defect Ports
#11360 SCUMM: MI (Sega MegaCD) - scrolling should be smooth (also a special cursor while loading data) new defect Engine: SCUMM
#11365 BACKENDS: PSP Vita - LB2: Missing or corrupt game resources (GOG version) on PS Vita new defect Port: PSP Vita
#11366 SCUMM/HE: Problem with Savegame Naming on PS Vita and Other Mobile Ports new defect Engine: SCUMM
#11369 GNAP: Can't move car new defect Engine: GNAP
#11374 BACKENDS: MacOSX - sound output does not follow "active output" selected from audio applet new defect Port: Mac OS X
#11376 BLADERUNNER: freezing on ScummVM Wii 2.1.1 new defect Port: Wii
#11405 BACKENDS: RPi 3/4 - PulseAudio hoarse sound on any game new defect Ports
#11414 WEB: Bug Tracker - Can't log out new defect Web
#11418 SCI: QfG3 - enhance game with keyboard shortcuts new feature request Engine: SCI
#11419 SCI: QfG3 - losing local money with the money exchanger new defect Engine: SCI
#11427 BACKENDS: MACOSX - Multiple games crash or have other errors if the user doesn't allow ScummVM access to the Documents folder new defect Port: Mac OS X
#11428 macOS: Change default savegame location for macOS new feature request Port: Mac OS X
#11432 SCI: QFG3 - game skips to second encounter with Manu the monkey if there wasn't a first encounter before the conference new defect Engine: SCI
#11439 SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt Support new feature request Audio
#11452 MADE: RTZ Garbled Fonts in Japanese Return to Zork (all platforms) new defect Engine: MADE
#11461 GOB: Goblins Quest 3 (Amiga) - Catacombs (Act 3) is not dark anymore after loading a save game new defect Engine: Gob
#11462 IOS: Apple Magic Keyboard support new feature request Port: iOS
#11487 ULTIMA6: German patch version is not in German language new defect Engine: Ultima
#11496 VOYEUR: lock screen doesn't show last play time new defect Engine: Voyeur
#11502 GROOVIE: Support for the 25th Anniverary 7th Guest edtition (multi-lingual) new defect Engine: Groovie
#11513 AGI: SQ2 (AppleIIGS) - frame/audio sync issues new defect Engine: AGI
#11516 GLK: Glulxe - crash when loading Counterfeit Monkey new dreammaster defect Engine: GLK: Glulxe
#11517 GLK: ZCode - Layout errors in Z8 Anchorhead new defect Engine: GLK: ZCode
#11518 GLK: ZCode - status line has no left margin new dreammaster defect Engine: GLK: ZCode
#11519 GLK: text is low resolution on macOS retina display new defect Engine: GLK
#11520 ScummGlk has no text configuration options new feature request Engine: GLK
#11521 GLK: ZCode - loses scrollback from time to time new defect Engine: GLK: ZCode
#11525 BACKENDS: PSP VITA - Discworld II crash in university garden new defect Port: PSP Vita
#11529 CRUISE: Cut-scenes happen too quickly and dialogue cannot be read new defect Engine: Cruise
#11533 BACKENDS: PSP VITA - Hang in the fan control panel location at promenade deck (Starship Titanic) new defect Port: PSP Vita
#11535 GOB: Goblin Quest 3 - Head of ego partly vanishes new defect Engine: Gob
#11536 GOB: Goblin Quest 3 - Piggy Bank door is drawn over Othello on scene reload new defect Engine: Gob
#11539 CRUISE: Add Amiga sound support new feature request Engine: Cruise
#11549 TONY: Undetected German "Shoe Box" Version new feature request Engine: Tony
#11558 TITANIC: Missing QSound Positional Audio new defect Engine: Titanic
#11560 ADL: Unknown game variant for Ulyssey new defect Engine: ADL
#11570 GLK: AGT - Crash in Curse of ManorLand and E-MAILBOX new defect Engine: GLK: AGT
#11584 GLK: GLULX - Unknown (crashing/erroring) game variants new dreammaster defect Engine: GLK: Glulxe
#11598 GOB3: French version works incorrectly new defect Engine: Gob
#11629 DRAGONS: Wrong aspect ratio new defect Engine: Dragons
#11632 Blazing Dragons: Subtitles are cropped new feature request Engine: Dragons
#11633 ULTIMA: iOS needs better mouse control new defect Port: iOS
#11636 ILLUSIONS: Duckman: Subtitle timing is too fast to read new sev- defect Engine: Illusions
#11643 Blazing Dragons: Thumbwrestling too easy new feature request Engine: Dragons
#11644 DRAGONS: Splash screen font background too visible new defect Engine: Dragons
#11647 ULTIMA: some Nuvie settings do not carry over to ScummVM new defect Engine: Ultima
#11653 GLK: JACL: Problems with running older games new defect Engine: GLK: JACL
#11655 GLK: QUEST - Crashing games report new defect Engine: GLK: Quest
#11665 ULTIMA: Spell Sounds new defect Engine: Ultima
#11675 PRINCE: Overlapping text (English translation) new defect Engine: Prince
#11677 PRINCE: Text missing when using examine (english translation) new defect Engine: Prince
#11688 AGOS: Feeble - Bug when wood log is destroyed after catching native in the forest new defect Engine: AGOS
#11697 MM: XEEN: Wrong sounds played new defect Engine: MM: Xeen
#11707 AGOS: Feeble - Background color change new defect Engine: AGOS
#11715 AUDIO: Games crash on launch with FluidSynth and no soundfont new defect Audio
#11719 ULTIMA: Galloping in Combat new defect Engine: Ultima
#11720 ULTIMA: Fire fields aren't making damage sound new defect Engine: Ultima
#11721 ULTIMA: Galloping horse makes same noise as non-galloping horse new defect Engine: Ultima
#11729 GLK: Wrong colors and missing color changes new defect Engine: GLK
#11745 GUI: THEME: Some tabs and selectors have hidden options in low resolution mode new defect GUI
#11760 BACKENDS: Dreamcast - Image not centered on screen in Mohawk games new defect Port: Dreamcast
#11765 MM: XEEN: English names in German Clouds intro new defect Engine: MM: Xeen
#11773 CINE: OS (Atari ST) - Incorrect intro speed new defect Engine: Cine
#11775 MYST3: Autosave does not work new defect Engine: Myst3
#11782 EMI: The ankle bracelet is visible through the palace'o prostheses counter new defect Engine: Grim
#11783 EMI: When exiting the file retrieval system controls, Guybrush's line is below the action verbs new defect Engine: Grim
#11785 EMI: When future guybrush comes through the locked gate he flickers new defect Engine: Grim
#11786 EMI: Guybrush rotates weirdly when talking to the catapult operator new defect Engine: Grim
#11787 EMI: Guybrush walks through the dart players new defect Engine: Grim
#11788 EMI: WARNING: Lua: call expression not a function! spams the log once the ship is back on Melee Island new defect Engine: Grim
#11789 EMI: Wrong footstep sounds on the Jambalaya beach new defect Engine: Grim
#11791 EMI: Hard to get across the bridge to meathook's house new defect Engine: Grim
#11792 EMI: Dart players in the Scumm Bar stop playing new defect Engine: Grim
#11793 EMI: Light looks like it flickers by the bartender in the Scumm Bar new defect Engine: Grim
#11795 EMI: PS2 Menu, the controller menu does not show a PS2-controller new defect Engine: Grim
#11796 EMI: PS2 Menu, the Triangle/Square/Rectangle/X-sprites are not shown new defect Engine: Grim
#11797 EMI: PS2 options menu, the text speed bananas are not all visible new defect Engine: Grim
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